Advertisement
If you have a new account but are having problems posting or verifying your account, please email us on hello@boards.ie for help. Thanks :)
Hello all! Please ensure that you are posting a new thread or question in the appropriate forum. The Feedback forum is overwhelmed with questions that are having to be moved elsewhere. If you need help to verify your account contact hello@boards.ie

Picking your starting 15

  • 26-05-2009 8:57pm
    #1
    Registered Users Posts: 2,238 ✭✭✭


    Ok some people will want to start with backs, I like to go 1-15 so thats how I'll do it here.

    Props

    Skills

    • Strength
    • Stamina
    • Technique
    • Discipline
    Height should be about even between the two props.
    Weight: The heaviest guy you can find!

    Hooker

    A vital position, key to set pieces. Often worth spending a bit of money on this position

    • Handling
    • Technique
    • Strength
    • Stamina
    • Discipline
    With a bit of weight he can be like a third prop
    Height: Short preferably

    2nd row


    • Jumping
    • Handling
    • Height
    • Strength
    Weight can be handy
    Height Vital


    Wing Forward



    Vital position especially 7 Worth an Investment
    • Discipline (not as much with 7)
    • Defence
    • Strength
    • Stamina
    • handling (no7)
    • Speed (no7)
    • Attack (no7)

    Weight and height not too important but you still don't want some 85kg wing in there


    No 8
    Pretty much every skill but kicking and jumping, often a teams best player
    The battering Ram
    Try and pick someone who could almost play any position.

    Scrum Half

    • Handling
    • Kicking
    • Attack
    • Speed
    • Agility
    Handling vital
    With a pit of speed and agility you will see him nip in for a try every now and again.
    Defence helps if you have a drift defence

    Out Half


    • Handling
    • Kicking
    • Attack
    • Speed
    • Agility
    • Defence
    Hes your playmaker so a bit of leadership and experience can help

    Centers

    • Handling (EXTRA WITH 12)
    • Attack
    • Defence
    • Speed
    • Agility

    You want your 12 to be a solid player with handling and defence and more weight
    And imagine BOD with 13 someone with a bit of flare and magic

    Wings


    • Speed
    • Attack
    • Agility
    • Handling
    • defence
    Speed and Agility so if he does get a bit of space he will use it

    Full Back


    • Defence
    • Speed
    • Kicking
    • Handling
    • Attack
    • Agility
    A key position, worth an investment. With a bit of flare he'll be scoring trys left, right and center


    Subs


    My opinion

    16. Prop
    17. Hooker
    18. Second row
    19. Back row
    20. Scrum half/10
    21. 10/center
    22. Back three (wing + Full back)









    Overall when picking your squad just think of real life and what you would base it on in real life

    I hope this helps . . .


Advertisement