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what are your thoughts of CGI?

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  • Closed Accounts Posts: 537 ✭✭✭Oswald Osbourne


    Originally posted by ObeyGiant
    Well, since there's only a few CG effects in the film, and the majority of them are relatively abstract (sex scene, furni, brain journey, swooping camera down building/through ground), it's a little harsh to condemn nearly all of the CG in fight club as looking fake on the basis of one lacklustre realistic effect.
    I’m not (nor was I ever – ‘building’ sequence aside) ‘condemning’ it. I think they are fun sequences and I’m glad they’re in there. My point is simply that they look fake … and in most of Fight Clubs cases (ie the all the abstract ones) that by their very nature is fine by me. To show what I mean if Fincher had filled the film with lots of ‘real world’ sequences that looked equally as ‘genuine’ as the exploding building scene then I WOULD be condemning them – but fortunately he didn’t.
    Originally posted by ObeyGiant
    During the Death Star battle in A New Hope, a Y-Wing is destroyed. As it explodes, you can see two parts on strings swing up. And the strings too.
    It's awful that I know this.
    No it’s not awful, just shows you care :) .

    OK, just now I watched all the Y-wings blown up in the original version and whilst they all blow up in a rather unnatural pattern (which might suggest the presence of wires) you can’t (or at least I can’t) actually see wires. I see some bad optical printing on them during the blast but that’s about all (and that was sonly in slo-mo mind you!).

    Just out of interest in regard to wires (cos I’d like to see them if they’re really there) are you referring to the 3rd y-wing that is destroyed (ie not the two in the trenches) ? I ask because on my examination I saw things that looked very like wires but on second glance I realised they were actually part of the ships rear engines.
    Originally posted by ObeyGiant
    The battles on Hoth are the most potent offenders of this.
    Yes, you’re right there! Upon review, I’ll accept there’s some bad lines on the speeders.
    Originally posted by ObeyGiant
    I was indeed thinking of the Tauntaun. In spite of the new "go-motion" technique, it still looks like a plasticine model being animated one frame at a time.
    I counted about five separate sequences involving the tauntaun model and only the last one (the one where it falls over and died) look less than realistic. I know it can look fake because of the creatures bizarre running movement but there are examples in nature of creatures (eg the Basilisk lizard) that have more or less the same movement as a tauntaun.
    Originally posted by ObeyGiant
    This is a joke, right? You're not honestly using this as some sort of defence? ...
    No, it’s not a joke. Ever since pre-digital days Zemeckis has (especially in his comedies) traded technical and scientific accuracy for the benefit of creating comedic scene or a quick joke. Check out the 2015 scenes in Back to the Future 2 which they look deliberately hokey and unrealistic – and that was no accident. With regard to Gump I’m just hypothesizing (just hypothesizing mind you!) that (because even in 1994 getting lip-syncing correct is relatively easy) Zemeckis once again deliberately did it for a laugh. I got a laugh out of it purely for that reason anyway.

    That said though it doesn’t mean he doesn’t know how to get a scene right when he actually wants to and if you take my example of Contact you will see he knows how to use CG in a real world environment and blend it seamlessly
    Originally posted by ObeyGiant
    Yes, it's explained in the film that the place she's visiting doesn't really exist. But that's no excuse for just putting Jodie Foster in front of a green screen and letting Terragen run riot in the background.
    Why is it ‘no excuse’? It seems it ok for in your mind for someone like Fincher to do CG that looks blatantly fake as long as it fits his purpose - but not for Zemeckis?
    Originally posted by ObeyGiant
    I'm of a completely different view - there was a lot of self-indulgent nonsense thrown into the Special Editions, simply because they thought they could get away with it. For example, Luke's trip into Mos Eisley. Not only did the new CG model of Luke's speeder look ridiculous, we were treated to 'comic' scenes, such as big robot hitting little flying robot. And Jawa falling off big lizard-monster. These weren't thrown into the background, or integrated in any way. They were thrown there simply because they could.
    I’ll agree with you on the rontosaurus and big-robot bits being out of place but they’re the exception rather than the rule. Sequences like the ones you mention (‘cloud city’ / ‘landspeeder’) and even more-so stuff like the ‘dewbacks’ / ‘jawa transporter’ / ‘x-wings approach’ fit in well into the existing film footage and amazingly don’t even look as unrealistic as some of the stuff in ep 1+2 – Gungan battle for example – despite being 2 years older and tied to movies that had already been made and released theatrically.
    Originally posted by ObeyGiant
    I'm saying it should be used where it's needed. When practical effects are.. well.. no longer practical. Which brings me to...
    Ideally that would be so, but the problem is that whilst it is being used ‘where it’s needed’ it isn’t being used ‘how its needed’. The technology isn’t at the level where I can go ‘WOW that was so realistic that I’m not even sure if it WAS done with a computer or not?’ and until it gets there I personally feel that shouldn’t be used for replicating anything that can be already be done (albeit to a lesser scale) by actors or practical effects because it’ll only come out as a poor runner-up time and again.
    Originally posted by ObeyGiant
    I know George Lucas is super-rich and all that, but wow, that's pushing it a bit.
    First, you have the simple problem of location. There is nothing like that set in the world (I hope), so it would have to be built on a sound-stage. That virtual set was bigger than just about any sound-stage in the world. So that's problem no. 1.
    Second, you have the problem of cost. To build this set, and hire all the extras.. that's a phenomenal amount of money.
    Third, you have the logistics of how to wrangle 1000+ extras. I can only imagine difficult this must be - and I think I need to lie down.

    Then of course, you have the fact that these were all clones. So you'd need 1000+ people of the same size, shape and build. For closeups, you'd even need them to look the same!

    Now.. did you really think this out?
    I did Absolutely.

    I’m not saying that a filmed version would have the same gigantic scale as the CG version but it could still get the idea of a clone army across and more importantly LOOK BELIEVEABLE at the same time. My point about that scene was there was nothing in it (eg a spaceship traveling 7,000kph or a giant 3 headed alien) that made it completely necessary to do it in CG. Lucas just got carried away … as usual and ruined an important moment.

    All I was suggesting was to do it with a limited number of extras (and the maybe CG the background ones who aren’t focal in the shot). To successfully get the idea across the scene just required a bunch of guys in uniforms who were the same height/build etc stomping around - and if they could achieve that with the storm-troopers in 1977 on a limited budget - then I'm sure it wouldn’t be too much of a logistical problem for to ‘super rich’ Lucas in 2002.
    Originally posted by ObeyGiant
    So.. Yoda isn't cartoonish? Ewoks aren't cartoonish? Admiral Akbar isn't cartoonish? Hell, Chewbacca isn't cartoonish? We've known he has a cartoonish imagination - he's shown it in the original series. Why on Earth can't you see this?
    Ok, for clarification, there’s cartoonish and then there’s CARTOON. Laurel and Hardy are cartoonish in their behavior but at the same time it doesn’t mean they look like digitally drawn images generated by of a computer.

    Stuff like Yoda may be cartoonish to but in the prequels they also literally are CARTOONS. And if (at this point in time) they can’t make it look any as with CG than they did before with puppets than they should just stick with puppets. If the CG can’t match or surpass the level of realism offered in the original films then it has failed.

    Compare Yoda puppet with Yoda CG or Jabba puppet with Jabba CG. Sure, one could disregard the puppets because of their limited articulation, but to the naked eye and during that first second it takes to make a first impress ‘WHICH HONESTLY LOOKS MORE REALISTIC? Which when you see in a still photo makes you go ‘yep, that was once something real and had people physically working with it rather then just some nerd sitting in front of his computer for six months just to come up with less realistic looking results anyway’?

    That is what I see.


  • Closed Accounts Posts: 537 ✭✭✭Oswald Osbourne


    Originally posted by ObeyGiant
    You are not making sense because you are accusing the new films of having a look reminiscent of an 'off-broadway production', without applying the same criticisms to the original film. The sets in the original films (the first one mainly) looked flimsy, with cardboard walls, and little bloopy lights.
    I am applying the same standards to the originals. Ok we could go case by case comparisons on this until the end of time but just for argument compare the interiors of the Millenium Falcon to that of Neubian ship or Compare the ice-station in ESB to Amidala’s Coruscant apartment in Ep2. If you honestly believe that the latter(s) looks more or even equally realistic then I just give up.
    Originally posted by ObeyGiant
    Regardless of the fact that these are 'real things' and give the film a certain tactile 'feel', they looked cheap, and largly unsuitable.
    Well it’s a bad day when people are disregarding things in films (even in sci-fi) that actually mirror reality.
    Originally posted by ObeyGiant
    And this isn't even taking into account the lousy Cantina scene! Oh boy!.
    Well it beat that pathetic rehash they did in the nightclub scene in Ep2. That was just embarrassing! Despite looking like something out of ‘bladerunner-for-kids’ the environment created absolutely tone or atmosphere for the scene. At least the canteen in Ep4 looked like it could possibly be a real desert pub with a sense of impending danger.
    Originally posted by ObeyGiant
    The first counter-example that springs to mind for me is Amidala's palace on Naboo, which you mainly see in Episode One. This is a real set, and looks absolutely phenomenal. The hangar in Episode 1 looks phenomenal too (also a largely "real" set).
    First off the reason Amidala’s palace look so good because to start off with (and like you said already) it wasn’t a set (or at least wasn’t my definition of a set i.e. something constructed on a sound stage rather than just a dressed up real world location). Therefore Lucas doesn’t get much credit for that. Perhaps if they had done more location filming then it all mightn’t have been so bad but the palace stuff was exception rather than the rule.

    For REALLY bad examples of the kind I’m referring to check out in Ep1
    1) The interior areas of the silver Neubian (sp?) ship - especially the room where Amidala is introduced to R2D2
    2) The Jedi Council Room

    These sets are just terrible and if one were given a still photo of them (never mind video footage) you’d already have marked them as less realistic than ANYTHING staged in the original movies.

    Anyway, I think we can let this sets stuff go because it’s not really related to the thread subject anyway and is just sidetracking everything. You think the new sets are ok, I don’t. End of story.
    Originally posted by ObeyGiant Personally, I thought the battle scene at the end of Episode II looked fantastic, with very few noticably 'unrealistic' effects, but regardless of my opinion of this shot - in these cases, a large-scale effect (with faults) is a more believable epic battle scene than 20 guys in a field.
    I’m not for a second denying it looked ‘fantastic’. What I’m saying is that it didn’t look even slightly realistic. As for a ‘very few’ unrealistic effects I found EVERYTHING from the location itself, to those three wild beasts to the clone army to be completely unconvincing. And as it that wasn’t bad it enough just to make it even worse they decided to interact real life actors with the cartoon environment into just to further highlight its shortcomings. The whole sequence was like watching ‘Who Framed Roger Rabbit Part II’ only I wasn’t amused this time round.
    Originally posted by ObeyGiant
    This is just about the last straw. You accept that ewoks _do_ look like midgets in fur, and you're willing to say "Yeah, but that's okay, at least they don't look like...". It doesn't matter what they don't look like, the point is that they look exactly like midgets in fur, and in no way go towards looking like some sort of alien race that could help topple an empire.
    Now it’s you who are taking it too seriously. Bare in mind this is the ‘empire’ that previously built a 100 mile wide space-station that could disintegrate an entire planet ….. and then just for a laugh put an target on it’s surface that when shot at will destroy the entire construction in a second!

    Is that any less ridiculous than a bunch of furry cavemen with spears beating a group of inept soldiers? I certainly don’t think so, and even if it is then that not what’s at issue anyway. You see I’m not bothered in the slightest with how plausible situations or characters are in the SW movies are. All I care about is ‘visually does what I am seeing look even remotely real to me?’ In the case of a lot (not all mind you!) of the CG in the prequels the answer is ‘NO’.
    Originally posted by ObeyGiant
    Accepting one and complaining about the other is just absolute nonsense.
    First off you’re taking it out of context. I never compared Droid soldiers and Ewoks from the point of view of being believable characters or acting in a believable ways. What I am saying is that an Ewok (despite just being a guy in a suit) LOOKS more realistic than a droid army soldier created on a computer. Simple as that.

    Here's the only way I can demonstrate it to you that you might understand

    Q) Do I know and accept that an Ewok is really a just guy in a suit? A) YES.

    Q) Likewise, do I know that the Droid Army is really CG? A) Yes

    Q) Does an Ewok (despite 'just' being a guy in a suit) still look like something real and tangible that I as a human being with two eyes and a brain can connect to on even the most basic physical level? A) Yes.

    Q) Likewise, does the Droid Army done with the latest CG and placed in a completely artificial environment look like something real and tangible? A) NO, not even for 1/24th of a second.

    So that what I meant when I said ‘at least a midget in fur looks like a midget in fur’. It’s nothing to do with excusing one thing and being intolerant to the other. If you can make an Ewok with CG that looks as real as ‘a guy in a suit’ then I’ll be all for it, but until you can then don’t bother with CG.
    Originally posted by ObeyGiant
    So, for (hopefully) the last time, will you please extend the same suspension of disbelieve towards the new films as you have for the original trilogy? Please?
    I do give all the SW movies a wide berth when it comes to realism, but that’s only from a storyline point of view! I still expect a tree to look like a real tree and a rock to look like a rock in that respect I just find that with the new movies that they just look ‘too fake’ to be forgiven purely on a technical level.
    Originally posted by ObeyGiant
    You'll enjoy them more that way. I promise.
    Trust me, I won’t. And I know that because I’ve tried it.

    Ep1+2 (on a storyline level) are just two empty shells of films filled with charm-less characters, boring villains and absolutely no reason to care about what happens to anyone or anything in them. So despite what I’ve said on this thread the CGI action sequences in Ep1+2 are actually the ONLY redeeming features of the prequels possess. So in that respect I commend them.

    That said my problem with the sequences is that they have traded realism for IMPACT and then when it comes time to hear from Obi-wan and the others again nothing ‘visually’ matches. It’s like Kill Bill where they go from the real life sequence to the animated chapter and back again – only less drastic, more often and completely unintentional. Even the original trilogy (using its archaic techniques of the day) didn’t suffer this problem as badly as the prequels do!

