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Do you taunt while playing SF4?

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Comments

  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    but you can post win taunt the annoying noobs with silly tactics that get em through championship mode :)


  • Moderators Posts: 8,678 ✭✭✭D4RK ONION


    it's not as bad as the tekken series, where you can just continue to kick the crap after your oppenent for a while. Well, that's how it used to be, haven't played it since 4.


  • Registered Users, Registered Users 2 Posts: 2,748 ✭✭✭Cunny-Funt


    bush wrote: »
    Thats worse than taunting

    :eek:

    Wow I never even considered hitting the characters after a KO might been seen as mocking the player or rubbing it in. I always hit them, mainly cause I like to see people go out on a strong hit, as its a ko after all :p I hate koing someone with a ****ty looking jab or short, I'll make sure to use a strong hit of some sort afterwards. In fact sitting there looking at your opponent as they patheticly crumple to the ground seems to me more like a rub in then continuing to hit them lol.

    I'll often try to get a two hit move in also. If the ko move sends them into the air, I'll often try to jump up after and hit them again in the air. Some characters like Ryu, for example, their feet just go through the character and you don't get a hit :mad: But cammy and ken can do this.

    I'll sometimes focus attack people during a ko. Lastly, I love landing the ko mid super cancel. So a super comes out after a ko (on the final round), it just looks bad ass. :cool:

    For me I just want people to go out on a move that looks right, jabs pokes sweeps don't feel like they should be koing anyone :p

    **edit** although one thing thats carried over from 3s as an insult kinda thing is using chunnies bitch slap after koing them, but she has a bitch slap yea gotta use it muahahahaha


  • Registered Users, Registered Users 2 Posts: 8,067 ✭✭✭L31mr0d


    D4RK ONION wrote: »
    it's not as bad as the tekken series, where you can just continue to kick the crap after your oppenent for a while. Well, that's how it used to be, haven't played it since 4.

    As Nina, I always used to try and KO with her kick to the groin. Best finisher ever... the opponent goes out crumpled into a ball holding their balls... then you get to see the replay, lol (actually replays of the final few seconds of the match is something I really miss in SFIV)


  • Registered Users, Registered Users 2 Posts: 13,084 ✭✭✭✭Kirby


    L31mr0d wrote: »
    As Nina, I always used to try and KO with her kick to the groin. Best finisher ever... the opponent goes out crumpled into a ball holding their balls... then you get to see the replay, lol (actually replays of the final few seconds of the match is something I really miss in SFIV)

    I agree. They could implement it if both players press X after the round is over or something. That way, it would only show up if both parties wanted to see it and it wouldn't piss off the sore losers. :p


  • Moderators Posts: 8,678 ✭✭✭D4RK ONION


    L31mr0d wrote: »
    As Nina, I always used to try and KO with her kick to the groin. Best finisher ever... the opponent goes out crumpled into a ball holding their balls... then you get to see the replay, lol (actually replays of the final few seconds of the match is something I really miss in SFIV)
    That's right, that was AWESOME, I always used to do that too, beautiful crotch mauling at it's finest! :D


  • Closed Accounts Posts: 2,878 ✭✭✭bush


    People who hit after the ko have no class:pac:


  • Registered Users, Registered Users 2 Posts: 18,738 ✭✭✭✭K.O.Kiki


    L31mr0d wrote: »
    As Nina, I always used to try and KO with her kick to the groin. Best finisher ever... the opponent goes out crumpled into a ball holding their balls... then you get to see the replay, lol (actually replays of the final few seconds of the match is something I really miss in SFIV)
    This is why I play Bryan Fury.
    He LAUGHS & GAINS 5 HEALTH. :D

    Same with the heel-to-the-fallen-opponent´s-groin (or as I call it, Mistress Step).
    Hmmm... I wonder if there are Bryan/Nina fan-fics based on this very idea... :pac:


  • Registered Users Posts: 836 ✭✭✭Leprekaun


    For me, it depends on the setting (casuals or tournaments) and who I'm playing against. My bro and I used to go through phases in our 3S sessions where we'd taunt after every fight.

    Also, if I'm playing against someone online on 2DF, if they taunt, I just taunt after massive combos or after rounds.

