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Final Fantasy XIII

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13

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  • Registered Users Posts: 1,686 ✭✭✭RealistSpy


    ShaneU wrote: »
    Sazh is the only character that seems "real" to me, Vanille is extremely annoying, every time she talks and that ridiculous squeaky Australian accent comes out I want to turn the game off

    i think Vanille is real aswell you guys have to remember she is just a kid. She is scared to show her emotions.


  • Closed Accounts Posts: 13,477 ✭✭✭✭Raze_them_all


    I like the fact that her and
    fang
    have accents since ya know, they're both from a different world.


    Finished the game at 6 this morning. Final boss battle.....I was seriously left scratching my head it was that easy


  • Registered Users Posts: 14,847 ✭✭✭✭ShaneU


    I like the fact that her and
    fang
    have accents since ya know, they're both from a different world.
    Is that world located in Australia?


  • Registered Users Posts: 8,324 ✭✭✭chrislad


    Hope is a bit irritating, but not the voice, mainly the whiney personality. May change later on. About 4 hours in now. I'm actually really enjoying it. Yes, it's extremely linear, and I've had no real challenges yet, but getting into the swing of this Paragrim Shift thing.


  • Registered Users Posts: 2,736 ✭✭✭OctavarIan


    Hope is a terrible terrible character. Generic looks, generic whiney anime kid personality. "What's the point? We're all going to die anyway. I'll show you... next time..." Why does everything that comes from Japan have to have this character :( I actually swore loudly when he was introduced. Even his name, it's like they're taking the piss

    Vanille too. She's a handy fighter, but the constant hyperventilating and fanservice gets a bit much at times. *pant pant pant* "Ooooh, come on!" *pant pant pant*

    All the characters so far (5 hours in) haven't been great at all imo. Sazh comes across as an Eddie Murphy tryhard at times, Snow is just an idiot, Lightning is a moody cnut.

    Maybe they'll come into their own, but I find them too shallow and typecast right now.


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  • Registered Users Posts: 14,847 ✭✭✭✭ShaneU


    OctavarIan wrote: »

    Vanille too. She's a handy fighter, but the constant hyperventilating and fanservice gets a bit much at times. *pant pant pant* "Ooooh, come on!" *pant pant pant*
    Can't believe they picked her as the narrator at the end of each chapter ,Sazh would have been much better


  • Registered Users Posts: 7,046 ✭✭✭eZe^


    Hey, could anyone tell me if there's any good trade in deals for this game? I don't have that much money but I wouldn't mind trading in GTA and MW2 if it meant I could buy if for a few quid.


  • Registered Users Posts: 8,324 ✭✭✭chrislad


    GameStop are giving 20% extra towards trades ins against FFXIII. Probably get the bones of 40 to 45e. Doubt you'd have to put much more than a tenner against it, if even.


  • Registered Users Posts: 2,943 ✭✭✭Burning Eclipse


    ShaneU wrote: »
    Can't believe they picked her as the narrator at the end of each chapter ,Sazh would have been much better

    Give it some time. Things change, who knows, that could be one of them. ;)

    I'm enjoying it a lot. I haven't liked a cast of characters this much since ix. The tutorial elements are far too drawn out though, which is a shame, as the battle system is excellent once it fully opens up.


  • Registered Users Posts: 150 ✭✭#Daniel


    I've had my eye on this game for a while now, having never played a FF game before, and after some research I went out and bought it today.

    I've only just started chapter 3, a few questions:

    I notice that each character can specialise in 2 different areas, such as medic, commando etc. Should I focus on only one of their specialisations or should I level them both together evenly like hybrid?

    Whats the deal with this pardigm shift (or whatever way its spelled)? Why would I need to switch to healer mode when I have like 40 health potions in my bag?

    Thanks in advance!


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  • Registered Users Posts: 2,936 ✭✭✭rizzla


    #Daniel wrote: »
    I've had my eye on this game for a while now, having never played a FF game before, and after some research I went out and bought it today.

    I've only just started chapter 3, a few questions:

    I notice that each character can specialise in 2 different areas, such as medic, commando etc. Should I focus on only one of their specialisations or should I level them both together evenly like hybrid?

    Whats the deal with this pardigm shift (or whatever way its spelled)? Why would I need to switch to healer mode when I have like 40 health potions in my bag?

    Thanks in advance!

    As you progress further on more roles will open up to you. In the early stages of the game though I managed to level up my roles evenly, its around disc 3 you start thinking about specialising.

    Paradigm shifts are key to success, right now it may seem worthless but later on there will be battles were your constantly changing your paradigm. Its handy with a medic though, sure you can use a potion but your focus isn't on the battle then. Switch paradigm to something with a medic, keep attacking your enemy with an eye on your health, when it's back up in the green change to an all out assaullt paradigm.

    The battle system is the best thing about the game.

    Anyone else notice how terrible the animation in the in-engine cutscenes gets when you progress to disc 3?


  • Registered Users Posts: 131 ✭✭Drakmord


    mayordenis wrote: »
    I reckon the cie is pronounced see. but I don't really know, played an hour and ten mins last night, I've been staunchly opposed to FF for most of my life thought they were a heap of ****e, hopefully i'm going to enjoy this and maybe be a bit of convert.

    I played the Japanese version, and the characters pronounced L'cie as rushi and fal'cie as farushi.
    I don't have a clue how it's pronounced in the English version.


  • Registered Users Posts: 8,324 ✭✭✭chrislad


    La sea, and fal sea.