    Perhaps I'm am indeed judging the SW prequels unfairly because of the existence of the original trilogy but at the same time I don't think it's unreasonable to have expected that the 3 new films should have looked at least AS believable as the first 3 movies (which are after all all over 20 years old at this point). The fact that they do not even achieve this is unforgivable as far as I’m concerned.


  • Registered Users, Registered Users 2 Posts: 1,982 ✭✭✭ObeyGiant


    I see some bad optical printing on them during the blast but that’s about all (and that was sonly in slo-mo mind you!).
    Just out of interest in regard to wires (cos I’d like to see them if they’re really there) are you referring to the 3rd y-wing that is destroyed (ie not the two in the trenches)
    These are things I have been aware of since a pretty early age. I guess you could say that I've been a pedant since birth, but I'd say you were being unfair. I haven't seen the original Star Wars in a couple of years, and I don't even know if I've still got a copy of the original trilogy lying around (no point checking the 'special editions'). If I find it, I'll hunt it out. I'm pretty sure the one I was referring to was a Y-Wing whose main chassis swings up, and the engines follow in an arc. When they are just reaching the peak of this arc, you can see the wires. Like I said, I'll find the details of this.

    But in the meantime, there's also the shot of the Millenium Falcon entering the Death Star Hangar. If you take a look just below the Falcon as it's passing through the glow ring, you can see that there's a hard shadow in the glow right under the Falcon. Right where the rod holding the model up was. Not quite a wire, but close enough.
    Yes, you’re right there! Upon review, I’ll accept there’s some bad lines on the speeders
    And of course, the see-through cockpit of the speeder. Nasty.
    I counted about five separate sequences involving the tauntaun model and only the last one (the one where it falls over and died) look less than realistic.
    You've rejected the new films for less...
    With regard to Gump I’m just hypothesizing (just hypothesizing mind you!) that (because even in 1994 getting lip-syncing correct is relatively easy) Zemeckis once again deliberately did it for a laugh. I got a laugh out of it purely for that reason anyway.
    You're saying that god-knows-how-many people worked god-knows-how-many man-hours for an effect to look deliberately lousy and jarring?
    Why is it ‘no excuse’? It seems it ok for in your mind for someone like Fincher to do CG that looks blatantly fake as long as it fits his purpose - but not for Zemeckis?
    I think you've got my opinion of the CG in Fight Club mixed up. I think that almost all of the CG in Fight Club is incredible. Even the buildings blowing up at the end. The problem is that they're mostly used to present abstract ideas (such as the idea of Edward Norton walking through a furniture catalogue), which automatically convinces your mind you aren't seeing something real.

    Although the scene at the end of Contact was certainly 'abstract', and could be excused with a wave of the "that cheap look is intentional, it suits the ideas being portrayed", my point still stands that it looks like dated, cheap CG.
    and amazingly don’t even look as unrealistic as some of the stuff in ep 1+2 – Gungan battle for example – despite being 2 years older and tied to movies that had already been made and released theatrically.
    I like the x-wing approach sequence. I was blown away by the fact you could make out some of the pilots working away at the controls on their cockpits. But I'd go easy on the "amazingly", since you're comparing a shot of a bunch of space ships (easy to model, animate and make look realistic), to a large battle sequence featuring a large number of animated humanoid creatures (hard to model, animate and make look realistic).
    The technology isn’t at the level where I can go ‘WOW that was so realistic that I’m not even sure if it WAS done with a computer or not?’
    It is.
    You said earlier that you didn't know the Fight Club refrigerator scene was CG.
    Q.E.D.
    I’m not saying that a filmed version would have the same gigantic scale as the CG version but it could still get the idea of a clone army across and more importantly LOOK BELIEVEABLE
    Indulge me, and look at this from Lucas' point of view.
    He has had an epic story in mind for.. over 30 years now. When it finally came time to film this vision, he had to compromise at every turn. Famously, the crappy cantina sequence. Or Sy Snootles (A singer with 2, count 'em, TWO lip positions). I think he's had enough of compromising the scale of his vision, and is instead willing to sacrifice a little realism (although, being a fantasy adventure, you could argue this isn't a major thing) to achieve it.
    at the same time. My point about that scene was there was nothing in it (eg a spaceship traveling 7,000kph or a giant 3 headed alien) that made it completely necessary to do it in CG. Lucas just got carried away … as usual and ruined an important moment.
    There were 10,000 people.

    Exactly the same build, size and characteristic movements.

    In one shot.

    Yes, CG was needed.
    All I was suggesting was to do it with a limited number of extras (and the maybe CG the background ones who aren’t focal in the shot). To successfully get the idea across the scene just required a bunch of guys in uniforms who were the same height/build etc stomping around - and if they could achieve that with the storm-troopers in 1977 on a limited budget
    Roughly how many stormtroopers did we see at one time in Episode IV? Twenty? Maybe. The only time we saw more than this was when we saw rows and rows of static stormtroopers. Which looked.. well.. uninspiring.

    There is more to conveying the idea of 10,000+ characters in a scene at one time than just simple trick photography. CG was easily the cheapest, quickest, and least problematic way of achieving this.
    Stuff like Yoda may be cartoonish to but in the prequels they also literally are CARTOONS. And if (at this point in time) they can’t make it look any as with CG than they did before with puppets than they should just stick with puppets. If the CG can’t match or surpass the level of realism offered in the original films then it has failed.
    For the sake of clarity, let's remind ourselves of the fact that in Episode 1, Yoda was still a puppet.
    Which would bring us onto Episode 2.
    Can you remind me again how you would film a shot of Yoda in a light-sabre battle without resorting to computer graphics? Bear in mind that this means you would either not have to show Yoda's bottom half, or have anything go above him (depending if you went for the traditional muppet yoda, or string puppet).

    Bonus points if you can do this and successfully convince me that he's the badass little jedi we've been told about for three films.
    Well it beat that pathetic rehash they did in the nightclub scene in Ep2. That was just embarrassing! Despite looking like something out of ‘bladerunner-for-kids’ the environment created absolutely tone or atmosphere for the scene. At least the canteen in Ep4 looked like it could possibly be a real desert pub with a sense of impending danger.
    You sound indignant that Lucas dared to target this bar for kids. I'm sorry, I thought I was watching a kid's film.

    Regardless of the 'tone' or 'atmosphere' (or lack of it), there was little actual CG inside the club. Most of the 'aliens' were models.

    quote:Originally posted by ObeyGiant
    The first counter-example that springs to mind for me is Amidala's palace on Naboo, which you mainly see in Episode One. This is a real set, and looks absolutely phenomenal. The hangar in Episode 1 looks phenomenal too (also a largely "real" set).
    Therefore Lucas doesn’t get much credit for that.
    He just can't win with you, can he? He's damned if he does, and he's damned if he don't.
    Perhaps if they had done more location filming then it all mightn’t have been so bad but the palace stuff was exception rather than the rule.
    In my mind, they did as much location shooting as they possibly could. The palace in Italy, and the desert in Tunisia were perfect for Naboo and Tatooine. For the rest - well, where do you suggest they go to film an underwater city in a weird air bubble on location?
    I’m not for a second denying it looked ‘fantastic’. What I’m saying is that it didn’t look even slightly realistic. As for a ‘very few’ unrealistic effects I found EVERYTHING from the location itself, to those three wild beasts to the clone army to be completely unconvincing.
    This is exactly what I've been saying, all along. Right now, directors are forced to compromise on such things. Either they have something that is EPIC and SWEEPING and COLOSSAL in its scope, or they have something that looks as realistic as possible. One is inversely proportional to the other. But the proportions are getting smaller - WETA's 'Massive' system has enabled them to create a giant battle with realistic, smart computer-controlled characters. This is only in the past year or so. Before then, large battles, such as the Clones ones were largely hand-animated.


  • Registered Users, Registered Users 2 Posts: 1,982 ✭✭✭ObeyGiant


    Now it’s you who are taking it too seriously.
    No, I'm just pointing out the ridiculousness of selectively suspending disbelief.
    Bare in mind this is the ‘empire’ that previously built a 100 mile wide space-station that could disintegrate an entire planet ….. and then just for a laugh put an target on it’s surface that when shot at will destroy the entire construction in a second!
    I'm sure car manufactures are also just having a laugh by putting an 'exhaust port' on the outside of their cars which could cause the car to explode if someone fucked a proton torpedo down it.

    Beside that, they also make a point in the original film that this is the Empire, and that they aren't expecting an assault like the one the rebellion have in mind.

    (Holy shit. If anyone I knew saw that I had written that line on the internet, I'd be disowned by my friends)
    Is that any less ridiculous than a bunch of furry cavemen with spears beating a group of inept soldiers?
    Once again, I have absolutely no problem with the Ewok sequence. I was just demonstrating what selectively suspending disbelief can lead to.
    All I care about is ‘visually does what I am seeing look even remotely real to me?’
    And this is what I'm finding so unusual. Shocking almost. And slightly silly. Because the Ewoks appear on screen, aren't digitally created in any way, you're willing to overlook the fact that they look like midgets dressed in fur, and thus completely unbelievable (if your disbelief isn't being suspended), cheap and.. well.. slightly kinky.

    But the fact that you're willing to suspend this disbelief for one, and not the other is appalling, bordering on negative bias.

    Although you talk about the difference between "plausibility" and "tangibility", these are both moot when we're talking about suspension of disbelief.

    Did you have as much trouble with the battle at Helm's Deep in Two Towers? If so, why? If not, why not?
    I still expect a tree to look like a real tree and a rock to look like a rock
    .. and a guy in a cheap costume to look like a guy in a cheap costume ...

    (cheap shot).
    Ep1+2 (on a storyline level) are just two empty shells of films filled with charm-less characters, boring villains and absolutely no reason to care about what happens to anyone or anything in them. So despite what I’ve said on this thread the CGI action sequences in Ep1+2 are actually the ONLY redeeming features of the prequels possess. So in that respect I commend them.
    Holy crap. Didn't I say that like five posts ago?


  • Registered Users, Registered Users 2 Posts: 1,982 ✭✭✭ObeyGiant


    I was just watching Exorcist III (one of my favourite films of all time), and I realised that the tradeoff between scope-of-vision and "realism"-of-vision can best be compared to singing in movies.

    When it comes to singing in movies, directors are faced with two options. The first is to hire someone who can actually sing. The benefits of this are obvious - you can tell the person is actually singing, and it's lovely. The drawbacks? Well, I think there's been abundant evidence that singers don't generally make wonderful actors.

    But then there's the other option - to overdub. The benefits of this are also obvious - you get your choice of any actor, so you're able to pick the best one for the role. The problem is the lip-sync is hard to get right, and even still, it's usually painfully obvious that the voice isn't coming out of the actor.

    This is much the same when faced with the question of whether or not to use CG, and pretty much what has been going on in this thread for far, far too many long-winded posts.

    I dunno, I just thought that was a nice analogy, and thought I'd share it with you all :)


  • Closed Accounts Posts: 544 ✭✭✭pauldeehan


    I don't mind CGI so long as it's there as a tool to further the story. Even noticeably bad CGI will not ruin a film for me as long as the film itself is good (eg Army Of Darkness).

    I think there's a balance to be struck. If I see endless shiny surfaces and loads of people with no shadows I start to get bored.

    BTW, best Werewolves I ever saw, in Dog Soldiers, were men in rubber suits.


  • Registered Users, Registered Users 2 Posts: 5,618 ✭✭✭Civilian_Target


    I was about to post this, but then scrolled down and saw that you'd already hit this nut. But I typed it so I'm damn well posting it :)

    Originally posted by weemcd
    its still clear that a spacechip is cgi or a model, and i fear it will be some time before we can tell the difference.

    Obviously this is going to be the case. If you see a death star in the sky, you know it's not real, because you've never seen anything remotely like it, because nothing remotely like it exists. Your brain says "This isn't real" and you think "This isn't real". Which is why spaceships, walking trees, and jarjar binks don't look real, because they're so foregin from anything we know exists.


  • Closed Accounts Posts: 537 ✭✭✭Oswald Osbourne


    Originally posted by ObeyGiant
    You've rejected the new films for less...
    No, I rejected the ‘films’ because they are boring and lifeless. The CG I reject purely on a case-by-case basis (just like I would any scene in the original movies that displease me technically) and in fairness from the start I've made the point that I'm only picking on a few particular scenes from the prequels not EVERYTHING.
    Originally posted by ObeyGiant
    I think you've got my opinion of the CG in Fight Club mixed up. I think that almost all of the CG in Fight Club is incredible. Even the buildings blowing up at the end. The problem is that they're mostly used to present abstract ideas (such as the idea of Edward Norton walking through a furniture catalogue), which automatically convinces your mind you aren't seeing something real.
    Ok, fair enough but that's a difference I'm trying to highlight. The abstract stuff in FC amazes me also .... but at the same I don't think it looks real. In the majority of FC’s cases I let that go because it’s clear that the director isn’t trying to make photo-realistic effects anyway. The idea is more important than the visuals.

    Lucas on the other hand is trying to create environments that look at least as photo-realistic as the ones he created using traditional techniques in the original films and in that respect he has failed to match even the (already less than 100%) realism in the originals.
    Originally posted by ObeyGiant
    You're saying that god-knows-how-many people worked god-knows-how-many man-hours for an effect to look deliberately lousy and jarring?

    Although the scene at the end of Contact was certainly 'abstract', and could be excused with a wave of the "that cheap look is intentional, it suits the ideas being portrayed", my point still stands that it looks like dated, cheap CG.
    Hey that's fair enough. I never said it was spectacular or anything. I just find it strange that you can accept that the Contact scene was fudged deliberately but at the same time that there was absolutely ZERO possibility of the lip-sync in Gump being fudged also even tho it was by the same director? After all for Contact (just like in Gump where 'god-knows-how-many people worked god-knows-how-many man-hours for an effect') some guy(s) had to sit in a room in front of a computer for weeks on end in order to create that alien landscape - just for Zemeckis to eventually come out and say on the DVD that 'oh well we always wanted that to look crap' (or words to that effect).

