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HomeFront

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  • Registered Users Posts: 5,328 ✭✭✭dunworth1


    almanu wrote: »
    thats probably the best multi player clip ive seen so far dunworth , first impressions is that it a hybrid of COD and battlefield which is basically what we have been all waiting for , rather the the cod every man for himself mumbo jumbo we finally have a game that requires teamwork ,
    im going to be a 1st day release buyer myself,
    from what ive seen from online clips it looks really smooth , is there any more rumours on the 32 v 32 aspect , ive heard it will be at least 18 v 18 .
    im really getting excited about this now , the weapons the tanks the hummers nom nom nom .

    according to the official forums its looks like a deffo 32 v 32 and dedicated severs UP YOURS COD!
    http://community.homefront-game.com/forums/topic/583#Multiplayer


  • Registered Users Posts: 6,618 ✭✭✭Mr Freeze


    Haven't read that link, as its blocked at work....

    But 32 v 32 on XBOX? It couldn't be?


  • Registered Users Posts: 5,328 ✭✭✭dunworth1


    here you go just for you
    Features of Home Front.

    General Features.

    - Homefront is released on all three platforms at the same time.
    - The game engine is a heavily modded Unreal engine.
    - There is a game novel.
    - THQ are publishing Home Front.
    - Kaos Studios are developing the game and Digital Extremes are looking after the pc version.
    - Matt Hardwood is doing the audio.


    Singleplayer

    - Single player will be written by John Millius.
    - Single player will be a story driven experience.
    - Cut senses will be rare if there are even any.
    - The single player is set in 2027.
    - You are a pilot working for the resistance.
    - You are a "magnet" for action.


    Multiplayer

    - A major feature of Home front is Battle Points. Refer to http://community.homefront- game.com/blog-post/battle-points for information on it.
    - Multiplayer will have ranks.
    - You play as US or GKR military in MP.
    - Matches will have 32 players.
    - Vehicles, drones, weapons etc can be bought via Battle Points.
    - The in game HUD is changing daily do not worry if you currently dislike it.
    - Muliplayer will be set during the early days of the invasion.
    - Only PC will have helicoptor cockpits!
    - Hardcore mode is not confirmed.
    - Spectators mode is confirmed.
    - VOIP has been confirmed.
    - PC admins can mod there servers and kick people etc.
    - DPad or arrow keys will be used for purchasing your BP equipment.
    - DLC is already planned..
    - Dedicated servers are a go!


    Classes

    - All classes can be customized.
    - Assault
    - Smg
    - Heavy
    - Sniper
    - Tacticle
    - Stealth
    - There are going to be vehicle loadouts.

    Weapons

    *Unlocked levels are subject to change at launch.*

    Assault Rifles

    - M16 Rifle - The primary infantry rifle during the Vietnam war. Limted to semi-automatic operation but has greater accuracy, range and damage then the M4. Unlocked at level 24.

    - M4 Rifle - The main battle rifle for the US Armed Forces. High rate-of-fire and low recoil make it a balanced choice for outdoor and close-quarters combat. Unlocked at level 0.

    - Scar-L Rifle - A lightweight, modular rifle developed to meet the needs of SOCOM. It features a burst fire mode that delivers three rounds for each trigger pull. Unlocked at level 5.

    - T3AK Rifle - A chinese-manufactured assault rifle based on the AK - 47. Is slower firing then the M4 or ACR, but deals considerably more damage at medium ranges. Unlocked at level 38.

    - ACR Rifle - Incorporates several features from other modern rifles into one platform. Leads the M4 in sheer damage, but has greater recoil. Unlocked at level 14.

    - XM10 Rifle - Under development until the project lost its funding in the economic collapse of 2018. A number of prototypes have found their way onto the field. Unlocked at level 46.

    Machine Guns

    - M249 LMG - Primary LMG of the U.S. Armed Forces. The box magazine holds 100 rounds of linked ammunition. Difficult to control due to high recoil. Unlocked at level 0.

    - Scar-H LMG - The MG variant of the SCAR comes equipped with a high-capacity 75-round twin drum magazine and a verticle foregrip with intergrated bipod. Unlocked at level 30.

    - PWS Diablo SMG - Has similar ergonomics to the M4, but is lighter and shorter. Its vertical foregrip makes it the perfect tool for close-quarters combat. Unlocked at level 0.

    - Super V SMG - Uses an asymmetrical system to reduce recoil. Allows operators to put more rounds on-target at close range. Extended 26-round magazine comes standard. Unlocked at level 9.

