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Resident Evil 6 revealed

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Comments

  • Registered Users, Registered Users 2 Posts: 7,896 ✭✭✭Hande hoche!


    Damn, sounds like one hell of a disappointment. Might pick it up from a bargain bin down the line. So that's two bad Resi games in a row?


  • Registered Users, Registered Users 2 Posts: 1,437 ✭✭✭biggebruv


    Damn, sounds like one hell of a disappointment. Might pick it up from a bargain bin down the line. So that's two bad Resi games in a row?


    The full game is not even out yet you could at least wait till reviews start pouring in from people who have actually played the full yaknow 7-8hr experiance of the game and not just a 30-40 min demo


  • Banned (with Prison Access) Posts: 6,162 ✭✭✭Augmerson


    This series has been going in the wrong direction since RE4. Yeah, RE4 was a great game and all but it wasnt a true survival horror game. 5 was just a co-op full on shooter. The demo for 6....my god, at least 5 was a competent shooter, this demo is absolutely ****ing tragic.

    I dont even know where to start. Leons mission, the animations are just awful. Leon runs like his shoulder is glued to his cheek. special mention needs to go to the cutscene where you trigger the metal detector, its like capcom didnt even try, the zombies run at you with like 1 frame of animation like a benny hill chase scene or something.
    Also, the fact that its 100% obvious youre going to set off the metal detector, yet you cant climb over the 2 foot high barrier beside it, is ****ing moronic.
    The zombies who only 'activate' when you step over them, even if you shoot them beforehand, nothing happens, no hit detection, not even a puff of blood. But stand on them and RAAAARG its alive.
    The hud is confusing as ****. Whoever designed it needs a kick. The melee is so OP you barely need weapons. Leon has a retarded scene where he tries to talk the zombie president back to humanity. Leon, youve killed more zombies than hitler did jews, and yet now you try and implore the zombie president "no please! Mr president zombie! We can talk about this!". ****ing stupid.

    Chris' mission wants to be call of duty crossed with Gears of war, only a million times ****tier than either of them. I could only stomach about 5 minutes of it before turning it off. Bad gunplay, horribly designed (the BSAA conveniently blend in perfectly with the zombies with guns so youve no idea who to shoot), cover system is a mess, grpahics are worse than RE5....its a ****ing disaster.

    Jesus.


  • Closed Accounts Posts: 10,469 ✭✭✭✭GTR63


    Damn, sounds like one hell of a disappointment. Might pick it up from a bargain bin down the line. So that's two bad Resi games in a row?

    Tbf Resident Evil Revelations is apparently quite good(i'm awaiting a price drop to see for myself). But 6 looks quite poor coming after 5 which was a huge disappointment for many including myself.


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    Augmerson wrote: »
    Jesus.

    that actually does happen, its ridiculous. "no Mr President don't!" fcuking SERIOUSLY?! he's clearly a zombie, yeah Leon, that'll help. its insultingly bad writing in a series thats never been known for coherent scriptwriting. RIP Resident Evil: 1996-2005.


  • Registered Users, Registered Users 2 Posts: 2,315 ✭✭✭Big Knox


    I fully trust what people are saying here as Capcom are complete idiots and haven't listened to its playerbase in a very long time!

    It actually makes me mad that they can allow some dickhead made a decision based on "Duuurrr Call of Dooty sold 8 gazillion copies last year, it's what the resident evil fanbase want, hurrr".

    Fúck you Capcom!! :mad:


  • Moderators Posts: 5,580 ✭✭✭Azza


    Played the demo. Pretty poor, although not as dire as people are making out here.

    Will wait for a few reviews first.


  • Registered Users, Registered Users 2 Posts: 1,437 ✭✭✭biggebruv


    What are the chances of any stores in dublin breaking the street date and putting this out on friday LOL

    I hate these new tuesday releases :(


  • Closed Accounts Posts: 4,447 ✭✭✭richymcdermott


    i posted a article on this thread awhile back of capcom admitting they are making resident evil 6 a cod sort of game in terms of action so i was not surprised by resident evil feeling more western than previous games so thats not the problem for me, The problem lies with chris and jake (i believe his name his) story. i dont know what exactly what capcom are planning but they basically killed the resident evil name.