    Whilst I'm sure the effects artist who did the shot itself won't be telling that story to his grandchildren it doesn't mean that it never happened on that occasion (or before or since to people working under Zemeckis on different projects).
    Originally posted by ObeyGiant
    You said earlier that you didn't know the Fight Club refrigerator scene was CG.
    Q.E.D.
    Actually it's Q.E.Don't! That 'WOW that was so realistic' comment was aimed purely at George Lucas's use of CG in the SW prequels, not at ALL CG in general. As the Fridge scene from Fight Club and lots of stuff by other directors demonstrates (eg my example of Cameron / Zemeckis) I already accept that right now there IS stuff being done today and over the past few years with CG that is so close to authentic that I honestly can't tell whether it is digital or practical effects. My point here is that a good portion of Lucas's work doesn't fall under that umbrella of achievement. If you go back to my first post on this thread you will see I have nothing against CG, merely against those who use it badly.
    Originally posted by ObeyGiant
    Indulge me, and look at this from Lucas' point of view.
    He has had an epic story in mind for.. over 30 years now. When it finally came time to film this vision, he had to compromise at every turn. Famously, the crappy cantina sequence. Or Sy Snootles (A singer with 2, count 'em, TWO lip positions). I think he's had enough of compromising the scale of his vision, and is instead willing to sacrifice a little realism (although, being a fantasy adventure, you could argue this isn't a major thing) to achieve it.
    Hey, let him do whatever he likes. It's his money and his movie. Doesn't mean I have to like it, respect him for it or, accept his work as being anything other than what it is.
    Originally posted by ObeyGiant
    There were 10,000 people.
    Exactly the same build, size and characteristic movements.
    In one shot.
    Yes, CG was needed.
    If indeed it needed CG then it definitely needed BETTER CG than was employed for the movie. Perhaps in 20 years when he releases Attack of the Clones Special Edition and you'll see what I mean.
    Originally posted by ObeyGiant
    Roughly how many stormtroopers did we see at one time in Episode IV? Twenty? Maybe. The only time we saw more than this was when we saw rows and rows of static stormtroopers. Which looked.. well.. uninspiring.

    There is more to conveying the idea of 10,000+ characters in a scene at one time than just simple trick photography. CG was easily the cheapest, quickest, and least problematic way of achieving this.
    Well it’s great to know that we’ll always have super-rich directors who’ll still go for the cheapest, quickest, and least problematic way of achieving a shot at the expense of photo-realism.

    Tho if the cheap/quick equation is always gonna be the defense for shoddy CG (and it definitely is with Lucas) then how about we take that logic to it’s natural conclusion an why not just do shots with line-drawings? After all they’re even cheaper, quicker and less problematic than CG and you can draw anything with a pencil just like you can with a computer - so while where already sitting here ‘suspending our disbelief’ at the cartoon graphics it shouldn’t make any difference, right?

    And you don’t agree with that analogy then you must hold some value on photo-realism in films and finally see where I’m coming from?
    Originally posted by ObeyGiant
    For the sake of clarity, let's remind ourselves of the fact that in Episode 1, Yoda was still a puppet.

    Which would bring us onto Episode 2.
    Can you remind me again how you would film a shot of Yoda in a light-sabre battle without resorting to computer graphics? Bear in mind that this means you would either not have to show Yoda's bottom half, or have anything go above him (depending if you went for the traditional muppet yoda, or string puppet).

    Bonus points if you can do this and successfully convince me that he's the badass little jedi we've been told about for three films.
    It’s really irrelevant to me because I wouldn’t have done that Yoda-Dooku fight in the first place. Despite looking ridiculous in itself it’s obvious that Lucas just tacked it on at the last minute because someone in the office told him some time after Ep1 that he would be able to do so. If he had planned to do that since the beginning then he would have had complete CG Yoda in Ep1. The guy is a flake.

    As for Yoda being badass without CG. I seem to remember the Emperor in ROTJ being quite ‘bad-ass’ without having an impressive stature, needing to be done in CG or getting involved in LightSabre Duels!
    Originally posted by ObeyGiant
    You sound indignant that Lucas dared to target this bar for kids. I'm sorry, I thought I was watching a kid's film.
    I fully accept that it is at its roots a kids movie. At the same time it doesn't mean that a bar has to look like something out of a McDonalds restaurant suffering a neon overdose.
    Originally posted by ObeyGiant
    Regardless of the 'tone' or 'atmosphere' (or lack of it), there was little actual CG inside the club. Most of the 'aliens' were models.
    My comments there had nothing to do with the CG. That was purely a set complaint.
    Originally posted by ObeyGiant
    He just can't win with you, can he? He's damned if he does, and he's damned if he don't.
    He can win. I'm only picking at the stuff I didn't like in the movies and this argument is only amplifying to make out like I respect nothing he does. There's a lot of stuff in the prequels that I like. But there are 3 main sequences (which I’ve mentioned – and which unfortunately are pivotal sequences) that I don't. That was the initial point here before it all got turned into this discussion.


  • Closed Accounts Posts: 537 ✭✭✭Oswald Osbourne


    Originally posted by ObeyGiant
    In my mind, they did as much location shooting as they possibly could. The palace in Italy, and the desert in Tunisia were perfect for Naboo and Tatooine. For the rest - well, where do you suggest they go to film an underwater city in a weird air bubble on location?
    I've no problem with the underwater city sequence (mainly due to the fact that I've never seen an underwater city) and I think it looks great. My gripe is with shoddy environments that Lucas creates that are supposed to look like ones that you and I see here on earth (eg a rock face or a hill)
    Originally posted by ObeyGiant
    This is exactly what I've been saying, all along. Right now, directors are forced to compromise on such things. Either they have something that is EPIC and SWEEPING and COLOSSAL in its scope, or they have something that looks as realistic as possible. One is inversely proportional to the other. But the proportions are getting smaller - WETA's 'Massive' system has enabled them to create a giant battle with realistic, smart computer-controlled characters. This is only in the past year or so. Before then, large battles, such as the Clones ones were largely hand-animated.
    I guess we'll just have to agree to differ here (do we do anything else? :) ). You're happy to trade off realism for grand scale for the time being. I on the other hand am not and would still prefer a more realistic look at the cost of scope. It's just different tastes between the two of us and we'll never convince the other that each is right.
    Originally posted by ObeyGiant
    No, I'm just pointing out the ridiculousness of selectively suspending disbelief.
    This is NOT about suspension of disbelief. To create a level playing field here between Ep4-6 and Ep1-2 please understand that I don’t believe ANYTHING in the Star Wars universe. What I am talking about here is PHOTO REALISM and in that respect the original trilogy are STILL ahead of the two completed sequels.
    Originally posted by ObeyGiant
    I'm sure car manufactures are also just having a laugh by putting an 'exhaust port' on the outside of their cars which could cause the car to explode if someone fucked a proton torpedo down it.
    Cars aren't generally thought of as military weapons likely to come under attack tho. Show me for example a US Navy battleship with a bulls eye painted on it in bright red paint and an inscription under it saying 'aim here' and I'll accept your point.
    Originally posted by ObeyGiant
    Beside that, they also make a point in the original film that this is the Empire, and that they aren't expecting an assault like the one the rebellion have in mind.

    (Holy shit. If anyone I knew saw that I had written that line on the internet, I'd be disowned by my friends)
    I'm not even gonna go there. You should be ashamed of yourself for that one my good man :)
    Originally posted by ObeyGiant
    And this is what I'm finding so unusual. Shocking almost. And slightly silly. Because the Ewoks appear on screen, aren't digitally created in any way, you're willing to overlook the fact that they look like midgets dressed in fur, and thus completely unbelievable (if your disbelief isn't being suspended), cheap and.. well.. slightly kinky.
    Ok maybe I'm not being totally clear here. My gripe is NOT that 'oh boo! digital is in a computer, where is the craft and the love man!?' whereas 'hey those Ewoks were played by real people in real environment that are tangible, yeay!' My gripe is that midgets dressed in suits running around a Californian forest 20 years ago STILL to this day (and I don't think even you can deny this?) look more photo-realistic than a 'droid v gungan battle' created on the latest-most-powerful-mega-computer in the modern age. THAT IS MY POINT. It's not really a suspension of disbelief issue at all. It's a pure 'what am I looking at with my own two eyes - irregardless of how it was brought to the screen' issue or how much the trade off between realism and scope is.

    To show I'm not being biased on methods - if and when digital CG technology gets SO good that ILM could actually do those Ewok sequence equally good or BETTER (in terms of photo-realism) on a computer than they were done with actual actors and locations back in 1983 then I'll be head of the queue to tell Warwick Davis and his mates to go collect their p60's and not bother me again. But until then I don't want to have to PUT UP WITH (tho you'd probably call it suspension of disbelief) miserably fake-cartoon looking environments just because George Lucas doesn't care that there's more important things than achieving his 'vision' to the last detail.

    Let me make it clear that I've nothing against digital or any other form technology in itself. My primary concern is that what ends up on the screen looks photo-realistic (or at least even 90% photo-realistic). Once that is achieved go hog-wild (or as far as you're now able to) in terms of scope.
    Originally posted by ObeyGiant
    Holy crap. Didn't I say that like five posts ago?
    Yes, but the little difference there is that you seem to be satisfied with that finished package. I on the other hand am not.
    Originally posted by ObeyGiant (cheap shot).
    The mighty ObeyGiant resorting to cheap shots? Result! :)


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  • Closed Accounts Posts: 537 ✭✭✭Oswald Osbourne


    Originally posted by ObeyGiant

    I dunno, I just thought that was a nice analogy, and thought I'd share it with you all :)

    Good analogy!

    Obeygiant, I have to hand it to you! I think only you could go from Exorcist 3 to Musicals to CG in two steps. You're an odd fellow ... but I like it! :)


  • Registered Users, Registered Users 2 Posts: 1,982 ✭✭✭ObeyGiant


    (almost forgot about this - time for our weekly trip down this road)
    I'm only picking on a few particular scenes from the prequels not EVERYTHING.
    You said that "CG in the hands of George Lucas is bad" - all this based on "a few particular scenes"?
    In the majority of FC’s cases I let that go because it’s clear that the director isn’t trying to make photo-realistic effects anyway.
    The scene you have been most critical of, the exploding buildings at the end, took almost a year to do, and was comprised of over four million different animated elements. They brought in a special, not-inexpensive camera to film the live-action shots, so they'd look right, and make it easier to merge the live-action and CG images. The guy doing the animation spent almost a month just getting the grime on the inside of the window just right. I'd say, in this case at the very least, the visuals were just as important as the idea.
    Lucas on the other hand is trying to create environments that look at least as photo-realistic as the ones he created using traditional techniques in the original films
    There has been, so far, very little 'overlap' between the styles of the environments in the original trilogy and the new films. This is a conscious storytelling decision, and as we saw in Episode 2, he's beginning to marry the two styles together (the ships starting to look more 'worn', for example). Episode 3 will be the true litmus test of how well he has achieved this. But until then, they're pretty much chalk and cheese.
    The technology isn’t at the level where I can go ‘WOW that was so realistic that I’m not even sure if it WAS done with a computer or not?’
    I already accept that right now there IS stuff being done today and over the past few years with CG that is so close to authentic that I honestly can't tell whether it is digital or practical effects.
    Choose an opinion. Any opinion. Stick with it.
    If indeed it needed CG then it definitely needed BETTER CG than was employed for the movie
    At the time, that was easily the greatest CG effect ever put on screen. And in my opinion, it looked incredible.
    Well it’s great to know that we’ll always have super-rich directors who’ll still go for the cheapest, quickest, and least problematic way of achieving a shot at the expense of photo-realism.
    God forbid a director should ever take the cheapest, quickest and easiest route to achieving the necessary effect.

    Do I really have to cover this again? I mean, you're dismissing my (and I mean this with all humility) well-thought-out, concise and fully-researched points with a simple wave of the "Whatever, dude" card. This isn't particularly fair. Oh well, let's go again, just for kicks.

    Regardless of how rich Lucas is (he's not that rich), directors have always sacrificed "photo-realism" for the sake of convenience. A prime example of this would be "Rear Window", a film I watched againr ecently. Rather than shoot 'on location', Hitchcock chose to build what turned out to be the largest indoor set at the time for the view from Jeff's apartment. When we look at it now, it's plainly obvious that this is not a set that exists in the 'real world' - the forced-perspective horizon looks fake, and the whole thing has the look of being lit by artificial light. So why did he do it? Because the range of shots he needed meant that it was more convenient for him to build this enormous set over which he had complete control than to find an appropriate location to shoot, and then have to wait for the lighting to be just right for each of the shots. This meant he was able to shoot the film in a relatively painless month, instead of what could have easily amounted to a painful year of shooting.
    This was almost fifty years ago.

    The only difference between Lucas and Hitchcock in this context is the way in which they're choosing to sacrifice "photo-realism" for the shots they need to achieve.
    Tho if the cheap/quick equation is always gonna be the defense for shoddy CG (and it definitely is with Lucas) then how about we take that logic to it’s natural conclusion an why not just do shots with line-drawings?
    Logical fallacies shall not be entertained, thank you very much.
    It’s really irrelevant to me because I wouldn’t have done that Yoda-Dooku fight in the first place. Despite looking ridiculous in itself it’s obvious that Lucas just tacked it on at the last minute because someone in the office told him some time after Ep1 that he would be able to do so. If he had planned to do that since the beginning then he would have had complete CG Yoda in Ep1.
    Nonsense. From the start, we've been told that Yoda is an incredible Jedi, and absolutely amazing with a lightsabre. And what have we seen of Yoda so far? Well, we know that he makes a pretty cool backpack for jedis-in-training. Lucas said, a while ago (I think I have it on the 'Making Magic' cd-rom), that he wanted to show everyone what made Yoda so badass, but has been completely constrained by puppet technology, so he hasn't been able to show it. CGI allowed him to show it.

