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BF: BC2 Wishlist (fixes)

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  • Registered Users Posts: 956 ✭✭✭steve_


    Why not just right click on the desktop shortcut and run as admin? thats what i do to see the ping and im on win7


  • Registered Users Posts: 7,606 ✭✭✭Jumpy


    That doesnt work for me on Win7 64.


  • Registered Users Posts: 956 ✭✭✭steve_


    weird, im on 64bit too and i tried it just there and works fine for me


  • Registered Users Posts: 7,606 ✭✭✭Jumpy


    Do you have the steam version?


  • Moderators, Computer Games Moderators Posts: 14,707 Mod ✭✭✭✭Dcully


    Sorted, admin mode with shortcut works for me.


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  • Registered Users Posts: 956 ✭✭✭steve_


    Jumpy wrote: »
    Do you have the steam version?

    Nay, retail version


  • Registered Users Posts: 2,297 ✭✭✭Ri_Nollaig


    -Allow newly spawned vehicles to only be used by the team they are for. Once they get in and out; then they are fair game but till then they should be locked to their team. UT2k3/4 and UT3 did this, don't think any of the other BFs did and its annoying. Means a team that is already struggling will be seriously fúcked if they lose all their choppers/tanks. Shouldn't apply to stationary guns, just vehicles.

    -Limit on classes. No idea how you could fairly implement this other then a first come first served and that would just cause a similar "everyone running to the tanks/choppers" effect. But it would be much nicer to see a nice spread of different classes on both teams. Have lost count the number of times I have played with a team full of recon "snipers"... Perhaps a "class bonus" that will increase the points you get for actions (kills, repairs, resupplys, etc) if you are using a class that is not the majority. i.e. a team of 8, if 4 are recon, 3 are medic and you are an engineer then you should get a slight bonus, just throwing an idea out there :)


  • Registered Users Posts: 6,618 ✭✭✭Mr Freeze


    Ri_Nollaig wrote: »
    -Limit on classes. No idea how you could fairly implement this other then a first come first served and that would just cause a similar "everyone running to the tanks/choppers" effect. But it would be much nicer to see a nice spread of different classes on both teams. Have lost count the number of times I have played with a team full of recon "snipers"... Perhaps a "class bonus" that will increase the points you get for actions (kills, repairs, resupplys, etc) if you are using a class that is not the majority. i.e. a team of 8, if 4 are recon, 3 are medic and you are an engineer then you should get a slight bonus, just throwing an idea out there :)

    Totally agree with this.

    Was on a team full of recon last night, I was play mostly assault, we were attacking, but it felt like it was only me attacking and one or 2 others, as the rest of the team were way back from the bases sniping, not even mortaring the bases, useless fuppers.


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