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Skirmish Airsoft Command

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  • Registered Users Posts: 1,478 ✭✭✭Chuck the Buck


    Stone.cold wrote: »
    r we gaming on saturday

    Well I shall be, if there's a game. And I shall be gaming on Sunday too because I'm going to go to my bed at a reasonable time so that I can get up in the morning! It just doesn't feel right not spending the whole weekend shooting people from a ditch! Those snipers will need tackling and doors into fortified locations may need to be breached! :D


  • Registered Users Posts: 2,829 ✭✭✭Stone.cold


    Well I shall be, if there's a game. And I shall be gaming on Sunday too because I'm going to go to my bed at a reasonable time so that I can get up in the morning! It just doesn't feel right not spending the whole weekend shooting people from a ditch! Those snipers will need tackling and doors into fortified locations may need to be breached! :D
    sounds good to me, been drawing diagrams and maps all week a proper strike on the house could eleminate the bandits inside without the strike team taking any casualties


  • Registered Users Posts: 1,478 ✭✭✭Chuck the Buck


    Stone.cold wrote: »
    sounds good to me, been drawing diagrams and maps all week a proper strike on the house could eleminate the bandits inside without the strike team taking any casualties

    Hmmmm..... Sounds good. I think the P90 will get used next time - much easier to aim when you're in there and I can duel weld it and the Glock when it hits the fan! :pac::pac::pac:


  • Registered Users Posts: 2,829 ✭✭✭Stone.cold


    Hmmmm..... Sounds good. I think the P90 will get used next time - much easier to aim when you're in there and I can duel weld it and the Glock when it hits the fan! :pac::pac::pac:
    yes i think the P90 is a good plan, we need the saw to open the place up :)


  • Registered Users Posts: 1,125 ✭✭✭amaughan


    Stone.cold wrote: »
    yes i think the P90 is a good plan, we need the saw to open the place up :)
    Hmmmm..... Sounds good. I think the P90 will get used next time - much easier to aim when you're in there and I can duel weld it and the Glock when it hits the fan! :pac::pac::pac:


    im sure if there is enough interest this weekend we could have a night game


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  • Registered Users Posts: 2,829 ✭✭✭Stone.cold


    i will b workin count me out of one


  • Registered Users Posts: 1,478 ✭✭✭Chuck the Buck


    Well I'm always up for a bit of night game action!

    So Amaughan you got your 'nade launcher sorted yet? I've never been hit by one.


  • Closed Accounts Posts: 198 ✭✭major sims


    Operation Scuddyfad : @ S.A.C. July 26th & 27th

    This operation is following the story line that has been running since "Operation May Day ...---... ". The state of Cullistan under the leadership of war lord General Benzine is responding to a Special Forces mission by the Sigma group who managed to extract vital intel key to bringing balance back to the region. General Benzine and his forces have threatened to retaliate by launching a SCUD attack on Alliance Forces that are monitoring the situation inside the state from the borders of the Kingdom of Farragh . The Sigma Group during their re-con mission " Distant Fury " managed to uncover a plot for the sale of a suitcase nuke to General Benzine which he has plans to modify and attach to one of his SCUD missiles. The son of the exiled Vice President Havier Boubacless and lead scientist in Cullistan's state research facility is being held hostage by Benzine to make the modifications to the SCUD .

    Your Mission

    1 Stop the meeting of the agent who is trying to sell the "Suitcase bomb " to Benzine and recover the weapon
    2 Rescue the son of the vice president to prevent the General Carrying out his plan
    3 Hunt and eliminate any or all SCUD missiles targeting the Kingdom of Farragh ( this mission contains two parts , more intel to follow )

    The nature of game play will shift in accordance with objectives achieved or not .

    This game will be played over 18.5 acres using maps, grid ref's and local guides and will run from Sat 26th evening through night and will terminate on Sun 27th

    this event is for teams first and fore most but also requires a number of prop players for these games as well as free radical players
    the team role in this event is obvious for the most part , teams will either be deployed on the side of General Benzine or Alliance Forces
    Rogue forces and Free Radical players are required to aid with ability for solution paths to be altered within the game according to objectives that have been achieved or not

    For Teams who wish to take part please send a pm to Major Sims and register at sac-longford@hotmail.com
    with the following info
    1 team name
    2 number in team
    3 preference, Alliance Forces or General Benzine Forces

    Rogue Forces and Free Radicals ( for individual players who are not part of a team )
    1 name,call sign if any , boards handle
    2 preference / Spy / Double agent / Contractor
    3 loyal to please state: Alliance or General Benzine

