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Go **** Yourself EA

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  • Registered Users Posts: 2,345 ✭✭✭Somnus


    Depressing really. It's just looking for more and more ways to squeeze gamers.

    I miss the simple days when I got a game and played it months on end without onlin gameplay :P


  • Registered Users Posts: 9,249 ✭✭✭Stev_o


    Makes sense, the current way of producing and selling games these days with the expectation and standards set by gamers is just unsustainable. Id rather pay a monthly sub (albeit at a competitive price) for a game that receives a high dosage of content updates.


  • Registered Users Posts: 3,091 ✭✭✭Antar Bolaeisk


    If you don't like how they do business then don't buy the games. This is the reason I'm currently not playing Mass Effect 3.


  • Banned (with Prison Access) Posts: 23,556 ✭✭✭✭Sir Digby Chicken Caesar


    gamers are just too entitled. it's kind of a pain in the balls but the industry has to do something. if this happens and it brings them enough money that they feel secure, we might start seeing more big name brands branching out into "riskier" ip's instead of just brown corridor shooter #345288989746389274623432432


  • Registered Users Posts: 6,984 ✭✭✭Venom


    Stev_o wrote: »
    Makes sense, the current way of producing and selling games these days with the expectation and standards set by gamers is just unsustainable. Id rather pay a monthly sub (albeit at a competitive price) for a game that receives a high dosage of content updates.

    Sorry but that's complete rubbish.

    Gamers have always expected high standards and have gotten amazing titles over the years from some fantastic development studios. Sadly most of those studios have been bough up by the likes of EA and its ilk and ruined, which in turn lead to games being produced to much lower standards.

    You can see this in FPS games which used to take days to complete now being 6-8 hours max worth of gameplay or RPGs that have so much taken out of the format there nothing more than FPS game with some moddible equipment.

    DLC which at one point was used to extend the life of a game months after its release is now nothing more than content cut from the original game to be sold on day one of the products release.

    An industry which used to be innovative such as hosting servers for multiplayer content and to add value to the title is almost a thing of the past and all in the name of fleecing more money from the customer.

    And the best part is after all the shady crap the industry giants have pulled that drives players away from there brand they now want to add a subscription fee to there games :rolleyes:.


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  • Registered Users Posts: 2,485 ✭✭✭Mr. K


    instead of just brown corridor shooter #345288989746389274623432432

    #345288989746389274623432432 was my favourite, vastly superior to #345288989746389274623432431.

    It's an interesting idea; I'd expect a huge amount of amount of updates and extra content if I were paying a subscription fee.

    It'd be a strange move though, especially since people are talking about the death of subscription MMOs. Maybe that reflects the falling interest in MMOs more than anything (aside from The Old Republic, but that's still new).


  • Registered Users Posts: 5,199 ✭✭✭muppetkiller


    To be fair I'd see no issue with a subscription service provided the game was worth the initial purchase and the promise of more maps. Activision lost alot of sales simply to their lazy effort on MW3. They could have tripled their subscribers if they just valued their customers in the first place. MW3 is rubbish, and even die hard MW fans have trouble defending that.


  • Registered Users Posts: 8,405 ✭✭✭gizmo


    Two things.

    Firstly...
    Speaking to VentureBeat, the exec hinted at the possibility of launching titles with a business model along the lines of Call of Duty Elite.
    Sounds like it will be additional fluff which isn't directly required to play the game. On a similar note, Call Of Duty Elite now has approximately 7 million users with 1.5m of them paying $49.99 a year to subscribe to the service. With EA publishing CoD's biggest rival in BF3, they'd be crazy not to implement such a service. Of course it'll be interesting to see how they manage that with Battlelog already up and running but I guess we'll have to wait and see.

