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Working with DirectX SDK?

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  • 21-01-2010 2:11am
    #1
    Closed Accounts Posts: 64 ✭✭


    Hey I was just wondering if anyone has installed it? If so how can I link it properly? Basically I want to mess about with this 3d sound project http://www.gamedev.net/reference/articles/article1881.asp linked to download at the bottom of the page!

    Any kind of help would be appreciated...


Comments

  • Registered Users Posts: 1,998 ✭✭✭lynchie


    Install the SDK. Add the lib and include paths for the SDK in your project properties in Visual Studio. The inlclude path is under compiler settings, the lib path under linker settings.


  • Registered Users Posts: 981 ✭✭✭fasty


    On 32bit versions of Windows, it should put the path to the include and lib files into Visual Studio's settings for you when you install the SDK. On 64bit Windows, you need to specify it manually.

    There is a DXSDK_DIR macro that makes this easier

    Also, that tutorial is many many years out of date and uses DirectX 8.

    Here is the documentation for audio with DirectX http://msdn.microsoft.com/en-us/library/ee416799%28VS.85%29.aspx


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