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Overgrowth by Wolfire Games

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  • Registered Users Posts: 4,971 ✭✭✭Orim


    Because it looks pretty crap and I'm fairly certain he said that there was no hit/block stun.

    Also from that video, it sounds like he's going the way of CvS3 and just adding anything that strikes him as a good idea at the time.


  • Registered Users Posts: 3,239 ✭✭✭UberPrinny_Baal


    K.O.Kiki wrote: »
    Why are we ignoring this one again?
    :eek:

    Because nobody likes furries.


  • Registered Users Posts: 1,587 ✭✭✭Xinkai


    Orim wrote: »
    Because it looks pretty crap and I'm fairly certain he said that there was no hit/block stun.

    Also from that video, it sounds like he's going the way of CvS3 and just adding anything that strikes him as a good idea at the time.

    Did somebody say Michael? Because I could've sworn I just heard somebody say Michael... :D


  • Registered Users Posts: 2,699 ✭✭✭Da Bounca


    Pretty sweet system. Would love to see that implemented in an mmo


  • Closed Accounts Posts: 289 ✭✭SirAuronDX


    Because nobody likes furries.
    This


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  • Closed Accounts Posts: 52 ✭✭erinsoup


    Been following this devlog ever since the Meatboy team mentioned it in one of their posts, some really interesting ideas in production here.

    Not sure what this is doing in the Fighting Game forum though.


  • Registered Users Posts: 981 ✭✭✭Hercule


    forever beta


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