    Sniper Rifles

    - M110 Sniper - Semi-automatic sniper rifle that features a 3x scope and detachable 10-round magazine. Chambered for 7.62mm. Effective at long range. Unlocked at level 0.

    - M200 Sniper - Bolt-action sniper rifle. Magazine holds five custom-tooled cartridges. Effective at extreme range. Has 4x thermal optics and a laser rangefinder. Unlocked at level 18.

    Pistols

    - M9 - Unlocked at level 0.

    Melee

    - Knife - A army knife. One hit will kill any drone or human. Unlocked at level 0


    Attachments

    - You can attach these to your weapons. They are unlocked via kills.

    - Mk1 ACOG Scope
    - Mk2 ACOG Scope
    - Mk3 ACOG Scope
    - AirBurst Launcher
    - EMP Launcher
    - Grenade Launcher
    - Mk1 Holo Scope
    - Mk2 Holo Scope
    - Mk3 Holo Scope
    - Mk1 Red Dot Sight
    - Mk2 Red Dot Sight
    - Mk3 Red Dot Sight
    - Shotgun
    - Silencer


    Weapon Camo

    *More to be announced*
    - You can apply camos to your guns.
    - Jigsaw - Orange
    - Frost - Blue


    Explosives

    - This is your secondary explosive. Your primary is a grenade. You can equip one.

    - C4
    - EMP Grenade
    - Flashbang
    - White Phosphorus


    Purchase slot 1 and 2

    *BP Costs are being taken out until launch*

    - These are your purchase slots. You can have 2 per class. So you could make a drone class and so on.

    Drones

    - Helicopter Attack Drone - Costs ??? BP. Fires 2 missiles every 4 - 5 seconds.
    - RQ-10 Parrot - Recon Drone - ??? BP - A battery powered, remote-control quadricopter. Cameras relay targeting info to teammates. Unlocked at level 1.
    - MQ50 MG Wolverine- Assault Drone - ??? BP -A battery powered, multi-terrain tracked drone. The assault variant is equipped with a machine gun. Unlocked at level 1.
    - MQ60 AT Rhino - Anti-tank Drone - ??? BP - A battery powered, multi-terrain tracked drone. The anti-tank variant has two modes of fire: unguided and lock on. Unlocked at level 20.

    Air-strikes

    - Cluster bomb - ???? BP - A single-use, UCAV guided cluster bomb. High-altitude dispersal creates large area of effect. Unlocked at level 44.
    - White Phosphorus - ???? BP - Single-use, UCAV-launched white phosphorus guided missile. Unlocked at level 19.
    - Hellfire - ???? BP - Two UCAV-launched air-to-surface precision guided missiles. Unlocked at level 8.

    Launchers

    - RPG Launcher - ??? BP - Disposable dumbfire rocket-propelled grenade launcher. Comes equipped with high-explosive warheads. Unlocked at level 1.
    - Proximity Launcher - ??? BP - Dumbfire rocket launcher that uses a sophisticated distance sensor to trigger detonation when near a enemy vehicle. Unlocked at level 1.

    Equipment

    - Flak Jacket - ??? BP - Body armor consisting of hard ceramic plates in a synthetic fiber vest. Can be purchased once per life. Unlocked at level 1.
    - Personal UAV Sweep - No info yet
    - Ammo resupply - No info yet
    - Thermal goggles - No info yet


    Abilities

    - You can pick any abilities you want but the total perk value can be no more than a total of 4.

    - Nearly all information here made by Kangaru. Credit him for Abilities.

    *Ability values are subject to change at launch and some abilities could be taken out like tango down was.*

    Infantry Abilities

    - Tactical Reload(1) - Faster reload speed
    - Quickdraw(1) - Quicker speed into aiming down sight
    - Drone Be Gone!(1) - Faster drone speed
    - My Buddy!(1) - Longer drone duration
    - Now That's a Knife(1) - Increased melee range with quicker recovery
    - Straight From The hip(2) - Reduced weapon deviation when shooting from the hip
    - Thick Skin(2) - Increased drone health
    - Penny Puncher(2) - Equipped special weapons cost less
    - Ghost(2) - Invisible to UAV
    - Steady Aim(2) - Less recoil when aiming down sight
    - Blast Wave(2) - Larger blast radius for Special Explosives
    - Utility Belt(2) - Extra special grenades
    - Grave Robber(2) - Pickup ammo dropped by dead soldiers
    - Fist Full(3) - Extra grenades
    - Grizzled(3) - Increased XP gain
    - Boomer(3) - Increased explosive damage
    - Crater-to-Order(3) - Large drone explosion on death

    Vehicle Abilities
    There are more vehicle abilites but they are leaked info so can't put them in!

