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[ Official EA/Dice ] Community Update #27 - 22.08.03

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  • 23-08-2003 12:06am
    #1
    Registered Users Posts: 14,761 ✭✭✭✭


    EA have just released a Battlefield 1942 Community Update on their site. It has some information on the upcoming 1.45 patch and is aimed at mod makers and getting mods 1.45 compliant.
    1.45 ALERT: Mod-makers take note

    1.45 patch will be available soon. If you've played the Secret Weapons demo, you're already aware of some of the fixes that have been implemented.

    One fix has implications for mod-makers. If you have not already done the following, you will need to update your mod in order to make it work with 1.45 and subsequent patches. In order to work, you must modify the following line:

    game.setmapid "bf1942"

    ....where bf1942 is changed to reflect your mod name. This line is found in the init.con file found in the menu folder for each map included with your mod.

    Example

    The path in an unpacked level is: ...\Mods\BF1942\Archives\BF1942\Levels\bf1942\levels\Battle_of_Britain\Menu\init.con.

    We have attempted to minimize all impacts that patches have on the mod community, and any that do occur are unavoidable in order to deliver a better gaming experience. We hope by providing this information before the patch is released, you can update your mods accordingly. We apologize for any inconvenience this might cause.

    EAComMike and the rest of the Battlefield 1942 team!

    You can read it here, if you wish.

    I am assuming that the 1.45 patch will be out soon enough as Secret Weapons will be out beginning of September.


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