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HRTA Airsoft (Archive)

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  • Closed Accounts Posts: 409 ✭✭nonex


    nonex wrote: »
    so is there any teams interested in milsim game on the 4th of august bank holiday monday.
    these games can be as hard or soft as you want.

    here are two game scenarios i have so far,


    Two sides= 1/7th and 2/7th Cavalry air mobile
    Peoples army of Vietnam

    US Objectives : Establish and hold LZ X-ray
    Maintain LZ for chopper traffic( aka ) post van.
    Move the enemy into and destroy their foothold on La Drang Valley
    Reclaim any cut off US platoons

    PAVN Objectives: Hold base of Operations (at town)
    Disrupt chopper traffic at American LZ
    Destroy all American units in La Drang Valley

    US notes: US has ability to drop fresh supplies and evacuate troop via choppers Respawn is once every ten minutes
    US has ability to utilize air support and accurate artillery using grid locations on maps and radio transmission to HQ

    PAVN notes: Superior force to US respawn every 5 minutes No air support option

    Special Roles Radio operator designated X4 for US for each platoon of Cav
    and each platoon of PAVN
    Each side gets a engineer for explosives
    US has a forward Scout Platoon
    PAVN has individual look outs ahead of army

    Disadvantages for US slow respawn and one mission objective to reclaim a detached cav unit outside LZ Xray in enemy territory before they get wiped out
    IF LZ is occupied by enemy commander has to set up a new LZ
    US must make use of medics on all platoons

    Disadvantage for PAVN No air support

    US special advantage: If unit is in danger of being over run US commander can use the key word "Broken Arrow" to bomb entire perimeter of LZ at one time, this can only be used once

    PAVN Speciial Advantage: Army does not need medics just go respawn
    This army may make use of Mortar fire by grid location on map
    Point ratios: Kill Commander 100 pts
    Kill Radio Operator 50 pts.
    Kill Medics 20 pts.
    LZ control for duration 200 Pts.
    US reclaims lost platoon from enemy control 150 pts.
    Either side captures commander alive 200 pts.

    Winner of game is who ever has control of LZ X-Ray at the end of the day
    Control of LZ is designated by a US fag or red (Vietnam) flag posted in the center of LZ.





    Columbians in the mist.

    Story so far:
    The US marines have sent in an elite force of soldiers to clean up an area for a marine drop. Unfortunately the Marines found themselves outnumbered by Columbian rebels in the area, they retreated to an abandoned village where they set up a perimeter on a cliff. Occupying multiple buildings along the cliff edge the Marines could hold off indefinitely. But being short on supplies and ammo they asked for a cargo drop which was blown of course to the north of their camp. Surrounded by all sides by rebels they need to get to the supplies in a hurry. There are also rumors of a hidden rebel weapons cache in the forest.

    Teams:
    US marines: Wears visible blue bandanas. About 65% of players at the game.
    Columbia rebels: Wears visible red bandanas. About 35% of the players at the game.
    (see special rules for more detail and rule bending)

    Objectives:
    -Marines: They must first of all get to the cargo drop and bring it back to their strong point. They must hold off the rebels for some time depending on the number of players and map largeness(players decide). They must also capture the weapons cache and capture a maximum of flags to their base (flags are located at cargo and cache).
    -Rebels: They must find and defend their weapons cache. The rebels must also wipe out the Marines before time runs out. They must also try to capture the Marines cargo drop and capture a maximum of flags (flags are located at cargo and cache).
    -Each team must also defend all the flags and bases they have at all times.

    Objective points:
    Marines:
    Get cargo hold flag to village base=1pt.
    Hold off the rebels until time runs out=5pts.
    Capture, defend and use as base/spawn point weapons cache flag =3pts.
    Rebels:
    Get cargo hold flag back to rebel base .=1pt.
    Capture, defend and use weapons cache flag as base/spawn point .=3pts.
    Wipe out Marines. =5pts.
    Count points at the end of the game to decide who wins.
    No points are given when defending a flag.

    Rules:
    -There are 2 flags in the game, one at the weapons cache (capturable not movable) and one at the marine cargo drop (movable to main base by team only).
    -The rebels have unlimited spawns when the marines have none. NOTE: This rule may be bent but then you need a fair 50% vs 50% fair match.
    -(optional) Try having people with M4/MP5/M16 on one sides (Marines) and the people with AK/G3 and etc on another for realistic purposes.
    -The cargo drop flag once captured cannot be used a spawn base.
    -Main bases cannot be captured.

    Bases:
    There are a total of 3 bases in the game, Marines village, Rebel base, and a capturable weapons cache that can be used as a base once captured.
    Game map:

    so who's up for it, you only need yourself and what ever gear you have.


  • Registered Users Posts: 1,877 ✭✭✭liamo333


    you have to be 14 and have parental consent.


  • Registered Users Posts: 6,414 ✭✭✭kdouglas


    andy g wrote: »
    i was just wondering wat age you have to be to attend hrta.
    thanks

    moved to HRTA thread.


  • Closed Accounts Posts: 1,099 ✭✭✭Tommyboy71


    Hopefully I will make it back in one piece from Red Hammer. This will finish off the weekend brilliantly for me.


  • Registered Users Posts: 913 ✭✭✭fayer


    nonex wrote: »
    so who's up for it, you only need yourself and what ever gear you have.

