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Games so bad, boring or ridiculous they should never been released

124

Comments

  • Closed Accounts Posts: 362 ✭✭yrwhu8jxtni06a


    o1s1n wrote: »
    Ah, rebranding! I still can't believe they did that.

    Gryzor nes-


    Contra nes



  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,653 CMod ✭✭✭✭CiDeRmAn


    And, don't believe the hype!
    Quazatron on the Speccy was far superior to Paradroid on the C64
    I tried to find a youtube video of it running but all I found were hideous remixes of the theme and one with a crazy european giving his opinion over the game playback, so non vid sorry...


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin




  • Registered Users, Registered Users 2 Posts: 3,695 ✭✭✭DinoRex


    Think you misread the thread title there.

    It isn't 'Games so good, amazing or superb they should never have been released'


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    DinoRex wrote: »
    Think you misread the thread title there.

    It isn't 'Games so good, amazing or superb they should never have been released'

    No kiddin' :p


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  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,039 CMod ✭✭✭✭Retr0gamer


    Hardcore Gaming 101 had this to say about Dino Rex in their Primal Rage article:
    The idea's not entirely original, since Taito made a game about battling dinos a couple of years before called Dino Rex, which was pretty much worthless in every way.

    I'm now campaigning for this contributor to be fired since he obviously doesn't know a classic when he see's one! :P


  • Registered Users Posts: 2,041 ✭✭✭pdbhp


    Retr0gamer wrote: »
    I'm now campaigning for this contributor to be murdered since he obviously doesn't know a classic when he see's one! :P

    Fixed:pac:


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,653 CMod ✭✭✭✭CiDeRmAn


    I think, before reviewing DinoRex you need to take one thing into account above all others, not the visuals, not the audio, heavens above not the gameplay, no indeed I am referring to that illusive quality Context.
    Some games rock but try them in a crowded room and you might as well be hanging wallpaper for all the audience would care, hello Gran Turismo, Final Fantasy N (where N is any roman numeral between I and XIII), and so on.
    Other games do suck when alone, but in amongst a room full of complete retrogaming uber-nerds (even you pdbhp) they become pure gold, Street Fighter: The Movie is one, Cho Aniki is another, Dino Rex is the arch mage of the band.


  • Registered Users, Registered Users 2 Posts: 3,699 ✭✭✭deathrider


    I remember getting two games with my Playstation one christmas. The first was a football game. I'm not a football fan. The other was Shockwave Assault: Operation Jumpgate, which I reckon really deserves a mention in this thread. It bored the hell out of me. I've just watched one or two vids of it on youtube there, and I was bored just watching it. Ended up playing the socks off that football game to avoid playing Shockwave Assault.


  • Closed Accounts Posts: 19 ChnGamer


    Tend to read reviews prior to buying games so i haven't been burnt to often *touch wood*

    One of the biggest disappointments for me personally would be Rise of the Robots. Beat em up with robots!? how could they go wrong? :mad: You could complete the game by jump kicking alone........

    *thanks for the knightmare link, brings back memories lol


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  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,653 CMod ✭✭✭✭CiDeRmAn


    Yes, Rise of the Robots, art and renders from that game graced nearly every magazine cover, whoever was running the promotion and marketing deserved an award, it was masterful. All the previews and other blurb in every part of media, except for actual reviews, which came after the game
    I have it for the Megadrive, lest anyone forgets!


  • Closed Accounts Posts: 8,595 ✭✭✭bonerm


    Here's another one. V - The Computer Game. Released by OCEAN in 1986. It was basically a Impossible Mission Rip-off that had practically nothing in common with the TV show and worst still wasn't even fun to play. Ocean got a lot of the movie/tv/coin-op licences of the day and their efforts often ranged from brilliant to utter rubbish and everything in between.

    http://www.mobygames.com/game/c64/v/screenshots/


  • Closed Accounts Posts: 19 ChnGamer


    I demand that you burn that copy of that game CiDeRmAn, the weeks i spent saving for that piece of crap as a kid demand it! (or trade it in for something better :D)


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,653 CMod ✭✭✭✭CiDeRmAn


    deathrider wrote: »
    I remember getting two games with my Playstation one christmas. The first was a football game. I'm not a football fan. The other was Shockwave Assault: Operation Jumpgate, which I reckon really deserves a mention in this thread. It bored the hell out of me. I've just watched one or two vids of it on youtube there, and I was bored just watching it. Ended up playing the socks off that football game to avoid playing Shockwave Assault.

