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[Eve] Guide #1: Newbie Guide to Eve-Online / Ask any questions you have here

  • 29-12-2006 5:23am
    #1
    Registered Users, Registered Users 2 Posts: 4,473 ✭✭✭


    Okay so either you've just started into Eve Online or your trying to decide whether you want to partake in this MMO or not. Well first off you need to know that like all MMO's it eats time like Bizmark eats R0ot Rolls (you don't want to know). Any who for all you people starting Eve Online here's my version of the "Dummies Guide to Eve".

    1. First and foremost DO THE TUTORIAL!!!one!11eleven!. Honestly the amount of people I've seen skipping the tutorial and missing half of the resources available to you in game. It will take awhile and some of it is boring as sin but still DO IT!

    2. Okay so you've just finished the tutorial and you've got these messages about missions and other opportunities. STOP! Missions are grand and all but make sure you know what your running into first, and you'll really need to get out of your newb ship (ibis, imaprior, velator, probe). Don't worry you don't have to make this decision by yourself, there is plenty of help available to you. The Rookie Channel is helpful but its crowded all the time. Click on the "Channels & Mailing Lists" Neocon on your left side its the one with the little people on it. Click the "Create/Join" button and type in "irish" . This room almost always has people in it, of various races and of various different "skill" levels, from miners to missioners, from pvper's to pveer's (spelling?) . There should be plenty of people to help you there.

    3. Learning Skills - [These don't exist any more]

    4. Above all have fun in the game, you aren't obligated to join any corporation or alliance if you don't want to and watch out for scammers in game, always ask someone in the Irish room if your unsure of something as we are there to help (most of the time) :o

    5. It never hurts to ask questions, the majority of the Eve Community will be more than happy to help you out in one way or another, and make sure your in the irish room as it will really benefit you in the game and its good fun too. :D (Just watch out for DarkIreland and his 'thingy')


    Expect a huge learning curve, as depicted by this graph:
    eve-curve.jpg


«134

Comments

  • Closed Accounts Posts: 165 ✭✭Renesco


    .......and learn how to fit your ships from an early age ! ask anyone in the irish chan and they will most likely give you sound advice on ship fitting, remember PvP is not voluntary in eve and you can be 'forced' to PvP in a number of scenario's (even in 'safe' empire space)

    Skill Points arent everything in eve, you can have teh fun and win fights with low skill points but a well fitted ship :)

    *edit* Do the tutorial like root says >_<


  • Registered Users, Registered Users 2 Posts: 5,111 ✭✭✭tba


    Also, don't be afraid of 0.0 space, it actually quiet safe in most areas, it is only the pipes that you should worry about.


  • Registered Users, Registered Users 2 Posts: 21,264 ✭✭✭✭Hobbes


    Can we get a list of Irish corps like boobs for example. There are a few.

    btw, new characters will have most learning skills near or at level 4. Once you hit level 4 on a learning skill you can get the advanced learning skill and learn that. It is faster to train to level 4 in an advanced learning then it is to train to level 5 in the normal one.


  • Registered Users, Registered Users 2 Posts: 4,473 ✭✭✭R0ot


    Sure Hobbes, okay ill make a post and say it in the irish room tonight, if anyone wants to get their corp pls pm me on boards.ie or in game with info like kb address, offers, corp description etc. :D


  • Registered Users, Registered Users 2 Posts: 3,739 ✭✭✭BigEejit


    When starting out, isk is at a premium, ask in Irish channel and someone is bound to give you a hand with either ships or isk ...

    Make a decision about what you want from the game (you should have an idea after a couple of weeks - maybe earlier) ... I would suggest not trying to be a jack of all trades and spread your skill points too thinly ... concentrate on PvP or industry or whatever but not all together


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  • Registered Users, Registered Users 2 Posts: 21,264 ✭✭✭✭Hobbes


    BIE corp will sort you out with ships. (see other thread).