    Game Fee: €50 for Saturday & Saturday night and Sunday Including Camping

    places are limited in certain roles so we can remain on script for the game numbers required to run this type of "Mil Sim game"

    if you think you and your team are "hardball" players and up to a challenge

    register now sac-longford@hotmail.com

    Regards

    Major Simms

    SKIRMISH AIRSOFT COMMAND LONGFORD


  • Registered Users Posts: 1,478 ✭✭✭Chuck the Buck


    Oooohhhhh! Sounds good. I like the night game. :D:D:D


  • Registered Users Posts: 2,829 ✭✭✭Stone.cold


    mobilescud.jpg


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  • Closed Accounts Posts: 198 ✭✭major sims


    Hay there Stone Cold good picture of what i like to refer to as a nuclear ass-it :D


  • Registered Users Posts: 2,829 ✭✭✭Stone.cold


    major sims wrote: »
    Hay there Stone Cold good picture of what i like to refer to as a nuclear ass-it :D
    LOL good come back major, workin on a poster for the new operation like the one i did for distant fury


  • Registered Users Posts: 2,829 ✭✭✭Stone.cold


    scuddyfad3.jpg


  • Registered Users Posts: 715 ✭✭✭Tomazas


    Stone.cold wrote: »
    scuddyfad3.jpg
    Brotherhood is comming to SAC for this game for sure, I hope will be more of us than ussually.


  • Closed Accounts Posts: 198 ✭✭major sims


    i sent a message to the frag and atf
    this is a game that requires at least
    4 teams ( if not more )to make all the elements of the plan to work . it takes time and planning to come up with tactical playable games with more than one solution path not to mention some creative thinking and costs for props and other elements that are featured in the games.

    so all the fighting talk i hear all the Fuc**** time on this and other airsoft forums is a lot of " soft air " stuff like " ready to gear up " , " my team is ready to deploy "

    PLAY THE GAME

    DON'T TALK THE GAME

    Simms out


  • Registered Users Posts: 1,125 ✭✭✭amaughan


    come on lads lets make this event a big one bring everyone you know and we will go mad even non airsofters drag them down if ya have to.ill be trying to get as many people as i can down for this one it will be great and i can call it my birthday party hahaha come on a want over 100 people to kill i need to taste blood again and lots of it:mad::rolleyes::D;)


  • Registered Users Posts: 2,829 ✭✭✭Stone.cold


    Major do u know if captain john is coming up this sat? if you think of it would you bring my old AK wit ya tomorrow


  • Registered Users Posts: 2,829 ✭✭✭Stone.cold


    Guys is it possible to have 4 comms units for an assault team tomorrow


  • Registered Users Posts: 1,125 ✭✭✭amaughan


    wat ya mean


  • Registered Users Posts: 2,829 ✭✭✭Stone.cold


    amaughan wrote: »
    wat ya mean
    Radios 4, for a strike team, workin on a senario for a possible strike team they all need to be in contact with each other hence the 4 radios


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  • Registered Users Posts: 1,125 ✭✭✭amaughan


    yeah well there is always loads of radios out there


  • Registered Users Posts: 2,829 ✭✭✭Stone.cold


    amaughan wrote: »
    yeah well there is always loads of radios out there
    that'll do


  • Registered Users Posts: 2,829 ✭✭✭Stone.cold


    Fancy breakin down a few doors tomorrow chuck


  • Registered Users Posts: 175 ✭✭jinko


    thinking of heading down to sac for a game on sunday 20th anyone else going ?


  • Registered Users Posts: 2,829 ✭✭✭Stone.cold


    jinko wrote: »
    thinking of heading down to sac for a game on sunday 20th anyone else going ?
    Jinko, there is nearly always someone up there on the weekends check with Major Sims for confirmation!


  • Registered Users Posts: 2,829 ✭✭✭Stone.cold


    IMG_5363.jpg


  • Registered Users Posts: 715 ✭✭✭Tomazas


    Stone.cold wrote: »
    IMG_5363.jpg
    Is this goin to be used in scenario game on 26/27th. I am so looking forward. Hope it wont be raining, but anyways will come no matter what:D


  • Registered Users Posts: 2,829 ✭✭✭Stone.cold


    Tomazas wrote: »
    Is this goin to be used in scenario game on 26/27th. I am so looking forward. Hope it wont be raining, but anyways will come no matter what:D
    Hay mate no this is my M5, i found a bag to transport it in :)


  • Registered Users Posts: 1,478 ✭✭✭Chuck the Buck


    Stone.cold wrote: »
    IMG_5363.jpg

    You know that there is a briefcase for the MP5K that allows it to be fired while still inside it? Tis nice :D


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  • Registered Users Posts: 1,478 ✭✭✭Chuck the Buck


    Stone.cold wrote: »
    Guys is it possible to have 4 comms units for an assault team tomorrow

    Well I've got 2 radios that I always bring with me so you got a spare there.
    Stone.cold wrote: »
    Fancy breakin down a few doors tomorrow chuck

    I'm all for some dynamic entry into places - no bouncers can keep me out!:pac::pac::pac:


This discussion has been closed.
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