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Zombie Hunter Loadouts

2

Comments

  • Registered Users Posts: 863 ✭✭✭MonkeyGuy


    A machete or hatchet is probably the first thing I'd grab. A knife as well but I'd hope that it'd be a tool rather than a weapon.


  • Registered Users, Registered Users 2 Posts: 15,353 ✭✭✭✭Witcher


    Good points were made over on the zombie forum on this topic a while back, people were suggesting katanas, baseball bats and all manner of melee weapons, but what forgotten is the strength and stamina one would need to use one of these to effectively defend against several attackers at once, unless you've arms like Popeye you're going to get tired swinging a katana etc. really fast. Firearms are realistically speaking, your only hope.


  • Registered Users Posts: 1,169 ✭✭✭Zomg Okay


    MonkeyGuy wrote: »
    A machete or hatchet is probably the first thing I'd grab. A knife as well but I'd hope that it'd be a tool rather than a weapon.

    Don't have a machete lying around the house. :rolleyes: Could probably find a hatchet in the shed if I could shift all the crap. :pac:

    I know exactly where the knives and their sharpener are though, so I'd grab those first. ;)


  • Registered Users Posts: 863 ✭✭✭MonkeyGuy


    That's why I said hatchet, machete would be ideal but unfortunately I'm not Ray Mears.


  • Registered Users, Registered Users 2 Posts: 13,439 ✭✭✭✭thermo


    Zomg Okay wrote: »
    Don't have a machete lying around the house. :rolleyes:

    whaaaaaaaat?? i thought everybody owned at least one :confused:


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  • Registered Users Posts: 863 ✭✭✭MonkeyGuy


    Big ass chopper, whether that be an Apache Longbow or a motorcycle.


  • Registered Users, Registered Users 2 Posts: 7,342 ✭✭✭Bobby Baccala


    MonkeyGuy wrote: »
    Big ass chopper, whether that be an Apache Longbow or a motorcycle.

    Bollocks i deleted my original comment by accident
    Yeah a chopper would be top quality.
    Or a steam roller.


  • Registered Users, Registered Users 2 Posts: 13,439 ✭✭✭✭thermo


    or this!
    b02141a.jpg
    armoured cab and all!


  • Registered Users Posts: 863 ✭✭✭MonkeyGuy


    Although then you've a problem with fuel... perpetual motion machine? Rollerblades?


  • Registered Users, Registered Users 2 Posts: 7,342 ✭✭✭Bobby Baccala


    MonkeyGuy wrote: »
    Although then you've a problem with fuel... perpetual motion machine? Rollerblades?

    use orphan tears for fuel.


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  • Registered Users Posts: 863 ✭✭✭MonkeyGuy


    P4DDY2K11 wrote: »
    use orphan tears for fuel.

    Emmm...

    Bicycle?


  • Registered Users, Registered Users 2 Posts: 7,342 ✭✭✭Bobby Baccala


    MonkeyGuy wrote: »
    Emmm...

    Bicycle?

    unicycle.
    Look like a dickhead and fúck up zombies at the same time.


  • Registered Users, Registered Users 2 Posts: 5,984 ✭✭✭NakedDex


    Crowbar. Simple, effective, useful. It'll cave in heads and pry open doors. Perfect weapon and tool for the situation. It also sits perfectly well in a belt loop or a MOLLE loop, if you happen to be wearing such things.

    I have a 3ft and a 2ft crowbar and wrecking bar (there is a difference, people) in the garage. I honestly don't understand how a household can survive without one unless it's occupied by these people who don't have the first notion about fixing anything by themselves. In which case, they're doomed anyway, so who cares?

    Seriously. Hardware store, 3ft wrecking bar or crowbar, 10 bucks. Sorted.


  • Registered Users, Registered Users 2 Posts: 13,439 ✭✭✭✭thermo


    41577_259586638146_6470710_n.jpg

    that is not too bad a look :eek:


  • Registered Users Posts: 62 ✭✭jdosull101093


    well if your just going for the kick ass look what you need is

    -two drop leg panels,
    put a pistol and pistol mag pouch on one and a pistol launcher on the other.