    I have warmer feelings towards Shockwave, I owned a 3DO and that game and its sequel were amongst the few games we had to play.


  • Registered Users, Registered Users 2 Posts: 6,026 ✭✭✭Amalgam


    CiDeRmAn wrote: »
    Yes, Rise of the Robots, art and renders from that game graced nearly every magazine cover, whoever was running the promotion and marketing deserved an award, it was masterful. All the previews and other blurb in every part of media, except for actual reviews, which came after the game
    I have it for the Megadrive, lest anyone forgets!

    One of the tabloids, at the time, alleged the passing of money and the availability of 'services'.. it was pretty sordid.

    The hysteria was unreal, I did have a mooch at the cover of the megadrive version, but never bought it.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    CiDeRmAn wrote: »
    I have warmer feelings towards Shockwave, I owned a 3DO and that game and its sequel were amongst the few games we had to play.

    Have to agree with that, fond enough memories of that game.


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,653 CMod ✭✭✭✭CiDeRmAn


    Once again, its all about context.
    Shockwave may look dreadful now but in its day it was quite enjoyable, if easy, Jumpgate was that bit harder.
    The 3DO hat a whole series of good games, but for me the most awesome of all were Road Rash, Need 4 Speed, Star Control 2 and the sublime and still great looking Return Fire.
    You're not a real gamer unless you have Return Fire in your collection! You're down to your last jeep and have the flag, he has nothing but a chopper and is hunting you down... Brilliant!


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    CiDeRmAn wrote: »
    Shockwave may look dreadful now but in its day it was quite enjoyable

    Retro is now - "Does not compute....if it's aged today, that means it was never good to begin with right? Right? I seriously don't see how a game based on todays standards could have been any good 15 years ago?? Pzzzt, fizzle, ccrrrhhh."


  • Closed Accounts Posts: 362 ✭✭yrwhu8jxtni06a


    EnterNow wrote: »
    Right? I seriously don't see how a game based on todays standards could have been any good 15 years ago?? Pzzzt, fizzle, ccrrrhhh."
    Like your mobile phone being more faster and powerful than your retro goods.


  • Registered Users, Registered Users 2 Posts: 35,389 ✭✭✭✭o1s1n
    Master of the Universe


    Funny enough though, that mobile phone probably won't be working in another 3-4 years.


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  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,039 CMod ✭✭✭✭Retr0gamer


    The beginning of that 3D era with the jaguar, 3DO and even the early PS1 and Saturn isfull of games that got highly rated and going back to them now are just awful since the fact that they are in 3D was all they had going for them. Stuff like Toshinden, Cybermorph, Lone Solider, even the godawful 3DO Fifa, and other such horrors all got highly rated despite being absolute gash.

    Must have a go of your 3DO if there's another meet up in your house, only really played a small bit of it in Clerys when they still sold games.

    Still got my old nokia with it's amazing monophonic ringtones. The AK-47 of phones.


  • Closed Accounts Posts: 362 ✭✭yrwhu8jxtni06a


    Retr0gamer wrote: »
    Stuff like Toshinden, Cybermorph, Lone Solider, even the godawful 3DO Fifa, and other such horrors all got highly rated despite being absolute gash.
    this was "amazing" back then


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Retr0gamer wrote: »
    going back to them now are just awful

    But that's the whole point, how were they percieved back then? Do you berate old films for their aged special effects in the same manner? I just play the game for what it is, if it's cr@p it's cr@p, if it's great it's great. I don't see why time needs to play any part in my judgement of it.