    Another thing to note.

    Empire space is not safe. It is only marginally safer. If you are transporting expensive cargo you are liable to get jumped if you are in a weak ship and/or using auto-pilot.


  • Registered Users, Registered Users 2 Posts: 2,798 ✭✭✭Funky


    Anyone got a link to a guide to building yourself toward PvP?


  • Registered Users, Registered Users 2 Posts: 4,473 ✭✭✭R0ot


    Funky wrote:
    Anyone got a link to a guide to building yourself toward PvP?

    Join a pirate corp, guides are one thing but actually watching and getting blown up a few times teaches a lot more. Although I can direct you to GOONs training vids.

    Scanning 101
    Tackling 101
    Safespotting 101
    Mining 101
    Overview Settings 101

    They may help a bit, there are pvp videos out there also, but the easiest way to learn as I said is head out into low sec and look for stuff to kill. :D


  • Registered Users, Registered Users 2 Posts: 2,798 ✭✭✭Funky


    It's more ignorance of what skills I should be aiming at, so far I'm just going for the learning ones. But should I be focussing mainly on 'shooting' skills or are Electronics etc more important in PvP?

    And cheers for the links, look good


  • Registered Users, Registered Users 2 Posts: 4,473 ✭✭✭R0ot


    Funky wrote:
    It's more ignorance of what skills I should be aiming at, so far I'm just going for the learning ones. But should I be focussing mainly on 'shooting' skills or are Electronics etc more important in PvP?

    And cheers for the links, look good

    Hmmm well it depends on a few things mate, first off what race you are or what race(s) you can fly, caldari unfortunately do not make the best solo pvpers. If your going to be in a gang then you can play a roll of the jammer or a tackler or a damage dealer. I think by far the minimatar are the best of all the races for solo pvp, although amarr and gallente are also good. Depending on what ship you fly it will determine what skills you should train. You are right to get your learning skills up first, but this will affect your progression to other ships and better damage or tank skills in the short run. Join the irish channel in game and i'm sure there will be a few people that can help you. :D


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  • Registered Users, Registered Users 2 Posts: 2,798 ✭✭✭Funky


    Ah ok, thanks for the info! Think I like the tackler route best.


  • Closed Accounts Posts: 16 Vash


    I am terribly new to this game, and I cant even find a way to add the irish chan


  • Registered Users, Registered Users 2 Posts: 12,595 ✭✭✭✭Sand


    I am terribly new to this game, and I cant even find a way to add the irish chan

    Log in. From standard view [Im assuming you have completed tutorial and unlocked all of left hand menu] click on "channels and mailing lists" icon on the left hand menu under your portrait [2 thirds of the way down, tooltip FTW]

    Hit Create/Join on the menu that appears. Type in "irish" [drop the " "s]. Hit Okay. After a short pause a new channel should open up with about 15-20 people in it. If youre in an empty channel, youve made a mistake in the channel name. Once youre in you shouldnt have to redo the above unless you deliberately close the channel.

    Its pretty much the same deal for any ad hoc channel you want to join. Theres some standard channels as well in the first menu, instead of hitting Create/Join you just browse to them and hit the "Join" button. Theres a Help channel , under Help handily enough, that you might want to stay logged in on for a while.


  • Registered Users, Registered Users 2 Posts: 538 ✭✭✭Maddzy


    These have been around for a while but I just came across them again today and thought I'd post them here. They are some short video tutorials on various PvP aspects of Eve provided by those nice people in Goonfleet. Bless em.