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  • Banned (with Prison Access) Posts: 1,010 ✭✭✭saiint


    ****e game

    hated number 5 well i didnt hate it i just didnt like it but it was playable til the end then it started to collect dust
    but this game
    my god its an insult to call it resident evil
    ORC was better then this
    and i hated that game with a passion
    extremely disapointed ha


  • Registered Users, Registered Users 2 Posts: 1,437 ✭✭✭biggebruv


    saiint wrote: »
    ****e game

    hated number 5 well i didnt hate it i just didnt like it but it was playable til the end then it started to collect dust
    but this game
    my god its an insult to call it resident evil
    ORC was better then this
    and i hated that game with a passion
    extremely disapointed ha

    You played a 30min demo cant you at least wait to hear peoples opinion about the full game that should last around 7-8hours ?

    Fair enough if you just plain hate this direction resident evil has taken since 4 but im gonna enjoy whats good now resident evil back then was good and it worked

    That resident evil would just not work with todays masses
    The resident evil we have now is good IMO very different but still very good

    You have B.O.Ws
    a whole new infected town again like racoon city
    Zombies are back with a different style
    Major returning characters
    Leon,Chris,Sherry and Ada
    Characters invovled in the franchise since resident evil 1+2

    I really dont think its an insult to call it resident evil and im a massive fan of the orginal psone+ gamcube games still love them today


  • Closed Accounts Posts: 1,225 ✭✭✭snausages


    It seems like there's a decent zombie-killing game behind it all but when playing the Leon demo the choppy framerate and loose controls made it feel like an unfinished game. Some of the new gameplay elements are really poorly conceived, like the weird QTE thing at the end where you're looking for the car keys. Although I still found that a load of fun, it was hilarious. But I don't think that was the intention.


  • Closed Accounts Posts: 11,835 ✭✭✭✭cloud493


    So am I the only person who liked it then? :pac:


  • Banned (with Prison Access) Posts: 1,010 ✭✭✭saiint


    biggebruv wrote: »
    You played a 30min demo cant you at least wait to hear peoples opinion about the full game that should last around 7-8hours ?

    Fair enough if you just plain hate this direction resident evil has taken since 4 but im gonna enjoy whats good now resident evil back then was good and it worked

    That resident evil would just not work with todays masses
    The resident evil we have now is good IMO very different but still very good

    You have B.O.Ws
    a whole new infected town again like racoon city
    Zombies are back with a different style
    Major returning characters
    Leon,Chris,Sherry and Ada
    Characters invovled in the franchise since resident evil 1+2

    I really dont think its an insult to call it resident evil and im a massive fan of the orginal psone+ gamcube games still love them today

    hate the direction
    the survival horror atmosphere is gone

    i dont mind if people like it, its their opinion no problem
    but i just hate it and in my opinion it shouldnt be called resident evil anymore cause it doesnt feel like it, doesnt play like it
    theirs more gun action in this game then their is in cod lol


  • Registered Users, Registered Users 2 Posts: 1,896 ✭✭✭penev10




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  • Closed Accounts Posts: 1,225 ✭✭✭snausages


    Famitsu is rubbish. Most of their reviews are "I liked the graphics. Lots of variety with characters. So cool 9/10"


  • Registered Users, Registered Users 2 Posts: 1,896 ✭✭✭penev10


    snausages wrote: »
    Famitsu is rubbish. Most of their reviews are "I liked the graphics. Lots of variety with characters. So cool 9/10"

    They are a bit erratic with their scoring all right. There's one reviewer who gives every RPG 10/10! :D

    Still though - 3 of their 4 reviewers gave it 10/10 so maybe the final product is better than the demo (let me hope you damned realists! :P)


  • Closed Accounts Posts: 1,225 ✭✭✭snausages


    penev10 wrote: »
    They are a bit erratic with their scoring all right. There's one reviewer who gives every RPG 10/10! :D

    Still though - 3 of their 4 reviewers gave it 10/10 so maybe the final product is better than the demo (let me hope you damned realists! :P)

    Maybe. I'm certainly not discounting the possibility that RE6 is a 10/10 game but I never understood this mythical status that Famitsu has over here. Their reviews are so short and perfunctory that they tell you little more than what can be gleamed from reading the manual. You'd think as well with four different reviewers there'd be a little more heterogeneity in their opinions. For four different people to give RE6 a near perfect score suggests that it must be flawless. FFXII got four perfect reviews as well but ask a random selection of FF fans what they think of it and you'll get all sorts of different opinions (I happen to love it for what it's worth, wouldn't give it a 10 though)


  • Closed Accounts Posts: 9,770 ✭✭✭danthefan


    Dunno if it's been mentioned but apparently the main reviewer dude at GameSpot hates it.


