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Downloading Patch: 3.3.x to 4.0.0.1 patch NA Stage 2, 3.97 GB

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  • Registered Users Posts: 83,483 ✭✭✭✭Overheal


    Baneblade wrote: »
    apparently the patch is goin live tomorrow
    Confirmed.

    Extended maintenance will begin tonight at midnight, Tuesday, October 12 for the release of patch 4.0.1. Maintenance will begin at 12:01 AM PDT and conclude at approximately 12:01 PM PDT. During this time all realms and many web services will be unavailable.

    Due to the size of the patch we highly recommend you enable your background downloader. If you need assistance doing so please visit http://us.blizzard.com/support/artic...rticleId=35274

    mmo-champ has re-compiled the major changes in its latest blog post.


  • Registered Users Posts: 83,483 ✭✭✭✭Overheal


    Launcher has thusly been changed from WOTLK to Cata
    New Cataclysm Launcher

    The new world of warcraft: Cataclysm launcher allows you to stram game data while you play. This means less waiting time waiting for patches, and more time playing.

    There are 3 stages of download progress:

    1) Setup: Core game content is being prepared. You cannot enter the game at this time.

    2) Available: Major game content is not completely applied. You can play, however your game experience will not be ideal.

    3) Final game content is almost complete. You may experience a few game issues while playing at this stage

    Setup i thing was aaround 50mb while stage 2 is 480mb and 3 is 850. Interesting way to handle updates.

    Launcher now seems to display Beta Test patch notes.. so either I accidentally somehow have started loading the PTR or this is a quirky slip up.


  • Registered Users Posts: 4,528 ✭✭✭copeyhagen


    is there content update in this patch?


  • Registered Users Posts: 83,483 ✭✭✭✭Overheal


    Im sure its embedded but will not go live.

    Restarted launcher, actual patch notes inside:
    Cataclysm Systems Patch

    World of Warcraft: Cataclysm will be in stores on December 7, 2010 and the time has come to prep for the official launch by implementing its first major patch. Players can experience many major game and user interface systems updates in the first official patch for the upcoming third expansion, patch 4.0.1

    General

      [*]Cataclysm Launcher Update

        [*]The new Cataclysm Launcher allows you to stream game data while you play. This will reduce the time you spend downloading, installing, and patching World of Warcraft. We'd like to get your feedback on the toolset and gameplay experience. Please head to the forums here for additional information.



        [*]Reforging

          [*]Players can now visit special Reforging NPCs in capital cities located near Enchanting trainers. 40% of any one secondary stat on an item can be can be allocated to add a new secondary stat to the item. The stat being added cannot already exist on the item. An item cannot have more than one reforged stat at a time, though the Reforging of an item can be undone and changed.



          [*]Copied Test Realm characters are not copied with their achievement history in order to better facilitate the character copy process.


          Dungeons & Raids

            [*]Flexible Raid Lock System

              [*]All Wrath of the Lich King raids now use the new Flexible Raid Lock system. This system provides the opportunity for a character to defeat each raid zone's encounters once a week. A character may now complete the encounters during the week with different raids of either 10 or 25 players.



              [*]Icecrown Citadel

                [*]The Chill of the Throne effect has been removed.



                [*]Trial of the Crusader now uses the Dynamic Difficulty system found in Icecrown Citadel and The Ruby Sanctum.


                Currency

                  [*]PvE Currency Changes

                    [*]All Emblems of Frost and Emblems of Triumph have been converted to new Justice Points.
                    [*]Any dungeon or raid which awarded these emblems will reward Justice Points instead. Anything below Emblems of Triumph, including badges from The Burning Crusade dungeon and raid content, have been converted into gold and sent to players via the in-game mail system.
                    [*]Any bosses players defeat that are level-appropriate to them award Justice Points.
                    [*]All items that previously cost emblems or badges of any type now cost Justice Points.
                    [*]Higher-tier Valor Points will be awarded to players who kill dungeon and raid bosses in the latest tier of PvE content after the launch of Cataclysm.