    -molle tactical vest,
    shotgun strapped to your back e.g. benelli+bandolier of shells across your chest and as many mags as you can fit on it.

    and lets not forget the pimped out gun e.g. grenade launcher, laser, light and sight.

    but above all else you HAVE to have a baseball cap, tinted glasses and sumtin to cover the lower half of your face.

    now i am fully aware this is anyhing but cheap hehe but ideas were asked for sooooo... thats my suggestion.


  • Registered Users Posts: 863 ✭✭✭MonkeyGuy


    well if your just going for the kick ass look what you need is

    -two drop leg panels,
    put a pistol and pistol mag pouch on one and a pistol launcher on the other.

    -molle tactical vest,
    shotgun strapped to your back e.g. benelli+bandolier of shells across your chest and as many mags as you can fit on it.

    and lets not forget the pimped out gun e.g. grenade launcher, laser, light and sight.

    but above all else you HAVE to have a baseball cap, tinted glasses and sumtin to cover the lower half of your face.

    now i am fully aware this is anyhing but cheap hehe but ideas were asked for sooooo... thats my suggestion.

    I've got the dropleg, was thinking about the shotgun and grenade launcher deal. I'm considering getting an m79 and lots of shells... It would look AWESOME but zombie people are gonna say it's far from practical when a single headshot is sufficient! :P I'm gonna try get some pictures up later of the basic gear I have together, see what sorta guns you think would suit.


  • Registered Users Posts: 1,169 ✭✭✭Zomg Okay


    I'VE GOT IT! The ultimate zombie hunter loadout...
    A high-vis jacket with Camera Crew written on the back and a dirty great movie camera. Watch any zombie flick: they NEVER attack the cameramen.


  • Registered Users, Registered Users 2 Posts: 5,984 ✭✭✭NakedDex


    If I was doing the whole military-backed hunter unit style thingy-me-bob, this would be it:

    Nomex flight suit
    A light MOLLE compatible vest with no armour.
    A backpack
    UMP
    USP
    Halligan
    iPod.


  • Registered Users Posts: 863 ✭✭✭MonkeyGuy


    NakedDex wrote: »
    Halligan

    'Nuff said.


  • Registered Users, Registered Users 2 Posts: 5,984 ✭✭✭NakedDex


    It'll open a door, a wall or a head, depending on your need in the moment, and it's light enough to not be burdensome. I'm all about practicality.


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  • Registered Users Posts: 1,169 ✭✭✭Zomg Okay


    Another idea is a can or two of food and a tin opener. It works because if you were off hunting zombies you'd bring some food and it has the added advantage that you won't get hungry while skirmishing! :pac:


  • Registered Users Posts: 863 ✭✭✭MonkeyGuy


    If there was actually a zombie invasion I'd probably carry plenty of liquor with me too but I'm pretty sure there's rules against that sort of thing :P


  • Registered Users, Registered Users 2 Posts: 3,152 ✭✭✭Inari


    If you were a Zombie Hunter, you still rely on your ability to survive - the whole survivor V hunter are not worlds apart...the Hunter just has a more specific purpose than the ultra generic 'survive'.

    As such all of their equipment needs to suit their goals. If they are a protection force, then what they would need is:
    - Compact maneuverable SMG with high capacity magazines (less time reloading, the better) e.g MP5, UMP, TMP/MP9, or my own personal choice; the P90
    - Spare magazines (this is where other guns win out on the P90...P90 mags are quite, um...long. But they do hold 50 bullets each)
    - Pistol with decent capacity magazine; I'd go with FN Five-SeveN - 20rds, excellent bullet and the advantage of using the same bullet as the P90.
    - Clothing & Tac Gear: Good tough clothing (resistant to, oh, I don't know...biting) - basic tac vest, duty belt with some pouches, drop leg pistol holster, drop leg P90 mag holster (as I said...they take up a lot of room) and as Dex said, a bag full mags.
    - Gas Mask & Gloves
    - Grenades

    And that would be me.