    Retr0 watching Jaws - "Lulz, you can clearly see its not a real shark, its eyes didn't roll over when it bit down, it's too big, why is the shark holding a grudge against Brody???"

    Everyone else - "Shut up!!!!"

    :D


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,039 CMod ✭✭✭✭Retr0gamer


    Even back then I'd rather have been playing ISS on the SNES. Still even then with the novelty of the 3D graphics I played crap like adiddas Power soccer and Actua Soccer even though I hate football games. Actua Soccer is another funny one. It wasthe first with adaptive commentry, I think, and one of the first games with mo-cap. Looking back at it now the commentary was awful and you can't tell it was mo-capped it looks so bad now.

    Still it was a very interesting time for gaming. 3D brought so much new to the table and even if most early titles were terrible it was very experimental until about 1996 when they got it right. At least racing games worked really well and we got some great racers while developers got their heads around this new fangled 3D thing. And then there's Sony arriving to bring about a change of gaurd.


  • Closed Accounts Posts: 362 ✭✭yrwhu8jxtni06a


    EnterNow wrote: »
    But that's the whole point, how were they percieved back then? Do you berate old films for their aged special effects in the same manner?
    I never forget this,go to 1.05


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    I never forget this,go to 1.05

    Lol I was watching AVGN's review on Game Of Death last night actually and watched all about that. It's hillariously funny :D


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,039 CMod ✭✭✭✭Retr0gamer


    EnterNow wrote: »
    But that's the whole point, how were they percieved back then? Do you berate old films for their aged special effects in the same manner? I just play the game for what it is, if it's cr@p it's cr@p, if it's great it's great. I don't see why time needs to play any part in my judgement of it.

    Retr0 watching Jaws - "Lulz, you can clearly see its not a real shark, its eyes didn't roll over when it bit down, it's too big, why is the shark holding a grudge against Brody???"

    Everyone else - "Shut up!!!!"

    :D

    It's not about graphics as I've said dozens of times before it's about gameplay. Lets use the movie analogy. Basically stuff like Battle Arena Toshinden was like Avatar or Armageddon. People are blown away by the specialeffects and it got grwat reviews. People are now looking back on it and realising that without thte sheen of the special effects it's not a great film. Same with Toshinden, looked amazing but it actually played kind of crapin retrospect.

    Old games might look crap now but if the gameplay stands up it's still a classic. Robotron looks like crap but I'd regard it as one of the best games ever made. Similarly Terminator has some rope stop motion effects but it's still a great film.

    A true classic is timeless. You can pick it up and still have as much fun as you did all those years ago. A janky old gameon the other hand is one you play and say 'I can't believe I thought this looked good and wasted so much time on it'. If it plays **** now I'm going to say it does because basically it's the plain honest truth. People do get caught up in the hype, we all do and new and inventive things can look like the future but sometimes don't turn out that way.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Retr0gamer wrote: »
    It's not about graphics as I've said dozens of times before it's about gameplay. Lets use the movie analogy. Basically stuff like Battle Arena Toshinden was like Avatar or Armageddon. People are blown away by the specialeffects and it got grwat reviews. People are now looking back on it and realising that without thte sheen of the special effects it's not a great film. Same with Toshinden, looked amazing but it actually played kind of crapin retrospect.

    Old games might look crap now but if the gameplay stands up it's still a classic. Robotron looks like crap but I'd regard it as one of the best games ever made. Similarly Terminator has some rope stop motion effects but it's still a great film.

    A true classic is timeless. You can pick it up and still have as much fun as you did all those years ago. A janky old gameon the other hand is one you play and say 'I can't believe I thought this looked good and wasted so much time on it'. If it plays **** now I'm going to say it does because basically it's the plain honest truth. People do get caught up in the hype, we all do and new and inventive things can look like the future but sometimes don't turn out that way.

    I think I see what your saying (finally, a breakthough! :D). Your saying that some games are sold on hype, & reputation etc, whereas when you analyse them, it's obvious a lot of them are lemons?

