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Elder Scrolls V: Skyrim

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  • Registered Users Posts: 18 Battlestar23


    I got Skyrim about 2 weeks after release and was aware of the PS3 issues. I had read that turning off autosave was the solution. I did this before I started playing and had no problems whatsoever playing and completing the game on the PS3. I put a huge amount of hours into the game, and got my character up to level 45, with no issues. Can't wait for the DLC now.
    hypermuse wrote: »
    last time I played it was working pretty flawlessly to be honest..

    Been a few weeks thou but I had no complaints anyway!
    Thanks for the reply's MikeCork2009 and hypermuse.:)

    Sounds like the problem's have been fixed so I'm going to give the game a tryout :D thanks again.


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,341 Mod ✭✭✭✭Sephiroth_dude


    Does it add any new cities or areas to skyrim?or is it like the fallout 3 DLC?Where by your transported to a new area?


  • Closed Accounts Posts: 13,126 ✭✭✭✭calex71


    To be honest about the DLC I'd call the transitions from normal class to vampire and back a pretty big bug in themsleves. The fact you are forced into 3rd person for no apparent reason that I can see is very annoying. The process of having to go to favourites to change back is quite annoying too.

    If you are in vampire form you can't interact with chests etc. meaning you have to change back to normal and back again. It makes me mjust not want to use the new powers to be honest. Oh add not being able to fit through some doors to the annoyances,

    The DLC is good but being a vampire is not nearly as seamless as it should be and taking away from the experience.


  • Registered Users Posts: 1,142 ✭✭✭Eggy Baby!


    I still believe that the werewolf is the most clumsy though. I was fighting Falmer (who you can't feed on and therefore extend Bloodlust) and my beast form just randomly deactivated. Imagine a helpless naked Argonian landing in the middle of a group of them before being killed -_-


  • Closed Accounts Posts: 13,126 ✭✭✭✭calex71


    Eggy Baby! wrote: »
    I still believe that the werewolf is the most clumsy though. I was fighting Falmer (who you can't feed on and therefore extend Bloodlust) and my beast form just randomly deactivated. Imagine a helpless naked Argonian landing in the middle of a group of them before being killed -_-

    Oh no I haven't tried werewolf yet :(


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  • Registered Users Posts: 14,009 ✭✭✭✭wnolan1992


    Finally jumped on this bandwagon during the week. Finding it interesting but also finding it hard to get into the story. (Only as far as Whiterun).

    Spent about an hour chopping wood at the mill in Riverwood... very soothing. :pac:

    Excellent soundtrack as well.


  • Banned (with Prison Access) Posts: 23,556 ✭✭✭✭Sir Digby Chicken Caesar


    i could never figure out how to chop wood :/


  • Registered Users Posts: 14,009 ✭✭✭✭wnolan1992


    i could never figure out how to chop wood :/

    If you have a woodcutter axe, there are chopping blocks in front of mills that let you chop.

    Each chop gives 2 firewood.
    Each animation has 3 chops.
    Each piece of firewood is worth 5 Gold when sold to the mill owner.

    According to the wiki, you can make 3600 gold in one hour of real time.


  • Registered Users Posts: 2,997 ✭✭✭Adyx


    I actually kind of like operating the sawmills themselves too. Although you don't get any reward for it that I can tell, it's still a nice touch.


  • Registered Users Posts: 14,009 ✭✭✭✭wnolan1992


    Adyx wrote: »
    I actually kind of like operating the sawmills themselves too. Although you don't get any reward for it that I can tell, it's still a nice touch.

    Is that where you can get your character to drop a log onto the saw, then pull the lever to get it chopped up?

    I was reading through stuff that said you can destroy the wood pile, and it causes a wood shortage in the area and the price you get for the wood you chop at the block goes up.

    Not sure whether that's true or not though.


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  • Banned (with Prison Access) Posts: 23,556 ✭✭✭✭Sir Digby Chicken Caesar


    yeah thwe skinny bethesda guy was going around all the video game show before release saying that, but.. I hit that **** a hundred times with my sword and magic... didnt make a dent in it


  • Moderators, Entertainment Moderators Posts: 17,992 Mod ✭✭✭✭ixoy


    This game is ridiculously big - I've got a copy of the Skyrim guide and I've realised just how little I've actually done in total, even with 33 hours game play (Level 15).

    I've gone as an Imperial, specialising in two-handed weaponry and destructive magic (with a healthy dose of restoration magic after the battles). Probably should practice some archery for long distance shots but I like wading in. Not going to side with those stinking Stormcloak savages.

    For mods: I've got one of the HD bundles and also some of the sound bundles (Sound of Dungeon / Nature) to add atmosphere. Also a few others such as the breakable locks (so I can hit them with a weapon), a rabbit companion and most importantly: Killable children! Take that you little runt!
    Any other mods worth the time?


  • Registered Users Posts: 2,571 ✭✭✭DeSelby83


    ixoy wrote: »
    Any other mods worth the time?

    Lightsabers!!!!


  • Registered Users Posts: 7,496 ✭✭✭quarryman


    ixoy wrote: »
    even with 33 hours game play (Level 15).

    In Elder Scrolls terms that means your training wheels have only just come off :)

    I think I have about 300-400 hours across this and Oblivion.


  • Closed Accounts Posts: 13,126 ✭✭✭✭calex71


    quarryman wrote: »
    In Elder Scrolls terms that means your training wheels have only just come off :)

    I think I have about 300-400 hours across this and Oblivion.

    Add fallout 3 + new vegas to that and it gets to really scary numbers :eek:


  • Moderators, Science, Health & Environment Moderators, Social & Fun Moderators, Society & Culture Moderators Posts: 60,096 Mod ✭✭✭✭Tar.Aldarion


    Need a list of good mods for this, I just have improved lighting.


