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Copy and Paste: Ship explosions

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  • 05-11-2010 6:39pm
    #1
    Registered Users Posts: 593 ✭✭✭


    Has anyone else noticed that the graphic of the Bird of Prey exploding in The Undiscovered Country (Kang's ship) is the same as the explosion in Generations when Lursa and B'etor's ship gets destroyed?

    I would have thought they'd have used different explosions, maybe money was tight, or the explosion from Undiscovered Country was suitably spectacular already!

    Undiscovered Country, look at 6.30 onwards.

    Generations, look at 2.40 onwards.


Comments

  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    I've seen in it DS9 too, Way Of The Warrior I think showed it.


  • Registered Users Posts: 24,513 ✭✭✭✭Cookie_Monster


    the same dominion, POB, and shuttle explode all the time.
    cheap asses.

    how come when ships explode there never any debris either?
    a few explosions are well done with huge bits of ship breaking away burning etc but most are cheap fire cracker effects


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    a few explosions are well done with huge bits of ship breaking away burning etc but most are cheap fire cracker effects

    I'll take them over CG any day. Real models is becoming a lost art before our eyes, or in fact already has become one.


  • Registered Users Posts: 593 ✭✭✭Scráib


    To be fair I expect in in the series, they only have limited budgets there and they have to reuse the same shots to keep the money manageable.

    When it comes to the films though I was convinced that all new CGI/Models/whatever is always used. I was wrong though!


  • Registered Users Posts: 3,027 ✭✭✭Lantus


    This has been pointed out a few times before. Pretty poor on the film front to be fair.


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  • Closed Accounts Posts: 5,656 ✭✭✭norrie rugger


    EnterNow wrote: »
    I'll take them over CG any day. Real models is becoming a lost art before our eyes, or in fact already has become one.

    The were crazy expensive though??

    blowing up models meant physically building the thing and destroying it. You also never got proper debris.

    DS9, when they moved to CG, was where you got some more realistic physics.
    Ships coming apart, floating debris etc. It also allowed for different destruction sequences.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    The were crazy expensive though??

    blowing up models meant physically building the thing and destroying it. You also never got proper debris.

    DS9, when they moved to CG, was where you got some more realistic physics.
    Ships coming apart, floating debris etc. It also allowed for different destruction sequences.

    It's the difference between ST:2 & Insurrection. If the models/production is done right, it's way better than CG. Sure maybe for a series CG is a more viable alternative, but for a feature if they want to do something big, then models are the way to go. Look at the Enterprise refit scenes in themotion picture, I still get goosebumps for that two or three minutes, is's stunningly beautiful. That cannot be achieved with CG, not with any depth anyway.


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