    Now, that other point. It's a little off topic but I think it's still relevant, especially given the tone of the thread. At GDC this past week, Chris Hecker, the guy behind Spy Party, vented somewhat over the perceived lack of originality in modern games. His target, however, wasn't specifically developers...
    The core problem with players, he said, is that they buy, play, anticipate, and talk about the same games over and over again. He described visiting a thread at the website Quarter to Eight in which posters were talking about the Kickstarter funding opportunities granted to Double Fine's Tim Schafer and Ron Gilbert. The thread was asking what other games people would like to see funded in this way, and all of the games suggested, Hecker said, were sequels.
    Sound familiar?
    There is an imbalance in the press between the amount of attention granted to pre-release games and the amount of criticism they get after the fact, Hecker said. Citing frame-by-frame breakdowns of a Borderlands 2 trailer, he made the point that writers are granular about their previews, but their reviews don't mention many large flaws.

    He held up a review of Call of Duty: Black Ops which listed "The Good" and "The Bad" about the game. The review contained a large number of "The Good" elements, while the only "The Bad" listed was "short campaign."

    "The bad wasn't that you bought the same ****ing game six months previously?" Hecker asked. "I mean, what the ****!"
    *cough*
    Developers, who Hecker said he's been ranting at for years, are just "strip-mining the exact same plot of land deeper and deeper and deeper and deeper into the earth."

    The common denominator in the three groups, Hecker said, is an "appetite for sameness."

    "We have this appetite for the same thing, over and over again." We don't just tolerate sameness, we actively seek it out. Hecker said that he really doesn't understand what appears to be a fundamental truth to the art form that he's chosen to work in. It makes him feel like he's slightly insane, he said, which is not a fun thing.

    Hecker proposed solutions for each of the three groups. Players: Request and purchase true variety. "Variety is not a turret mission in the middle of an FPS." You feed your body varied food to keep it healthy, and we should play varied games in much the same way. To the press: Provide context and hold players and developers accountable. "You're the conscience of our industry."

    And developers? Developers have been mining the same ideas for years now. If the old saying "Developers make games they want to play" is true, "Can you please want to play more varied games?"
    Personally, I look at it like this. Gamers will play what they want. Developers will (mostly) make what they're told. Publishers will make what will sell.

    If you want to blame someone blame the people who lap these services up, who buy the next iteration of the same game every year, who holds off on buying games until the next big Steam sale, who only buys second hand games to save a couple of quid on each purchase, who decides some games aren't worth the money but still downloads them and plays them to completion and those who decide to whine to Valve about wanting Half Life 3 instead of emailing them urging them to release some sales figures to show how healthy the PC market really is.

    Go **** Yourself EA? Go **** Yourself gamers.


  • Banned (with Prison Access) Posts: 23,556 ✭✭✭✭Sir Digby Chicken Caesar


    Venom wrote: »

    You can see this in FPS games which used to take days to complete now being 6-8 hours max worth of gameplay or RPGs that have so much taken out of the format there nothing more than FPS game with some moddible equipment.


    im just gona ask this as ive been curious for a while

    what mythical fps games are these?

    you can blaze through quake 1 or quake 2 in a couple of hours.
    duke nukem 3d is the same. blood, same. descent 1/2 .. maybe a little longer but only because you spent half the time trying to reorient yourself. doom 1 and 2, yeah. same. unreal.. i dont really remember but i dont think it was massively long either. wolfenstein?.. again dont remember but there is no way this game was a 20+ hours game. heretic, hexen?


    only game I can think of is deus ex but it's not really fair to compare that to modern shooters in terms of length as it's "longer" than the other games ive mentioned too.

    --edit

    how did I forget ****ing half life.


  • Closed Accounts Posts: 3,548 ✭✭✭Harps


    Don't see the problem with it really, they're obviously a profit driven company and if there's a market willing to pay for the service then they'd be stupid not to take advantage.

    If you're not happy with it then don't buy it, simple. The sense of entitlement and moaning with gamers is getting ridiculous of late


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  • Registered Users Posts: 5,732 ✭✭✭Magill


    im just gona ask this as ive been curious for a while

    what mythical fps games are these?

    you can blaze through quake 1 or quake 2 in a couple of hours.
    duke nukem 3d is the same. blood, same. descent 1/2 .. maybe a little longer but only because you spent half the time trying to reorient yourself. doom 1 and 2, yeah. same. unreal.. i dont really remember but i dont think it was massively long either. wolfenstein?.. again dont remember but there is no way this game was a 20+ hours game. heretic, hexen?


    only game I can think of is deus ex but it's not really fair to compare that to modern shooters in terms of length as it's "longer" than the other games ive mentioned too.

