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Homefront

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  • 20-08-2009 1:28pm
    #1
    Registered Users Posts: 794 ✭✭✭


    Anyone else looking forward to Homefront from Kaos Studios. They're the same guys behind frontlines:fuel of war and created the battlefield 1942 mod, Desert Combat mod under the name Trauma Studios. I thought both the mod and Fontlines were extremely good, although i do think frontlines is a bit underrated. The story in Homefront seems to be based around an American resistant group formed after the US is invaded by Korea. There's a website up already, with a release in march 2010, IIRC. link: http://www.homefront-game.com/#/home.
    looks pretty good IMO, and it seems to have garnered good reviews at E3



Comments

  • Registered Users Posts: 2,748 ✭✭✭Cunny-Funt


    I loved DC to death. I had high hopes for frontlines but I dunno just didnt get into it.

    I hope this goes well for them. Korea takes the US? hmmm. Woulda been better if it was a civil war of some kind i think. Some nutjob gets into power hitler style in the US and the people resist.

    **edit** Seems its north Korea that takes over the US. Thats even more retarded...


  • Registered Users Posts: 2,128 ✭✭✭thorbarry


    Here's a clip from December

    http://www.gametrailers.com/video/preview-hd-homefront/708050

    I have to say it looks quite good. I never got hooked on the COD games, I do like battlefield. This looks good i have to say


  • Registered Users Posts: 10,245 ✭✭✭✭Fanny Cradock


    Bog-standard shooter ahoy!


  • Registered Users Posts: 10,245 ✭✭✭✭Fanny Cradock


    As a matter of interest, I wonder how many people watching age locked trailers as above happen to share their birthdays on the 1st of January?


  • Registered Users Posts: 2,041 ✭✭✭pdbhp


    Review from IGN
    There's no genre in gaming more derivative than the first-person shooter. And as time passes, it's difficult to believe that much more can be done to make one FPS feel fresh or different from another. There are man-versus-the-world shooters, squad-based shooters, shooters that cover real-world wars and shooters that work off of fictional worlds. But every once in a while, something different emerges in the realm of the FPS.

    Kaos Studios' upcoming game Homefront is all about story, which already separates it from most shooters that tend to rely heavily on trite, over-the-top action. Based on a somewhat obscure subgenre of fiction known as future history, Homefront tells an interesting (albeit far-fetched) story designed by John Milius, a name you may recognize from the classic Vietnam War movie Apocalypse Now, and the future history cult classic Red Dawn, both of which he penned.

    homefront-20110217030121230-000.jpgNorth Korean choppers heading into San Francisco.
    The core fiction of Homefront has proven to be contentious message board fodder since the reveal of the dramatic story trailer last year. Homefront takes place in the 2020s, in a world climate that's barely recognizable today. Victimized by a costly drop in the Dollar and a war between Iran and Saudi Arabia that sees gas prices rise to $20 a gallon, the power and prestige of the United States has fallen precipitously. Meanwhile, a resurgent North Korea has managed to reunify the Korean peninsula under Kim Jong-Il's son, Kim Jong-Un. With newfound economic and military might, and with America concerned with domestic problems of its own, North Korea doesn't intend to stop its conquest.

    In a scheme reminiscent of Japan before the outbreak of hostilities with the United States in the early 1940s, Korea begins to annex weak countries around it, taking advantage of resource-rich locales that no longer enjoy American military support. With power consolidated in eastern Asia, North Korea spreads out to the other side of the Pacific, taking Hawaii, as well as the west coast of the United States. In a Red Dawn-esque move, the North Koreans also send paratroopers into the middle of the country. They even eradicate American electronics en masse with an atmospheric EMP explosion. And to add insult to injury, they irradiate the Mississippi River, segmenting the country between east and west, with a no-man's land in the middle.

    Does this sound unlikely? It no doubt is. But then again, it sets the stage for an exciting story-driven game that feels unique. Your character, and the characters you deal with (at least during the first three stages that I was able to play) aren't soldiers. Many of them aren't even properly trained with the weapons and tactics of war. Rather, these people represent a resistance cell that might have more in common with the hit-and-run strikes of Al Qaeda than the overt organization of a proper military outfit like today's U.S. military (which, as the game explains, is disorganized, scattered, and completely ineffective).

    More Homefront Videos


    As soon as you begin exploring Homefront, you'll realize that the major set-pieces of games like Call of Duty and Medal of Honor don't exist. You're not fighting a typical war in Homefront, so the combat doesn't feel typical. Instead of battling through dense jungles, desolate deserts or other common theaters of war, you'll be fighting in suburban America. Fights take place on cul-de-sacs and in destroyed buildings that once housed American families. When you arrive at an internment camp full of American prisoners on a football field behind a high school, you'll come to terms with the fact that Homefront is a serious game that hits close to home. This is a battle of insurgency, and for once, the Americans are the insurgents -- and on their home soil no less.