  • Closed Accounts Posts: 11,835 ✭✭✭✭cloud493


    I think most people are under the impression famitsu are hard to pleasure therefore their good reviews are very significant :pac:


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  • Registered Users, Registered Users 2 Posts: 3,358 ✭✭✭seraphimvc


    not even going to buy the second hand copy of this :S Spent 10e on RE5 and wasted my time on that (you are looking at the person who bought every RE games prior RE5). May be some people like RE5/6 but they are just not my RE anymore :(

    In fairness RE is the foreigner known name while 'Biohazard' is what japanese knows the game as. So yeah, the lack of talents dev who took over the game turned RE into some embarrassing product is pretty much expected.

    I watched the demo played on youtube and hate alot of things in the game, especially like that countdown of the distance to your destination, like, dude, they just take away everything that build up the tension and the potential moments of 'OMG i am so scared what if some **** jumps out at that corner?!' (which happened a tonne in old RE until 5).

    I have moved on since RE5, bad script on Jill is just unforgivable.


  • Registered Users, Registered Users 2 Posts: 1,437 ✭✭✭biggebruv


    seraphimvc wrote: »
    not even going to buy the second hand copy of this :S Spent 10e on RE5 and wasted my time on that (you are looking at the person who bought every RE games prior RE5). May be some people like RE5/6 but they are just not my RE anymore :(

    In fairness RE is the foreigner known name while 'Biohazard' is what japanese knows the game as. So yeah, the lack of talents dev who took over the game turned RE into some embarrassing product is pretty much expected.

    I watched the demo played on youtube and hate alot of things in the game, especially like that countdown of the distance to your destination, like, dude, they just take away everything that build up the tension and the potential moments of 'OMG i am so scared what if some **** jumps out at that corner?!' (which happened a tonne in old RE until 5).

    I have moved on since RE5, bad script on Jill is just unforgivable.

    you know you can turn the hud thing off right:confused:

    and if you liked RE of old then you should definatly get resident evil revelations


  • Registered Users, Registered Users 2 Posts: 3,358 ✭✭✭seraphimvc


    biggebruv wrote: »
    you know you can turn the hud thing off right:confused:

    and if you liked RE of old then you should definatly get resident evil revelations
    lol I didn't know that and that is just a weird decision they give us :S

    My brother has revelations and he highly recommended it to me but i dont have time to play it yet:(

    tbh gameplay video like this looked very good so i actually hope the final product can convince me it is not that bad:


  • Closed Accounts Posts: 1,225 ✭✭✭snausages


    Some dude livestreaming: http://instagib.tv/rom

    Lots of bang boom explosions and stuff


  • Registered Users, Registered Users 2 Posts: 1,437 ✭✭✭biggebruv


    seraphimvc wrote: »
    lol I didn't know that and that is just a weird decision they give us :S

    My brother has revelations and he highly recommended it to me but i dont have time to play it yet:(

    tbh gameplay video like this looked very good so i actually hope the final product can convince me it is not that bad:

    Im still excited to get this on tuesday despite the negative reaction its getting online

    I wish it was out tomorrow though for the weekend

    if any stores break the street date please do tell:D


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,014 CMod ✭✭✭✭johnny_ultimate


    cloud493 wrote: »
    I think most people are under the impression famitsu are hard to pleasure therefore their good reviews are very significant :pac:

    Actually Famitsu have been ousted numerous time for the questionable relationship between editorial and advertising teams, as well as various other conflict of interests (e.g.: Konami and Famitsu). As the most famous international gaming magazine, they have gained prestige abroad: and indeed they might once have been worthy of such praise. But, like an Official Playstation or Xbox magazine over here, their scores have to be approached with cynicism these days.