    I'm not really bothered by it when it happens as its just a game because its all for a bit of fun but I don't do it when I'm playing against people I don't know very well or people I don't know in case they get very bothered by it so prefer to avoid any awkward situations.

    Dan is an exception though. Taunt every chance you get :)


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  • Moderators Posts: 5,561 ✭✭✭Azza


    People who play Bison are required to hit the opponent after the KO. Bison is a dirty fighter, everything he does is dirty, dirty safe scissors kick, dirty torpedo, dirty throw, dirty pokes etc etc, Bison is the only character who is allowed this and still be a classy guy because his SF 2 music, stage and cape are so awesome, all he needs is a field marshals cane/baton to poke people with to complete the theme so he can poke anyone with an air throw out of the sky!

    As for taunting, most people don't realize that light scissors kick, medium kick and rounhouse kick are actually Bison's taunts.


  • Moderators, Computer Games Moderators Posts: 15,237 Mod ✭✭✭✭FutureGuy


    I unlocked Evil Ryu on SF4 the other day. He always light punches 3-4 times after a KO.


  • Registered Users, Registered Users 2 Posts: 8,067 ✭✭✭L31mr0d


    I've been throwing out random taunts in online matches since this thread started and my god do people lose it. Seriously, I'll be playing against a turtle, throw out a taunt and they'll go bat crazy, doing random jump ins, and all sorts of unsafe moves. It's like it flicks a switch or something.

    Oh and re: Bison, I mean he doesn't even need to actually taunt, his FA is effectively one.


  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    i throw taunts at ******s in champion ship mode cause they use lag traits to get by


  • Moderators, Computer Games Moderators Posts: 15,237 Mod ✭✭✭✭FutureGuy


    I was playing a Ken with my Ryu. He was obviously a very good player and had a very good ken. He was still on full health and I had about 30% when he decided to taunt. I went on to win that round, and then perfect him in the next.

    lol.


  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    bush wrote: »
    People who hit after the ko have no class:pac:

    not really, i dont wanna wait there till he falls.
    I actually wish there was more timing, sometimes in sf3 a super would come out after, it was really cool looking, in this sometimes an fa comes out which is also cool looking

    is there an option select for FA? unless ppl just do them randomly :s


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  • Registered Users Posts: 836 ✭✭✭Leprekaun


    You can still pull off super cancels after a round but you have to have fast inputs. I think I've only done it once with Ryu, looked really cool seeing the particles in slow mo.

    I'm seeing random replies about the forum about evil ryu and t. hawk in sfiv, where are these lads then?


  • Registered Users Posts: 220 ✭✭meducation


    i wanna change my answer
    from now on i shall taunt relentlessly:D


  • Registered Users, Registered Users 2 Posts: 2,748 ✭✭✭Cunny-Funt


    Placebo wrote: »
    not really, i dont wanna wait there till he falls.
    I actually wish there was more timing, sometimes in sf3 a super would come out after, it was really cool looking, in this sometimes an fa comes out which is also cool looking

    is there an option select for FA? unless ppl just do them randomly :s

    Yeah I'm the same and yeah super canceling ko's are still there just supers are really rare in this game due to generally it being better to use the ex moves and ultras :(
    Cunny-Funt wrote: »
    :eek:

    Wow I never even considered hitting the characters after a KO might been seen as mocking the player or rubbing it in. I always hit them, mainly cause I like to see people go out on a strong hit, as its a ko after all :p I hate koing someone with a ****ty looking jab or short, I'll make sure to use a strong hit of some sort afterwards. In fact sitting there looking at your opponent as they patheticly crumple to the ground seems to me more like a rub in then continuing to hit them lol.

    I'll often try to get a two hit move in also. If the ko move sends them into the air, I'll often try to jump up after and hit them again in the air. Some characters like Ryu, for example, their feet just go through the character and you don't get a hit :mad: But cammy and ken can do this.

    I'll sometimes focus attack people during a ko. Lastly, I love landing the ko mid super cancel. So a super comes out after a ko (on the final round), it just looks bad ass. :cool:

    For me I just want people to go out on a move that looks right, jabs pokes sweeps don't feel like they should be koing anyone :p

    **edit** although one thing thats carried over from 3s as an insult kinda thing is using chunnies bitch slap after koing them, but she has a bitch slap yea gotta use it muahahahaha


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