  • Registered Users, Registered Users 2 Posts: 5,984 ✭✭✭NakedDex


    P90 and 5-7 would be things I'd avoid more than most. They actually provide relatively low damage and high instance of through-and-throughs on soft targets. That 5.7mm calibre is essentially a mini AP round. Fantastic against organised enemies wearing, light to medium armour (which is its intented use, but with fairly low kinetic transfer on unarmoured targets.

    Big mag capacity is only an advantage if you don't need two rounds instead of one to re-kill the deadite.


  • Registered Users, Registered Users 2 Posts: 3,152 ✭✭✭Inari


    NakedDex wrote: »
    P90 and 5-7 would be things I'd avoid more than most. They actually provide relatively low damage and high instance of through-and-throughs on soft targets. That 5.7mm calibre is essentially a mini AP round. Fantastic against organised enemies wearing, light to medium armour (which is its intented use, but with fairly low kinetic transfer on unarmoured targets.

    Interesting. I'd read that it had significantly reduced through-and-throughs, although that did not specify target (i.e. armoured or not). As I said, I don't know a huge amount about the characteristics of different bullets etc, and I'm showing it here and in the next admission; I'd assumed that since the bullets were renowned for penetration, that they'd pack quite a punch, especially since they are seemingly designed to lose the majority of their kinetic energy after about half of its maximum distance


  • Registered Users, Registered Users 2 Posts: 5,984 ✭✭✭NakedDex


    Between shape, velocity and mass, they're excellent at short-to-medium range against armoured targets. They become less prone to T&T's at range, but they also become far more innacurate.
    They were designed under the same sort of spec as the MP7; a PDW for use against a more organised enemy, where light armour penetration is necessary. If anything, the old fashioned MP5 would fair better at close range on than infinitely less protected bare (dead) flesh than the P90.

    The key is kinetic transfer. A wide diameter, heavy, flat faced round will do far more damage to a soft target than a narrow, taper-tipped high velocity round. It's like the difference between firing a nail at a jelly, or hitting the jelly with a hammer at the same speed.


  • Registered Users, Registered Users 2 Posts: 7,342 ✭✭✭Bobby Baccala


    NakedDex wrote: »
    P90 and 5-7 would be things I'd avoid more than most. They actually provide relatively low damage and high instance of through-and-throughs on soft targets. That 5.7mm calibre is essentially a mini AP round. Fantastic against organised enemies wearing, light to medium armour (which is its intented use, but with fairly low kinetic transfer on unarmoured targets.

    Big mag capacity is only an advantage if you don't need two rounds instead of one to re-kill the deadite.

    Hollow points would sort that though.


  • Registered Users, Registered Users 2 Posts: 5,984 ✭✭✭NakedDex


    They would in that they'd follow the concept of larger surface area, but there's no such thing as a 5.7mm hollow point. Such a specialist round is reserved for calibres in which it would be useful, like 9mm, .40, .45 and .357. In other words, bigger, slower rounds with a lot more impact to begin with.
    A .45ACP will leave an exit wound the size of your fist. A .45 hollow point will leave it the size of a football. They both do the job though. It's a reanimated human corpse you're trying to drop, not a zombie elephant.

    HP's sound fun, but so do incendiary tips and those funky hollow cored slugs that are half filled with mercury, but it's using a sledgehammer to crack a nut.


  • Registered Users, Registered Users 2 Posts: 13,439 ✭✭✭✭thermo


    Don't forget about wad cutters, the ones I use have a very flat front.


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  • Registered Users, Registered Users 2 Posts: 5,984 ✭✭✭NakedDex


    Don't wadcutters usually have a lower powder charge though? Since they're primarily target shooting rounds?


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