  • Registered Users Posts: 14,009 ✭✭✭✭wnolan1992


    Question, and I'm showing my ignorance here, but if I take a companion with me as backup (like that mad woman you fight with in the Bannered Mare in Whiterun) and they get hurt in battle, are they permanently dead?

    (Only reason I ask is that I'm not the most skilled fighter in these type of games, and there tend to be a high mortality rate among my party members, but in Dragon Age for example they can just be revived)


  • Banned (with Prison Access) Posts: 23,556 ✭✭✭✭Sir Digby Chicken Caesar


    pretty sure when they die, they're dead and they're not coming back


  • Moderators, Science, Health & Environment Moderators, Social & Fun Moderators, Society & Culture Moderators Posts: 60,096 Mod ✭✭✭✭Tar.Aldarion


    Yeah thinks so, at least the first one is invincible unless you hit her when she is low. Dunno about the other companions.


  • Moderators, Entertainment Moderators Posts: 17,992 Mod ✭✭✭✭ixoy


    Looked this up before and it seems that only in certain conditions are they permanently dead. If they get knocked out in battle and then the enemy continues to beat the crap out of them, then they're dead permanently. Otherwise, if they just fall over and are left there, they'll wake up after the battle.

    One of my companions - Faendal from Riverwood - kept dying because he was weak and people kept laying into him. Fired him and got a mange (Ilia) who seems far more capable. Got fed up reloading to save a worthless companion who wasn't much better than a pack mule.


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  • Banned (with Prison Access) Posts: 23,556 ✭✭✭✭Sir Digby Chicken Caesar


    Yeah thinks so, at least the first one is invincible unless you hit her when she is low. Dunno about the other companions.


    gona say this here because I dont know if you're still reading the catleap thread

    you haven't seen avril until you've seen her at 1440p :)


  • Registered Users Posts: 23,169 ✭✭✭✭J. Marston


    I killed Faendal. Ugly bastard.


  • Moderators, Science, Health & Environment Moderators, Social & Fun Moderators, Society & Culture Moderators Posts: 60,096 Mod ✭✭✭✭Tar.Aldarion


    gona say this here because I dont know if you're still reading the catleap thread

    you haven't seen avril until you've seen her at 1440p :)

    lmao! Your desktop eh :pac:

    I read it out of jealousy the odd time. I wouldn't want one with my 560ti anyway, new games at that high res would kill it. Have to wait. :'(


  • Registered Users Posts: 1,839 ✭✭✭balkieb2002


    Need a list of good mods for this, I just have improved lighting.

    I picked quite a few of this list, loving my new sky - night time is pretty now :D

    Plus the top recommended list on Skyrim Nexus - most of the above are linked to nexus


  • Moderators, Entertainment Moderators Posts: 17,992 Mod ✭✭✭✭ixoy


    J. Marston wrote: »
    I killed Faendal. Ugly bastard.
    Killed him a couple of times but always re-loaded with him alive.

    Took far more joy in killing Frodnar in Riverwood. He thought he was amusing playing his pranks and being a detestable little sh*t. He thought he was safe from my blade because he was a child. Wrong. Welcome to modding you little bitch.


  • Banned (with Prison Access) Posts: 23,556 ✭✭✭✭Sir Digby Chicken Caesar


    anyone remember a little tweak some guy found in the skyrim files..
    he just changed a few details in one of the games files and it improved framerates by a huge amount..

    i'd google but i can't actually remember anything about it other than that very very vague description I just gave.
    i';d imagine it's the kind of thing bethesda would have patched in in the time since it came out.. but you never know, iirc it was an incredibly simple fix that he only spotted out of chance. not a programmer myself but I recall the reaction i read online to it was "wtf, are they retarded" when the original way of doing things was pointed out.

    --edit

    http://www.gamingreality.com/2012/01/skyrim-fps-mod-tesv-acceleration-layer.html

    in case anyone was wondering what the hell i was talking about


  • Registered Users Posts: 14,009 ✭✭✭✭wnolan1992


    anyone remember a little tweak some guy found in the skyrim files..
    he just changed a few details in one of the games files and it improved framerates by a huge amount..

    i'd google but i can't actually remember anything about it other than that very very vague description I just gave.
    i';d imagine it's the kind of thing bethesda would have patched in in the time since it came out.. but you never know, iirc it was an incredibly simple fix that he only spotted out of chance. not a programmer myself but I recall the reaction i read online to it was "wtf, are they retarded" when the original way of doing things was pointed out.

    As a programmer, may I just say that sometimes the most obvious fix in the world is the hardest to see when staring at code. :pac: :pac:

    Faendal seems like a nice guy, don't know why people here killed him. :\ Though, I'm only judging him compared to that snobbish guy who gives you the letter, so anyone would seem sound compared to that twat.


  • Moderators, Science, Health & Environment Moderators, Social & Fun Moderators, Society & Culture Moderators Posts: 60,096 Mod ✭✭✭✭Tar.Aldarion


    I picked quite a few of this list, loving my new sky - night time is pretty now :D



    Plus the top recommended list on Skyrim Nexus - most of the above are linked to nexus

    Cool thanks, nexus manager is the way to go.

    Forgot I had that stars mod too ha!


  • Registered Users Posts: 2,315 ✭✭✭Frankie5Angels


    Is the addition of
    making dragonbone weapons and being able to make arrows
    a feature of the Dawnguard DLC or is it a result of some patches?

    I'm on the 360, btw.

    Dawnguard and the above have reignited my love for this game, i missed it!


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  • Closed Accounts Posts: 22,905 ✭✭✭✭Handsome Bob


    Cheated my way to great magical prowess by acquiring the arch mage's robes, his amulet and a mask called Morokei. :pac:


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