    And regardless of your opinion of this - I know that at the screening of Episode II I was at (the first show in the Savoy on it's opening day), almost the entire cinema whooped and cheered at this part.

    (For the record, I thought the Yoda puppet in Episode I was lousy).
    As for Yoda being badass without CG. I seem to remember the Emperor in ROTJ being quite ‘bad-ass’ without having an impressive stature, needing to be done in CG or getting involved in LightSabre Duels!
    This is one of the most ridiculous comments you have made so far. What has that got to do with the price of beans? The emperor was a real guy, and was able to demonstrate real emotions (pure evil - nothing more badass). There is only so many emotions a puppet can demonstrate when it's fundamentally just a piece of rubber over a hand (hand is open: "Awe", hand is closed: "Intense concentration"). So this in itself is yet another perfectly valid reason for using CGI.
    I fully accept that it is at its roots a kids movie. At the same time it doesn't mean that a bar has to look like something out of a McDonalds restaurant suffering a neon overdose.
    Just.. how many alien space-bars have you visited? For that matter, just how many real-life ones have you visited? A significant amount of real ones don't look a million miles away from what was being represented on screen.
    My gripe is with shoddy environments that Lucas creates that are supposed to look like ones that you and I see here on earth
    Take a look at this picture :
    gungan_hill.jpg
    Now, can you tell me with any certainty JUST FROM LOOKING whether this was an all-CG scene, or just CG-Gungans over a 'real' set?
    If so - how?
    You're happy to trade off realism for grand scale for the time being. I on the other hand am not and would still prefer a more realistic look at the cost of scope.
    Judging by your acceptance of Ewoks ('real', but looking lousy), I don't think your opinion is really all that different to mine.

    But besides this, I'm saying that this is a tradeoff directors have been making for years. That you are getting so uppity about it when it comes to CG is a little silly. And to try and say that directors shouldn't use CG for this reason is a little silly.
    This is NOT about suspension of disbelief
    No, it is. You just have a misunderstanding of the point I'm driving at with the suspension of disbelief thing. Let me spell it out more clearly:
    You can see an Ewok in Return of the Jedi, and your suspension of disbelief will allow you to accept this as an alien (and not just a midget in fur). And even though they look infinitely better, more detailed, and more expressive, your suspension of disbelief will not allow you to accept that the CG creatures, sets and props in Episodes I and II are 'real', because they don't interact with the scenery properly, they don't appear to have any 'substance'.

    This is what I meant by a selective suspension of disbelief.
    Show me for example a US Navy battleship with a bulls eye painted on it in bright red paint and an inscription under it saying 'aim here' and I'll accept your point.
    This is now wildly off-topic, but I'll roll with it anyway.
    Navy battleships (just like every other vehicle that relies on internal combustion) needs to vent its exhaust somewhere. These exhaust pipes are an almost direct tunnel into the most vulnerable parts of that vehicle. This is why they are kept in places that are generally hard-to-reach, well-guarded, or well-hidden. In the case of the Death Star, this was hidden in a place that only thorough examination of stolen blueprints could reveal. It was also heavily guarded, but they weren't expecting an attack from a number of small, fast and ultra-maneuverable ships. This is how they were able to breach the defenses.

    They said all this in the first film.

    Does the Death Star use internal combustion to move through the Galaxy? Who knows?


  • Registered Users, Registered Users 2 Posts: 1,982 ✭✭✭ObeyGiant


    My gripe is that midgets dressed in suits running around a Californian forest 20 years ago STILL to this day look more photo-realistic than a 'droid v gungan battle' created on the latest-most-powerful-mega-computer in the modern age.
    I kinda touched on this before, but there's no problem re-iterating it.

    I understand completely what you're saying about the Ewoks. I really do. When they move and hit off branches, the branches move properly. The ground creases under their feet. They interact properly. In the case of CG - they only do these things if the animator remembers to add them. And even still, there are hundreds of subliminal things that we're not even aware of, but pick up on a subconscious level that tells us "hey.. something's not right here".
    So do you accept now that I understand what you're saying about the Ewoks? I hope so, because I'm going to continue anyway..

    What I'm finding so singularly shocking about this is that your brain is saying "Hey.. something's not right.. this is just a bunch of midgets in fur", and you're completely cool with this, but you're not at all cool with the new effects - "This looks totally badass. Fake, but badass".

    They're almost the same thing, in my mind.
    Yes, but the little difference there is that you seem to be satisfied with that finished package. I on the other hand am not.
    I wouldn't say that. I think some of the acting, writing, and directing (and even CG) in the new films (and in the original three, I might add) leave a lot to be desired. But I'm willing to accept the new films as the best examples of CGI in a film at the time.

    Now, you could (and have) argued that maybe Lucas should have waited. Perhaps seen what WETA did with Massive, and used that in the battles in Episode II. And you'd have a fair point - he could have. But conversely, you could say the same about the original films - why didn't he wait until, say go-motion had been perfected? Or wait until computer-controlled camera tracking had been perfected? Or.. or.. or?

    We'd still be waiting.


  • Registered Users, Registered Users 2 Posts: 19,608 ✭✭✭✭sceptre


    Originally posted by ObeyGiant
    The problem is the lip-sync is hard to get right, and even still, it's usually painfully obvious that the voice isn't coming out of the actor.
    ... and you get the odd person wondering why Anna in the King and I, Eliza in My Fair Lady and Maria in West Side Story all sound the same when they're singing:D

    (which has damn all to do with the thread to be honest but I just thought I'd poke my nose in)


  • Closed Accounts Posts: 537 ✭✭✭Oswald Osbourne


    Originally posted by ObeyGiant
    You said that "CG in the hands of George Lucas is bad" - all this based on "a few particular scenes"?
    So it’s only ok for me to say a directors work is ‘bad’ if he has a complete abundance of unintentionally unconvincing CG work in it? I certainly didn’t think that was the case!

    And besides if you add up all the digital elements in those ‘few particular sequences’ (and you can throw in the droid foundry too now that I’ve reviewed it) you’ll have a not insignificant portion of the total digital effects budget and man-hours for those movies.
    Originally posted by ObeyGiant The scene you have been most critical of, the exploding buildings at the end, took almost a year to do, and was comprised of over four million different animated elements. They brought in a special, not-inexpensive camera to film the live-action shots, so they'd look right, and make it easier to merge the live-action and CG images. The guy doing the animation spent almost a month just getting the grime on the inside of the window just right. I'd say, in this case at the very least, the visuals were just as important as the idea.
    In my comment regarding Fincher not being too concerned that the CG looked totally realistic I was referring generally to the abstract CG in the film (which makes up the majority after all), not that shot.
    Originally posted by ObeyGiant There has been, so far, very little 'overlap' between the styles of the environments in the original trilogy and the new films. This is a conscious storytelling decision, and as we saw in Episode 2, he's beginning to marry the two styles together (the ships starting to look more 'worn', for example). Episode 3 will be the true litmus test of how well he has achieved this. But until then, they're pretty much chalk and cheese.
    No overlap? What do you call Yoda? What do you call Jabba the Hutt? What do you call Tatooine? It’s all been done practically AND in CG now and you’d have to be completely blind not to see the difference.
    Originally posted by ObeyGiant
    Choose an opinion. Any opinion. Stick with it.
    Sorry, but you are wrong there.

    1) The technology isn’t at the level where I can go ‘WOW that was so realistic that I’m not even sure if it WAS done with a computer or not’ - is referring purely to excessively ambitious shots in movies (eg a lot of Lucas’s stuff) in which CG technology at this point in time isn’t at a level to pull it off in an even semi-convincing manner.

    2) ‘I already accept that right now there IS stuff being done today and over the past few years with CG that is so close to authentic that I honestly can't tell whether it is digital or practical effects.’ - is referring to effects which are probably less ambitious than those in (1) but at the same time have actually succeeded in their task of convincing the viewer that what they are viewing is real (or at the very least that they could have been done by a non-CG method).

    Small victories (2) are always better than large defeats (1). Try getting to the root of issues instead of constantly nitpicking 1 line in a hundred.
    Originally posted by ObeyGiant
    At the time, that was easily the greatest CG effect ever put on screen. And in my opinion, it looked incredible.
    Well that’s your opinion. I’m glad you liked the effect.
    Originally posted by ObeyGiant
    God forbid a director should ever take the cheapest, quickest and easiest route to achieving the necessary effect.
    That’s the thing tho. Despite popular belief CG ISN’T CHEAP! It’s actually more expensive than any practical method. So he’s actually spending a fortune on CG (approx $60m per movie, 50% of budget) just to get the film looking as lackluster in places as it does.
    Originally posted by ObeyGiant

    Do I really have to cover this again? I mean, you're dismissing my (and I mean this with all humility) well-thought-out, concise and fully-researched points with a simple wave of the "Whatever, dude" card. This isn't particularly fair. Oh well, let's go again, just for kicks.
    Talk about Pot, kettle etc!

    I’ve never said ‘whatever dude’ or even words to that effect to any of your opinions so far. I have more respect for your opinions than that. Compare that to yourself for example in the Contact/ForrestGump section where:

    1) You immediately jump to a conclusion and dismiss my opinions as ‘a joke’ (despite me producing two relevant cases to back up my theory) and

    2) You Now cut the discussion out of the thread completely - even though you had never bothered to provide an answer to a question of mine looking for explanation as to one of your ‘well thought out’ opinions on the matter.

    I mean I could have just have done the same thing to you and ‘whatever-dude’d’ you FightClub/Ewoks-Droids sections as soon as you introduced them for being totally irrelevant to my initial post - but at least I’ve had enough respect for your opinion and queries to reply to your thoughts on those subjects wherever I could.
    Originally posted by ObeyGiant
    Regardless of how rich Lucas is (he's not that rich),
    He’s a billionaire! He makes films that are GUARENTEED (irregardless of quality) to generate so much revenue that it’s not even funny! He’s so rich at this point that he completely independent of the Hollywood system. How much more does he need before he qualifies for your ‘so rich they can directorially do whatever they want’ league?
    Originally posted by ObeyGiant
    The only difference between Lucas and Hitchcock in this context is the way in which they're choosing to sacrifice "photo-realism" for the shots they need to achieve.
    From an analogy POV that’s fair enough but from a technical POV it’s way off. Whilst I’m a fan of Rear Window it still doesn’t change the fact that it was made 49 years ago at a time when audience demands weren’t so high and specific. So no doubt (no matter what we think of its looks today) people more readily fooled by it at the time than they would be now.

    If you’re going to do a ‘now vs then’ comparison you’d be better off comparing the two sets of films from different eras in to which the visual look was of such high importance as SW ep1+2. The easiest cases of course are to compare Prequels to the Original 3 SW movies themselves (not on technical brilliance) but on the how impressed audiences of each era were with their particular offerings. I’d bet a dollar to a dime if we could hop in a time machine right now you’d find people ‘wow’d’ more at the stuff back then than they did for these two current films.
    Originally posted by ObeyGiant
    Logical fallacies shall not be entertained, thank you very much.
    Hey, you brought cost into the argument so you can at least defend your point! You basically said previously that if you’re not willing to blow the dough on a way (CG or otherwise) to make a shot look the best it possibly can and it subsequently fails to convince the audience - then plan-b should come into effect and the audience should be expected to suspend their disbelief anywhere they find the visuals unsatisfying. So if that’s is the case then why bother wasting all that cash in the first place?

    Don’t get me wrong, I’d never for a second genuinely suggest hand-drawing the effects in the SW movies but at least it highlights that your ‘realism’ v ‘cost + S.O.D.’ rule really has some ‘logical fallacies’ of its own
    Originally posted by ObeyGiant
    Nonsense. From the start, we've been told that Yoda is an incredible Jedi, and absolutely amazing with a lightsabre. And what have we seen of Yoda so far?
    Yes we are told Yoda is an incredible Jedi but where exactly were we told yoda was amazing with a lightsabe? After all the reason the duel with Dooku got such a big pop on premiere day was because nobody (ie non self-spoiler people) was expecting it.
    Originally posted by ObeyGiant
    Well, we know that he makes a pretty cool backpack for jedis-in-training. Lucas said, a while ago (I think I have it on the 'Making Magic' cd-rom), that he wanted to show everyone what made Yoda so badass, but has been completely constrained by puppet technology, so he hasn't been able to show it. CGI allowed him to show it.

    And regardless of your opinion of this - I know that at the screening of Episode II I was at (the first show in the Savoy on it's opening day), almost the entire cinema whooped and cheered at this part.
    Where have I said other people didn’t like the Yoda fight sequence? I was also at the Savoy on opening day too and yes the fight got a big pop so I’m not denying it was popular. My point is that to me personally it looks ridiculous and is just pure pandering and throwaway thinking on the part of Lucas. I feel the scene wasn’t needed and perhaps in years to come when this whole saga is resolved more people will see that.

    On that point I already have friends who went to Ep2 with me who were cheering that scene (I wasn’t even then BTW) but who have on repeat DVD watching changed their opinion on it and become less impressed with it when it was absorbed outside the realm of a gimmicky novelty.


  • Closed Accounts Posts: 537 ✭✭✭Oswald Osbourne


    Originally posted by ObeyGiant
    This is one of the most ridiculous comments you have made so far. What has that got to do with the price of beans? The emperor was a real guy, and was able to demonstrate real emotions (pure evil - nothing more badass). There is only so many emotions a puppet can demonstrate when it's fundamentally just a piece of rubber over a hand (hand is open: "Awe", hand is closed: "Intense concentration"). So this in itself is yet another perfectly valid reason for using CGI.
    It is not ridiculous! You are making the point that Yoda has to be seen doing amazing physical body-movements in order to make him seem ‘badass’ enough for your liking (ie things that puppetry cannot allow). My point is that the Emperor character in ROTJ did NOTHING physically (body-wise that is) that couldn’t have been done with a puppet and yet he came off as a dangerous ‘badass’ character in that movie. So why not yoda?

