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Video Games and the Female Audience

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  • Registered Users Posts: 8,247 ✭✭✭Maguined


    But games themselves are frequently all about exaggeration, they are escapes from reality, a place to spend some time thats different than the drudgery of everyday work. It's the same with all artistic expression that gets split down into fiction and non-fiction, people like non-fiction stuff because its real so they love documentaries and movies based on real stories but people also like fiction and frequently fiction is about the fantastic and unrealistic. No one wants to play a game representing the every day boring schlubs drudgery of life they want to escape from that and so they play a game where they are a bad ass killer saving the world from an alien invasion or whatever.

    Everything in games is exaggerated, street fighter is not a game representing real people fighting on the streets, its got fireballs and dragon punches, unrealistically muscled Russian and a green skinned brazilian because its this exaggeration into the fantastic that gets peoples imaginations going and helps them enjoy it.

    Yeah a lot of the times the developers go overboard with the designs but hey its not going to stop me enjoying the game and if they feel it sells more copies of the game so they make more money that just means they have more to invest in the development of the next game so it not going to bother me in the slightest.


  • Registered Users Posts: 1,066 ✭✭✭thewheel2.0


    I don't have time to read all this thread! but all i know is there are certain people who will never play video games maybe in the next generation the stigma will die out with the people who believe in it.


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,475 CMod ✭✭✭✭johnny_ultimate


    Speaking of hypersexualisation:



    Personally, I'll let them away with it this time because this looks so fantastically stupid and brilliant.

    let's MUSCLE!


  • Closed Accounts Posts: 20,919 ✭✭✭✭Gummy Panda


    Speaking of hypersexualisation:



    Personally, I'll let them away with it this time because this looks so fantastically stupid and brilliant.

    let's MUSCLE!

    Just reminded me of this



  • Registered Users Posts: 9,255 ✭✭✭anonymous_joe


    I used to run a WoW guild with my ex and the amount of come-ons she got from lads playing was unreal.

    Was pretty amusing when I was using her toon, but to have to put up with that stuff day in day out would have been fairly disspiriting.

    Games are aimed primarily at men, something which is slowly changing.

    There are genres (predominatly platformers, rpgs, etc) which are less gender-exclusive than the likes of FPS and sports games which seem to attract bugger all female gamers.


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  • Registered Users Posts: 10,304 ✭✭✭✭koneko


    I don't see myself as any different from guys who are obsessed with games.

    It's why I have a steady group of lads I play with who don't particularly care, it isn't an issue until we are playing with "randoms" who will make their usual stupid jokes (sandwiches, get back in the kitchen, Barbie Horse Adventures etc). I don't know where I stand on how to get more women into games, my gaming interests are no different from what the guys I play with enjoy. I have no issue with the so-called macho games, I enjoyed the Gears games. I love a challenge (playing games on highest difficulty etc), and I love to beat people in FPS's. I do love story driven games, but so do all the other "hardcore gamers" I play with. Right now I'm playing a lot of L4D2 and occassional MW2 (I love shooting dudes in the face). I'm looking forward to beating Valve again soon at L4D2 (I'll update you, Burning Eclipse!)


  • Closed Accounts Posts: 43,045 ✭✭✭✭Nevyn


    I figured I'd add this in here rather then starting a new thread :)

    http://borderhouseblog.com/?p=2027
    A Matter of Resources

    Twyst, Gunthera1, elenielstorm, and Brinstar look at playable men in games:

    The latest fad seems to be asking why there are no playable male characters in video games. We reached out to a few developers to get their thoughts on this matter:

    “These boys are just not understanding what it actually takes to make a game,” one developer wrote. She went on to say, “As a game developer, I am often asked about resource management and priorities. Creating boys in games isn’t a simple thing, listen, we aren’t a sexist company, we are just realistic. It is a matter of resources and expense vs. return. Creating a character that is fundamentally different from the other characters in the game takes up memory, time, and requires unique writing, voice acting, textures, skeleton rigging and animations.”

    This sentiment was mirrored in many of the other responses that were returned to us:

    “We just didn’t have the resources to put Mario in New Princess Peach Wii. I mean, he doesn’t wear a skirt, he has two legs and pants. Both legs have to act independently and that is thousands of lines of code!” (even though we note that AGAIN we have to save Mario in this latest release). But even after his rescue he is not a playable character. We see this as a missed opportunity. Especially as Mario was present in other Princess Peach releases, like Unicorn Race (he even had a snazzy kilt!).