                    [*]PvP Currency Changes

                      [*]All Arena Points, Honor Points, Battleground Marks of Honor, Stone Keeper's Shards, Venture Coins, and Spirit Shards have been converted into new Honor Points.
                      [*]Honor Points will be awarded instead of these currencies, with the exception of Arena Points.
                      [*]Higher-tier Conquest Points will be awarded to players competing in each of the latest Arena or Rated Battleground seasons after the launch of Cataclysm.



                      [*]For more information on the changes to the currencies and conversion rates for each type, please visit our Cataclysm forum.


                      Classes: General

                        [*]Many class talents, spells, and abilities have been overhauled, added, or removed.
                        [*]All spell and ability tooltips will now display damage averages rather than minimum and maximum damage potential. This feature is on by default but can be changed via the Display settings under User Interface options.
                        [*]Ammo has been removed from the game.
                        [*]The character levels at which classes gain new spells and abilities have changed.
                        [*]Many item and class stats have been changed or removed.
                        [*]Mastery rating has been added as a new stat which provides unique benefits for characters based on class and talent specialization. Mastery rating does not currently exist on items in the game, however, Reforging can be used to add Mastery rating as a secondary stat to existing items.
                        [*]Rage has been normalized.
                        [*]Spells and abilities no longer have multiple ranks and now scale with character level.
                        [*]Talent trees have been altered. All player talent specializations have been reset, allowing for free re-specialization.

                          [*]Each specialization has been reduced to a 31-point talent tree.
                          [*]Players will now get a total of 41 talent points to spend.
                          [*]Players will be asked to choose a specialization at level 10. Doing so will result in the unlocking of a spell or ability unique to that specialization, as well as one or more passive bonuses.
                          [*]Once a talent specialization has been chosen, players may only place points in the primary tree until at least 31 points have been spent there.
                          [*]The initial announcement regarding these talent tree changes can be found on our Cataclysm forum.




                          Death Knights

                            [*]A dedicated tanking tree (Blood) has been implemented.
                            [*]The effects of Blood Presence and Frost Presence have been exchanged.
                            [*]The way in which runes recharge has changed.


                            Druids

                              [*]A new Eclipse mechanic has been added for druids.


                              Hunters

                                [*]Five pets can now be stored with the hunter at all times. Any one of these five pets can be summoned via the Call Pet ability.
                                [*]Focus has replaced mana as a new resource.
                                [*]Hunters now start with a pet at level 1.
                                [*]The Stable will now store 20 pets. If a pet is moved into the Stable, its talents are wiped.


                                Mages

                                  [*]There is now a new spell fly-out UI feature for mage portals. Clicking on the Teleport or Portal buttons will expand the list of choices available.


                                  Paladins

                                    [*]Paladins now have a new resource bar.


                                    Warlocks

                                      [*]There is now a new spell fly-out UI feature for warlock pets. Clicking on this single button will open up the list of available pets to summon.
                                      [*]Soul Shards have been removed from the game as items. Instead, they now exist as a resource system necessary for using, or altering the mechanics of certain spells.


                                      Items

                                        [*]Resilience no longer reduces the chance a player will be critically hit by an opponent.
                                        [*]Durability: cloth, leather, and mail now have as many points of durability as plate, making the repair cost on death much closer to equal for all classes.


                                        Professions

                                          [*]The glyph system has been updated to now feature three different types of glyphs. Many class glyphs have been added, altered, or moved to different glyph types.