    Couple with that you clearly didn’t like ‘acting’ of Yoda in Ep5,6,1 either and that’s fair enough but I found it to be better than the animated version in Ep2 so in that respect I didn’t need a CG version to get the emotion or ‘power of Yoda’ across either. All I saw in Ep2 was a CG model that looked even less realistic than the Frank Oz puppet and which destroyed the visual consistency of the character permanently. All that lost just for the sake of a quick laugh and a cheer from the audience?
    Originally posted by ObeyGiant
    Just.. how many alien space-bars have you visited? For that matter, just how many real-life ones have you visited? A significant amount of real ones don't look a million miles away from what was being represented on screen.
    Is ‘how many Space-(Insert Noun here) have you seen’ going to be your counter for everything I find unconvincing in the Star Wars movies by the end of all this? Because if it is then you’re still gonna have to defend that Naboo battlefield with something other than that or by simply deflecting the argument with this pointless ‘how come you find an Ewok’ realistic argument?
    Originally posted by ObeyGiant
    Take a look at this picture :

    Now, can you tell me with any certainty JUST FROM LOOKING whether this was an all-CG scene, or just CG-Gungans over a 'real' set?
    If so - how?
    Nice of you to pick the most darkly lit JPG of a natural environment that you could possibly find for your example! Also, just bear in mind that pic you have offered is about 5 times darker there than how it actually appears in the film - but we'll let that go! And even after that, to answer your question, the tree on the right of your picture still definitely doesn't look real or even ‘non-CG’. That’s statement is even truer when viewed at its correct brightness levels.
    Originally posted by ObeyGiant
    But besides this, I'm saying that this is a tradeoff directors have been making for years. That you are getting so uppity about it when it comes to CG is a little silly. And to try and say that directors shouldn't use CG for this reason is a little silly.
    I never said explicitly that directors should not use CG!

    To get back to my initial points I said (to get to the core of all this) that directors shouldn’t use CG when it isn’t even good enough at this point in time to match the photo-realism of previous generations work in other effects fields.
    Originally posted by ObeyGiant
    This is now wildly off-topic, but I'll roll with it anyway.
    Navy battleships (just like every other vehicle that relies on internal combustion) needs to vent its exhaust somewhere. These exhaust pipes are an almost direct tunnel into the most vulnerable parts of that vehicle. This is why they are kept in places that are generally hard-to-reach, well-guarded, or well-hidden. In the case of the Death Star, this was hidden in a place that only thorough examination of stolen blueprints could reveal. It was also heavily guarded, but they weren't expecting an attack from a number of small, fast and ultra-maneuverable ships. This is how they were able to breach the defenses.

    They said all this in the first film.

    Does the Death Star use internal combustion to move through the Galaxy? Who knows?
    Like you said yourself, this stuff is wildly off topic. So leave it to the fan-boys. I really don’t care about battleships, or exhaust ports as it never really had anything to do with special effects to begin with and us arguing about it is really going nowhere.
    Originally posted by ObeyGiant
    No, it is. You just have a misunderstanding of the point I'm driving at with the suspension of disbelief thing. Let me spell it out more clearly:
    You can see an Ewok in Return of the Jedi, and your suspension of disbelief will allow you to accept this as an alien (and not just a midget in fur). And even though they look infinitely better, more detailed, and more expressive, your suspension of disbelief will not allow you to accept that the CG creatures, sets and props in Episodes I and II are 'real', because they don't interact with the scenery properly, they don't appear to have any 'substance'.

    This is what I meant by a selective suspension of disbelief.
    With regard to all this please read the next paragraph.
    Originally posted by ObeyGiant I kinda touched on this before, but there's no problem re-iterating it.

    I understand completely what you're saying about the Ewoks. I really do. When they move and hit off branches, the branches move properly. The ground creases under their feet. They interact properly. In the case of CG - they only do these things if the animator remembers to add them. And even still, there are hundreds of subliminal things that we're not even aware of, but pick up on a subconscious level that tells us "hey.. something's not right here".
    So do you accept now that I understand what you're saying about the Ewoks? I hope so, because I'm going to continue anyway..

    What I'm finding so singularly shocking about this is that your brain is saying "Hey.. something's not right.. this is just a bunch of midgets in fur", and you're completely cool with this, but you're not at all cool with the new effects - "This looks totally badass. Fake, but badass".
    I keep saying this but I do genuinely hope that THIS TIME you will finally take this fact on board which is I have NEVER once said here that I believe an Ewok is a guy in a suit due to any conclusions drawn from viewing Ewoks in the finished film ROTJ.

    The truth is I know an Ewok is a guy in a suit because I’ve seen SW documentaries, seen photographs of actors in ¾ costume and read articles on the issue. It is NOT because I look at them in the finished film and immediately think ‘hey that Ewok looks REALLY fake!’. Is that clear now?

    IMHO to the naked eye all tight shots of Ewok characters in ROTJ could have equally been done by puppeteers or by animatronics and that ambiguity of process is testament to the fact they look at least reasonably realistic.

    Compare that to when you look at CG droids you know after one second of footage that they are CG and nothing else (not puppets, not RC robots – not ANYTHING other than what they are). This fact alone shows that the CG droids have not attained an equivalent level or realism - and that is all it means.

    THAT IS THE DIFFERENCE! Now can you please just accept that difference and understand this? IT’S NOT ABOUT SUSPENSION OF DISBELIEF or judging the two sets of films by different standards.
    Originally posted by ObeyGiant Now, you could (and have) argued that maybe Lucas should have waited. Perhaps seen what WETA did with Massive, and used that in the battles in Episode II. And you'd have a fair point - he could have. But conversely, you could say the same about the original films - why didn't he wait until, say go-motion had been perfected? Or wait until computer-controlled camera tracking had been perfected? Or.. or.. or?
    I wouldn’t make that argument at all. I’d simply make the argument that if a film is made in 1999 to similar specifications and rulebooks as one made in 1983 AND doesn’t look at least AS visually realistic as the film from 16 years earlier then the project should be put on ice until this proviso can be met. Otherwise what’s the point of making them now?


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  • Registered Users, Registered Users 2 Posts: 1,982 ✭✭✭ObeyGiant


    So it’s only ok for me to say a directors work is ‘bad’ if he has a complete abundance of unintentionally unconvincing CG work in it?
    Well, yes. That's the difference between a sweeping generalisation, and a statement of fact (or even of convincing, reasoned opinion).
    No overlap? What do you call Yoda?
    I didn't say no overlap. Hell, you even quoted me where I said "little overlap". But beyond this, what your quoting didn't include was my context, where I was explaining that there was little overlap between the environments of the original trilogy and the new films. And that this was a conscious decision.
    Sorry, but you are wrong there.
    Oh?
    "The technology isn’t at the level where I can go ‘WOW that was so realistic that I’m not even sure if it WAS done with a computer or not" seems to be directly contradicting "I already accept that right now there IS stuff being done today and over the past few years with CG that is so close to authentic that I honestly can't tell whether it is digital or practical effects", regardless of the "ambition" of the effect in question. This is not a question of nit-picking, this is a question of two statements that are in direct opposition to each other.
    That’s the thing tho. Despite popular belief CG ISN’T CHEAP!
    Not directly, it isn't. But it can be. This is why I compared it to the Rear Window set.
    Hitchcock built the largest soundstage set (at the time), with working plumbing, and enough lights to closely simulate real sunlight as possible. Not a cheap option. But it enabled him to slice months off actors and crew's fees, as well as countless wasted takes from some element he had no control over, ruining the shot.

    Do you think Samuel L. Jackson, Natalie Portman, Ewan McGregor (etc. etc.) come cheap? Having complete control over the set, and recording in stages as much as possible must have saved him millions.. Not only this, but the choice to shoot in digital saved them millions straight away.

    My point isn't just that it's cheaper to go with false effects and CGI, but that it's more convenient as well.
    You Now cut the discussion out of the thread completely
    Just like I did the Fincher discussion; we were going around in circles.
    But I didn't realise you felt so bad about me not addressing your issues. I'll do so now..
    I just find it strange that you can accept that the Contact scene was fudged deliberately but at the same time that there was absolutely ZERO possibility of the lip-sync in Gump being fudged also
    I don't.
    What I can accept is that the story in Contact at least supports an idea of a false-looking environment, but this does not excuse a cheap and amatuerish-looking effect.
    But the lip-sync in Forrest Gump is something they worked quite hard to achieve correctly. For example, with the John Lennon scene, they said they spent months scrutinizing John Lennon's idiosyncracies when he speaks, so they'd get it just right. But they didn't, and it's jarring. So I don't accept that this could have been "fudged".
    He’s a billionaire!
    He had to sell off a large amount of assets to raise the money to fund Episode I. This included selling off Industrial Light and Magic for a while. He's funding all of the films out of his own pocket. Not cheap, by any means. And not only that, but he even had money trouble in the late 80s, and was forced to sell off Pixar to Disney (chump).

    But even still, as I mentioned in another thread, he's not so rich that he doesn't have to bend to consumer will. The case in point being Star Wars on DVD - he insisted that Star Wars would never appear on DVD, in any form. Less than a year after its initial release, Episode I was out on DVD.

    So, he's not that rich.
    I’d bet a dollar to a dime if we could hop in a time machine right now you’d find people ‘wow’d’ more at the stuff back then than they did for these two current films.
    What I find funniest about this point is that it immediately follows a point about audiences of 49 years ago (and, it follows, 26 years ago - 1977) were less demanding, and were "more readily fooled" by special effects.

    I dunno, that just made me giggle.
    Hey, you brought cost into the argument so you can at least defend your point!
    Do you even know what a logical fallacy is?
    Oh well, I guess they will be entertained.

    This has little to do with "Suspension of disbelief" (it's a sci-fi fantasy kid's movie, your belief should be suspended the minute you walk in the door, or more fool you), and everything to do with "Realism" vs "Scope of Vision".

    Since it's late, and I can't sleep, and I'm bored, I'm going to spell this out with some maths.
    sin(CG budget) x (average quality of CG effects)
    ------------------------------------------------ = "Realism"
          (people's suspension of disbelief)
    
    And
    "Realism" x "Scope of vision" = "Awesomeness"
    
    Where "People's suspension of disbelief" is a constant (usually :D). This means that the higher the average quality of CG effects, the better the overall realism. Also, the higher the CG budget, the better the overall realism. But as the budget gets higher, it's overall effect slows down, until it starts to collapse in on itself. Too high, and it starts to have a negative effect.

    How does this tie in with Lucas?
    He is trying to achieve a really high "awesome" factor. This means he's trying to have a really high "Scope of vision" value as well as a really high "Realism" value.

    So far, his "scope of vision" has remained consistently high, and his "realism" has waned (although overall has increased greatly as "average quality of CG effects" has naturally increased).

    I fear my late-night jaunt into frivolity will have only muddied matters, but it'll be funny to see what you take from this.
    where exactly were we told yoda was amazing with a lightsabe?
    (skidding off-topic)
    "I'm looking for a great warrior."
    "If you spent as much time practicing your saber techniques as you did your wit, you'd rival Master Yoda as a swordsman."
    got such a big pop on premiere day was because nobody (ie non self-spoiler people) was expecting it.
    This was the opening show. The audience was filled with the hardest-core of the hard-core fans. I doubt any of them missed out on that spoiler. And I still think it's an incredible scene.
    I feel the scene wasn’t needed and perhaps in years to come when this whole saga is resolved more people will see that.
    My, you make a lot of assumptions, don't you.
    Well, forgive me one of my own. I believe that as well as amplifying the climax of a film largely filled with exposition, the Yoda-Dooku fight may also possibly be laying the ground-work for another, more heated battle in Episode III - perhaps Yoda going head-to-head with Darth Vader. There's a fair amount of evidence to back this up - not just the old rule of editing that you cut everything that doesn't drive the story forward in some way. Since we've got an unknown in the equation, it's hard to say that this doesn't drive the story in Episode III. It's extremely unlikely that Lucas would simply throw it in "because he could".
    My point is that the Emperor character in ROTJ did NOTHING physically (body-wise that is) that couldn’t have been done with a puppet and yet he came off as a dangerous ‘badass’ character in that movie.
    I like the way you're trying to weasel around the points I'm making, by adding the words "physically" and "body-wise" to your original points, so as to have to avoid agreeing with me outright.
    True enough, the Emperor didn't do anything particularly spectacular. No fantastic leaps through the air, or anything like that. But as I said before, he had the ability to convey emotion (hatred, anger), and this is what made him so badass. Hell, even the lightning shooting out of his fingers didn't really look all that great, but we didn't care, because he looked so damn mean.

    Now let's directly compare this to Yoda's line to Luke in Empire, after Luke says he isn't afraid - "You will be. You.. will be". This is supposed to be a pretty tense moment, foreshadowing all that's going to happen to Luke. And Frank Oz' voice-acting is amazing, and does a really good job of this. But turn the sound off for a while and watch that scene again. What we have is a puppet whose face scrunches, and says the words "Ba ba ba. Ba.. ba ba".

    I have no doubt the choice to move to a fully-CG Yoda was motivated by the fact that one of their main characters had an intensely limited range of emotional expresions.

    Plus, there's the fact that, as leader of the Jedi Council (he is, right?), he would need to be on the front-line of the Jedi battle, and not just sitting on his ass, and walking behind tables and stuff as he was in his first couple of appearances.


