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1.27h beta patch for Quake3

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  • 09-01-2001 2:18pm
    #1
    Registered Users Posts: 488 ✭✭


    Fixes and Additions
    - Fixed James model bug
    - CD Key read correctly when starting from Q3A vs TA shortcuts
    - Handicap exploit fixed
    - Bot routing bug fixed
    - Potential 20 FPS increase for some clients :-)
    - Sensitivity is back how it was

    1.27h beta patch for Quake3

    Quake3 v1.27 DLLs (non TeamArena)
    Quake3 v1.27 DLLs (TeamArena)

    /me cracks the whip at ol !!


    [This message has been edited by Sonic (edited 09-01-2001).]


Comments

  • Closed Accounts Posts: 658 ✭✭✭Jedi


    I wouldnt upgrad yet tbh
    not all the servers anyway

    Demon serves are still 1.17
    Barrysworld are still 1.27g and will be for a few days.

    Not many servers will change to 1.27h for a few days yet. But nice to see they've sorted the sen prob.

    Tom/jedi


  • Closed Accounts Posts: 852 ✭✭✭m1ke


    Well, the patch is backward compatible... meaing you can play with 127h on 127g servers. It also gave me a 20fps increase, worth installing imo smile.gif


  • Registered Users Posts: 625 ✭✭✭Vincent


    i just installed it, fixed 1.27g couldnt' play it before. I got a fps decrease tho because of the black low quality sky isn't as fast as the old low quality sky.


  • Registered Users Posts: 505 ✭✭✭NightStrike


    think the netcodes a bit better too

    NightStrike


  • Closed Accounts Posts: 1,341 ✭✭✭Koopa


    the netcode wont be better if its using the same netcode as 1.27g, which it is if you can connect to 1.27g servers..
    client side prediction might be better, but thats all (and i dont think its been changed)


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  • Closed Accounts Posts: 1,341 ✭✭✭Koopa


    oh yeah, what exactly does smoothclients 1 do, is it striders prediction mod thing?

    p_move_fixed is the equivalent of cl_125hz 1, and pmove_msec "8" sets it to 125hz.. cant figure out how smoothclients works though

    what was the difference in sensitivity caused by..?(what was the difference?)


  • Registered Users Posts: 1,176 ✭✭✭podgeen


    <font face="Verdana, Arial" size="2">Originally posted by Koopa:
    oh yeah, what exactly does smoothclients 1 do, is it striders prediction mod thing?

    p_move_fixed is the equivalent of cl_125hz 1, and pmove_msec "8" sets it to 125hz.. cant figure out how smoothclients works though

    what was the difference in sensitivity caused by..?(what was the difference?)
    </font>


    nerd?


  • Registered Users Posts: 505 ✭✭✭NightStrike


    err afaik smoothclients is so your lag or their lag doesn't affect your play or summat like that smile.gif


  • Closed Accounts Posts: 1,484 ✭✭✭El_Presidente


    Another witty comment from our man with his finger on the pulse.


  • Closed Accounts Posts: 1,341 ✭✭✭Koopa


    shutup you mutant


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  • Closed Accounts Posts: 1,341 ✭✭✭Koopa


    (talking to podgeen)


  • Registered Users Posts: 5,335 ✭✭✭Cake Fiend


    Er who's James??

    Put 'em in your mouth and suck 'em
    Clan Acid


  • Registered Users Posts: 1,176 ✭✭✭podgeen


    Mutant Ehh....


  • Closed Accounts Posts: 1,341 ✭✭✭Koopa


    yeah like a bug or something
    "maybe its a fruit-fly" said after looking at its remains, stuck to the wall


  • Registered Users Posts: 1,176 ✭✭✭podgeen


    witty reply.


  • Registered Users Posts: 488 ✭✭Sonic


    sam the sensitivity bug only happens when u use acceleration in the mouse drivers, if you use it in q3 only using the q3 commands ur grand

    [This message has been edited by Sonic (edited 14-01-2001).]


  • Users Awaiting Email Confirmation Posts: 285 ✭✭sam


    thats weird, when i installed the 1.27h patch i had to raise sensitivity, mouse felt too slow, it could be just psychological, i havent played in a while

    are you sure its only if you have acceleration on in the mouse drivers?


  • Closed Accounts Posts: 1,484 ✭✭✭El_Presidente


    I noticed changes in the graphics settings.

    Now I can set it up like it was in 98 with the see through shaft.

    [This message has been edited by El_Presidente (edited 14-01-2001).]


  • Closed Accounts Posts: 1,074 ✭✭✭damo


    can't we have one thread without the idiotic braindead intrusion of podgeen? (seriously)


  • Registered Users Posts: 1,176 ✭✭✭podgeen


    This is coming from damo?


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  • Moderators, Arts Moderators, Recreation & Hobbies Moderators, Sports Moderators Posts: 9,521 Mod ✭✭✭✭BossArky


    plop

    [This message has been edited by BossArky (edited 14-01-2001).]


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