                                          User Interface

                                            [*]Spell Alerts have been added to notify players when procs on select spells and abilities occur. A visual notification will display around the character and the activated ability will be highlighted on the action bar.
                                            [*]The Arena Teams pane has been improved.
                                            [*]The Character pane has been redesigned. Character stats can now be shown or hidden via the Show All Details/Hide All Details button on the bottom left. When shown, all character stats will be visible in a window to the right of the pane. Stat sections can be reorganized by clicking and dragging them up or down the pane.
                                            [*]The Professions panes now have more filtering and search functionality, as well as buttons to easily link recipes in the chat frame.
                                            [*]A Professions screen has been added to the Spellbook to better display the details of a character's primary and secondary professions.
                                            [*]Many of the yellow System Messages that would display in the chat frame when leveling up have been removed.
                                            [*]New text animations now alert players as they level up, also providing information on when new talents, spells and abilities are available.
                                            [*]Professions and Class Trainers windows have been altered to more clearly display available and upcoming purchases.
                                            [*]New Raid frames are now. They can also be used in place of the standard 5-player party interface via the User Interface options.
                                            [*]The Spellbook interface has been improved for greater ease-of-use and visual appeal.
                                            [*]For additional notes on Lua and XML changes please visit the UI & Macros forum.


                                            Graphics

                                              [*]Improved water and lava rendering system (Video Options - Liquid Detail on the Graphics Panel)
                                              [*]Dynamic Sunshafts effect (Video Options - Sunshafts on the Graphics Panel)
                                              [*]Multi-monitor support (Video Options - Monitor on the Graphics Panel)
                                              [*]OpenGL Hardware Cursor support for Windows (Video Options - Hardware Cursor on the Advanced Panel)
                                              [*]Experimental support for DX11 (enabled by passing '-d3d11' on the command line or adding SET gxApi "d3d11" to the Config.WTF file)



                                            • Registered Users Posts: 83,483 ✭✭✭✭Overheal


                                              Cant speak for EU but US realms maintenance was extended, twice.

                                              The US Realms are offline until (at least) 4PM PDT.


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                                            • Registered Users Posts: 83,483 ✭✭✭✭Overheal


                                              EU Maintenance was also extended by 4 hours. Not that I can tell if you monsters are playing yet or not.


                                            • Closed Accounts Posts: 2,717 ✭✭✭Nehaxak


                                              The remaining download of 1.whatever? GB went very fast through the new launcher, impressed with that.


                                            • Registered Users Posts: 23,137 ✭✭✭✭TheDoc


                                              Have mine downloading away at home whilst at work, was talking with people in here bout it, looking forward to going home to see changes.

                                              Also looking forward to new UI changes :)


                                            • Registered Users Posts: 1,306 ✭✭✭ArthurG


                                              Have been reading the US forums, I'm terrified about how my poor arcane mage is going to be performing.

                                              Normally I top the DPS in ICC with my guild, now I read they've taken away all the Hit talents - I'll have to gem hit now. NOOOOOOOOOOOOOO!!!!1111!!!!!111eleven

                                              On a side note I guess I really should have kept up to date with the changes, and this wouldn't have come as a surprise.....


                                            • Registered Users Posts: 4,528 ✭✭✭copeyhagen


                                              just read through the changes, some evry good changes to hunters, if i come back think i will have my huntard as my main and maybe level my rogue.

                                              tempting, considering i still have about 5 weeks of a subscription open.....


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                                            • Moderators, Computer Games Moderators Posts: 23,190 Mod ✭✭✭✭Kiith


                                              Apparently, frost mages are **** hot with these changes. Critting for insane numbers.


                                            • Registered Users Posts: 23,137 ✭✭✭✭TheDoc


                                              pc crashed whilst at work.

                                              Came home to only 37% done, ****ing fuming, two hours left to download.


                                            • Registered Users Posts: 83,483 ✭✭✭✭Overheal


                                              ArthurG wrote: »
                                              Have been reading the US forums, I'm terrified about how my poor arcane mage is going to be performing.

                                              Normally I top the DPS in ICC with my guild, now I read they've taken away all the Hit talents - I'll have to gem hit now. NOOOOOOOOOOOOOO!!!!1111!!!!!111eleven

                                              On a side note I guess I really should have kept up to date with the changes, and this wouldn't have come as a surprise.....
                                              Mages have gotten huge boosts. Ya mad?

