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Game Audio Network Guild 2004 awards.

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  • 27-03-2004 8:39pm
    #1
    Registered Users Posts: 4,145 ✭✭✭


    Hi Folks,

    The GANG awards were handed out last night so if any of you are interested in how the industry judged itself here ya go...
    The highpoint to me is Rob Hubbard finally getting deserved recognition with a Lifetime Achievement award.

    Best Commentary in a Sports Game: Madden NFL 2004, the Madden commentary team
    Best Dialog: The Getaway, Dave Raymond audio manager
    Rookies of the Year: Chris Velasco and Jerod Emerson Johnson
    Most Innovative Use of Audio: Amplitude, Chuck Doud, producer
    Best Sound Design in a Sports or Driving Game: Need for Speed: Underground
    Best Arrangement of a Non-Original Score: Indiana Jones and the Emperor's Tomb, Clint Bajakian
    Best Use of Licensed Music: Lord of the Rings: Return of the King
    Best Original Sountrack Album: The Hobbit
    Best Original Instrument Song: "Max Payne Theme," Max Payne 2: The Fall of Max Payne
    Best Original Vocal Song-Pop: "Late Goodbye," by Poets of the Fall, Max Payne 2: The Fall of Max Payne
    Best Original Vocal Song-Choral: "Gallery Theme," by Tim Larkin, URU: Ages Beyond Myst
    Best Live Performance Recording: Indiana Jones and the Emperor's Tomb, Clint Bajakian
    Best Handheld Audio: 007: Everything or Nothing
    Best Edutainment/Children Audio: Tonka Rescue Patrol
    Best Producer/Director: Simon Pressey, Ubisoft
    Best Website Audio: Shiny Entertainment's site by Blitz Digital Studios
    Best Audio-Other (toys): LeapFrog Leapster: SquareBob SpongePants
    2nd Annual Student Competition: Ian Dorsche-composition; Jonathan Wall-sound design
    Best New Audio Technology: Yamaha Vocaloid
    Best Audio Software: Native Instruments Absynth and Spectrasonics Atmosphere
    The Silas Warner Best Audio Programmer Award: Thomas Engel, Factor 5
    Best Audio Hardware: Digidesign ProTools HD Accel
    Best Sound Library: SFX Kit, Tommy Tallarico Studios
    Best Game Audio Article: Direct X 9.0 Audio Exposed: Interactive Audio Development by Todd Fay
    Best Interactive Score: Indiana Jones and the Emperor's Tomb, Clint Bajakian
    Sound Design of the Year: Call of Duty, Chuck Russom
    Music of the Year: Indiana Jones and the Emperor's Tomb, Clint Bajakian
    Lifetime Achievement Award: Rob Hubbard
    Audio of the Year: Call of Duty, Chuck Russom
    Golden Melodica Award: Tommy Tallarico


Comments

  • Registered Users Posts: 9,188 ✭✭✭RobertFoster


    who were the other nominations? have you a link..?


  • Registered Users Posts: 4,145 ✭✭✭_CreeD_


    'Fraid not, the polls are under the secure section of the GANG site so I can't link. The guild members were all invited to nominate for each category (as many as you liked), these were whittled down by the board members and officers to a final list of 4 per section (with examples posted in each voting thread so there would be absolutely no blind voting). These were then voted on by all members of the guild.
    A pretty fair system imho.


  • Registered Users Posts: 9,188 ✭✭✭RobertFoster


    no worries, I never heard of GANG before so I didn't know what way their voting worked.


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