    Tackling:
    http://www.youtube.com/watch?v=PayTWKxtn6I

    Scanning:
    http://www.youtube.com/watch?v=99kRIbp4FBQ

    0.0 Mining:
    http://www.youtube.com/watch?v=dvNIq4KLXyI

    Safespotting:
    http://www.youtube.com/watch?v=xtAgtrp4Uj0

    Overview Settings:
    http://www.youtube.com/watch?v=W-wL8bGCWCQ

    Fleet Operations:
    http://www.youtube.com/watch?v=nt-nXHCuw2A

    Fleet Operations part 2:
    http://www.youtube.com/watch?v=W7m3AuXd6K0

    Interdictors:
    http://www.youtube.com/watch?v=bdoR7mhyWe8

    Production:
    http://www.youtube.com/watch?v=DnUoAqyrmLg

    As far as I know there are more of these, the Goons made a whole series of them for their noobie pilots. They are decent tutorials and quite helpful to new players.


  • Registered Users, Registered Users 2 Posts: 3,766 ✭✭✭Reku


    Joined this on Friday and I have to say that it's good that the learning curve, while there, is not excessive, only confusion I've had so far is that a ship I wanted to use for mining could only take missiles/rockets, no turrets.:( Should be able to get myself a destroyer tonight so will see how things go from there.


  • Registered Users, Registered Users 2 Posts: 5,111 ✭✭✭tba


    Destroyers are crap for mining, they have really low CPU, you are better off getting a three turret frigate and working on your mining specific skills.


  • Registered Users, Registered Users 2 Posts: 538 ✭✭✭Maddzy


    Each race has a frigate which is dedicated to mining and receives ship bonuses that will help you to mine more ore faster. Although they have mining bonuses however they don't have to be used exclusively to mine. The bonuses for all of these frigates are 5% bonus to cargo capacity and 20% bonus to mining laser yield per skill level. -60% mining laser capacitor use. So if you have frigate level 4 this frigate will mining 80% more then other ships of its size.

    The ships are:

    Race: Amarr, Ship:Tormentor
    Race: Caldari, Ship: Bantam
    Race: Gallente, Ship: Navitas
    Race: Minmatar, Ship: Burst

    If you want to mine at the beginning of the game then get one of these. If you find that you actually enjoy chipping away at rocks all day and want to continue mining then train for a mining barge.


  • Registered Users, Registered Users 2 Posts: 3,766 ✭✭✭Reku


    Had a Bantam since Friday night, now moving up in the world. The one I'm eyeing up has better CPU & power, better space and more turret slots (must importantly aren't restricted to missiles and rockets), although AFAIR I'll only fit one capacity expander the increase in storage is enough that it will still be better than a bantam with 2 of them. I will lose the bonus to mining laser output but with the extra turret slots it should work out better, not to mention the need for fewer runs due to the better storage capacity.
    Didn't notice anything on the Bantam regarding capacitor use, may have missed it though...
    Was planning to switch to an industrial ship (Badger) but then noticed the damned thing only has one turret slot so it'd take all day. I rummaged through the other frigates but they all seem to have lower storage than the Bantam bar the Kestrel which only takes missiles/rockets no turrets AFAIR.

    Well sure I'll take another look when I log in tonight....


    Any of you know why the miner 1 laser is more expensive than the EP-S Gaussian 1? The EP-S looks to have the same range, less CPU/Cap usage and the same yield?


  • Registered Users, Registered Users 2 Posts: 9,893 ✭✭✭Canis Lupus


    Just use miner1's then switch to miner2's. Best to stay in a bantam with mining laser upgrade till you can fly an osprey and use miner2s along with mining drones.

    Please note the best way of mining (but not safest as ppl can nick your ore) is to mine until a cycle appears in your hold, then jettison it. The jet can holds around 26,000m3 of ore and will remain in space for about an hour till it pops.

    Mine into this till it fills or u get bored, bookmark the spot, go get your badger and haul it all in.

    Again, please note that doing this means ppl can fly up and nick your ore but it is a million times faster than filling yur hold, returning to station, emptying and then returning. Best to find a quiet system to do this in.

    For the best info on mining check this guide, it's the best out there.

    http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=434899


  • Closed Accounts Posts: 328 ✭✭Statso


    The jetcan stays there for 1 hour unnamed but if you name it it stays there for 2 hours.