    --edit

    how did I forget ****ing half life.

    Even HL only took about 8-12 hours depending on how good you are with a mouse ! (Some people can do it in a few hours if they just BHOP the whole way through it)


    HL2 is a bit longer.. maybe 13-15hrs for me i think.

    It is a bit of a myth that modern shooters are super short in comparsion to older generation ones. Systemshock 2 probably took me 12-14 hours i guess and goldeneye was about 7 or 8 hours aswel iirc.

    Also... the new Dues Ex:HR is pretty lengthy.. especially if you do all the sidequests etc.


  • Registered Users Posts: 8,405 ✭✭✭gizmo


    --edit

    how did I forget ****ing half life.
    Both can be cleared in about 8-10 hours depending on play style.
    Venom wrote: »
    You can see this in FPS games which used to take days to complete now being 6-8 hours max worth of gameplay or RPGs that have so much taken out of the format there nothing more than FPS game with some moddible equipment.
    See the above comments. Now compare that to non-CoD/BF3 shooters released in the last year. Most clock in at around that, maybe a little under, yet despite many reviewing well and doing things a little differently in some cases, have failed to sell enough copies to, in many cases, even break even. At least we can wait a few weeks for them to drop in price or pick them up in nine months in a Steam sale!
    Venom wrote: »
    DLC which at one point was used to extend the life of a game months after its release is now nothing more than content cut from the original game to be sold on day one of the products release.
    Just like that ME3 DLC content which was integral to the storyline? But turned out not to be. Which was finished and actually cut from the game? But wasn't. And which was even worse because it was on the disc? Which it isn't.

    Maybe some gamers should stop thinking they're a producer?

    Let me just throw one more figure out there. There are more people paying for Call Of Duty Elite (bearing in mind that's full game purchase and an additional $49.99 per year) than bought (to name but a few):

    Demons Souls
    Dark Souls
    Rayman Origins
    Limbo
    Bayonetta
    Vanquish
    Beyond Good & Evil
    Psychonauts
    Ōkami


  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,446 CMod ✭✭✭✭Retr0gamer


    gizmo wrote: »
    Just like that ME3 DLC content which was integral to the storyline? But turned out not to be. Which was finished and actually cut from the game? But wasn't. And which was even worse because it was on the disc? Which it isn't.

    Really? Because I was just talking to a friend just there that was telling me he and lots of other hacked the game to get the DLC and character costumes and all it took was changing a value in a file from 0 to 1?
    gizmo wrote: »
    Let me just throw one more figure out there. There are more people paying for Call Of Duty Elite (bearing in mind that's full game purchase and an additional $49.99 per year) than bought (to name but a few):

    Demons Souls
    Dark Souls
    Rayman Origins
    Limbo
    Bayonetta
    Vanquish
    Beyond Good & Evil
    Psychonauts
    Ōkami

    It's really not something to be happy about though.


  • Closed Accounts Posts: 13,126 ✭✭✭✭calex71


    This is fine by me I have a choice to opt in or out. It's already happening with season passes where companies throw any old crap at you to fulfil their season pass.

    I pay my xbox live sub so I do not expect to have to pay to play online on top of that and the cost of a game. What I would take a major exception to is content being syphoned out of a game to be sold on after release and squeeze another 20 bucks out of me (this is already happening look at what ea wanted 10 quid for in the form of the ME3 dlc on launch day). I know they have issue regards pre owned games and their margins but subs would also effect gamers who buy new and is massively unfair.

    Also take the Battlefield , FIFA's out of the equation, most other games online player base massively drops relatively fast after launch so they a simply not worth paying a sub for. If they had a sub for FIFA etc which they release nearly every year then the software should be free and then pay to play.