    Also, Japanese gamers have genuinely bat**** taste in games :pac:

    I'm still quietly hoping the finished product will not be as disastrously unfocused and embarrassingly compromised as the demo. Famitsu, however, are no longer the prestigious proclaimers of quality they may once have been.


  • Registered Users, Registered Users 2 Posts: 1,437 ✭✭✭biggebruv


    Does anybody have any prices for this yet?

    Xtravision dont seem to have a set price i was told 50 or 55 lol ok well that helped ! Not!


  • Closed Accounts Posts: 4,097 ✭✭✭shadowcomplex


    Capcom have sold out, they care more about making money than pleasing the fans of the Original RE games,they know theres more of a fanbase for first person shooters and all out action type games and they also know that some diehard re fans will still buy this rubbish, I will be giving this a miss, to be honest dark souls has more in common with the original re games than this type of ****e


  • Closed Accounts Posts: 4,097 ✭✭✭shadowcomplex


    Would much rather playing the original Resident Evil on the PS1 many years ago. It's all turned into a bit of a mess lately. Loved the solving of clues in the past and just cool cut scenes.


    I still play re1 on the gamecube, this symphony of the night are the best games ever made


  • Closed Accounts Posts: 1,225 ✭✭✭snausages


    Capcom "sold out" when they re-released RE1 with horrible dualshock controls. The problem here is that RE has lost its primacy in the action genre and as a reaction to this change we have what someone else mentioned, a hodgepodge of other influences thrown into the mix just for the hell of it.

    Capcom picked the wrong series to reboot.


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  • Registered Users, Registered Users 2 Posts: 1,896 ✭✭✭penev10


    A lot of people seem to hold the belief that an old-school RE game would sell, if so why has no other company spotted this and released an old-school survival horror to the rapturous reception of critics and players alike?

    Sales wise the franchise peaked at RE2 with 3 selling a good bit less. RE3 was criticized for a lack of innovation in gameplay and sticking with the same turgid controls. The next installment (Code Veronica) tried new locations, improved plot and a better dodge move to address the criticism but it sold an all time low for the franchise. Capcom answered back with Zero (with innovative partner based gameplay and lost the storage chests) and then Outbreak, trying online play and multiple scenarios and more practical puzzles. Another all time low in sales.

    Old-school RE was dead in the water 10 years ago.


  • Closed Accounts Posts: 4,097 ✭✭✭shadowcomplex


    penev10 wrote: »
    A lot of people seem to hold the belief that an old-school RE game would sell, if so why has no other company spotted this and released an old-school survival horror to the rapturous reception of critics and players alike?

    Sales wise the franchise peaked at RE2 with 3 selling a good bit less. RE3 was criticized for a lack of innovation in gameplay and sticking with the same turgid controls. The next installment (Code Veronica) tried new locations, improved plot and a better dodge move to address the criticism but it sold an all time low for the franchise. Capcom answered back with Zero (with innovative partner based gameplay and lost the storage chests) and then Outbreak, trying online play and multiple scenarios and more practical puzzles. Another all time low in sales.

    Old-school RE was dead in the water 10 years ago.

    Dark Souls isnt graphically brillant but is a class game and has everything any re fan would like


  • Registered Users, Registered Users 2 Posts: 1,896 ✭✭✭penev10


    Dark Souls isnt graphically brillant but is a class game and has everything any re fan would like
    Totally agree, I was often creeping around the desolate landscapes of DS with genuine fear of what was coming next.

    Graphics aren't technically cutting edge but art design is up there with the best the medium has to offer imo.

    Still not an old-school survival horror though.


  • Closed Accounts Posts: 4,097 ✭✭✭shadowcomplex


    penev10 wrote: »
    Totally agree, I was often creeping around the desolate landscapes of DS with genuine fear of what was coming next.

    Graphics aren't technically cutting edge but art design is up there with the best the medium has to offer imo.

    Still not an old-school survival horror though.

    Have you played alan wake , that would be rightup your alley


  • Closed Accounts Posts: 4,097 ✭✭✭shadowcomplex


    Ive never played this but I think I would over re6

    http://www.youtube.com/watch?v=nVi7fedHXzw


  • Registered Users, Registered Users 2 Posts: 19,734 ✭✭✭✭Ol' Donie


    Saw a review in play magazine earlier. 88%.

