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PMDG 737NGX on Finals (Nearly there at last!). Videos released

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  • Registered Users Posts: 2,791 ✭✭✭John_Mc


    Shane Slv wrote: »
    Its a excellent product but i cant help but feel it could be better, you cant manually extend the gear in a emergency, Also it would have been nice if they included a virtual co-pilot like they did in the md11

    What do you mean about the gear? What type of emergency? I would imagine that's the way it is in reality if that's the way they implemented it.

    Not sure what co-pilot you're talking about - callouts maybe?


  • Registered Users Posts: 3,939 ✭✭✭pclancy


    FS2 Crew will do all that stuff.


  • Registered Users Posts: 907 ✭✭✭bandit197


    John_Mc wrote: »
    Yes it is! It's a lot smoother with performance as well. I like the way you can disable the FO instruments aswell.

    Having trouble getting a smooth landing without floating half way down the runway due to ground effect though! :o

    Having spent a few hours with it now its clear to see that they have raised the bar with this one. There is no other addon that I know of that comes even close at the moment.


  • Registered Users Posts: 2,791 ✭✭✭John_Mc


    bandit197 wrote: »
    Having spent a few hours with it now its clear to see that they have raised the bar with this one. There is no other addon that I know of that comes even close at the moment.

    Yes definitely! I think watching the introductory videos over on AOA gives you a good idea of how in depth they went. Stuff like the hangover load which you would never know about unless you were told.

    I havent even started reading the manuals yet either!


  • Closed Accounts Posts: 167 ✭✭Shane Slv


    John_Mc wrote: »
    What do you mean about the gear? What type of emergency? I would imagine that's the way it is in reality if that's the way they implemented it.

    Not sure what co-pilot you're talking about - callouts maybe?

    In the real 737 you can extend the gear manually when the hydraulic systems have failed . There is a access panel in the floor behind the pedasil with 3 switches. Each one unlocks the gear allowing it to lower under gravity. This is not simulated on the 737 ngx.

    By co-pilot i mean the call outs we got with the md11 , v1, rotate, v2 ect...
    I must have a look into fs crew.

    It is still in my opinion the best add on for fsx at the moment. It is really amazing to fly.


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  • Registered Users Posts: 907 ✭✭✭bandit197


    John_Mc wrote: »
    Yes definitely! I think watching the introductory videos over on AOA gives you a good idea of how in depth they went. Stuff like the hangover load which you would never know about unless you were told.

    I havent even started reading the manuals yet either!

    Yeah the videos on AOA are very good, Ive been considering taking one of their training packages.
    Things like the detail in the CDU/FMC are amazing, down to some of the quirks in the real thing being modelled into the sim. Unbelievable.
    You can almost 'feel' the weight of the plane when hand flying, there are no sharp movements like you can get in other similar addons.


  • Registered Users Posts: 4,205 ✭✭✭Firekitten


    Shane Slv wrote: »
    In the real 737 you can extend the gear manually when the hydraulic systems have failed . There is a access panel in the floor behind the pedasil with 3 switches. Each one unlocks the gear allowing it to lower under gravity. This is not simulated on the 737 ngx.

    By co-pilot i mean the call outs we got with the md11 , v1, rotate, v2 ect...
    I must have a look into fs crew.

    It is still in my opinion the best add on for fsx at the moment. It is really amazing to fly.
    Best when the bugs are all sorted.
    My VA has just brought in the NGX, and our big bird crews hate it so far... buggy, the flight computer can change its mind, quirks... a lot are being solved by pmdg hotfixes, but its far from 'ready'.
    You can gravity drop the NGX gear, but its keyboard command rather than the actual lever. Chances are if it fails, on your own, youve bigger problems.


  • Registered Users Posts: 2,791 ✭✭✭John_Mc


    Firekitten wrote: »
    Best when the bugs are all sorted.
    My VA has just brought in the NGX, and our big bird crews hate it so far... buggy, the flight computer can change its mind, quirks... a lot are being solved by pmdg hotfixes, but its far from 'ready'.
    You can gravity drop the NGX gear, but its keyboard command rather than the actual lever. Chances are if it fails, on your own, youve bigger problems.

    The only bug I encountered was the radio altimeter which was set to something like 9000ft which was annoying.

    Some people are experiencing activation problems and a screen freeze issue, but I wouldn't call it buggy at all.


  • Registered Users Posts: 907 ✭✭✭bandit197


    Cant say I found any bugs either. Anything I encountered turned out to be my lack of knowledge in how the real aircraft actually works. Remember the quirks that exist in the real aircraft are modelled into the PMDG.

    On a similar note some of you might have seen the videos (linked below) that Jack Colwill has posted on Avsim. He is a real world pilot who flies the 737 and he commented on how accurate the PMDG 737NGX actually is. The videos give a good insight on how to manage the NG.

    Do you really need speedbrakes?...Video

    Managing drag during approach...Video


  • Registered Users Posts: 708 ✭✭✭A320


    Shane Slv wrote: »
    In the real 737 you can extend the gear manually when the hydraulic systems have failed . There is a access panel in the floor behind the pedasil with 3 switches. Each one unlocks the gear allowing it to lower under gravity. This is not simulated on the 737 ngx.
    .

    A common failure for a gear not to retract on a real NG is also the access door to these handles,if the access door is not properly closed the gear wont retract!!


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  • Closed Accounts Posts: 167 ✭✭Shane Slv


    A320 wrote: »
    A common failure for a gear not to retract on a real NG is also the access door to these handles,if the access door is not properly closed the gear wont retract!!

    Thanks, love learning nuggets of information like this :)


  • Registered Users Posts: 3,939 ✭✭✭pclancy


    You can tell the team of developers and testers were small compared to the size of the big commercial game developers, there will always be a few patches and updates required when their testing is so limited. All in all its been very stable on my PC with no bugs or glitches and excellent FPS.


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