    I fully agree with that, but why is the passage of time needed to analyse that? Why couldn't BAT be analysed and seen for what is is, on day 1?

    Also, I liked Avatar, it may be the same story retold again and again, but what film isn't? The point is that it brings that same stoey to a newer generation. Star Wars did the same thing too. 3D had no bearing on how I rated the film.


  • Registered Users, Registered Users 2 Posts: 3,699 ✭✭✭deathrider


    CiDeRmAn wrote: »
    Once again, its all about context.
    Shockwave may look dreadful now but in its day it was quite enjoyable, if easy, Jumpgate was that bit harder.

    I have to dissagree with you there, lads. It was back in the day when I owned it, and still thought it was awful. I think I might have wound up swapping it for Warhawk instead, which was much much better, in my oppinion.


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  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,039 CMod ✭✭✭✭Retr0gamer


    EnterNow wrote: »
    I think I see what your saying (finally, a breakthough! :D). Your saying that some games are sold on hype, & reputation etc, whereas when you analyse them, it's obvious a lot of them are lemons?

    Yep and it's mostly early 3D games that fall into this category since then developers were only finding their feet.
    EnterNow wrote: »
    I fully agree with that, but why is the passage of time needed to analyse that? Why couldn't BAT be analysed and seen for what is is, on day 1?

    See then you are getting into the games legacy there, not whether it's a good game. Take goldeneye. I don't think it's a good game but I will admit that it had a huge effect of shaping how the FPS genre developed.

    Although Goldeneye is a weird one. I did think it was great when it came out although stuff like Doom 2, Quake (multiplayer) and Duke 3D were better. Goldeneye was a different type of FPS game and at the time very new and nothing better than it as a semi realistic shooter. I just seems old and hackneyed now that the formula it presented got refined and perfected by games like Half Life and CoD.

    Perhaps it's like the film Nosferatu. You'll find young people at the time think down dated it looks now because everything in the film seems so cliche. However people don't realise it's not cliche because these things only became cliche when subsequent lazy filmakers copied nosferatu and made it clishe. Even then the analogy doesn't really hold up since videogames and film are still quite different and it;s gameplay we are talking about whish is absent from film.
    EnterNow wrote: »
    Also, I liked Avatar, it may be the same story retold again and again, but what film isn't? The point is that it brings that same stoey to a newer generation. Star Wars did the same thing too. 3D had no bearing on how I rated the film.

    Well I don't think Avatar is necessarily terrible. It's more that it's thinks it's something far cleverer and epic than it is while it's really just derivative and shallow. Stars Wars on the other hand knows it's schlocky space opera fair like the old serials but it pulls it off amazingly well. Which is where the prequels fail when they try to be something different from the original... well that's only a small flaw with them.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,039 CMod ✭✭✭✭Retr0gamer


    deathrider wrote: »
    I have to dissagree with you there, lads. It was back in the day when I owned it, and still thought it was awful. I think I might have wound up swapping it for Warhawk instead, which was much much better, in my oppinion.

    Could have been a lazy port from 3DO to PS1 though?


  • Registered Users, Registered Users 2 Posts: 3,699 ✭✭✭deathrider


    Retr0gamer wrote: »
    Could have been a lazy port from 3DO to PS1 though?

    Very possibly. I've never played the 3DO version.


  • Closed Accounts Posts: 362 ✭✭yrwhu8jxtni06a


    An oldie,but the conversion is an work of art-


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,039 CMod ✭✭✭✭Retr0gamer


    Just looked up some videos of it. Doesn't look half bad and the cutscenes are surprisingly well done. Looks fantastic for a 3DO game. What I saw of the PS1 version seems like a good port. Might have been a bit dated when it came to the PS1 or when you played it? It looks decent, although that's going by youtube footage.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Retr0gamer wrote: »
    Well I don't think Avatar is necessarily terrible. It's more that it's thinks it's something far cleverer and epic than it is while it's really just derivative and shallow. Stars Wars on the other hand knows it's schlocky space opera fair like the old serials but it pulls it off amazingly well. Which is where the prequels fail when they try to be something different from the original... well that's only a small flaw with them.