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  • Registered Users, Registered Users 2 Posts: 3,766 ✭✭✭Reku


    tba wrote:
    Destroyers are crap for mining, they have really low CPU, you are better off getting a three turret frigate and working on your mining specific skills.
    Had Bantam with 2 turrets for ~120 units per 60 seconds and a cargo capacity of ~300mcubed
    Now have Cormorant with 4 turrets for ~190units per 60 seconds cargo capacity of >500mcubed
    Then throw in heavier shields, armour and structure, spare cpu and slots for some weapons (on top of the 4 mining turrets), faster, more energy so less individual jumps when crossing systems.
    Think it far outclasses the the frigate (bantam)... don't you?:cool:

    Think I might work towards an Osprey next, should certainly have the isk as mining is going ~ twice as fast now.


  • Registered Users, Registered Users 2 Posts: 538 ✭✭✭Maddzy


    Hey, if it works, use it. I don't do mining myself, although I do have an alt who I trained exclusively to mine (for the purpose of making some cash and selling the character later for even more cash), but I skipped the frig/cruiser stage with her and went straight into a barge.


  • Registered Users, Registered Users 2 Posts: 9,893 ✭✭✭Canis Lupus


    farohar wrote:
    Had Bantam with 2 turrets for ~120 units per 60 seconds and a cargo capacity of ~300mcubed
    Now have Cormorant with 4 turrets for ~190units per 60 seconds cargo capacity of >500mcubed
    Then throw in heavier shields, armour and structure, spare cpu and slots for some weapons (on top of the 4 mining turrets), faster, more energy so less individual jumps when crossing systems.
    Think it far outclasses the the frigate (bantam)... don't you?:cool:

    Think I might work towards an Osprey next, should certainly have the isk as mining is going ~ twice as fast now.

    Osprey is really the next logical step.

    As stated in my previous email you're pissing your time away if you're not jetcan mining. Just find a quiet system, in the time I spent mining (shudders) I only lost ore once.

    Once you get the osprey and can use MLUs (mining laser upgrades), miner2s and mining drones T2 again you should be already on your way to learning the skills for a retriever (ignore the procurer, it's ****).

    If you are intent on sticking with mining then focus your time and effort on training towards a hulk or specialise and buy a mack and do ice mining which can be really profitable.

    However, in saying all that........ It's more fun and more profitable (in general) to buy connections, negotiaton and social skills, train em to 3 at least and you will be running L2 kill missions, quickly into a BC and do L3s then get a BS and do L4s.

    Mining really is for weirdos who enjoy moving pictures between boxes. If you mission run you get the bounty, you get the rat loot AND you can salvage the wrecks after, ultimately your choice but if I knew then what I do now in regards to mining I know I wouldn't have wasted a couple of months on the skills and time.....


  • Registered Users, Registered Users 2 Posts: 12,595 ✭✭✭✭Sand


    Agreed. Every day I thank god for macro miners. No one else could do it.


  • Registered Users, Registered Users 2 Posts: 3,766 ✭✭✭Reku


    Planning to mix and match between agents and mining, keep it interesting, at the moment my skills make mining far more profitable/unit time, but once I get the salvage skill agent missions should be good ISK earners too.

    Upgraded weapons last night (no new skills for it, just spare ISK and did want to do one or two agent missions), tonight hope to get miner skill up by a point (<1 hr to go on it but training on learning skills while AFK) to get access to Miner 2 lasers (should permit 4 x 60[+character bonus] mcubed of ore per minute) and maybe get the expanded cargo 2 (already have the skill requirement, just want to make sure to keep some ISK in hand).

    Eventually I'll probably get a mining barge but do want to have a good ship spare for fitting out for whatever purpose (Agents & PvP).


  • Registered Users, Registered Users 2 Posts: 9,893 ✭✭✭Canis Lupus


    Yeah make sure you do only kill missions for agent. Courier missions are worse than mining imo.