    Not that bad, i guess.


  • Registered Users, Registered Users 2 Posts: 4,067 ✭✭✭Gunmonkey


    Hrm, will wait for more reviews but could this have been a case of a s**t demo but an actual ok game? Obviously, like RE5, a crap RE game but a good game overall on its own merits.


  • Registered Users, Registered Users 2 Posts: 19,734 ✭✭✭✭Ol' Donie


    Gunmonkey wrote: »
    Hrm, will wait for more reviews but could this have been a case of a s**t demo but an actual ok game? Obviously, like RE5, a crap RE game but a good game overall on its own merits.

    Good question. To be fair, if there is supposed to be any tension, surely you wouldn't really feel it in a demo? I havent played a demo in years (revelations aside, and that was just to see the 3d). They used to give them away with the official playstation magazine, and every one seemed rubbish to me. Including ico. Make of that what you will.


  • Moderators, Category Moderators, Science, Health & Environment Moderators, Social & Fun Moderators, Society & Culture Moderators Posts: 40,501 CMod ✭✭✭✭ancapailldorcha


    For me, Code Veronica felt like a string of puzzles and a few cutscenes. Resi 3 was the first one I played and Nemesis genuinely scared the living crap out of me. That said, REmake had quite a few innovative touches to make it feel fresh as well as having redesigned areas. Does anyone know if Lost in Nightmares sold well? I would have thought a full length version of something similar to that would have been the ideal choice for the next Resi.

    The foreigner residing among you must be treated as your native-born. Love them as yourself, for you were foreigners in Egypt. I am the LORD your God.

    Leviticus 19:34



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  • Registered Users, Registered Users 2 Posts: 19,734 ✭✭✭✭Ol' Donie


    Capcom have sold out, they care more about making money than pleasing the fans of the Original RE

    I love the ol survival horror as much as anyone, but you cant really accuse a business of "selling out" in order to make money. That's their entire purpose. Its sucks, in some ways, but if they werent making money, they wouldn't be making any games at all.

    As was said above, an old style resi wouldnt sell at all these days, cos its been done at least five times.

    What we need is some innovation, but it wouldn't be innovation if it was on tap for every sequel.

    For what it's worth, at this point, i'll be buying it on tuesday. But with reservations i haven't had for a proper resi before.


  • Registered Users, Registered Users 2 Posts: 12,013 ✭✭✭✭jaykhunter


    GameTrailers have their Resi 6 review out. Watch it!


  • Registered Users, Registered Users 2 Posts: 3,358 ✭✭✭seraphimvc


    penev10 wrote: »
    A lot of people seem to hold the belief that an old-school RE game would sell, if so why has no other company spotted this and released an old-school survival horror to the rapturous reception of critics and players alike?

    Sales wise the franchise peaked at RE2 with 3 selling a good bit less. RE3 was criticized for a lack of innovation in gameplay and sticking with the same turgid controls. The next installment (Code Veronica) tried new locations, improved plot and a better dodge move to address the criticism but it sold an all time low for the franchise. Capcom answered back with Zero (with innovative partner based gameplay and lost the storage chests) and then Outbreak, trying online play and multiple scenarios and more practical puzzles. Another all time low in sales.

    Old-school RE was dead in the water 10 years ago.
    I don't think many people would see CV as a superior game to RE2 or 3. RE0 on the other hand we all know why the sales is fcked up: GC. And come on, CV initial release was on DC ffs........


  • Closed Accounts Posts: 1,225 ✭✭✭snausages


    CV got ported enough times for it to find a broader audience. What's interesting is if you look at a lot of the reviews for the CVX version of the game a lot of them say the same thing more or less: the series is horribly out of touch and needs a refresh. The game wasn't all that old at the time either.

    2001 IGN review
    After having played four Resident Evil games over the last five years ¿ yes, I played Resident Evil 1, Resident Evil 2, Resident Evil 3: Nemesis and the hidden treasure that is Resident Evil Survivor ¿ I can tell you this much about the series: I'm tired of it. It's not all that fun anymore. Everything about it is as old and creaky as the slow loading doors in Resident Evil. I mean it. The whole series needs some serious WD-40. But perhaps that's not even strong enough.

