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Ghostbusters on PC doesn't get Multiplayer, Consoles do

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  • Closed Accounts Posts: 10,012 ✭✭✭✭thebman


    It would be crazy not to port the 360 version to Pc as they both use Direct X where as PS3 uses Open GL and so does the Wii AFAIK.


  • Closed Accounts Posts: 13,874 ✭✭✭✭PogMoThoin


    A few screenies. I'm playing this at 1920x1200 (screenies are downsized to 1280x768), runs fine, very hard on the cpu as I expected (typical port). Graphically it looks fine, its definitely not DirectX 8, or ported from the Wii for that matter. Could badly do with some AA, jaggies everywhere. Judge for yourselves:

    ghost_w322009-06-2019-12-50-83.jpg
    ghost_w322009-06-2019-04-55-94.jpg
    ghost_w322009-06-2019-28-05-95-1.jpg
    ghost_w322009-06-2019-27-25-97.jpg
    ghost_w322009-06-2019-18-16-88.jpg
    ghost_w322009-06-2019-17-17-57.jpg

    Singleplayer gameplay is good but finding it kind of hard to figure what I'm doing with the controls, but its too early to say, I'll probably get used to it. Its well scripted, lots of funny comments, true to the films.


  • Registered Users Posts: 83,297 ✭✭✭✭Overheal


    Venkman looks weird....














    So I guess everythings normal here.


  • Registered Users Posts: 14,347 ✭✭✭✭Grayditch


    Disappointed in not having local co-op on console, but I'm about 2 hours in and it's real good so far.


  • Closed Accounts Posts: 20,919 ✭✭✭✭Gummy Panda


    Grayditch wrote: »
    Disappointed in not having local co-op on console, but I'm about 2 hours in and it's real good so far.

    Ps3 or xbox?


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