    “Our game is has a lot of dialogue and text, to have a male character involves checking every line of dialogue and text to ensure correct pronoun usage, for a small number of people who are not our target market. It just doesn’t make sense for us.”
    Unicorns and Rainbows

    A unicorn striding majestically across a stream. A brilliant sunset lights up the landscape, and a rainbow rises above the sunset.

    “Due to our commitment to a rich, detailed experience, creating a male character was just not feasible for this release. We would have to recreate every cut scene, which, may I add, are cinema quality. This would involve another voice actor, motion capture, skeletons and rigging–effectively double the size of the entire game! We already motion captured all female characters. Think of the time necessary to redo the work for males. Their gait and center of gravity are completely different. We would have to start over from scratch! Were we to do that, we wouldn’t have the realistic castle drawbridges and customizable unicorn mounts that Queen’s Quest is known for!”

    “We wanted to have men in the game, we really did. But as the release date drew nearer and nearer we had to make some tough decisions. Don’t get me wrong, i love men. Who doesn’t, mirite? I love to stare at them all day long. But there just are not enough hours in the day. We would have had to design form fitting clothing, and the penis physics alone would have taken days. And of course, we would have to redesign the costume choices to show off a little skin. The flowing dresses in our games simply do not show much skin. That takes time and effort.”

    “Men see enough violence in the real world that we didn’t want to have such triggering scenes. Originally there was a plan for a male character, but early builds of the game shows that it just made us uncomfortable to have bad things happen to him. No one wanted to play him or do any harm to him. We felt protective of him.”

    “In the end we felt that adding a heterosexual male would be pandering to ‘political correctness.’ Just look at population statistics and you will see that the majority of people in the world are not heterosexual, white, males. But hey, we should get points for the m/m relationships, because that is just hot, mirite, ladies? We just couldn’t show that as a real relationship. It would simply take too many resources.”

    “It was regretful that we weren’t able to fit a playable male into the game. But the love interest, Keith, is pretty hot! We even got a few close up chest and butt shots in there for the ladies.”

    “I don’t think men were ever in the plan for our game, hardly any men buy games anyway. We would have to change the artwork to include camouflage and black just to market the game and we didn’t want to do that. We felt there were already enough ‘boy games’ out there as it is.”

    “Our entire art department is filled with women. They know how to animate female hair as they see it every day… but when asked to animate men’s hair styles they were stuck. And how does one possible animate a bald head? This was simply too much of a challenge for our art department.”

    “When hitting the streets we made note of the people walking past us. After extensive polling we realized that straight, white males are clearly in the minority. As such it would be nothing more than a ‘politically correct’ move to include them in our games.”

    “The majority of our developers are women, so of course, they’re more familiar with women. It’s about what’s relatable, you know? Women can relate to and identify with women more easily than with men. So what comes naturally to game developers is filling a world with female NPCs. This is why, about 75% of all of the NPCs in our RPG game are female, and 25% are male. Female NPCs also have more than twice the number of lines of dialogue than male NPCs. It’s just easier to write dialogue when you’re writing dialogue for female characters. And since the majority of the population, and therefore the majority of gamers are women, we don’t see why we need to pander to niche audiences like straight, white male gamers. Just think about it. The majority of our target market are women. We’re just making characters that the majority of market can better identify with and relate to.”

    Really, a lot of the replies were the same old excuses that we hear over and over.

    I have to say this made me laugh, and nicely showed up how daft a lot of the excuses are.


  • Banned (with Prison Access) Posts: 6,315 ✭✭✭Jazzy


    the estrogen network presents afternoon yak

    'Men'


    BOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!


  • Registered Users Posts: 11,393 ✭✭✭✭Vegeta


    We just didn’t have the resources to put Mario in New Princess Peach Wii. I mean, he doesn’t wear a skirt, he has two legs and pants. Both legs have to act independently and that is thousands of lines of code!” (even though we note that AGAIN we have to save Mario in this latest release). But even after his rescue he is not a playable character. We see this as a missed opportunity. Especially as Mario was present in other Princess Peach releases, like Unicorn Race (he even had a snazzy kilt!).

    I didn't quite get the article at first and I was thinking the above sounds like a cool game.

    Princess Peach Unicorn Racer must be made, I demand it


  • Registered Users Posts: 1,761 ✭✭✭GothPunk


    I see all the old nuggets there. Bioware's excuses: *check*, Zipper's excuses about M.A.G.: *check*. Really does demonstrate how silly all the excuses that are used are.

    Also, penis physics? Heh. :pac:


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