  • Registered Users, Registered Users 2 Posts: 3,766 ✭✭✭Reku


    Yeah make sure you do only kill missions for agent. Courier missions are worse than mining imo.
    No arguements here, though some at least have nice item rewards.:)
    Courier missions = set destination, right click - stargate - jump to, jump, check next system in route, right click - stargate...etc...etc...*
    At least mining you can sometimes go take a leak while your cargo hold fills.


    *It's much worse than this even if you're in a piddly Bantam, damn thing takes many jumps to cross each system as opposed to the from one stargate to another the cormorant can do.


  • Registered Users, Registered Users 2 Posts: 12,595 ✭✭✭✭Sand


    *It's much worse than this even if you're in a piddly Bantam, damn thing takes many jumps to cross each system as opposed to the from one stargate to another the cormorant can do.

    Fit a cap battery - Disclaimer, dunno if itll fit on a Bantam, but they do help with the small cap of frigates leading to much half way warps.

    Or get an Osprey...afaik, with skills, the only thing that can outmine it are battleships and barges etc etc. Jetcan mining is the way to go but remember to move a good, long way from the warp to zero location. And make regular runs in the badger so that you limit the amount any ore thief can take. And as said above, the quieter the system the better.

    And learn the aggro rules and avoid taking the bait when youre in a mining ship. One potential ambush for a known ore thief is to mine into the can of a trusted friendly PvP type whose willing to wait off grid in a safe spot or kill time ratting in the other belts - assuming youre not in an active corp of course where any of your corp mates can deal with ore thieves. Doesnt mean youll kill the ore thief, but better chance than in an Osprey.


  • Closed Accounts Posts: 3,783 ✭✭✭Binomate


    Caldari Kill Mission Help

    What race are you? I assume you're caldari if you're in a Merlin. If you're Caldari you should probably fit a Kestrel with standard missiles. The Merlin is more of a tackling ship. Don't bother with the rail guns yet. The Kestrel has 4 missile launcher slots as far as i can remember. Fit a shield extender and a shield hardner specific to the type of damage the pirates in your mission do. You can find this out by clicking in your journal and selecting the mission. In the mission details get the name and search for it on this website.

    http://eve-survival.org/

    There should also be a little icon telling you which pirates you will be fighting. For most level 1 missions, you probably wont need the shield hardeners and instead you could fit a shield booster or an after burner.

    Try fitting:

    High:
    - 3 or 4 (depending on your skill points, launcher slots and power grid) Malkuth Standard Missile Launchers with Bloodclaw light missiles
    Medium:
    - 2 Small Shield Extenders
    - 1 Shield booster or Afterburner
    Low:
    - 2 Ballistic control systems or Power diagnostic units, depending on which is needed.

    This set up should give you enough dps to take down any frigate fast enough if you focus it, and enough shield hp to survive a good while.

    My advice would be to save up and get a Caracal. I did a lot of level 1 missions in a Caracal. All I needed to do was fly in and sit there. Most of the ships would be destroyed before they got in range for me. Before you know it, you'll be doing level 2's.

    Also, when you ever you fly in and agress the pirates, you should probably align yourself with an object in space. Do this by selecting any object that you can warp to, then double click just right above it. This will set you flying towards it, so that if you get in to a spot of trouble, you can warp to it with out your ship having to automatically turn, which wastes time, and can often be the difference between your ship surviving or being destroyed.

    I'm pretty new to the game myself. I've got just over 2 million skill points. The basics of surviving npc's will come soon enough if you just stick with it.

    Check out this thread on the eve online forums. It has a bunch of ship set ups for pretty much every ship in the game.


    http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=280144&page=3


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  • Registered Users Posts: 211 ✭✭Hagakure_irl


    Hey thanks for all this info, I've really wanted to play EVE for a while, and it seems there is a big Irish community judging by this forum!


This discussion has been closed.
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