  • Registered Users, Registered Users 2 Posts: 1,982 ✭✭✭ObeyGiant


    Is ‘how many Space-(Insert Noun here) have you seen’ going to be your counter for everything I find unconvincing in the Star Wars movies by the end of all this?
    You see.. that's part of the problem here. So far, you're feeding me extremely subjective things, like "I didn't like <blah>, and that's my opinion, and that's final". That's fair enough, but what I'm trying to do is first of all, try to ask yourself why would some of the top production designers in the world make something look a particular way. Because it was cheapest? Following on from that, I'm trying to get you to ask yourself if your opinion is necessarily "most right".
    And even after that, to answer your question, the tree on the right of your picture still definitely doesn't look real or even ‘non-CG’
    BZZZ - but thank you for playing.
    The truth is, it's a CG gungan with a real (albeit miniature, but definitely non-CGI) tree.
    You can always play your "the picture was too dark" card again, if you'd like?
    To get back to my initial points I said (to get to the core of all this) that directors shouldn’t use CG when it isn’t even good enough at this point in time to match the photo-realism of previous generations work in other effects fields.
    I was going to skip over this, since we're just going around in circles, but then I remembered that you don't like when I do that, so I'll address it.

    CG has given directors (notably "visionaries" like Lucas et. al) the ability to create the vision for films they have in their heads. In doing so, they lose a little "realism" (although the amount they're losing is dropping, annually), but in the sense of their stories, this isn't as important as conveying the vision they have in their heads.

    Let's take another, popular example - Lord of the Rings. Arguably, this could have been achieved without CG. But would it have looked as good? It's extremely doubtful. Even if there are a few discrepencies in the way Gollum interacts with the environment, or the way his eyes don't seem to shade just right around the edges, the CG Gollum is easily a better option right now, than any sort of puppet/man-in-suit combination.
    I have NEVER once said here that I believe an Ewok is a guy in a suit due to any conclusions drawn from viewing Ewoks in the finished film ROTJ.
    My bad - until now, you've never said otherwise, either. I naturally assumed that, since your eye is trained enough to pick out little bits of CGI, that you would also be trained enough to spot a midget in a costume when you saw one.
    I’d simply make the argument that if a film is made in 1999 to similar specifications and rulebooks as one made in 1983
    This is patently untrue - although the source material is related, the films couldn't be made to more different specifications.
    AND doesn’t look at least AS visually realistic as the film from 16 years earlier then the project should be put on ice until this proviso can be met
    Uh..
    This is exactly what I was saying when I referred to the Original films. Lucas was famously unhappy with a number of the effects shots in the original films, because he was constrained by time and budget, and had to rush them. It took him ~20 years to reach the stage where he was able to finish his films satisfactorally.

    If he'd have followed your logic, we wouldn't have seen Star Wars until at least 1995 - remember, Star Wars changed the way films were made, and kick-started the special effects race. Without the original Star Wars, we could arguably still be waiting for CGI.

    Regardless of whether the new films look as "realistic" (apart from one or two bits that make me giggle, I have no problem with their realism, whatsoever) as the old films, I think they are more visually arresting than the originals, and definitely feel more like they're taking place "in a galaxy far, far away".

    Which is what the story's all about, right?


  • Closed Accounts Posts: 537 ✭✭✭Oswald Osbourne


    Originally posted by ObeyGiant
    Well, yes. That's the difference between a sweeping generalisation, and a statement of fact (or even of convincing, reasoned opinion).
    Ok, so because George Lucas can get about 70% of his CG right rather than say for example 20% it therefore makes him an exponent of the CG-art and doesn’t make his attempts look ‘bad’ compared to other top directors who know where and when to employ CG and also where to draw the line?

    No! It is clear what I am talking about here is ‘bad’ within a certain pre-existing level of expectation. If I watch two CG special effects driven movies and spend a large amount time picking on the use of CG in Film-A compared to Film-B then it is fair to say that the use of CG in the Film-A is ‘bad’, simple as that. I’m not saying I can do any better but as Film-B shows … someone can!

    Originally posted by ObeyGiant I didn't say no overlap. Hell, you even quoted me where I said "little overlap". But beyond this, what your quoting didn't include was my context, where I was explaining that there was little overlap between the environments of the original trilogy and the new films. And that this was a conscious decision.
    Well in that case the Tatooine argument still stands and when you consider the amount of screen-time Tatooine gets during Ep1+2 it’s not no longer even a case of ‘little overlap’ either.

    In regards to making a conscious decision to avoid overlap bear in mind there was there was nothing mentioned or implied in the original trilogy that necessitated Lucas having Anakin living on a planet we’d already seen in the original trilogy … but he did it anyway and that clearly was also a ‘conscious decision’. As such clearly unsatisfactory overlap is not one of Lucas’s concerns (or if it is then he isn’t going about dealing with it very successfully).
    Originally posted by ObeyGiant "The technology isn’t at the level where I can go ‘WOW that was so realistic that I’m not even sure if it WAS done with a computer or not" seems to be directly contradicting "I already accept that right now there IS stuff being done today and over the past few years with CG that is so close to authentic that I honestly can't tell whether it is digital or practical effects", regardless of the "ambition" of the effect in question. This is not a question of nit-picking, this is a question of two statements that are in direct opposition to each other.
    The root of the first statement was that I’d be quite happy for Lucas to do the elaborate sequences in his movies IF the tech was up to matching the difficultly level his vision AND at the same time made it look quite realistic (I don’t want an either/or but if I have to choose I’ll still opt for realism).

    The ‘so called’ contraction you find (ie where I’m saying some CG IS SO GOOD that it fools the viewer) is referring to admittedly less elaborate CG work that doesn’t outreach its grasp yet at the same time has manages to trick the viewer into thinking it is something other than bad application. It could be referring something as simple as a TV burn-in or a well designed matte that never has the viewer questioning its authenticity whilst viewing it. It is successful CG that I applaud because the viewer doesn’t recognise it as such.


    Originally posted by ObeyGiant Not directly, it isn't. But it can be. This is why I compared it to the Rear Window set.
    Hitchcock built the largest soundstage set (at the time), with working plumbing, and enough lights to closely simulate real sunlight as possible. Not a cheap option. But it enabled him to slice months off actors and crew's fees, as well as countless wasted takes from some element he had no control over, ruining the shot.
    I’ll accept it probably made it ‘easier’ and ‘quicker’ but still I doubt think building the biggest, most elaborate set of the day made it ‘cheaper’ .. even in the long-term. If anything I’d guess the exact opposite would happen.

    Compare it to Star Wars prequels where (despite the advent of CG tech and greater ease of production) the budgets are still far larger than those of even Ep5 or 6 (even after factoring in inflation).

    Originally posted by ObeyGiant Do you think Samuel L. Jackson, Natalie Portman, Ewan McGregor (etc. etc.) come cheap? Having complete control over the set, and recording in stages as much as possible must have saved him millions.. Not only this, but the choice to shoot in digital saved them millions straight away.
    Well SLJ comes cheap! Prior to casting he practically begged to be in the films and more or less admitted he’d do the film for nothing so I can’t imagine Lucas upping that offer by much when it came time to prepare his contract. Regardless though I think you’ll also find Portman and McGregor come cheap too (or at least comparatively cheap relative to any of the top earners in Hollywood).

    Don’t get me wrong though, I see the point you’re making (with regard to actual filming problems that can be avoided) but even for the original trilogy the actual shooting didn’t take that long compared to pre and post production either so in that respect CG hasn’t WILDLY improved things from a scheduling POV anyway.


    Originally posted by ObeyGiant Just like I did the Fincher discussion; we were going around in circles.
    But I didn't realise you felt so bad about me not addressing your issues. I'll do so now..
    The difference is that the Fincher debate was introduced by you (not I) and as such was YOUR ISSUE, not mine. I had enough respect for your views on the matter to keep it going for as long as I could or for as long wanted to - or until it had reached some level of consensus. I had no stake in Finchers work with regard to this discussion so it was of little difference to me if you felt like dropping it out for going nowhere as that was your prerogative not mine.

    Compare it to the Zemeckis stuff, which indeed was MY ISSUE. Despite that being the case it was you took it upon yourself to call time on it - despite you leaving an unanswered question up in the air. Again by comparison, I’ve never seen you so eager to drop any equally side-tracked topic as quickly when it was one your own issues (eg Fincher or Ewoks-CG-Droids) despite them being equally pointless.

    To show what I mean if I had done the same and just dropped your Fincher or Ewoks-Droids sections as soon as I found they weren’t going anywhere (ie from the very beginning T.B.H.) I’m quite confident you’d be getting all flustered and uppity now and raising your ‘whatever-dude’ card against me and accusing me of being disrespectful or non-responsive to your opinions - as is evidenced by the fact that you’ve already done so to me on another topic for even less (for nothing in fact!).

    Basic point here is what’s said is said but at the same time you should realise you’re certainly no-one to be lecturing people on netiquette.


    Originally posted by ObeyGiant He had to sell off a large amount of assets to raise the money to fund Episode I. This included selling off Industrial Light and Magic for a while. He's funding all of the films out of his own pocket. Not cheap, by any means. And not only that, but he even had money trouble in the late 80s, and was forced to sell off Pixar to Disney (chump).
    That’s how money works plain and simple. After all there’s no billionaire on earth who has all his money just sitting in a bank vault doing nothing. So just because Lucas had to ‘sell something’ to raise money doesn’t indicate even for a second that he was stretching himself financially to make his movies even at their current budget.



    Originally posted by ObeyGiant But even still, as I mentioned in another thread, he's not so rich that he doesn't have to bend to consumer will. The case in point being Star Wars on DVD - he insisted that Star Wars would never appear on DVD, in any form. Less than a year after its initial release, Episode I was out on DVD.

    So, he's not that rich.
    Actually you’re off the mark to say he said ‘Star Wars would NEVER appear on DVD’ and honestly to suggest he would say that is purely ridiculous in itself. When you consider Lucas demands high presentation values (such as those DVD can offer in comparison to VHS) and also that the Star Wars movies make as much revenue through merchandising of video products as they actually make theatrically then it makes absolutely no sense to ignore the benefits of a DVD release!

    To clarify, Lucas’s official line was (and I’m sure you can still read this in the SW.com archives if you don’t believe me) that he didn’t want to release the DVD in ‘vanilla’ form (as was happening to practically all DVDs released around the time of the February 2000 release of Ep1 VHS) and instead wanted to take the time to give the DVD the proper treatment it deserved (commentaries/docs etc).

    His initial plan was to do this in 2005 after the prequels had been completed but he pushed it forward due to overwhelming demand. Call that ‘bending to consumer will’ if you like but at the end of the day Lucas still got the version of the DVD that HE WANTED released as opposed to the quick and easy featureless version the fans wanted.

    Add to that Ep1 was released theatrically in May 1999 yet the DVD didn’t come out until October 2001 (unlike your ‘less than a year’ allegation) and it further invalidates your recollections.

    (continued)


  • Closed Accounts Posts: 537 ✭✭✭Oswald Osbourne


    Basic point of all this is (beside your statement being incorrect) is that if Lucas had bent to consumer will in the way you imply he would have simply released a vanilla version of Ep1 DVD the very same day the VHS version came out, cashed in on the higher retail value of the format (which he after all would do because ‘he’s not that rich’ right?) and compromised his wishes for the DVD version. But as you can see now he didn’t actually do so.
    Originally posted by ObeyGiant What I find funniest about this point is that it immediately follows a point about audiences of 49 years ago (and, it follows, 26 years ago - 1977) were less demanding, and were "more readily fooled" by special effects.

    I dunno, that just made me giggle.
    Point being it is easier to fool an audience in 1954 with the REASONABLY ambitious visuals in Rear Window than in was to fool/impress an audience with the EXTREMELY ambitious visuals in 1977 of Star Wars, yet SW77 successfully pulled it off at the time of its release. Therefore if YOU want to make comparisons with older movies and Star Wars prequels (on a technical level at least) then you should pick movies that were (for their era and audience) AS technically ambitious and spectacular as the SW prequels are SUPPOSED to be for this era. Rear Window is not such a movie whereas the original SW movies ARE.
    Originally posted by ObeyGiant Do you even know what a logical fallacy is?
    Oh well, I guess they will be entertained.

    This has little to do with "Suspension of disbelief" (it's a sci-fi fantasy kid's movie, your belief should be suspended the minute you walk in the door, or more fool you), and everything to do with "Realism" vs "Scope of Vision".
    Yes I know what a logical fallacy is. I’m beginning to wonder if you do though considering you used it as a dismissal to my previous comments despite them clearly NOT trying to use untrue logic to advocate line-drawing over CG. In fact they were trying to do exactly the opposite.

    Fair enough if I had literally said that because of you willingness to employ ‘suspension of disbelief’ in CG SW movies your equally shouldn’t mind a line-drawn version in order to save Lucas a few bucks then that would be a logical fallacy, but I think I made it quite clear that this is not literally what I was suggesting. I merely used the ridiculous notion to highlight that suspension of disbelief can only go SO far and that there must be some minimum threshold line of realism to back up the attempted grandeur of what we are watching.

    The whole point was that (unlike your belief) suspension of disbelief isn’t either ‘on’ or ‘off’. There is a stage where the viewer says ‘hold on! I’m all for employing suspension of disbelief to get fun images shot at me from the screen BUT this new SW movie is just SO ridiculous looking, so far of the mark that I’m now refusing to go with the flow’ and SwEp2 IMHO falls in category with it’s CG (as it would even more so if it was line-drawn).
    Originally posted by ObeyGiant code:
    sin(CG budget) x (average quality of CG effects)
    = "Realism"
    (people's suspension of disbelief)
    code:
    "Realism" x "Scope of vision" = "Awesomeness"
    Eh, ok. Thanks for all that. But since you’re so adamant on continually upping-the-ante (even when it comes to equations!) I might as well comment on your work.

    For one thing in equation (1) suspension of disbelief doesn’t actually have ANY effect on realism. Whether one chooses to employ ‘suspension of disbelief’ with regard to their enjoyment of films or not it doesn’t actually make the film LOOK any more or less realistic in itself. It simply means that you are choosing to ignore those visual elements that your brain is telling you are wrong.