    When I see a game like Capcom's genius Devil May Cry, or even play the cool, impressive Onimusha, it's nearly impossible to go back and play Resident Evil again and love it like I once did. And this is coming from a loyal Capcom man, I guy who still stubbornly defends Resident Evil to those who might slough it off as a bad game. Why? Because in the past, Resident Evil has provided me with countless jumps, scares, loads of tension, complex, surprising stories, and likeable characters. It's a rich series, but man is it aging.


  • Registered Users, Registered Users 2 Posts: 3,358 ✭✭✭seraphimvc


    The thing is if you asked me I think CV is the most underwhelming one among RE series. I replayed RE0-4 for many times but only once for CV.

    Also IGN is talking the sh!t out of their asses, they are tired of a series with only 4 games back then? the same thing can apply to too many game sequels out there. You ever seen them use the same word of 'tired' to any of those fps like halo, cod etc? BS.

    The initial release screwed CV big time on DC and it was ported 1 year later on ps2, the graphics and quality of the game is pretty meh to begin with. RE4 on the other hand was announced that it will be released on ps2 before its GC release and it was ported within 1 year to ps2.

    The bottomline is if you played the later RE:Remake you'd agree with me that it would gain very high popularity if it wasn't only released on gc/wii. There is simply no new 'traditional' RE game properly released after RE3, while RE:Remake being the closest one and you can tell how amazing the 'traditional' game can be if things made right in the game.


  • Closed Accounts Posts: 1,225 ✭✭✭snausages


    Four games in the main series is quite a lot, especially when none of the four really do a whole lot to differentiate from one another. The reason I posted that review is because it's indicative of a general attitude to the Resi series in the early 00s. It's not just the fact that CV wasn't an especially great RE. At the time it was released and re-released it was obvious that the series was running out of ideas, that it was just threading water. As good as REmake is I think it says a lot that it was necessary to re-imagine the very first RE in order that something as great as REmake could be made. If it had been conceived as an original project I doubt it could have been as good. And even in 2002 awkwardly steering your character around static environments was a bit anachronistic, especially considering that CV had already made the transition to 3D.

    Here is what Brak Shoemaker had to say about the series in 2003 back when he worked for Gamespot.
    Playing REC:V-X now makes you realize just how antiquated some of the series' mechanics have gotten these days. The series' much-reviled control scheme was forgivable, but these days it's just plain annoying. You're effectively driving your character around like a car, rotating on an axis and hitting up to move forward regardless of your positioning or camera angle. Now that games like Capcom's own Devil May Cry have rewritten the rules for moving around in a 3D world, the control scheme here feels positively ancient.

    RE4 was a necessary game. There's no reason why a game made in the style of RE4 can't recapture the tension of the older games either. There are plenty of ways to enfeeble your character without pointlessly unintuitive controls and bad camera angles. Hell, Silent Hill has had move-and-shoot and a moveable camera since its inception and you can still get overwhelmed really easily in that.


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  • Registered Users, Registered Users 2 Posts: 3,358 ✭✭✭seraphimvc


    RE4 is a great game because it IS a survival horror. And it was a bold move from shinji mikami and it was not necessary (you dont believe that it would still sell pretty damn well until may be like RE10 while all being similar to RE0-3?), the man decided to bring something new to the series but still faithful to its survival horror root because he cares and passionate enough in making a good RE game for gamers.

    Now look at RE5, change the face and the names of the characters you wouldn't think that it is a RE game. Even the dev said that they done many things wrong in RE5 and they wanna go back to the root in RE6.

    And i am not sure why keep quoting those reviewer here. They clearly are not that into RE, period. Why? Again, you ever seen them say the same thing to halo, cod etc? Ya lets bash on these fps control please.


  • Closed Accounts Posts: 1,225 ✭✭✭snausages


    Brad Shoemaker is a huge fan of Resident Evil. And no, I don't believe that the series would have continued to be popular had they continued making games like REmake.

    The problem with RE5 was more down to a failure to innovate than anything else. Gears of War had already perfected RE4's control scheme by the simple addition of strafe controls, but RE5 didn't even bother to include that. It's basically the RE3 of the 'new' series, just riding on the coat-tails of its predecessor but to RE3's credit at least it added 180-quickturn and ammo powders.