                                              MAge in our ToC last night blew through everything. Acidmaw went down before he could submerge at all. And BGs are dominated by Ranged: Melee can't even approach Ranged anymore, thanks to the retarded way they've normalized armor types and stamina.


                                            • Registered Users Posts: 23,137 ✭✭✭✭TheDoc


                                              Well it seems cause I didnt install wow on this machine, but transfered it over from another pc, caused epic problems.

                                              WoW uninstalled, beginning re-install and then patch download fest

                                              FML


                                            • Registered Users Posts: 27,340 ✭✭✭✭super_furry


                                              How are Warlocks looking? Not too worried about the hit changes as with a bit of jigging about with gear I shouldn't have to gem. Interesting to hear that casters are doing so well in BGs at least. Won't get a chance to try it out until the weekend now.


                                            • Registered Users Posts: 83,483 ✭✭✭✭Overheal


                                              Soul and Summoning Portals are causing lots of people to crash out. I think their running a hotfix restart to address some issues like that.

                                              edit: The WoW folder is now 42GB Large...


                                            • Registered Users Posts: 1,306 ✭✭✭ArthurG


                                              Overheal wrote: »
                                              Mages have gotten huge boosts. Ya mad?

                                              MAge in our ToC last night blew through everything. Acidmaw went down before he could submerge at all. And BGs are dominated by Ranged: Melee can't even approach Ranged anymore, thanks to the retarded way they've normalized armor types and stamina.

                                              Indeed.... it appears my powers are even more potent now... mwahaha!
                                              As for the missing hit - thank you Reforging.


                                            • Registered Users Posts: 23,137 ✭✭✭✭TheDoc


                                              Well re-install went fine and thankfully it just needed to download the new patch only, and it actually flew by.

                                              Just have to go through the installation later and the extra 1gb patch and I'm back in the mix :)


                                            • Moderators, Computer Games Moderators Posts: 23,190 Mod ✭✭✭✭Kiith


                                              Ya, i got the 5gb downloaded yesterday, left it isntallinging and was about to play...when it started downloading another 1.2gbs. So i'll try it later tonight.


                                            • Registered Users Posts: 1,043 ✭✭✭2 Espressi


                                              Fired up the PC at 7 last night, spent an hour waiting for the 5 gigs to get checked, and 2 hours later the Updater was still installing files. I gave up and went to bed, checked it this morning, and my FPs has fallen to single digits. More tweaking required this evening I think!


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                                            • Registered Users Posts: 3,339 ✭✭✭me-skywalker


                                              Anybody notice that enemy plates are gone? like cant see enemies health/mana above their heads anymore.

                                              ALso anyone have word on a Carbonite update?
                                              I used to love this!


                                            • Closed Accounts Posts: 2,717 ✭✭✭Nehaxak


                                              ALso anyone have word on a Carbonite update?
                                              I used to love this!

                                              Yeah it was released from beta earlier today and it's up on Wowinterface - http://www.wowinterface.com/downloads/info12965-Carbonite.html


                                            • Registered Users Posts: 1,763 ✭✭✭wampyrus77


                                              Due to their ties with the wilds, worgen are able to call upon their bestial fervor to travel great distances. With the aid of all four limbs, a worgen can sprint at speeds rivaling the swiftest horses, nightsabers, and mechanostriders. As though it satisfies some primal urge deep within, worgen relish this mode of travel over those used by Azeroth’s other races, who rely on mounts to transport them.


                                            • Registered Users Posts: 1,763 ✭✭✭wampyrus77


                                              In patch 4.3, we'll be introducing worgen racial mounts to the stables of Azeroth. These sleek horses have been constant companions for the denizens of Gilneas since time immemorial, and your worgen characters will now be able to claim their ancestral mounts.


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