    In equation (2) ‘You’d have been better off saying something like ‘Awesomeness = Realism + 10*(S.O.V.)’ to get your particular argument across because for one thing you seem to regard S.O.V. highly and for another you don’t seem to value realism as integral to ‘awesomeness’ anyway because of your beloved ‘suspension of disbelief’. You might like to note also that in your equation (2) if realism equals zero (as it does in SW) then Awesomeness will also automatically equal zero irregardless of how good ‘Scope of vision‘ is! So, as such, you’ve unintentionally summed up my entire case for realism in one line of maths! Cheers.
    Originally posted by ObeyGiant (skidding off-topic)
    "I'm looking for a great warrior."
    Note that still doesn’t say anything about light-sabre ability.
    Originally posted by ObeyGiant "If you spent as much time practicing your saber techniques as you did your wit, you'd rival Master Yoda as a swordsman."
    A better example there but unfortunately that line came from Ep2 itself (when the decision to have dueling CG Yoda could already have been made) so it’s not really admissible either.
    Originally posted by ObeyGiant This was the opening show. The audience was filled with the hardest-core of the hard-core fans. I doubt any of them missed out on that spoiler. And I still think it's an incredible scene.
    Yes, it’s a fun scene and technically very good. It still doesn’t change my opinion that it shouldn’t have been in the finished film because of the intrusion it caused to both continuity and tone. I’m glad you and others liked it all the same but it left me more annoyed than impressed.

    With regard to ‘all hard-core’ fans knowing it was coming I think that is a quite a generalisation on your part. With regard to SW I’m pretty very hard-core myself yet I deliberately chose to avoid all SW hype etc in the months building up to Ep2s release in order to go into the experience ‘totally fresh’ so to speak. I was so thorough in this regard that I can honestly say that I didn’t even know Yoda was going to be CG or even what Hayden Christiansen looked like until actually them up on the screen.

    So to reiterate the point, just because someone likes Star Wars to a large degree doesn’t automatically mean they aren’t also trying to keep everything in the movie as a surprise for themselves. I’d imagine it could be even truer for some of ‘the hardest-core of the hard-core fans’ seeing as they were probably even more desperate enjoy Ep2 to the fullest before seeing it than even I was.
    Originally posted by ObeyGiant It's extremely unlikely that Lucas would simply throw it in "because he could".
    Why not? Don’t you remember the BigDroid-LittleDroid and the Rontosaurus-Speeder Tatooine inserts in Ep4 Special Edition that you disliked so much? Why were they there? What did their presence serve in the grand scheme of things other than to elicit a quick laugh for the audience? That sequence was pure 100% ‘because he could’ thinking on behalf of Lucas!

    So even if my example there is not as pivotal an example as Yoda-Dooku it still IS an example and as such this line of throwaway ‘cheap laugh’ thinking is not unprecedented in Lucas’s track record.

    And just as you have argued the Yoda-Dooku scene (was planned long term because it) could have further significance when it comes time for Ep3 I could equally argue that ‘BigDroid-LittleDroid’ will be pivotal characters in ‘Episode 7’ … if it’s ever made. Doesn’t make any of what you say any truer though.

    That is to say your above comments are just pure conjecture based on nothing where as at least in my so called ‘assumptions’ regarding Yoda-Dooku sequences are backed up with available evidence namely:
    1) Yoda wasn’t CG for Ep1 even though he easily could have been
    2) The four films prior to Ep2 didn’t make any direct references to Yoda being a light-sabre expert
    Originally posted by ObeyGiant I like the way you're trying to weasel around the points I'm making, by adding the words "physically" and "body-wise" to your original points, so as to have to avoid agreeing with me outright.
    True enough, the Emperor didn't do anything particularly spectacular. No fantastic leaps through the air, or anything like that. But as I said before, he had the ability to convey emotion (hatred, anger), and this is what made him so badass. Hell, even the lightning shooting out of his fingers didn't really look all that great, but we didn't care, because he looked so damn mean.
    I’m not trying to weasel out of anything. I am using the words ‘physical’ and ‘body-wise’ to distinguish between body movement and facial movement just as you are.

    As I understand it, your point is for Yoda to look BADASS it requires two things namely :
    1) Ability to move in a ‘Jedi like’ manner
    2) To have suitable facial movement to express his ‘reality’ and emphasise his power – a range according to you which he did not have in the earlier movies

    (continued)


  • Closed Accounts Posts: 537 ✭✭✭Oswald Osbourne


    My response to that is and was:
    1) In the SW movies (and as the emperor case showed) physical ability is not paramount to getting the idea of the ‘power’ of an individual across.
    2) The puppet Yoda from the earlier movies DID have the ability to convey his thoughts, power and emotion - so IMHO if Lucas was making Yoda CG for that reason then I don’t think it was enough of a reason to destroy the visual continuity of the character established in the earlier movies.

    No, my conclusion is that Lucas purely made a CG Yoda for that duel at the end and since he was going to have CG Yoda there then it became necessary to use CG Yoda EVERYWHERE in Ep2 in order to make him look consistent within that film. It had nothing to do with ‘conveying emotion’ IMHO otherwise Lucas would have made a CG Yoda for Ep1 also!
    Originally posted by ObeyGiant Now let's directly compare this to Yoda's line to Luke in Empire, after Luke says he isn't afraid - "You will be. You.. will be". This is supposed to be a pretty tense moment, foreshadowing all that's going to happen to Luke. And Frank Oz' voice-acting is amazing, and does a really good job of this. But turn the sound off for a while and watch that scene again. What we have is a puppet whose face scrunches, and says the words "Ba ba ba. Ba.. ba ba".
    Well I don’t agree with that as I’ve said earlier and there nothing really more I can say. We just disagree on that issue completely and that’s life.
    Originally posted by ObeyGiant
    I have no doubt the choice to move to a fully-CG Yoda was motivated by the fact that one of their main characters had an intensely limited range of emotional expresions.
    Clearly that wasn’t the reason or a CG Yoda would also have been employed for Ep1.



    Originally posted by ObeyGiant .
    Plus, there's the fact that, as leader of the Jedi Council (he is, right?), he would need to be on the front-line of the Jedi battle, and not just sitting on his ass, and walking behind tables and stuff as he was in his first couple of appearances.
    This feels like another pointless tangent coming along, so I’ll just say this much and say no more. I’m no military expert or historian but I believe a general tactic in warfare is to NOT have your leaders, strategists and m.v.p’s standing on the ‘front line’ when the time comes for an engagement. In that respect it wasn’t necessary to have Yoda there either purely from a logical POV either.

    Originally posted by ObeyGiant The truth is, it's a CG gungan with a real (albeit miniature, but definitely non-CGI) tree.
    Fair enough if it is but that still doesn't invalidate anything I've said so far due to the facts that for one thing I've never said that EVERYTHING CG in the prequels is unsatisfactory to the degree of the BIG 3 and for another thing since the beginning I’ve been focusing on three particular sequences – to which your example does not belong.

    Furthermore, all you’ve done there anyway is prove that an unrealistic looking miniature tree can look like unrealistic CG tree. So what? Does that therefore make it look as REALISTIC as I want it? The answer is NO!

    Originally posted by ObeyGiant
    BZZZ - but thank you for playing.
    Um, whatever we eventually achieve here, could you at least leave the dorky fan-boy ‘zingers’ to the dorky fan-boys? I like getting your opinions and feedback, but (and no offence intended) all I see when you type stuff like that is an image of that pasty socially maladjusted I.T. guy from series2 of ‘THE OFFICE’ and I don’t really like that guy much.



    Originally posted by ObeyGiant CG has given directors (notably "visionaries" like Lucas et. al) the ability to create the vision for films they have in their heads. In doing so, they lose a little "realism" (although the amount they're losing is dropping, annually), but in the sense of their stories, this isn't as important as conveying the vision they have in their heads.
    I agree with everything you say there up to ‘this isn't as important as conveying the vision’. Whilst I readily accept your opinion on that matter (and I wouldn’t ask you to think otherwise) I don’t agree that realism should be sacrificed at the expense of vision just because the advent of CG means the option is now available.




    Originally posted by ObeyGiant My bad - until now, you've never said otherwise, either. I naturally assumed that, since your eye is trained enough to pick out little bits of CGI, that you would also be trained enough to spot a midget in a costume when you saw one.
    Scoff all you like! But since you’re so fond of pointing out that this is a kids movie and since you’re so fond of broadly sweeping everything under the carpet of ‘suspended disbelief’ then here’s a simple test for you that might help you see the distinction I am making between CG Droids and Ewoks. The test is simply to show clips of a CG droid and an Ewok to a little kid (who after all is more likely to NATURALLY believe what he sees compared to you or I) and then ask him which looks more realistic. That’ll give you your answer when it comes to the relative visual merits of both which I am trying establish.



    Originally posted by ObeyGiant This is exactly what I was saying when I referred to the Original films. Lucas was famously unhappy with a number of the effects shots in the original films, because he was constrained by time and budget, and had to rush them. It took him ~20 years to reach the stage where he was able to finish his films satisfactorally.
    Yes but what your talking about there is mainly concerned with completing the ‘vision’ rather than improving the ‘realism’. I mean Lucas didn’t even go back to fix the infamous shot in Ep4 of ObiWans dodgy flickering lightsabre so he clearly has little interest in getting the ‘look’ right anymore. As far as he is concerned it’s all about ‘bang per buck’ and ‘how much stuff can I throw up on the screen there’ not about ‘how convincing at the end of the day does ANY of this actually look?’
    Originally posted by ObeyGiant If he'd have followed your logic, we wouldn't have seen Star Wars until at least 1995 - remember, Star Wars changed the way films were made, and kick-started the special effects race. Without the original Star Wars, we could arguably still be waiting for CGI.
    No! By my logic he would have made the original three movies exactly when and how they were made (ie between 1977-1983 and with the best practical tech of the day). He would then (if still adamant on using CG tech) have waited until WHENEVER the CG tech gave BOTH the benefits of its current flexibility to achieve a vision AND more importantly (to me anyway) a level of realism that at least matches that of the original movies.

    After all wasn’t he doing exactly that by waiting 16 years until he felt the tech was ready? Only problem I have with that is that whilst he is satisfied the CG is ready now – I the viewer still don’t concur.

    Originally posted by ObeyGiant You see.. that's part of the problem here. So far, you're feeding me extremely subjective things, like "I didn't like <blah>, and that's my opinion, and that's final". That's fair enough, but what I'm trying to do is first of all, try to ask yourself why would some of the top production designers in the world make something look a particular way. Because it was cheapest? Following on from that, I'm trying to get you to ask yourself if your opinion is necessarily "most right".
    Well that after all is just my opinion and just because it doesn’t agree with yours doesn’t necessarily mean that mine is incorrect, inferior to yours or in need of re-examination by myself until I see fit to change it.

    To someone like you who values scope and vision (and luckily for you Lucas is in the same mindset as yourself) the CG path is always going to be the one to take. But in my case I’d still prefer a shot where the photo-realism of it was 90%+ even if it meant the director could now only maybe achieve 80% of the scope and vision he originally desired.

    Sorry if that sounds narrow minded to you but that is still (and probably always will be) how I’ll want it. Fortunately I’m convinced that there WILL soon be a day when CG can achieve that total 90%+ photo-realism WITH 100% vision and scope (and that is with regard to even the most elaborate stuff that Lucas now wishes to do) but what I’m saying is that in right now in 2003 at least that that is not the state of affairs.

    I always find numbers can explain things a lot clearer than words so I’ll throw this one out to you to get to the core of what I’ve been going on about since the beginning. In total numerical terms I’d probably rate the original SW movies as 90% photo-realistic and (who knows?) maybe as low as 75% for scope and vision whereas the prequels are currently around 70% realistic and (presumably?) 100% in scope and vision. So whilst even I’ll admit right now that the prequels have already far and away wiped the floor with the originals for scope and vision they still haven’t reached a level of photo-realism for me where I can say ‘YES, let’s consign practical work to the bin because CG has surpassed it in all respects’.

    When CG can manage a deliver a score of 90%:90% (or 90%:100% of course) for even the most ambitious stuff Lucas (or anyone else) can possibly demand of it then I’ll throw a party but until that day I don’t think CG should be excused for it’s low realism in the more ambitious shots just because it can push the boundaries of scope and vision.


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  • Registered Users, Registered Users 2 Posts: 1,982 ✭✭✭ObeyGiant


    No! It is clear what I am talking about here is ‘bad’ within a certain pre-existing level of expectation. If I watch two CG special effects driven movies and spend a large amount time picking on the use of CG in Film-A compared to Film-B then it is fair to say that the use of CG in the Film-A is ‘bad’, simple as that. I’m not saying I can do any better but as Film-B shows … someone can!
    If it was as simple, or as fair as you are making out, then I would have absolutely no problem agreeing with you. But the other examples you listed (Bob Zemeckis - Forrest Gump, Contact; Jim Cameron - Titanic) are in no way "CG special effects driven". To call them this is laughable, and to compare them to something like Episodes I and II even more so.

    So if you were able to make a fair comparison (not an easy job, I'll grant you), then perhaps you would have a point. As yet, you have failed to make a fair comparison enough to say that "CG in the hands of George Lucas is bad". So I still contend that this statement is a sweeping generalisation.
    Well in that case the Tatooine argument still stands and when you consider the amount of screen-time Tatooine gets during Ep1+2 it’s not no longer even a case of ‘little overlap’ either.
    They used the same physical location for these sets. They used real sets for the majority of these locations. Of the links between the two sets of films, I thought that this one stayed exactly the same (Lars' kitchen looks the exact same as Annakin's house).

    Also, I just realised.. didn't I just little 'overlap' between the styles of the environments? crap, why didn't i notice that before now.. I totally could have bitch-slapped you for that Yoda crap.

    So beyond Tatooine, what other overlap in environments do we have between the two films? Not a whole lot. What's another word for not a whole lot? A little.