  • Registered Users Posts: 14,073 ✭✭✭✭Potential-Monke


    I think this will happen, but i won't be signing up to it unless it gets fantastic praise. I splashed and got the Elite MW3, and i have to say that so far it is completely worthless. Money down the drain, and it adds nothing to my game. I won't be renewing and it will stop me for taking a chance on anyone else doing a similar subscription service.

    If it does get decent support and you actually get value for money then i would buy it. Otherwise, it can suck my balls.


  • Registered Users Posts: 8,405 ✭✭✭gizmo


    Retr0gamer wrote: »
    Really? Because I was just talking to a friend just there that was telling me he and lots of other hacked the game to get the DLC and character costumes and all it took was changing a value in a file from 0 to 1?
    Yep. Your friend was able to access the finished art assets, the character model, HUD elements and voice files. All of which would have been completed in the time between content complete and certification as Casey Hudson had said a couple of weeks ago. The remaining 600-odd megabyte download required would have been the mission/game files and additional supporting assets required for the characters mission.
    Retr0gamer wrote: »
    It's really not something to be happy about though.
    My thoughts exactly.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,446 CMod ✭✭✭✭Retr0gamer


    gizmo wrote: »
    Yep. Your friend was able to access the finished art assets, the character model, HUD elements and voice files. All of which would have been completed in the time between content complete and certification as Casey Hudson had said a couple of weeks ago. The remaining 600-odd megabyte download required would have been the mission/game files and additional supporting assets required for the characters mission.

    Google it, there's tutorials online on how to do it. It's on the disk for the PC version for sure. I'll send the link in a PM since it's kind of a piracy grey... more so black area.

    I'm not surprised, game developers lie all the time about influences and development to keep in a good light, the games media unfortunately will just release the press release as new verbatim so it's interesting to see them with egg on their face :)

    As the warrior poet Flava Flav once said, don't believe the hype :)

    Edit: ah I see only a portion of it is on the disc.


  • Closed Accounts Posts: 4,447 ✭✭✭richymcdermott


    Retr0gamer wrote: »
    Google it, there's tutorials online on how to do it. It's on the disk for the PC version for sure. I'll send the link in a PM since it's kind of a piracy grey... more so black area.

    I'm not surprised, game developers lie all the time about influences and development to keep in a good light, the games media unfortunately will just release the press release as new verbatim so it's interesting to see them with egg on their face :)

    As the warrior poet Flava Flav once said, don't believe the hype :)

    Edit: ah I see only a portion of it is on the disc.

    which to me suggest they held back the finished content from the disk so they could sell it on as dlc .. as willy wonka once said its all there black and white clear as crystal :pac:


  • Registered Users Posts: 8,405 ✭✭✭gizmo


    which to me suggest they held back the finished content from the disk so they could sell it on as dlc .. as willy wonka once said its all there black and white clear as crystal :pac:
    Retr0gamer wrote: »
    Edit: ah I see only a portion of it is on the disc.
    Speaking of egg on ones face... :pac:


  • Registered Users Posts: 3,699 ✭✭✭deathrider


    Kinda makes me glad I don't really get into the whole online multiplayer fiasco.


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  • Registered Users Posts: 22,929 ✭✭✭✭ShadowHearth


    I love those who say: I have no problem with subscription bla bla bla.

    Keep in mind this:

    Cod elite made it and got away with it, now will go dice, then another big name etc. in near future any game you will pick up will be subscription based. I personally have a lot of games, but I jump between them. There is no way I could afford subing for even 4-5 of them that I play regularly.
    They are trying out how thin ice is. They make it look that subscription will be only for additional content now. Then they will try out ice on full monthly sub for online. We all know how it works.
    It's a shame that gamers lately are very similar to Irish, they just end over and take it in. :(

    I haven't bough ME3, just because of their greed and then again I gave 8eu to free to play game tribes ascend. Not because I needed coins for weapons, but because I wanted support developer for a great game.
    You will see, not mobile devices will destroy gaming industry, but greed of big boys like this ea fella. Soon gaming will be a sport for rich people, like golf...