    - Gryo
    - Big Stick

    Ingame appearance

    - Ingame appearance is based off classes.

    Vehicles
    *Unlock levels and BP costs are being taken out until launch*

    - Humvee
    - Light Armor Vehicle (LAV)
    - M1A3 Abrams
    - AH-700 Scout
    - AH-64 Apache
    - You can spawn in vehicles

    Vehicle info

    Vehicle positions


    Humvee (High Mobility Multi-purpose Wheeled Vehicle)
    · Driver
    · Gunner
    · Passenger front
    · Passenger rear left
    · Passenger rear right

    LAV (Light Armored Vehicle)
    · Driver
    · Main gunner
    · Passenger 1
    · Passenger 2

    M1A3 Tank & Type 99 Tank
    · Driver/Main gunner
    · Secondary gunner

    AH-64 Apache Helicopter & Z-10 Helicopter
    · Pilot
    · Gunner

    Scout Helicopter
    · Pilot
    · Gunner

    Vehicle Defense Systems

    - This is a brief overview.
    - Some Homefronts Vehicles will have panels (Shields) which can be gradually destroyed to explose weaker parts of the vehicle.

    - In this image the HUD display indicates how much damage has been taken and where for the driver. The mesh changes and explosions indicates the amount of damage the tank has taken for the attacker.

    - So if a rocket hits a panel no damage is done to the vehicle but the panel is destroyed.



    - In this image all there is at the back of the tank is over armor. Over armor does not count as a "panel shield" so when it is hit, damage is done to the tanks health points.

    - Homefront vehicles will have a missile defeat system.
    "The missile defeat system may be activated by the owner of the vehicle at any time and will last a preset time limit and immediately be followed by a cool down time wherein the system will be unavailable. This mechanic is represented in the HUD with a timer notification countdown and an available/recharge bar." Quote from Dan.

    - It also takes longer to reload missile defeat system then it takes to reload a rocket launcher.

    Click here for more detailed write up!
    Read the post »

    BP Info
    *All BP info is subject to change at launch and most likely will change*

    - Each game mode has different BP rewards
    - Ground control
    - You get 250 BP for capping any objective
    - You get 130 BP for a kill
    - You get 70 BP per assist and objective defense
    - You get 30 BP for avenging a teammate
    - Team death match
    - You get 150 BP for a kill
    - You get 70 BP per assist
    - You get 30 BP for avenging a teammate


    Gamemodes


    Battle Commander
    - The Battle Commander itself is an AI that assigns certain star-based threat levels to all players in a BC match.
    - At three killstreak you get an easy to see golden name above you
    - The more kills you get after that alert the enemies of your postion via radar
    - Until soon every enemy has your position
    - You then get a permanent red diamond
    - When you die it all resets
    - You get bonuses if you have alot of skulls but the enemy team sees you as a threat
    - If you're in a drone or vehicle etc you get bonuses catered to that vehicle/drone
    - If your drone/vehicle dies your skulls go away


    Other Gamemodes.
    - Team Deathmatch
    - Ground Control
    - Battle Commander Team Deathmatch
    - Battle Commander Ground Control


    Maps

    - Crossroads - Large map along a ruined Interstate highway and overpass.
    - Cul de sac - Small map in the occupied streets of suburbia.
    - Farm - Large map. Wage war within farm lands, bridges, and creeks.
    - Suburb - Small/Med Xbox 360 exclusive suburban map.
    - More to come out soon

    PC info

    - Homefront will use Steamworks.
    - Homefront will use VAC.
    - Anyone will be able to host a dedicated server.
    - Lan is confirmed.
    - Nvidia 3d is confirmed.
    - Helicopter has multiple control layouts. The harder to control the more reward if you master it.
    - There is a practice mode so you can get to grips with vehicle controls.
    - PC gets squad management wit ha squad based VOIP.
    - PC will have clan support. Such as tracking stats.
    - There will be a demo recorder.
    - There will be a console.
    - Mod tools could be add'd at a later date. (Pray damit pray)
    - There will be a spectator mode.
    - Admins will be able to edit servers with admin tools.
    - Fov is adjustable up to 115 degrees.
    - PC specs are as follows.
    Minimum Spec
    · Windows XP, Windows Vista or Windows 7
    · Intel Pentium Core 2 Duo 2.4 GHz or AMD Athlon X2 2.8GHz
    · 2 GB RAM
    · Shader Model 3.0 graphics card with 256MB of memory
    · NVIDIA GeForce 7900GS or ATI Radeon 1900XT
    · 10GB of free hard drive space

