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Anyone Try this with the GameCube

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  • 21-02-2004 12:55pm
    #1
    Closed Accounts Posts: 1,309 ✭✭✭


    this was taken from someone by the name Icemoney, all credit goes to him...


    Full Gamecube backup/load tutorial v1.0

    Phase 1: Initialize the memory card
    Tools Needed: PSUL v1.1
    Phantasy Star Online Game Disc
    Memory Card
    Gamecube Broadband Adapter

    Note: If you actually play Phantasy Star Online, you may want to use another memory card for this. Also, you only

    have to initialize your memory card once, not before each rip or game load.

    Step 1: Boot Phantasy Star Online Game Disc
    Pretty self explanitory.

    Step 2: Setup Network Profile

    When prompted for the TCP/IP settings, choose manual, do not auto-disconnect, and enter an IP address of

    192.168.1.32 with a subnet mask 255.255.255.0 and a default gateway of 192.168.1.100. For the Primary DNS server,

    enter 192.168.1.100. Start the PSUL utility on the PC side with the following DOS prompt command: "psul -s". This

    make your PC into a sort of Phantasy Star Online game server. Now start an online game using the character you

    chose and the DOL file will upload to your memory card allowing you to transfer game data to and from your PC.

    Step 3: Configure TCP/IP on your PC

    Access the TCPI/IP properties for the network card on your PC and change the IP address to 192.168.1.100

    with a subnet mask of 255.255.255.0. No default gateway is required for this to work.

    Step 4: Create a Character for Online Play

    Next, create a character. It really doesn't how or which character you choose. When prompted for your

    hunter's license, enter anything you wish. It also might be handy to select the save password to memory card as

    well so you don't have to enter it each time.

    Step 5: Start it all up

    On your PC, run "psul -s" at a DOS prompt. It should then say waiting for connection or someting to that

    effect. Next, start an online game of Phantasy Star using the character profile you chose. It will then try to

    connect to your PC. If successful, your PC will display the messages "Saving user info on memory card..." and

    "Done..."



    Phase 2: Extract ISO Image from Game Disc

    Tools Needed: Gamecube ISO Ripping Server 1.0.0.29
    Download Here: No link currently known
    Initialized Memory Card (See Phase 1)
    Phantasy Star Online Game Disc
    Gamecube Broadband Adapter


    Step1: Boot Phantasy Star Online Game Disc
    Pretty self explanatory.

    Step 2: Start Gamecube ISO Ripping Server

    Run the Gamecube ISO Ripping Server tool on your PC you configured above. Select the destination folder and

    name for the Gamecube game image file to be created then start the utility. You should get a message stating that

    it is waiting for a connection.

    Step 3: Start Phantasy Star Online game in online mode
    Start Phantasy Star Online in online mode. It will connect to the server running on the PC and start

    downloading the ripper code from it. When this is complete, a red screen will appear on the Gamecube and shortly

    thereafter, you will be prompted to insert the disc you want to rip within 10 seconds. Do this, and once the 10

    seconds has passed, your PC will start downloading the image from the disc. When complete, you should have a game

    disc image on your PC approximately 1.4GB in size. Approximate download time is about an hour or so.


    Phase 3: Stream Game Disc Image to Gamecube

    Tools Needed: Paradox GC Disc Server
    Download Here: http://www.maxconsole.com/?mode=downloads&...c&categoryid=45
    Initialized Memory Card (See Phase 1)
    Phantasy Star Online Game Disc
    Gamecube Broadband Adapter

    Step 1: Start Paradox GC Disc Server

    Start the Paradox GC Disc server on your PC. Select the correct IP address for the Gamecube and the

    Gamecube disc image file you wish to load. Click start then start an online game in Phantasy Star Online. It

    should connect to your PC and start executing the game you uploaded.


    Known Issues:

    Remeber you are streaming game data to the Gamecube at 10 Megabits/sec. The broadband adapter is capable of

    transferring data at 100 Megabits/sec., however, since the good folks at Sega assumed nobody has Internet faster

    than 10 Megabits, they decided to lock the transfer speed down to that rate. There is currently as of this writing

    no known fix for this but I hear something is in the works and may be released before Christmas. Games with lots of

    FMV may run choppy due to peformance issues with the network speed and in-game music is usually affected as well.

    One fix that helps in some cases is to remove your memory card when you get the group intro press start screen prior

    to the actual game executing. To save your progress, insert your memory card when you need to save and remove it

    when save completes.



Comments

  • Registered Users Posts: 572 ✭✭✭Len_007


    So what does this do, Let a 2nd player use a PC instead of a cube?


  • Registered Users Posts: 10,581 ✭✭✭✭Dont be at yourself


    It allows you to run pirate games on the GameCube, and to create backups of Gamecube games on your harddrive.

    Piracy and warez is bad, mmkay, and the above has no legitimate purpose whatsoever, as far as I'm concerned.


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