  • Registered Users Posts: 27,330 ✭✭✭✭super_furry


    No real issue with this. I bought the Gears of War 3 season pass because, going on past experience, I'm going to pay for all the extra DLC and it not only represents a saving of paying for it all individually but there's usually some nice bonuses too. When it comes to something like GOW3 or COD Elite, it's clear that for the €40 layout you're extending the life of the game significantly. There's a year of content being delivered on a regular basis that for many people represents really good value for money.


  • Registered Users Posts: 8,405 ✭✭✭gizmo


    Cod elite made it and got away with it, now will go dice, then another big name etc. in near future any game you will pick up will be subscription based. I personally have a lot of games, but I jump between them. There is no way I could afford subing for even 4-5 of them that I play regularly.
    They are trying out how thin ice is. They make it look that subscription will be only for additional content now. Then they will try out ice on full monthly sub for online. We all know how it works.
    It's a shame that gamers lately are very similar to Irish, they just end over and take it in. :(
    This simply won't happen. As a poster above already said the reason it works for the likes of CoD is because it has a large and active userbase who will want all of the additional content and functionality such a service brings. Look at the XBox Live Activity charts for the end of February, note how all three of the last CoD games are still there. Hell, there are more people still playing Black Ops than Battlefield 3. The vast majority of other games simply don't have the staying power, nor the rabid fanbase, to warrant such a service. The exception may be the Fifa/Madden audience but you're already dealing with a demographic who are happy to pay for annual roster updates and gameplay tweaks rather than significant updates to the game.
    I haven't bough ME3, just because of their greed and then again I gave 8eu to free to play game tribes ascend. Not because I needed coins for weapons, but because I wanted support developer for a great game.
    You will see, not mobile devices will destroy gaming industry, but greed of big boys like this ea fella. Soon gaming will be a sport for rich people, like golf...
    I can't understand this, what greed? It's already been seen that the DLC adds nothing really new to the story and it's been shown that it was neither completed by launch nor shipped on the disc. So what's the problem? How are they greedy? Sure it would have been nice if From Ashes had been a pre-order bonus like the Cerberus Network in ME2 but not including it isn't greed when 99% of other games on the market don't offer similar benefits.


  • Registered Users Posts: 4,971 ✭✭✭Orim


    I am gamer, hear me roar.

    Gizmo is arguing the points I would make so I'll leave him at it. But I'll some figures as food for thought.

    In 1995 on average a new game for a curent system cost ~£60. As above these were the same games we get today, some good, some bad and some ugly.

    In 2010 based on inflation and the euro changeover those same games would cost somewhere between €115 and €150. Now I'm no economist but those figures should be accurate enough for a discussion point.

    Now that doesn't take into account the massive increase in cost to developers and publishers needed to satisfy todays entitled gamers.

    When you're paying 4 times what you need then it gives you a position to bitch. For me, I'm happy to pay cheaper prices, buy a bit of DLC and just keep waiting for games like in the list Gizmo posted.


  • Registered Users Posts: 22,929 ✭✭✭✭ShadowHearth


    gizmo wrote: »
    This simply won't happen. As a poster above already said the reason it works for the likes of CoD is because it has a large and active userbase who will want all of the additional content and functionality such a service brings. Look at the XBox Live Activity charts for the end of February, note how all three of the last CoD games are still there. Hell, there are more people still playing Black Ops than Battlefield 3. The vast majority of other games simply don't have the staying power, nor the rabid fanbase, to warrant such a service. The exception may be the Fifa/Madden audience but you're already dealing with a demographic who are happy to pay for annual roster updates and gameplay tweaks rather than significant updates to the game.


    I can't understand this, what greed? It's already been seen that the DLC adds nothing really new to the story and it's been shown that it was neither completed by launch nor shipped on the disc. So what's the problem? How are they greedy? Sure it would have been nice if From Ashes had been a pre-order bonus like the Cerberus Network in ME2 but not including it isn't greed when 99% of other games on the market don't offer similar benefits.