    Recommended Spec
    · Windows Vista or Windows 7
    · Intel or AMD Quad Core 2 GHz+ CPU
    · 2 GB RAM
    · NVIDIA GeForce 260 or ATI Radeon 4850
    · 10 GB of free hard drive space

    NVIDIA 3D Vision Recommended Spec
    · 3D Compatible NVIDIA GeForce 480/570 Series GPU
    · NVIDIA 3D Vision Kit
    · 3D Vision-Ready Display
    · Intel Core i7 processor
    · 2 GB RAM
    · Windows Vista or Windows 7
    Server Info

    - Credit to Kinsman.
    - Servers are Vac enabled.
    - All servers are Ranked.
    - Dedicated servers do NOT require steam to be running.
    - Lan requires a internet connection. No offline mode.
    - Homefront server exe will support multi core.
    - There will be a server RCON.
    - There will be a MOTD.

    >>Read the post. Has more info.

    Xbox achievements
    By snakeyes250

    Why We Fight [10] Complete chapter 1 in the Single Player Campaign
    Freedom [10] Complete chapter 2 in the Single Player Campaign
    Fire Sale [10] Complete chapter 3 in the Single Player Campaign
    The Wall [10] Complete chapter 4 in the Single Player Campaign
    Heartland [10] Complete chapter 5 in the Single Player Campaign
    Overwatch [10] Complete chapter 6 in the Single Player Campaign
    Why We Fight - Guerrilla [25] Complete chapter 1 on the Hardest Difficulty in the Single Player Campaign
    Freedom - Guerrilla [25] Complete chapter 2 on the Hardest Difficulty in the Single Player Campaign
    Fire Sale - Guerrilla [25] Complete chapter 3 on the Hardest Difficulty in the Single Player Campaign
    The Wall - Guerrilla [25] Complete chapter 4 on the Hardest Difficulty in the Single Player Campaign
    Heartland - Guerrilla [25] Complete chapter 5 on the Hardest Difficulty in the Single Player Campaign
    Overwatch - Guerrilla [25] Complete chapter 6 on the Hardest Difficulty in the Single Player Campaign
    Weapon Expert [25] Complete an expert challenge for any weapon in Xbox LIVE
    Drone Expert [25] Complete an expert challenge for any drone in Xbox LIVE
    Vehicle Expert[25] Complete an expert challenge for any vehicle in Xbox LIVE
    Expert Of War [100] Complete all challenges for weapons, drones, vehicles, and modes in Xbox LIVE
    Over the Hill [50] Reach experience level 50 in Xbox LIVE
    Squad Commander [20] Enter an Xbox LIVE Ranked match as the Party Leader of a 4-Player Minimum Party
    Medal of Honor [20] Win an Xbox LIVE Ranked match as the Party Leader of a Party
    Full Boat [30] Enter an Xbox LIVE Ranked match in a Party with 16 players
    3-Star Threat [30] Become a 3-Star threat in a Battle Commander Xbox LIVE Ranked match
    5-Star Threat [75] Become a 5-Star threat in a Battle Commander Xbox LIVE Ranked match
    Iron Man - Why We Fight [25] Complete chapter 1 in the Single Player Campaign without dying or restarting a checkpoint
    Iron Man - Freedom[25] Complete chapter 2 in the Single Player Campaign without dying or restarting a checkpoint
    Iron Man - Fire Sale [25] Complete chapter 3 in the Single Player Campaign without dying or restarting a checkpoint
    Iron Man - The Wall [25] Complete chapter 4 in the Single Player Campaign without dying or restarting a checkpoint
    Iron Man - Heartland [25] Complete chapter 5 in the Single Player Campaign without dying or restarting a checkpoint
    Iron Man - Overwatch [25] Complete chapter 6 in the Single Player Campaign without dying or restarting a checkpoint
    Archivist [10] Find 30 of 61 News Pickups in the Single Player Campaign
    Historian [30] Find all 61 News Pickups in the Single Player Campaign
    Pistol Whipped [10] Kill 25 enemies with a pistol in Chapter 1: Why We Fight
    Give Him the Stick[10] Kill 25 enemies with melee attacks in Chapter 1: Why We Fight
    Welcome to Freedom [10] Talk at least once to each inhabitant of Oasis in Chapter 2: Freedom
    Good Use of Cover [10] Destroy the first sentry without taking any damage in Chapter 2: Freedom
    Mercy [10] Kill 5 enemies while they are on fire in Chapter 3: Fire Sale
    Let 'em Burn [10] Don't kill any of the enemies that are on fire in Chapter 3: Fire Sale
    Chronicler[10] Find the first of 61 news pickups
    Stairway to Heaven[10] From the front door of the church, make it to the crow's nest in 240 seconds in Chapter 5: Heartland
    Speed Demon[10] Hijack the tankers in less than 8 minutes in one life in Chapter 6: Overwatch
    Safer Skies[10] Destroy all the SAM trucks in the level in Chapter 6: Overwatch