  • Closed Accounts Posts: 9,925 ✭✭✭Otis Driftwood


    Am about 5 hours in and am loving it.I dont know where the tedious comments were coming from.Thus far its a big thumbs up from me.
    :)


  • Registered Users Posts: 5,889 ✭✭✭evad_lhorg


    Drakmord wrote: »
    I played the Japanese version, and the characters pronounced L'cie as rushi and fal'cie as farushi.
    I don't have a clue how it's pronounced in the English version.

    "Oh NO not Finrand!"


  • Registered Users Posts: 3,339 ✭✭✭me-skywalker


    20 hours in... still linear. Story just got very very interesting! Thank god!! Paradigms are brilliant! great shifting around :p

    will say tho the summons are AWFUL!!!! Worst summons in any FF game ever!! Hate hate hate it!


  • Registered Users Posts: 2,026 ✭✭✭docdolittle


    About 15 hours in, amazing looking game! :D A few things bugged me though...

    All the characters sound like they have tap dancing shoes on walking around..
    Vanille has a horrible, horrible voice
    And some of the music at the start sounds like rolf harris made it :p

    Other than that, I like it :) Some of the characters really remind me of others like squall and tidus... But one thing that was creepy, I think Hope looks really like Micheal Jackson in the Menu screen! :pac:


  • Registered Users Posts: 8,324 ✭✭✭chrislad


    20 hours in... still linear. Story just got very very interesting! Thank god!! Paradigms are brilliant! great shifting around :p

    will say tho the summons are AWFUL!!!! Worst summons in any FF game ever!! Hate hate hate it!

    For what I have read, they're only good for healing your party and giving some protection.

    Loving the game so far. 12 hours in and can't wait to get back into it.


  • Closed Accounts Posts: 1,329 ✭✭✭Xluna


    Twenty five hours in.

    Pros: Looks great,sounds great,story is good,strangly compulsive,acceptable voice acting.

    Cons: Very,very linear. Takes far too long to get going. Can only control one lead character at a time. Where's the side quests,towns and overworld map? It feels halfway between an rpg and a CGI anime movie. Gameplay is too minimalist for its own good.


  • Closed Accounts Posts: 1,329 ✭✭✭Xluna


    rizzla wrote: »

    Anyone else notice how terrible the animation in the in-engine cutscenes gets when you progress to disc 3?
    Yes.


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  • Closed Accounts Posts: 13,477 ✭✭✭✭Raze_them_all


    chrislad wrote: »
    For what I have read, they're only good for healing your party and giving some protection.

    Loving the game so far. 12 hours in and can't wait to get back into it.
    Good for the 100,000 damage cheesement too :)


  • Registered Users Posts: 947 ✭✭✭LanceStorm


    only a few hours in myself!!

    so far im not too mad on it, I dont like that I cant control what the other party members do in battle beyond the paradigms, even my own character im just hitting auto the whole time!! feels like im doing bugger all so far!!

    hoping that i'll start visiting some towns soon n getting off the one way track ive been stuck on so far!!


  • Closed Accounts Posts: 13,477 ✭✭✭✭Raze_them_all


    LanceStorm wrote: »
    only a few hours in myself!!

    so far im not too mad on it, I dont like that I cant control what the other party members do in battle beyond the paradigms, even my own character im just hitting auto the whole time!! feels like im doing bugger all so far!!

    hoping that i'll start visiting some towns soon n getting off the one way track ive been stuck on so far!!
    There are no towns and the "open exploration" area isn till bout 15-50 hours in and isn that open or require much exploration


  • Registered Users Posts: 2,259 ✭✭✭Shlippery


    I'm at Pampulum now just after bein in control of Fang and Lightning, and put back into the hands of Snow and Hope! Is there really much of a change at this 20 hour mark everyone seems to be talking about!? I'm enjoying the game though and that's all that counts! The story is great although, can be a little bit confusing if ya don't concentrate! :pac:


  • Closed Accounts Posts: 464 ✭✭PJTierney


    Just grinding in Chapter 11 atm.


  • Closed Accounts Posts: 13,126 ✭✭✭✭calex71


    Enjoying this so far, as said though far too linear for far too long im 30hr's in and only just got to the open world map :mad: Even the bloody level up system is linear !!!!!!

    Up till no the whole shop / upgrade system was redundant as everything in such short supply. Really hate the lack of towns and interaction with npc etc. There was also little chance of missing chests.

    + the auto attack system is surprisingly intelligent, well better than expected anyway so don't mind not have total control over the others as the shifts work well also.

    - this seems to be final fantasy for today's generation :(

    The story is quite good although I really want Hope to just die a painful death.


  • Moderators, Computer Games Moderators Posts: 6,332 Mod ✭✭✭✭PerrinV2


    Finally finished this the other day.
    The poorest of the final fantasies so far I thought.Such a grind I thought.Couple of hours in I just didn't want to play it anymore.
    Only redeeming feature was some of the cutscences were good.


  • Registered Users Posts: 1,024 ✭✭✭Moiph


    I think I'm quite close to the end of this now, may try and finish it this week before the pile of games coming out over the next few weeks.


  • Registered Users Posts: 1,675 ✭✭✭TechnoPool


    havent played this in months now, stopped on chapter 11:o


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  • Registered Users Posts: 3,027 ✭✭✭Lantus


    PerrinV2 wrote: »
    Finally finished this the other day.
    The poorest of the final fantasies so far I thought.Such a grind I thought.Couple of hours in I just didn't want to play it anymore.
    Only redeeming feature was some of the cutscences were good.

    QFT.

    Such a poor outing. A company that has had it's budgets bloated over the years, massive teams, entire orchestra's to play with, professional voice actors. But unfortuantley on the way they forgot not only how to make a good game but why they are making it in the first place.

    I wag my finger at them and say 'shameful!!'


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