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Gaming Humour

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  • Registered Users Posts: 7,499 ✭✭✭Sabre0001


    411053.jpg

    🤪



  • Registered Users Posts: 29,832 ✭✭✭✭Zero-Cool


    This is basically Dark Souls jolly cooperation.

    d2a.gif


  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,370 CMod ✭✭✭✭Retr0gamer


    Paltinum games are the only games company focusing on the things that really matter (NSFW warning):

    https://twitter.com/Screvvy/status/838416411680727040


  • Registered Users Posts: 17,434 ✭✭✭✭Blazer


    Sabre0001 wrote: »
    410776.png


    oh i lolled so much at this..


  • Registered Users Posts: 23,170 ✭✭✭✭J. Marston


    Retr0gamer wrote: »
    Paltinum games are the only games company focusing on the things that really matter (NSFW warning):

    https://twitter.com/Screvvy/status/838416411680727040

    That animator/designer took their job very seriously.


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  • Registered Users Posts: 7,599 ✭✭✭sniper_samurai


    https://www.facebook.com/ign/videos/10154569184121633/

    Don't know why IGN didn't post this to youtube, but pretty accurate for weapon deg in BotW.


  • Registered Users Posts: 7,499 ✭✭✭Sabre0001




  • Registered Users Posts: 18,707 ✭✭✭✭K.O.Kiki


    Sabre0001 wrote: »

    That kid didn't even come close to winning though.


  • Registered Users Posts: 4,470 ✭✭✭SolvableKnave


    K.O.Kiki wrote: »
    That kid didn't even come close to winning though.

    But look at how happy he his. That's the real story here.


  • Registered Users Posts: 7,499 ✭✭✭Sabre0001


    But look at how happy he his. That's the real story here.

    They're both so happy :) Though it may just have reminded Daigo of Evo Moment #37

    Context (not as extreme but watch the guy on the right):

    🤪



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  • Registered Users Posts: 3,878 ✭✭✭Robert ninja


    J. Marston wrote: »
    That animator/designer took their job very seriously.

    They need to relax like bioware animators https://twitter.com/EliteEffect/status/836947475047071745


  • Posts: 0 [Deleted User]


    In fairness, it's pretty damn realistic.

    I mean, my face always looks like that too when I'm trying to smile for photos.


  • Registered Users Posts: 10,743 ✭✭✭✭degrassinoel


    source.gif


  • Registered Users Posts: 12,438 ✭✭✭✭Skerries


    The first rage quit

    UIRAClb.gif


  • Registered Users Posts: 17,935 ✭✭✭✭Thargor


    Euro Truck Simulator 2 multiplayer:

    6qUhV44.jpg


  • Registered Users Posts: 3,998 ✭✭✭Nerdkiller1991


    1hjHS3A.gif


  • Registered Users Posts: 2,932 ✭✭✭YouSavedMyLife


    1hjHS3A.gif


    ??????????????????????


  • Registered Users Posts: 10,743 ✭✭✭✭degrassinoel


    ??????????????????????

    This kind of explains it - contains an early game plot spoiler.



  • Registered Users Posts: 9,893 ✭✭✭Canis Lupus


    Ermagherd.


  • Registered Users Posts: 2,932 ✭✭✭YouSavedMyLife


    This kind of explains it - contains an early game plot spoiler.

    -snip-

    Holy **** thats pretty ****ing bad. Tell me this is alpha or beta footage


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  • Posts: 0 [Deleted User]


    Holy **** thats pretty ****ing bad. Tell me this is alpha or beta footage

    That's from the early "completed" release to premium Origin subscribers, shur full release is next week


  • Registered Users Posts: 8,248 ✭✭✭Sonics2k


    NAZGEI6.jpg


  • Registered Users Posts: 10,743 ✭✭✭✭degrassinoel


    Holy **** thats pretty ****ing bad. Tell me this is alpha or beta footage

    all from the trial version - would assume it's pretty close to the release build, Bioware are working on a day one patch apparently. Cant see it fixing hammy dialogue like that or cheesy animations - i'm so hungry.


  • Registered Users Posts: 29,832 ✭✭✭✭Zero-Cool


    Lead designer confirmed the day 1 patch is active on the early trial version :(

    35661638.jpg


  • Registered Users Posts: 10,743 ✭✭✭✭degrassinoel


    jaysis.. wonder how bad it was before?


  • Registered Users Posts: 4,067 ✭✭✭Gunmonkey


    jaysis.. wonder how bad it was before?

    Well story goes that Bioware Montreal (newly founded, all new hires) were dropped the ME franchise 4 years ago.

    3 years later, Bioware Edmonton (main Bioware dev) had to be drafted in to try make some form of game from the ashes of the funeral pyre Montreal has made for the series.

    I think thats the reason the game is technically in a working format (gameplay is par for the course of the series) but no time to redo all the motion capture and remodel all the characters (notice how the environments and mechanical stuff looks good, anything organic does not).


  • Registered Users Posts: 10,743 ✭✭✭✭degrassinoel


    Gunmonkey wrote: »
    Well story goes that Bioware Montreal (newly founded, all new hires) were dropped the ME franchise 4 years ago.

    3 years later, Bioware Edmonton (main Bioware dev) had to be drafted in to try make some form of game from the ashes of the funeral pyre Montreal has made for the series.

    I think thats the reason the game is technically in a working format (gameplay is par for the course of the series) but no time to redo all the motion capture and remodel all the characters (notice how the environments and mechanical stuff looks good, anything organic does not).

    Yeah i'd read about the writers and lead devs leaving, some even leaving the game industry entirely.
    obligitory MEA gif

    Mass-Effect-Andromeda-GIF-3.gif


  • Registered Users Posts: 8,405 ✭✭✭gizmo


    Sonics2k wrote: »
    <image>
    Not that I disagree with the hilarity of the animation on display in MEA but whomever created that image needs to do a little research. :o
    A total of 240 in-house staff worked on The Witcher 3 (most were Polish, but a "considerable" number were foreigners), while 1,500 people in all around the world were involved in the game's production.


  • Registered Users Posts: 14,004 ✭✭✭✭Potential-Monke


    gizmo wrote: »
    Not that I disagree with the hilarity of the animation on display in MEA but whomever created that image needs to do a little research. :o

    Also, according to Wikipedia (couldn't be bothered trying to find better links, too tired and at work), ME:A had around 200 people developing it over 3 studios. So no wonder TW3:WH looked better. Still no excuse for a company as large as Bioware to be developing early PS3 style animations.


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  • Registered Users Posts: 23,170 ✭✭✭✭J. Marston


    Yeah i'd read about the writers and lead devs leaving, some even leaving the game industry entirely.
    obligitory MEA gif

    Mass-Effect-Andromeda-GIF-3.gif
    Hard to know what's going on there.

    Looks like she just stubbed her little toe but enjoys the pain.


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