    Miscellaneous

    - Private matches are confirmed.
    - Private parties are confirmed.
    - The closed alpha is now over.
    - Unsure what is happening to Mod tools.
    - There is a killcam
    - Drones can be taken out with a single melee attack.
    - Knife range is 1-2 Feet
    - The bottom left features a square mini map with score, time limit, and if you are winning or losing.
    - The bottom right shows your ammo, bp selections and grenade counter.


  • Registered Users Posts: 6,618 ✭✭✭Mr Freeze


    Cheers Dunworth...
    This
    - Matches will have 32 players.
    would have sufficed ;)


  • Registered Users Posts: 5,328 ✭✭✭dunworth1


    CKWPORT wrote: »
    Cheers Dunworth...
    This would have sufficed ;)

    but seeing as you cant see it in work i said id do you a favor


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  • Closed Accounts Posts: 62 ✭✭DY2011


    Is there anyway to see the size of the maps? I hope they are BF size so you can actually snipe unlike the lame small maps cod offers.If they are large im in.

    EDIT: 32 V 32? Im in.


  • Registered Users Posts: 6,618 ✭✭✭Mr Freeze


    dunworth1 wrote: »
    but seeing as you cant see it in work i said id do you a favor

    I better give you a "Thanks" so for effort. ;)
    DY2011 wrote: »
    EDIT: 32 V 32? Im in.

    Matches will have 32 players, thats 16 V 16..


  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    In regards to MP which FPS does it play like most? Cheers

    Well, to put it in context, I considered Medal of Honor to be half way between CoD and BF:BC2. I would consider the game-play of Homefront to be half way between MoH and CoD if that makes any sense. Not too "arcadey" like CoD, but still quick and engaging.


  • Closed Accounts Posts: 62 ✭✭DY2011


    CKWPORT wrote: »
    I better give you a "Thanks" so for effort. ;)



    Matches will have 32 players, thats 16 V 16..

    Good point.My mind ran away with itself after seeing 32 players. 16 v 16 is what i meant :)


  • Registered Users Posts: 919 ✭✭✭ChickenBalls


    2 new trailers out - 1 is only out today the other was 1st Mar

    http://marketplace.xbox.com/en-US/Product/Homefront/66acd000-77fe-1000-9115-d80254510846


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  • Registered Users Posts: 7,870 ✭✭✭Grumpypants


    First few review on Meta coming in around the 80+ mark, short and a few flaws but multiplayer is good. Pretty much what people are expecting.


  • Registered Users Posts: 7,350 ✭✭✭naughto


    they said that about moh and that turned out to be a bile of dung


  • Closed Accounts Posts: 13,126 ✭✭✭✭calex71


    Was in HMV earlier , they are giving a €10 gift voucher with pre-orders for this.


  • Registered Users Posts: 8,435 ✭✭✭wandatowell


    Kharn wrote: »
    Well, to put it in context, I considered Medal of Honor to be half way between CoD and BF:BC2. I would consider the game-play of Homefront to be half way between MoH and CoD if that makes any sense. Not too "arcadey" like CoD, but still quick and engaging.

    Sounds pretty darn god to me, really liked the fell of MoH.

