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SCRIPTS AND DEMOS

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  • 17-05-1999 3:08pm
    #1
    Business & Finance Moderators, Entertainment Moderators Posts: 32,387 Mod ✭✭✭✭


    Has anyone found that their scripts go a bit nuts if you are recording a demo?

    I wanted to record a demo of a rather funky quad rjump yesterday. The console told me I had to have g_syncronousclients set to 1 so I duely obliged and then my script doesnt execute reliably.

    I turned sync off and it works fine.
    This is bad, can anyone else try this and confirm if it happens or not.
    This means that we cant record demos of games if we are going to use scripts in thos games...

    DeV.




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