    Maybe that's my problem, I don't tend to analyse a film as I'm watching it (unless it's really dog poo), I just tend to get immersed in the story & rate the film afterwards on how involved I felt in the story. In that sense, Avatar I felt was very involving, for over two hours. If a fim is poo it will only come to my attention if it is actually poo, not because how I've analysed it against other benchmark greats.


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  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,039 CMod ✭✭✭✭Retr0gamer


    An oldie,but the conversion is an work of art-

    Lobotomy did some amazing stuff on the Saturn, probably the best coders for it. I played through exhumed and it's ok but what's interesting is that it plays like a proto metroid prime. Their duke and quake conversions, especially quake since it was built from scratch and was better than the N64 one, were excellent. Think Duke even had online play.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,039 CMod ✭✭✭✭Retr0gamer


    EnterNow wrote: »
    Maybe that's my problem, I don't tend to analyse a film as I'm watching it (unless it's really dog poo), I just tend to get immersed in the story & rate the film afterwards on how involved I felt in the story. In that sense, Avatar I felt was very involving, for over two hours. If a fim is poo it will only come to my attention if it is actually poo, not because how I've analysed it against other benchmark greats.

    Or else maybe it's that I can be overly harsh or prone to hyperbole which I definitely can be :)

    Goldeneye wasn't really benchmarking it against other genre greats though, it was more a case of 'wow I'm really not enjoying this at all, and I used to love this?'. Maybe I was benchmarking subconciously.


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,653 CMod ✭✭✭✭CiDeRmAn


    Talk of Lobotomy, Quake, Exhumed and Duke yet no one mentioned
    DEATH TANK, DEATH TANK, DDDEEEEEEAATH TTAAAAAAANNNNNKKK!


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,653 CMod ✭✭✭✭CiDeRmAn


    I can see Retr0s point (sorry Sera), but there are always exceptions to the rule that old polygon games suck.
    Asteroids?
    Star Wars?
    Tempest?
    Virtua Racing?
    Starblade?
    Return Fire?
    Need for Speed (3DO)?
    Warhawk (ps1)?
    Wipeout?
    Elite?
    There are tons of great non sprite based games.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,039 CMod ✭✭✭✭Retr0gamer


    Well I'm not saying all polygon games suck. It's just that at the start of the 32-bit era there was an awful lot of bad games and quite a few mediocre games that reviewed well until about 1996. Of course there's exceptions to this, usually racing games but not limited to them. There's quit a few experimental games that really shouldn't have worked but ended up really good like jumping flash.

    Deathtank really is great. Would love to get the controllers and adapters to play 10 player bomberman and 6 player deathtank zwei.


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  • Registered Users, Registered Users 2 Posts: 35,389 ✭✭✭✭o1s1n
    Master of the Universe


    CiDeRmAn wrote: »
    I can see Retr0s point (sorry Sera), but there are always exceptions to the rule that old polygon games suck.
    Asteroids?
    Star Wars?
    Tempest?
    Virtua Racing?
    Starblade?
    Return Fire?
    Need for Speed (3DO)?
    Warhawk (ps1)?
    Wipeout?
    Elite?
    There are tons of great non sprite based games.

    Is a vector triangle (specifically a 2d vector triangle like in asteroids) considered a polygon? It probably is linked in some way seeing as polygons are made up of triangles..I've always seen them as two different things though.


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,653 CMod ✭✭✭✭CiDeRmAn


    They're the same, ones filled or had bitmaps applied but they are the same.
    Thing is, its easy to pick select games as examples of a display technique and say that they are therefore the rule, intending to portray sprite based gaming as high art.
    I could type a page of terrible games without a polygon in sight.

    I think developers had certain ideas of what they wanted their game to be, and sometimes this ambition outstripped the capabilities of the host hardware.