    Stop dwelling on this. You are focusing your energy in the wrong place - let's get back to the CGI.
    As such clearly unsatisfactory overlap is not one of Lucas’s concerns (or if it is then he isn’t going about dealing with it very successfully)
    Whose story is it? Yours, or Lucas'? Leave the storytelling to him. Argue about the CGI here.
    I’ll accept it probably made it ‘easier’ and ‘quicker’ but still I doubt think building the biggest, most elaborate set of the day made it ‘cheaper’ .. even in the long-term. If anything I’d guess the exact opposite would happen.
    Why do you doubt this? Why do you even think the opposite would happen? Give reasons. Without reasons, you're just dismissing my points based on a 'hunch'. This is terribly disrespectful.

    As for why I think it would work out cheaper in the end.. well, I'd just like you to think of the not-inconsequential expenses Hitchcock avoided by building this set:
    - Actor's fees, most notable Jimmy Stewart (biggest star of the day). Only needing an actor for a month, compared to at least 6. That's paying him SIX TIMES his normal fee - his fee for Rope (six years earlier, pre-Harvey) was $300,000 alone (he demanded twice this for Winchester '73, two years later). The entire budget for Rear Window was $1,000,000. Rope is as good a comparison as we're likely to get - it was a simple shoot, all the action taking place in one apartment (sound familiar?). Except in Rope, Jimmy Stewart wasn't required in all the shots. As it stands in Rear Window, he's used in almost all shots. Six times his fee for Rope would have knocked us to almost double the entire budget for Rear Window.

    Not at all insignificant.. but then you also have:

    - Crew's fees. Location-shooting requires a larger crew working on the film. So a larger crew, for six times the length of time.
    - Rent of an entire apartment block for these six months (remember, it was important that we be able to see into every apartment behind Jeff's).
    - As well as all the other miscellaneous fees (catering, ADR etc).
    Compare it to Star Wars prequels where the budgets are still far larger than those of even Ep5 or 6.
    Let's not - we're not comparing budgets. It is comparible because it is an example of another director sacrificing 'reality' for 'control' and 'simplicity', although not directly 'budget', and that's it.
    never seen you so eager to drop any equally side-tracked topic as quickly when it was one your own issues (eg Fincher
    And yet you quote me saying I'm dropping the Fincher thing because it was taking us in circles?
    I’m quite confident you’d be getting all flustered and uppity now and raising your ‘whatever-dude’ card against me and accusing me of being disrespectful or non-responsive to your opinions
    My point was not to do with dropping threads of discussion (especially ones that, as I've pointed out, I was just going to say "no, you've got me wrong, I actually thing <foo> because <bar>" on). This is fine, and we've been doing it all through this argument. My point was simply that you acknowledged what I said, something I'd thought about and researched (like my point about Forrest Gump - don't think I'll ever forgive you for making me re-visit that piece of shit film to make sure I was right).. and basically just said "Yeah, but I don't think so", no reasons given or anything. This is ugly, and drives us around in circles some more.

    Actually, speaking of which, I'm going to skip all that stuff about George Lucas' finances, because I'm in no mood to drive this discussion any further down the road of economics than we already have. I'm also going to skip all of the stuff about the DVD, because you are correct in almost everything, except in assuming/implying this had nothing to do with him bowing to consumer pressure (especially considering the post on SW.com that you're referring to contains the line "There is no plan to release any of the Star Wars films on DVD for the foreseeable future". The post was made in February 2000, and they changed their minds in May 2000).
    Point being it is easier to fool an audience in 1954 with the REASONABLY ambitious visuals in Rear Window than in was to fool/impress an audience with the EXTREMELY ambitious visuals in 1977 of Star Wars... Therefore if YOU want to make comparisons with older movies and Star Wars prequels
    I know what you were saying here, and I wasn't really giving Rear Window as a comparison on a technical level, more of an artistic level - as a director sacrificing 'reality' for 'control' and 'simplicity', although not directly 'budget.
    My giggles came from this...
    Fool an audience in 1954 with reasonable visuals: EASY
    Fool an audience in 1977 with extremely ambitious visuals: HARD
    (following the same logic...)
    Fool an audience in 1999 with EVEN MORE extremely ambitious visuals: HARDER
    Yet, after making this point, you then go on to ruminate.. "I’d bet a dollar to a dime if we could hop in a time machine right now you’d find people ‘wow’d’ more at the stuff back then than they did for these two current films".
    Your own logic made your point redundant.


  • Registered Users, Registered Users 2 Posts: 1,982 ✭✭✭ObeyGiant


    It simply means that you are choosing to ignore those visual elements that your brain is telling you are wrong.
    Doesn't this go some way to helping achieve "realism"? For example, to go back to your favourite subject, in the case of the Ewoks, my suspension of disbelief kicks in, and I can say "These don't look wrong, these look like real aliens". I dunno, maybe we should just never speak of Ewoks again :)
    So, as such, you’ve unintentionally summed up my entire case for realism in one line of maths!
    Well, if you really want to take a maths equation whose end result is "awesomeness" (is there such a word) seriously, I should point out that the there is absolutely no way "Realism" can be zero, since the films obviously had a special effects budget, the average quality of which is okay (if, in your estimation, a little low from the "few particular scenes" you don't like), and I've already given that people's suspension of disbelief is a constant (usually).
    Note that still doesn’t say anything about light-sabre ability.
    How else would you expect a "warrior" to kick ass? I'll come back to this shortly...
    With regard to ‘all hard-core’ fans knowing it was coming I think that is a quite a generalisation on your part.
    So you do know what generalisations look like. So how come you keep trying to pass yours off as something else? :D
    Just kidding. In truth, my original post had a smiley in the sentence, to point out that I was joking. But Firebird crapped out before I got a chance to post it. Oh well.
    Why not? Don’t you remember the BigDroid-LittleDroid and the Rontosaurus-Speeder Tatooine inserts in Ep4 Special Edition that you disliked so much?
    We are talking about the difference between a two-second distraction, and a three-minute action sequence. And as much as I dislike the scenes in Tatooine, I can understand why they are there - to make Mos Eisley look like a bustling metropolis. Had I not grown up on 'classic' Star Wars, I'd probably have no problem with these scenes, but to someone who's used to the pacing of the original scenes in the movie, they just don't fit.

    If you're going to call the Yoda-Dooku scene a "cheap laugh", then it would have been the most expensive cheap laugh of them all, considering it required an entire refit of the Yoda character, and a whole lot of extra shooting and effort to achieve. Would have been much cheaper to just leave it out.

    This all adds up to why exactly I think this will have played a role establishing something for the next film.

    Regardless of all of this, the fact is that this scene was written when they were still planning on using a live-action Yoda for the fighting. You can see confirm this for yourself in one of the doucmentaries on the Episode II DVD.
    I could equally argue that ‘BigDroid-LittleDroid’ will be pivotal characters in ‘Episode 7’
    Please do, I'm all ears.
    Doesn’t make any of what you say any truer though.
    True, but there is at least some evidence to assert what I said - we know that somewhere in the next film, the Jedi get wiped out. What do you think Yoda will be doing through all this? Hiding? Or sitting behind a table, where noone can see the puppeteer? I think it was important to establish, that Yoda could kick a lot of ass in this film, rather than in the third film. Imagine the shock you felt when you they'd given R2-D2 a jet pack multiplied by a gazillion.

    Jeez. I ask forgiveness for ONE assumption, considering you've been making them left, right, and centre, and you eat the head off me.
    The four films prior to Ep2 didn’t make any direct references to Yoda being a light-sabre expert
    You mean the three he was actually in (two if you don't count the one where he turns up just to die, (one if you don't count the one where he spends half his screen-time pretending not to be himself))?
    Well - we're told he's the ultimate Jedi master. He trained Obi-Wan. He survived the Clone Wars. We're told he's a great warrior. If he wasn't at least kick-ass with a light-saber, then he'd have to be pretty good with something. Do you suggest he just jedi mind-tricks the shit out of everyone instead?
    The puppet Yoda from the earlier movies DID have the ability to convey his thoughts, power and emotion
    This patently absurd. As a puppet, his range of emotion is extremely limited - he could express mild disappointment (same facial expression as mild anger), and mild surprise. This is not something you even have to see much of to know, the mechanics of the thing just dictate that it has a limited range of emotion.. all the emotion is being conveyed by a hand in a sock of latex - it has the same range of emotions as Kermit the Frog. Seriously. As an experiment, hold your fingers together, and touch your thumb off them. Now try and convey a wide range of emotions with this.

    This worked fine for Empire Strikes Back and Return of the Jedi, when all he was required to do was convey mild disappointment, mild anger and mild surprise. But this was not enough for Episode II (or, I'm going to assume (can I?) III). "Jedi being wiped out, there are. Mildly disappointed am I". Balls to that.
    Clearly that wasn’t the reason or a CG Yoda would also have been employed for Ep1.
    We saw so little of Yoda in Ep1, a full-CG Yoda wouldn't have been necessary. In Episode 2, we have the Jedi going to war - Yoda, as leader of the Jedi council, was definitely going to be needed a lot more.

    Interestingly enough, the Yoda puppet in Ep1 took more criticism than the CG Yoda in Ep2. Mainly because they tried too hard to make him look "younger", but even still..


  • Registered Users, Registered Users 2 Posts: 1,982 ✭✭✭ObeyGiant


    In that respect it wasn’t necessary to have Yoda there either purely from a logical POV either.
    Once again, whose story is it? Yours or Lucas'? Leave the storytelling to Lucas, and the military planning to Sun Tzu. Argue about CGI here.
    but that still doesn't invalidate anything I've said so far due to the facts that for one thing I've never said that EVERYTHING CG in the prequels is unsatisfactory to the degree of the BIG 3 and for another thing since the beginning I’ve been focusing on three particular sequences – to which your example does not belong
    The picture was posted because you were complaining that the environments Lucas creates "that are supposed to look like ones that you and I see here on earth" look "shoddy", and I quoted as saying this - I figured a tree (with a stone head) fit this bill perfectly.
    Furthermore, all you’ve done there anyway is prove that an unrealistic looking miniature tree can look like unrealistic CG tree. So what? Does that therefore make it look as REALISTIC as I want it? The answer is NO!
    Well, it in itself doesn't really prove much. But the fact that you said the tree "definitely doesn't look.. 'non-CG'" goes some way to proving my ever-growing theory that you're rocking some kind of luddite vibe.
    an image of that pasty socially maladjusted I.T. guy from series2 of ‘THE OFFICE’
    And, strangely enough, I'm a pasty, socially mal-adjusted guy (I prefer 'misanthrope') who works in I.T. In an office, no less. For real.
    I don’t agree that realism should be sacrificed at the expense of vision
    I'm sorry.. once again, the late night got to me last night. When I said "but in the sense of their stories, this isn't as important as conveying the vision they have in their heads", I actually meant that "this isn't as important (to them) as conveying the vision they have in their heads". I remember that, at some stage in the commentary on Episode II, Lucas praises the CG for being able to give him the dynamic canvas he wanted in order to portray his vision. This is almost a direct quote.
    The test is simply to show clips of a CG droid and an Ewok to a little kid (who after all is more likely to NATURALLY believe what he sees compared to you or I) and then ask him which looks more realistic.
    Once again, this comparison is wholly unfair, since the CG droids are small, wirey things, and are obviously either real robots (not likely, even to a kid), or CG. Perhaps a better comparison would be to put an Ewok and a Clone Trooper side-by-side and asking the same question.
    Yes but what your talking about there is mainly concerned with completing the ‘vision’ rather than improving the ‘realism’
    Yes. This is exactly what I've been talking about all along. I've been saying it for three (long) pages now. Do I seem like I'm losing it now? I am. I'm losing it now. I've been saying for three pages that Lucas (like so many other directors telling similar epic, fantasy stories (Peter Jackson, I'm looking at you)) is more interested in achieving the vision than achieving an astounding level of realism. This is not to say that, for Lucas, realism is out the window - just that he is willing to accept a lower level of realism, if it means he gets the opportunity to show the film that he's had in his head. He'd rather his pizza 12", thin and crispy than 9" deep pan. I don't know how many more ways to make this clear - three pages and it's still not sunk in.
    As far as he is concerned it’s all about ‘bang per buck’ and ‘how much stuff can I throw up on the screen there’
    I don't think that's particularly fair on Lucas. When he wrote the original Star Wars movie, he (apparently) had everything already planned out, and in his head. When it came time to shoot his original three movies, budget and technology forced him to make some sacrifices to the vision he had in his head.

    Everything we see in Episodes 1 and 2 has already been seen by Lucas in his head. So I don't think there's too much wanton bang-for-bucks going on.
    and with the best practical tech of the day
    You are talking as if Lucas has completely abandoned the idea of practical effects. He hasn't. He is still using the best practical tech of the day in his films, but now he's combining it with the best CG tech of the day to help him achieve his vision. The perfect example of this is Yoda - he used traditional modelling techniques when it was possible, but when he needed more than the practical could provide (the fight scene with Dooku, actual acting) - he made the switch.

    So far, your suggestion for how he could have achieved this vision without CG has been to "cut that scene out", and "it needed BETTER CG". This doesn't very much to me like achieving a vision.

    And whose movie would I rather see? His, or yours? :D
    I’d still prefer a shot where the photo-realism of it was 90%+ even if it meant the director could now only maybe achieve 80% of the scope and vision he originally desired.
    It is ridiculous to think that this compromise hasn't already occurred throughout the two prequels.
    Absolutely ridiculous.
    When CG can manage a deliver a score of 90%:90% (or 90%:100% of course) for even the most ambitious stuff Lucas (or anyone else) can possibly demand of it then I’ll throw a party but until that day I don’t think CG should be excused for it’s low realism in the more ambitious shots just because it can push the boundaries of scope and vision.
    So far, you've been very reluctant to comment on Peter Jackson, or Lord of the Rings. Personally speaking, I think that for the most part, WETA digital have done a spectacular job on the two films (especially the Battle at Helm's Deep), easily achieving a depth of realism that at least takes them to the magic 90%:90% ratio you mentioned above.

    What do you think?

    (as a side-note.. I had a dream last night that Draco came along and deleted all of our comments. I remember thinking "That's fair enough, probably deserved it")


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