    It's really not a question of rejecting survival horror and embracing all out action, although that's something that's been in gestation since RE2. Simply nerf melee, remove ammo drops and replace stamina bars with limping and there's no reason why you cannot make a fantastic survival horror game out of the RE4/5/6 mold. The arthritic control scheme of RE1 was never meant as a feature. It was a necessary compromise that had to be made so that the game would still be playable with its pre-rendered backdrops. With tank controls you have no chance of tripping over yourself when the camera suddenly shifts. Up ALWAYS goes forward and right ALWAYS turns you clockwise. Shoemaker is right to criticise the controls in CV because at that point the series had already introduced 3D environments, there was no longer any need for static camera angles.


  • Closed Accounts Posts: 4,447 ✭✭✭richymcdermott


    seraphimvc wrote: »
    RE4 is a great game because it IS a survival horror. And it was a bold move from shinji mikami and it was not necessary (you dont believe that it would still sell pretty damn well until may be like RE10 while all being similar to RE0-3?), the man decided to bring something new to the series but still faithful to its survival horror root because he cares and passionate enough in making a good RE game for gamers.

    Now look at RE5, change the face and the names of the characters you wouldn't think that it is a RE game. Even the dev said that they done many things wrong in RE5 and they wanna go back to the root in RE6.

    And i am not sure why keep quoting those reviewer here. They clearly are not that into RE, period. Why? Again, you ever seen them say the same thing to halo, cod etc? Ya lets bash on these fps control please.

    Its being a long time since i last played resident evil 4 but i dont ever remember the game being survival horror . They gave you health and ammo out of the ass and there where some horror elements but making the enemies more human like with the occassional centipede coming out of the head is nothing horrific about it.

    Only reason why resident evil 5 got slated was 3 things

    1. It was more of an expansion pack of a near perfect game that was way to hard to live up two

    2. The addition of co op people didnt like because a vast majority of resident evil fans wanted to play by themselves

    3. No matter what additions developers do with a sequel to a beloved franchise
    Nostalgia bites you in the ass

    People throw around survival horror way to much and i dont think understand the term

    Survival means you stock up and gather what ammo and health you can

    Horror is scary and make you vunerable

    I love people tell me what made resi4 survival horror


  • Registered Users, Registered Users 2 Posts: 19,734 ✭✭✭✭Ol' Donie


    This thread is makin me want to play some resi today. Hmm. Might give 4 a go on the wii. Yeah, that sounds good.


  • Registered Users, Registered Users 2 Posts: 1,437 ✭✭✭biggebruv


    seraphimvc wrote: »
    RE4 is a great game because it IS a survival horror. And it was a bold move from shinji mikami and it was not necessary (you dont believe that it would still sell pretty damn well until may be like RE10 while all being similar to RE0-3?), the man decided to bring something new to the series but still faithful to its survival horror root because he cares and passionate enough in making a good RE game for gamers.

    Now look at RE5, change the face and the names of the characters you wouldn't think that it is a RE game. Even the dev said that they done many things wrong in RE5 and they wanna go back to the root in RE6.

    And i am not sure why keep quoting those reviewer here. They clearly are not that into RE, period. Why? Again, you ever seen them say the same thing to halo, cod etc? Ya lets bash on these fps control please.

    Its being a long time since i last played resident evil 4 but i dont ever remember the game being survival horror . They gave you health and ammo out of the ass and there where some horror elements but making the enemies more human like with the occassional centipede coming out of the head is nothing horrific about it.

    Only reason why resident evil 5 got slated was 3 things

    1. It was more of an expansion pack of a near perfect game that was way to hard to live up two

    2. The addition of co op people didnt like because a vast majority of resident evil fans wanted to play by themselves

    3. No matter what additions developers do with a sequel to a beloved franchise
    Nostalgia bites you in the ass

    People throw around survival horror way to much and i dont think understand the term

    Survival means you stock up and gather what ammo and health you can

    Horror is scary and make you vunerable

    I love people tell me what made resi4 survival horror

    I think it could have been the the whole sunny day setting aswell give me resi 4s dark grey forests anyday

    Cannot wait to play this now


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