    That said, while you can look st Goldeneye and decry the framerate and textures far fewer do the same with ZeldaOoT or the great Blastcorps.
    Playing Pilotwings64 again in preparation for the 3ds sequel I marvel at the scale and fine detail, the sense of space and freedom and yet wonder why the low framerate doesn't bother me, and it doesn't, in fact if it was smoother I wonder would I have had the same subtle detachment from the ground below, encouraged to adopt a slower, gentler pace..


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,039 CMod ✭✭✭✭Retr0gamer


    I think it's to do with the type of game and if the framerate will effect the gameplay. OoT and Blas Corp are games that are less affected gamelay wise by framerate than goldeneye. It's also a lot worse in Goldeneye.

    Another goodd example is the difference between FF7 and the satan spawn that is Legend of Dragoon. The battle scenes in FF7 run at a disgracefully slow 15 FPS but since it's tunr based it doesn't affect the game. Legend of Dragoon on the other hand is 15 FPS as well but there's lag on the battle menu. But even worse is when you attack the game goes all rhythm action adn you have to press the action button when a square overlaps another square in the centre. There's about a half second of lag meaning you have to time it so that you press the button before the squares overlap which is just stupid.


  • Moderators, Computer Games Moderators Posts: 10,516 Mod ✭✭✭✭Andrew76


    Hehe wasn't long before Goldeneye reared it's head again eh. It must surely rank as one of the most mentioned games on this forum. :)

    I'm curious, when playing games (new or old) do ppl here find themselves analyzing/critiquing the game rather than just playing them for some fun? Do you notice "fps" or "tearing" or any other techie things? If yes then why? Do you do the same with a film? Or a painting (if you think games are comparable to art)? Do you feel the need to defend gaming as a legitimate pastime now you've hit your teens (sorry atavan :P)/20s/30s/40s/whatever?

    I'm a programmer by trade, so details are everything to me, but when it comes to gaming I don't give a crap about FPS or anything of the like. Is this fun to play is all I'm thinking (I do realise the tech behind the game determines the answer to that but I never think about the tech while playing or after).

    I'll never understand, retr0, how you can say Goldeneye is a crap game to play today yet it wasn't when it came out. We were all younger when these games came out and, assuming you liked a game back then, you enjoyed them because they were damn good fun, not because it had 1 million fps or 700 parallax scrolling backgrounds. Goldeneye is not unplayable today whatever fps is has. Games don't stop being fun because technology has moved on.

    Anyway, everyone has equally valid opinions, but this comparison of old vs new and revising something from good to not good because of age is something I don't understand. My 2c. :)


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Andrew76 wrote: »
    Games don't stop being fun because technology has moved on.

    That's exactly it. Unless your analysing the techniology in the game while playing it, rather than playing it for what it is, I really cannot see the logic in the argument. Beauty is only skin deep, well pixel deep :D


  • Registered Users, Registered Users 2 Posts: 35,389 ✭✭✭✭o1s1n
    Master of the Universe


    It's simple really. If a game was good when it came out then it should still be good now. Todays technological standards are irrelevant.

    If it was only good back then because we were all teenagers who loved gore etc, then okay, that can be open to revision.

    If it was only good back then because you had to force yourself to like it, being the only game you had for months..that can also be open to revision.

    But if it was truely considered a good game, you enjoyed it as a good game...then the passage of time shouldn't have anything to do with it. You should be rating it within its own timeframe. Doing otherwise just seems a tad pretentious to be honest.