    Just a pity I wont be home at all next weekend


  • Registered Users Posts: 5,328 ✭✭✭dunworth1


    naughto wrote: »
    they said that about moh and that turned out to be a bile of dung

    but moh could have been very good except for the spawn killing snipers
    so it was the players that ruined it


  • Closed Accounts Posts: 17,661 ✭✭✭✭Helix


    im enjoying it so far. only touched on the mp side of things though, gonna give that a full run through tonight


  • Closed Accounts Posts: 62 ✭✭DY2011


    Helix wrote: »
    im enjoying it so far. only touched on the mp side of things though, gonna give that a full run through tonight


    enjoying what? its not out yet?


  • Closed Accounts Posts: 17,661 ✭✭✭✭Helix


    DY2011 wrote: »
    enjoying what? its not out yet?

    enjoying homefront

    im a games journalist


  • Closed Accounts Posts: 62 ✭✭DY2011


    Helix wrote: »
    enjoying homefront

    im a games journalist

    Oh no way.What a job lol. I know you only touched the MP,but can i ask what size are the maps,are they more BF or more COD.I mean with BF you could have 4 or 5 'hotspots' with lots of CQB and still have those snipers lingering around.Or is it more cod where its mostly just CQB.Thanks :)


  • Closed Accounts Posts: 17,661 ✭✭✭✭Helix


    maps seem to be pretty big from the 20 minutes i played. nice mix of close quarter and mid-long range which allows for the vehicles to slot in quite well

    havent actually bothered trying any of the vehicle based stuff yet, just wanted to get a feel for the more regular side of things first. in general the game is quite clunky in places, but still manages to feel decent

    the campaign, im guessing from the fact that ive put in about 80 minutes play and am half way through the 6 acts, is ridiculously short though, so the multiplayer looks like itll make or break it


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  • Closed Accounts Posts: 62 ✭✭DY2011


    Helix wrote: »
    maps seem to be pretty big from the 20 minutes i played. nice mix of close quarter and mid-long range which allows for the vehicles to slot in quite well

    havent actually bothered trying any of the vehicle based stuff yet, just wanted to get a feel for the more regular side of things first. in general the game is quite clunky in places, but still manages to feel decent

    the campaign, im guessing from the fact that ive put in about 80 minutes play and am half way through the 6 acts, is ridiculously short though, so the multiplayer looks like itll make or break it

    Cheers,thank you .


  • Closed Accounts Posts: 17,661 ✭✭✭✭Helix


    last mission, been playing for approx 2 hours 20 mins

    good game, but jesus christ tis short


  • Registered Users Posts: 5,328 ✭✭✭dunworth1


    Helix wrote: »
    last mission, been playing for approx 2 hours 20 mins

    good game, but jesus christ tis short

    clearly its mp focused.

    and this is what i would be more interested in. can you post up here on how you feel about the multiplayer. i dont want you to compare it to bf or cod
    i just want to know if it works well. and do you think it is good


  • Closed Accounts Posts: 17,661 ✭✭✭✭Helix


    will do soon as i get a few solid hours on it


  • Registered Users Posts: 5,328 ✭✭✭dunworth1


    Helix wrote: »
    will do soon as i get a few solid hours on it

    cheers


  • Registered Users Posts: 6,618 ✭✭✭Mr Freeze


    2hrs20 to get to the final mission!
    That is unreal short, shortest campaign I've ever heard of!

    No matter, the multiplayer is what I'll be getting it for if I purchase!


  • Closed Accounts Posts: 17,661 ✭✭✭✭Helix


    they were sneaky, there was a 7th mission not listed in the achievements. so it wasnt actually the final one. total game time was approximately 3 hours BUT i flew through it, if you were to go looking for the various newspaper clippings etc which advance the story you could probably add another 2 hours - not that that's particularly good enough, but it depends how you play


  • Registered Users Posts: 1,505 ✭✭✭nevaeh-2die-4


    anyone spot any decent prices for this?


  • Registered Users Posts: 7,350 ✭✭✭naughto


    Helix wrote: »
    they were sneaky, there was a 7th mission not listed in the achievements. so it wasnt actually the final one. total game time was approximately 3 hours BUT i flew through it, if you were to go looking for the various newspaper clippings etc which advance the story you could probably add another 2 hours - not that that's particularly good enough, but it depends how you play


    how was the mp helix??


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  • Closed Accounts Posts: 17,661 ✭✭✭✭Helix


    its decent enough

    not as much focus on the vehicles as i expected, but that may be because journos are all unimaginative and stupid, so we dont bother with that kinda thing. though that said, when i DID give them a go i wasnt particularly impressed

    as a regular shooter though, theres enough variety there and the maps are big enough for this to definitely become a very popular midway between cod and mag


This discussion has been closed.
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