    Me me me me!!! :D

    Yes il be their :)

    Steve


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  • Registered Users Posts: 8,659 ✭✭✭CrazyRabbit


    liamo333 wrote: »
    you have to be 14 and have parental consent.

    Or if you are 11, have a beard and are 6 foot 5" you might be allowed as well. :D


  • Registered Users Posts: 982 ✭✭✭RC car fanatic


    Oh..My friend Tiny is 15 and looks 30:D


  • Registered Users Posts: 3,363 ✭✭✭gerrowadat


    nonex wrote: »
    so who's up for it, you only need yourself and what ever gear you have.

    I'll definitely be along.


  • Registered Users Posts: 36,167 ✭✭✭✭ED E


    nonex wrote: »
    so who's up for it, you only need yourself and what ever gear you have.

    So no mag or ammo restrictions then? Modern AEGs ok?

    If I can go, I'll have comms, it worked out well last time(Night game), that was fun. Blue04 to command, blue04 to command. Come in Blue04. Notification of casualty Blue06. Affirmative blue04. Constantly fo the evening, we really did just run in blind :P


  • Registered Users Posts: 305 ✭✭Sam Fisher


    I am in. Hopfully will bring a few more.


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  • Registered Users Posts: 1,050 ✭✭✭sci-ops


    nonex wrote: »
    so who's up for it, you only need yourself and what ever gear you have.

    oooh, you can count me in for this.


  • Closed Accounts Posts: 409 ✭✭nonex


    So no mag or ammo restrictions then? Modern AEGs ok?

    There will be ammo restrictions in this game.

    And any one thats playing, could they read or print the scenarios, so when every one gets to the site, every one should know what they are doing and how the game's are played.


  • Registered Users Posts: 36,167 ✭✭✭✭ED E


    nonex wrote: »
    So no mag or ammo restrictions then? Modern AEGs ok?

    There will be ammo restrictions in this game.

    And any one thats playing, could they read or print the scenarios, so when every one gets to the site, every one should know what they are doing and how the game's are played.

    Ok. But I can still use hicaps(Half full or whatever), dont have any real/lo/mid-caps :P

    And...*Ctrl+P......Scenarios Printed :)


  • Registered Users Posts: 5,967 ✭✭✭Pyr0


    Is this tomorrow night aye ?


  • Registered Users Posts: 36,167 ✭✭✭✭ED E


    Paul, what time will we be starting the comp on monday? Please answer asap.

    Thanks
    Simon.


  • Closed Accounts Posts: 4,469 ✭✭✭weeder


    so whos going on monday then?


  • Registered Users Posts: 8,758 ✭✭✭Stercus Accidit


    I'm supposed to be going but haven't a way from town to hrta and back yet.


  • Registered Users Posts: 23,137 ✭✭✭✭TheDoc


    im in for monday


  • Closed Accounts Posts: 409 ✭✭nonex


    Paul, what time will we be starting the comp on monday? Please answer asap.

    Thanks
    Simon.

    monday is a milslim game day, not the competition, i'll run the competition when all the players are ready for the competition.


  • Registered Users Posts: 36,167 ✭✭✭✭ED E


    nonex wrote: »
    monday is a milslim game day, not the competition, i'll run the competition when all the players are ready for the competition.

    Ohh, oops.


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  • Registered Users Posts: 654 ✭✭✭conor-mr2


    Hey Paul,

    Is Saturday busy? Im looking at popping out to try the A&K SR25 I got from Tony the other day!! :)


  • Closed Accounts Posts: 409 ✭✭nonex


    Conor-Mr2 wrote: »
    Hey Paul,

    Is Saturday busy? Im looking at popping out to try the A&K SR25 I got from Tony the other day!! :)

    Should be conor, we had 86 last saturday:eek:


  • Registered Users Posts: 3,363 ✭✭✭gerrowadat


    What's the story for the milsim on monday then, is it a full day, or when does it run from/til?


  • Closed Accounts Posts: 409 ✭✭nonex


    gerrowadat wrote: »
    What's the story for the milsim on monday then, is it a full day, or when does it run from/til?

    i'll see how it go's dave, so 10.30 to 5.30, and if every one that is coming could they have read the game plays or print it and bring it with them, and that way we can get going sooner.


  • Closed Accounts Posts: 409 ✭✭nonex


    Any one that is playing the milslim game on monday.

    This game will be slow, you will have to fallow the rules, there will be commanders and you will have to do what they say, (it is the army way you know), so if it is not your thing you have been told, but any one that would like to come a long to see if it might be there thing, come along by all means.


  • Closed Accounts Posts: 25 wsdave


    How much is the milslim game on monday and when does it start??


  • Closed Accounts Posts: 1,052 ✭✭✭Dr_Pepper


    Great day today, fun games and the weather was superb!
    Thanks guys


  • Registered Users Posts: 125 ✭✭Kentar


    Indeed Great Craic Today Lads :D


  • Registered Users Posts: 23,137 ✭✭✭✭TheDoc


    yeah good fun today, the end of the day was particulary enjoyable... fear the dualies!!!!!

    Good games guys see you all monday for some hardcore gaming


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  • Registered Users Posts: 18 daire sweeney


    yeah lots of fun had, see all on wednesday!!!!


This discussion has been closed.
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