    'I liked this..but then I read others opinions and saw the error of my ways'

    Feck that! You liked it..you can't get out of it that easily :pac:


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Fin.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,039 CMod ✭✭✭✭Retr0gamer


    If I play a game now and it's fun and enjoyable then it's a good game. That's all there is too it. When I mention things like framerate I'm talking explaining why it doesn't play well. You all seem to think that when I mention framerate I'm talking about how good the game looks which is totally wrong. A poor framerate makes a game feel sluggish and introduces lag and unresponsiveness to the controls. It's essential to a good FPS to have a good stable framerate or else the gameplay is really negatively affected by it.It's nothing to do with graphics.
    Andrew76 wrote: »
    I'll never understand, retr0, how you can say Goldeneye is a crap game to play today yet it wasn't when it came out. We were all younger when these games came out and, assuming you liked a game back then, you enjoyed them because they were damn good fun, not because it had 1 million fps or 700 parallax scrolling backgrounds. Goldeneye is not unplayable today whatever fps is has. Games don't stop being fun because technology has moved on.

    As I said before. I picked up goldeneye, I beat it and I didn't have a lot of fun doing it. By my rating system it's not a great game. At the time there wasn't anything else like goldeneye so to us it was the best thing in it's own little niche, especially for console gamers with no experience of PC FPS games Goldeneye was mind blowing. I think we put up with Goldeneyes failings because at the time it was the best at what it did. Then Half-Life came along and Goldeneye looked very 'quaint' as did every other FPS. Back in the good old days all my dad needed was a tire and a stick to have a golly good time. For me I'd rather have been blasting aliens in probotector. Times change, somethings can't keep up.

    I'd like someone else to explain better why I feel this way about the game and clear things up. However all I really can say that are facts is that when Goldeneye came out I thought it was great. When I play it now it's not fun at all. Therefore it's a bad game. There's plenty of other stinkers like a few Doom clones I liked that are terrible now while the original is a classic.

    Also Duke 3D. Used to love it but got it on XBLA and it's not as good as I remember. The first episode is a work of unmitigated genius but the non shareware levels are a bit ropey at times.


  • Moderators, Computer Games Moderators Posts: 10,516 Mod ✭✭✭✭Andrew76


    Retr0gamer wrote: »
    When I mention things like framerate I'm talking explaining why it doesn't play well. You all seem to think that when I mention framerate I'm talking about how good the game looks which is totally wrong. A poor framerate makes a game feel sluggish and introduces lag and unresponsiveness to the controls. It's essential to a good FPS to have a good stable framerate or else the gameplay is really negatively affected by it.It's nothing to do with graphics.

    No, I fully understand that for certain genres of games, technology is very important for the game to function well and hence be fun. FPS's are one example as you mention. And that this point is separate to a game's visuals.

    My point is, Goldeneye's frame rate doesn't detract one bit from it being fun. If you didn't like the game when it came out because of personal preference (or it was a bad game according to general consensus) then that's cool, but if you thought the game was good when it came out but are now saying it's not good, because it's frame rate is not as high as more modern and tech advanced games, then that's wrong.
    Retr0gamer wrote: »
    I think we put up with Goldeneyes failings because at the time it was the best at what it did. Then Half-Life came along and Goldeneye looked very 'quaint' as did every other FPS. Back in the good old days all my dad needed was a tire and a stick to have a golly good time. For me I'd rather have been blasting aliens in probotector. Times change, somethings can't keep up.

    Speaking for myself, I didn't see many failings with it at the time. Whether it looked "quaint" in your eyes is not the point. Half-Life didn't turn Goldeneye into a bad game in the same way HL2 didn't turn HL1 into a bad game. And you're comparison of what your dad might have found fun vs what you did is a different point altogether. :)
    Retr0gamer wrote: »
    As I said before. I picked up goldeneye, I beat it and I didn't have a lot of fun doing it.
    ....................
    I'd like someone else to explain better why I feel this way about the game and clear things up. However all I really can say that are facts is that when Goldeneye came out I thought it was great. When I play it now it's not fun at all. Therefore it's a bad game. There's plenty of other stinkers like a few Doom clones I liked that are terrible now while the original is a classic.

    Um, that's kind of confusing but from what I can tell, your enjoyment of old games is based on comparisons to more modern versions? If yes then that's all you had to say dude! :pac:


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Have to admit it Retr0, the way Andrew puts it there shows you are clearly basing your assesment of Goldeneye off of other games, games which came years after it. You shallow fickle boy you :D


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