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Urban Dead - Online Game

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  • Registered Users Posts: 10,523 ✭✭✭✭Nerin


    I think its worth it,its a great spot


  • Registered Users Posts: 16,624 ✭✭✭✭Fajitas!


    It can always be rebuilt!

    Chances are, the PD'll go next - I think the musuem is gone, but not sure...

    I reckon if the 'cades go on it, we'll be best to scarper - 9 or 10 survivors will find it hard to hold off a horde, and they'll start groaning as soon as they break in. They're not going to be happy until the block is ruined - I know I wouldn't :pac:


  • Registered Users Posts: 3,005 ✭✭✭Creature


    Well I'm gonna fight till they give up or I'm dead :). Dammit Fajitas where's your backbone?!


    :p


  • Closed Accounts Posts: 862 ✭✭✭cautioner


    I'm out of AP at the mo, but I reckon the best plan of action is to try and co-ordinate some decoys. Probably best to work in twos if we can organise it. Repairing/barricading ruined buildings in the area so they zeds will waste time on them. Maybe install some random gennys if we can afford it? I presume they make lit buildings a priority. I can't log in at the mo to check, but I think our base is in darkness, is that correct?

    What do ye think?


  • Registered Users Posts: 10,523 ✭✭✭✭Nerin


    cautioner wrote: »
    I'm out of AP at the mo, but I reckon the best plan of action is to try and co-ordinate some decoys. Probably best to work in twos if we can organise it. Repairing/barricading ruined buildings in the area so they zeds will waste time on them. Maybe install some random gennys if we can afford it? I presume they make lit buildings a priority. I can't log in at the mo to check, but I think our base is in darkness, is that correct?

    What do ye think?

    Last i checked we were in darkness,on purpose. Good ideas btw


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  • Registered Users Posts: 16,624 ✭✭✭✭Fajitas!


    Lol, my backbone is with staying alive - Though I don't mind dying, I have enough Exp left over to make myself into a kick ass Z within minutes of dying :p

    Lit buildings will draw them over - even if we pop one in beside us, it'll keep them distracted for a bit - Spraypaint is a pretty handy tool too ;)

    We're in darkness at the moment alright!


  • Registered Users Posts: 10,523 ✭✭✭✭Nerin


    Fajitas! wrote: »
    Lol, my backbone is with staying alive - Though I don't mind dying, I have enough Exp left over to make myself into a kick ass Z within minutes of dying :p

    Lit buildings will draw them over - even if we pop one in beside us, it'll keep them distracted for a bit - Spraypaint is a pretty handy tool too ;)

    We're in darkness at the moment alright!

    Me too,800 exp for when i die,and resurrect as a killing machine.


  • Closed Accounts Posts: 36,634 ✭✭✭✭Ruu_Old


    I tried to send messages from the PD earlier today and no signal. :/ Firestation nearby is in bits. Might sneak back in a few days and rebuild, tis all I'm good at.


  • Registered Users Posts: 10,523 ✭✭✭✭Nerin


    Ruu wrote: »
    I tried to send messages from the PD earlier today and no signal. :/ Firestation nearby is in bits. Might sneak back in a few days and rebuild, tis all I'm good at.

    Chin up chum. We'll make you a ruthless killer. Ruuthless even :p *gets coat*


  • Registered Users Posts: 5,584 ✭✭✭c - 13


    Quite a few around and in the suburbs to the east and south as well. The PD barricade is being hit a little, seems to be a few outside the hospital. None at boardsie HQ yet.

    Went to try get spray paint to create some sort of decoy maybe but ended up with 4 lengths of pipe, 2 fire axes and a crowbar instead :rolleyes:


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  • Registered Users Posts: 16,624 ✭✭✭✭Fajitas!


    Our 'cades are after coming down a hell of a lot :S

    Also: There's a new map open!!!


    *runs and joins*


  • Registered Users Posts: 16,624 ✭✭✭✭Fajitas!


    Aaaaaaaaaand the lights in the PD just went out... and it got ruined :-/


  • Registered Users Posts: 10,523 ✭✭✭✭Nerin


    Fajitas! wrote: »
    Aaaaaaaaaand the lights in the PD just went out... and it got ruined :-/

    Ac is dead there. We are surrounded


  • Registered Users Posts: 5,584 ✭✭✭c - 13


    Son of a bitch. Ah well.

