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Fifth Dawn on Wizards.com!

  • 03-05-2004 12:23pm
    #1
    Closed Accounts Posts: 610 ✭✭✭


    My God, look at this card: This one here

    I can think of at least five things to do with that.

    They previewed another one today too, but it had already been leaked.


Comments

  • Registered Users, Registered Users 2 Posts: 2,543 ✭✭✭sionnach


    heh, that card looks like an AWFUL lot of fun :D


  • Closed Accounts Posts: 8,880 ✭✭✭Raphael


    Sweet zombie jesus on a pogo stick!!!


  • Registered Users, Registered Users 2 Posts: 825 ✭✭✭MatthewVII


    heehee, the unimaginable possiblities of that Staff + Cloudposts/Urzatron *rubs hands with glee*


  • Registered Users, Registered Users 2 Posts: 4,560 ✭✭✭Ivan


    More importantly. It means any infinite mana deck, wins.

    There was an infinite mana combo in T2 with Pemmin's Aura, wirewood channeler and any other elf.

    Play a channeler and another elf, enchant channeler with Pemmin's Aura and voila. Infinite mana. Ooh, yummy.

    Combine that with this here staff and well... Crazy things start to happen ;)


    Ooh, I can just see it now...


  • Closed Accounts Posts: 610 ✭✭✭article6


    Originally posted by Ivan
    More importantly. It means any infinite mana deck, wins.

    Never thought of that, actually. *dusts off his Voltaic Keys*

    So, the real question beckons: how long before this thing gets banned in Type 2? ;)


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  • Registered Users, Registered Users 2 Posts: 825 ✭✭✭MatthewVII


    i personally dont think its gonna get banned, i mean its fairly slow as a card and there are numerous better infinite mana-utilizing cards (eg fireball). in fact, id be surprised if this card made it into any serious comptetive deck, it just doesnt have the tempo compared to raffinity decks


  • Registered Users, Registered Users 2 Posts: 4,560 ✭✭✭Ivan


    True, for t2 its next to useless. Well not next to useless but hard to break and certainly will never be banned in T2. They thoroughly playtest all the new cards so they'd know if it would be broken for T2. They printed skullclamp and havent banned it for feck sake.

    Basically this will mean squat to T2 and there are alot cheaper/more efficient individual versions of each of its abilities none of which are that spectacular.

    Still it would fit nicely into your infinite mana fireball deck. If you can get infinite mana and dont have your fireball then you can go find it by drawing your deck. If you cant get infinite mana it can allow you to slow down your opponents deck until you do. Its decent, but not THAT great.


  • Closed Accounts Posts: 610 ✭✭✭article6


    Relentless Rats rock.

    This post was made on behalf of the Society for Neglected Creature Types.


  • Registered Users, Registered Users 2 Posts: 2,543 ✭✭✭sionnach


    yeah they're pretty damn cool but you have to find a way of dropping 2 or more per turn to make it competitive


  • Closed Accounts Posts: 610 ✭✭✭article6


    Originally posted by sionnach
    yeah they're pretty damn cool but you have to find a way of dropping 2 or more per turn to make it competitive

    Ah yeah, but if you can, it's the final step to making Rat Bidding competitive in T2.


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  • Registered Users, Registered Users 2 Posts: 2,798 ✭✭✭Funky


    sweet jesus

    Orrery & bidding, end of turn bidding "good game"


  • Registered Users, Registered Users 2 Posts: 2,543 ✭✭✭sionnach


    yeah but using a bidding in that scenario requires getting a lot of cards into the graveyard, which is hard to achieve without loads of card draw and splashing for blue, and to get any sort of reliable card draw and discard going you're gonna have to cut down on the number of rats, which makes your core idea weaker etc.


  • Registered Users, Registered Users 2 Posts: 2,798 ✭✭✭Funky


    Put in a few skull clamps so if the opponent manages to kill them you draw more). Then when you're dropping a rat pretty much every turn they're gonna either have to kill them or face a pretty scary set of creatures... If they don't manage to keep killing them then you'll win, if they do manage to keep numbers down a bidding would be perfect.


  • Registered Users, Registered Users 2 Posts: 2,543 ✭✭✭sionnach


    yeah, but it's still going to be destroyed by a ravager deck, especially if they're running ornithopters, could have an 8/10 flier on turn 3 easily. The ravager deck can easily drop 6 enforcers and frogmites by turn 3-4, any relentless rats deck won't last until they're able to play a bidding


  • Registered Users, Registered Users 2 Posts: 825 ✭✭✭MatthewVII


    hmmmm, im envisioning a Relentless Rats deck with many coat of arms and cryptic gateways to achieve a sort of population dynamism


  • Registered Users, Registered Users 2 Posts: 4,560 ✭✭✭Ivan




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