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360 performs better than PS3

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Comments

  • Closed Accounts Posts: 440 ✭✭Single Malt


    XNA is pretty useless for anything more ambitious. It runs c#, which is translated c++. The nature of the translation is that its not as flexible, meaning, e.g. the likes of UE3 cannot be ported for use on XNA properly. Stuff gets lost in translation. XNA is only good for crappy Arcade releases.


  • Registered Users, Registered Users 2 Posts: 11,981 ✭✭✭✭Giblet


    It's not translated, it uses a common runtime library which a bunch of other .NET stuff uses (so they all compile to the same "bytecode"). You could potentially make UE3 with XNA, but it would be slower. The shaders would work fine, the shadows would too. The problems would be with advanced memory management. Also, XNA restricts Xbox 360 development to 150mb :(

    I've used XNA for a bit and did some cool stuff, but you get pissed off with the fact that you could scale up better with C++ and unmanaged DirectX, although it is harder to get started. You could make a Doom 3 type engine "easily" enough that would run with a decent framerate. (The same type of tech, you probably wouldn't be using XNA if you could code as well as Carmack :))

    Anyway, back on topic. All of these things don't really matter. I could go on all day on why the PS3 sucks at certain things, and the 360 at other stuff but no one would care and still defend their console like they own shares in either company. No one is gonna turn around and say "GTA is crap because of the performance on this machine compared to the other one". And if they do, they're probably fanboys or their gripes are for little things.


  • Registered Users, Registered Users 2 Posts: 9,480 ✭✭✭projectmayhem


    No major company uses XNA, that's more a hobbyist stripped down managed code API with a lot of boiler plate code. Any data swapped to the harddrive would cause the performance issues too, they still have to load them into RAM!

    didn't realise XNA was only the name of the "net gen net yaroze"... thought it was what they called their API too, a-la openPS. excuse the ignorance...


  • Registered Users, Registered Users 2 Posts: 645 ✭✭✭Liam90


    IGN say that gta4 is almost identical on both consoles but the more they looked into it and the more playing they did they said the ps3 edged the xbox 360.


  • Closed Accounts Posts: 300 ✭✭superweld


    Liam90 wrote: »
    IGN say that gta4 is almost identical on both consoles but the more they looked into it and the more playing they did they said the ps3 edged the xbox 360.

    yeah most reviews say that actually. there's obviously not much in it. certainly not better on the xbox anyway :pac:


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  • Registered Users, Registered Users 2 Posts: 7,496 ✭✭✭quarryman


    IGN rushed that interview out the door. They actually said the PS3 better initially then realised otherwise.


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