    The presentation of Homefront's story doesn't pull any punches. Two minutes into the game, you'll see North Korean soldiers execute the parents of a young child right in front of him, leaving the kid hysterically crying in the street. You'll find mass graves full of Americans, and you'll hear chatter about work camps. You'll even find yourself in a fierce firefight as a young mom cradles her infant behind some nearby cover. This is occupied America. And although it's clear that not every American is part of the resistance (in fact, there are plenty of collaborators and fence-sitters all around you), it's the resistance that aims to take America back from the invading horde.

    The game's reliance on a compelling story doesn't stop it from getting into the personal politics that often emerge from such an unusual and dangerous situation. The resistance cell you're a part of deals with its own internal strife. A gung-ho man wearing a Gadsden Flag shirt has no problem mowing down enemies and using incendiary rounds to cause maximum pain. But a female bleeding-heart member of the resistance prefers to keep things more civil. When you storm the aforementioned internment camp during the game's second stage, you'll meet prisoners of the North Koreans who are resigned to their fate. Some of them are even ready to sell you out to the enemy. The nebulous, uncertain and hazardous nature of everything you do in Homefront is constantly at the forefront of the experience.
    homefront-20110217030114449-000.jpgThe destructive results of a foreign occupation.
    Unfortunately, while the build I got to play conveyed Homefront's story, feel, and characters very well, there were quite a few technical problems worth noting. There are typical problems like framerate dips and textures that slowly pop-in, or never render at all. But there were more serious issues, too, and ones that I hope are fixed before we receive our review build of the game in the coming weeks. The most glaring technical glitches I encountered were associated with scripted events. I often found that when a character was supposed to kick open a door or shove some debris out of the way to continue, it would happen extremely slowly. There were a couple of times where the game simply didn't advance, and I had to reset my console. I even respawned after perishing during a firefight, only to find that my character refused to budge from his starting position.

    Gameplay is what's most important in any game, and the technical issues I ran into can certainly hinder the final product in serious ways. Yet, with the game about a month away from launch, I'm sure that Kaos Studios is attempting to get it running better. And I certainly hope that they're able to do so, because Homefront's presentation, story, and characters can very well combine to create one of the most compelling and memorable shooters I've played in a long time.

    There's talk of some brokeness in there somewhere but hopefully the developers can rectify that before or soon after launch.
    The multiplayer looks pretty good aswell seen some clip of it somewhere


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  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,450 Mod ✭✭✭✭Sephiroth_dude


    Think I'll wait for the reviews to come out first.


  • Registered Users Posts: 7,870 ✭✭✭Grumpypants


    Bog-standard shooter ahoy!

    I don't think it will be, or at least i hope it wont be, i met one of the developers last summer and got to see a bit it looks brilliant, he said it was more RPG style than a COD style. The RPG wont be as detailed as Fallout but he said there are some similarities between the two.

    Also a great writer behind it should give it a boost.

    I've been looking forward to it since then have high hope for it being one of my favourite games of the year.


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,450 Mod ✭✭✭✭Sephiroth_dude


    I don't think it will be, or at least i hope it wont be, i met one of the developers last summer and got to see a bit it looks brilliant, he said it was more RPG style than a COD style. The RPG wont be as detailed as Fallout but he said there are some similarities between the two.

    Also a great writer behind it should give it a boost.

    I've been looking forward to it since then have high hope for it being one of my favourite games of the year.

    Is it free roaming like farcry 2 or just cause 2?


  • Moderators, Technology & Internet Moderators Posts: 17,134 Mod ✭✭✭✭cherryghost


    If its anything like Fuel of War, I'll pass until its a bargain bin price


  • Registered Users Posts: 7,870 ✭✭✭Grumpypants


    Is it free roaming like farcry 2 or just cause 2?

    Not to that extent the there are miles and miles of free roaming, but the bit i saw you where in the resistance base and he was walking around chatting to people then he headed off for a fight at a Petrol station.

    Wont know for sure until its out, but Frontlines i thought has some great moments


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  • Closed Accounts Posts: 7,752 ✭✭✭pablomakaveli


    It sounds a bit like Freedom fighters from the description above.

    I remember reading a preview of the multiplayer a few months ago and it sounded interesting. That the objectives would change depending on how the battle is going.


  • Registered Users Posts: 3,845 ✭✭✭Jet Black


    Out next week, looks good, more so Battlefield looking. Still deciding whether to pick it up or not.




  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,450 Mod ✭✭✭✭Sephiroth_dude


    Looks cool,its out friday wk.


  • Closed Accounts Posts: 662 ✭✭✭Liber8or


    This looks like the most generic, bland, brown, boring, random shooter to have been released to date. There is absolutely nothing about it that seems genuinely innovative, even the graphics look terrible. Also, rumours are rife that the single-player campaign is only five hours long...

    What baffles me the most is, all the hype - where is it coming from and why?


  • Registered Users Posts: 1,096 ✭✭✭smooch71


    As a matter of interest, I wonder how many people watching age locked trailers as above happen to share their birthdays on the 1st of January?

    Always

    Why can't the poxy thing just remember my birthday?


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