    Took me forever to get changed back int oa human last time. Think I might spend some more time as a Z first I suppose. :(

    EDIT - For those in Boardsie HQ your're still safe for the moment, building is at EHB, 1 Zombie outside, 1 to the east, 1 south, 1 Southwest, 1 West and 4 Northwest. I'd suggest making a break for the moment.


  • Registered Users Posts: 16,624 ✭✭✭✭Fajitas!


    I'll revive him when I get the AP to do it.


  • Registered Users Posts: 10,523 ✭✭✭✭Nerin


    Fajitas! wrote: »
    I'll revive him when I get the AP to do it.

    He's a rotter


  • Registered Users Posts: 5,584 ✭✭✭c - 13


    Nerin wrote: »
    He's a rotter

    Yep, I have to go find an open access necrotech. No point wasting you AP on me. Thanks anyway though.

    Ill head north again, thats where I got sorted last time. Word of advice to other z's out there. DON'T buy that bloody skill by accident !


  • Registered Users Posts: 16,624 ✭✭✭✭Fajitas!


    Lol, by accident? It asks you twice! :D

    My z has it, has come in hilariously handy :D


  • Registered Users Posts: 5,584 ✭✭✭c - 13


    When I started I had a Z and a human. Levelled them both to the max and then switched them over to level the other way (after buying all skills first). I wasnt really sure what brain rot did when I bought it :o


  • Registered Users Posts: 16,624 ✭✭✭✭Fajitas!


    D'oh!


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  • Registered Users Posts: 5,584 ✭✭✭c - 13


    Anyone else think this new map isnt going have survivors for too long. I havent seen a single zombie yet and have no way to build barricades etc. Its going to be all about luck, everyones just hiding in buildings and closing the doors after them !


  • Closed Accounts Posts: 36,634 ✭✭✭✭Ruu_Old


    Every place is swarming with the bastids. *slaps away hands*


  • Registered Users Posts: 10,523 ✭✭✭✭Nerin


    More than 30 zombies to the direct west


  • Registered Users Posts: 16,624 ✭✭✭✭Fajitas!


    :D

    This is gonna be fun :D


  • Closed Accounts Posts: 36,634 ✭✭✭✭Ruu_Old


    Hyuck, hyuck. Look out for Kate Sleway in Borehamwood! I've infected 3 people already. :)

    edit: Lights out at the NT. ;_;


  • Closed Accounts Posts: 862 ✭✭✭cautioner


    Oh nose... New map = new character = I'll have to pretty much abandon one of my Malton char's cos of the IP limit...

    Who goes? You decide.

    Hungie - The official Boardsie character. Began as a police officer. Enjoys salami.

    Hunguy - Firefighter who occassionally indulges in PKing when he finds people taking the game too seriously.

    Hungo - Scientist with about a million FAKs currently holed up in a badly infested area with about 10 others.

    Hunga - Mah zambah. Enjoys bra!nz and is currently in a horde of 30+ in an epic NT building siege.


  • Closed Accounts Posts: 862 ✭✭✭cautioner


    c - 13 wrote: »
    Anyone else think this new map isnt going have survivors for too long. I havent seen a single zombie yet and have no way to build barricades etc. Its going to be all about luck, everyones just hiding in buildings and closing the doors after them !
    I'm sure Malton and Monroeville were the same at the start. I got a zed down to 3HP in my first go but decided to be sure of shelter rather than risk killing it. It's weird being back at level 1.


  • Closed Accounts Posts: 36,634 ✭✭✭✭Ruu_Old


    I am safe in headquarters after trying to fight off a few and coming to the aid of a civilian from S.C. Mercenary Co., need fakked though. :(


  • Registered Users Posts: 16,624 ✭✭✭✭Fajitas!


    Aaaaaaand they're in!

    They went for me first by the looks of it, infected me and got me down a whole pile of health, am gone running for a FAK before I do anything. There's lots of them there :-/


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  • Registered Users Posts: 16,624 ✭✭✭✭Fajitas!


    Got healed, and popped back down to base... Lads... If you're reading this, and value your 'brainz'... Go for a run!


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