    Are you really so naive and believe what ea and bioware told you about that dlc?... I have no problem with dlc in general when it comes on launch day for users who buy new. They did bull**** there. Adds. Nothing to the story, but one of the most important I all mass effect lore character race is in that dlc... Deck it anyway, we are here not to discuss mass effect.

    As for subscription. Let's see how will you like it when you will have o sub 5 games at the same time.

    Plus with that sub you are forced in to buy all dlc. Maybe some of it is **** and I don't want to pay for it in advance?
    Now it's harmless, but as we have seen before, there is no roof when it comes to publishers greed.


  • Registered Users Posts: 8,405 ✭✭✭gizmo


    Are you really so naive and believe what ea and bioware told you about that dlc?... I have no problem with dlc in general when it comes on launch day for users who buy new. They did bull**** there. Adds. Nothing to the story, but one of the most important I all mass effect lore character race is in that dlc... Deck it anyway, we are here not to discuss mass effect.
    Are you really so arrogant that you think you know better than the people who make the game? Numerous folk in Bioware have come out and explained how the development of the DLC worked. The content both on the disc and required for download verifies this. Other people in other studios have said the exact same thing for their games. Said content reflects that too. These are the facts, not just wild speculation from people who know nothing of how games are made.

    Free DLC on launch day is not a right, it's something nice some developers and publishers give out. Other niceties include what CD Projekt are doing with The Witcher 2, releasing a pretty comprehensive patch for free to people who bought the original, what some developers do on Steam whereby you get a discount on the next game in the series if you own the previous ones and others who "upgrade" preorders to Limited Editions which may include either physical or downloadable content. All of these are great to see and in my case, I generally support these moves by buying the game. They are not, as I said before, a right so I'm not going to call a developer/publisher who doesn't do it greedy.

    On a related note, I'll ask this question again since I still haven't gotten a satisfactory answer from anyone yet, especially given the huge amount of complaints about DLC: What game have you played which was made worse due to "missing" content which was later made available as DLC?
    As for subscription. Let's see how will you like it when you will have o sub 5 games at the same time.
    You've basically just ignored every point I made. This sub system simply won't happen. Simple as that. If you want to debate, which I'm sure would be interesting, then please at least try and refute the points I made.
    Plus with that sub you are forced in to buy all dlc. Maybe some of it is **** and I don't want to pay for it in advance?
    Now it's harmless, but as we have seen before, there is no roof when it comes to publishers greed.
    There's two different things being discussed here, sub services like CoD: Elite and Season Passes. The first one offers more than DLC for people who are "hardcore" fans, the latter is simply a bulk discount on DLC. Personally I would pay for neither, in the former case I have neither the time nor inclination to put that kind of effort into a game to justify it (nevermind not really agreeing with the content in the first place, if I want to see Jason Bateman in something I'll rewatch Arrested Development) and in the latter case I completely agree with you, why would I buy a Season Pass when I have no idea what the content is going to be? That being said there are people who these services appeal to, there's 1.5million in the case of CoD: Elite and countless who evidently buy enough DLC that they will fork out for the Passes. Why would developers and publishers choose not to accommodate these people?


  • Registered Users Posts: 13,995 ✭✭✭✭Cuddlesworth


    Orim wrote: »
    I am gamer, hear me roar.

    Gizmo is arguing the points I would make so I'll leave him at it. But I'll some figures as food for thought.

    In 1995 on average a new game for a curent system cost ~£60. As above these were the same games we get today, some good, some bad and some ugly.

    In 2010 based on inflation and the euro changeover those same games would cost somewhere between €115 and €150. Now I'm no economist but those figures should be accurate enough for a discussion point.

    Now that doesn't take into account the massive increase in cost to developers and publishers needed to satisfy todays entitled gamers.

    When you're paying 4 times what you need then it gives you a position to bitch. For me, I'm happy to pay cheaper prices, buy a bit of DLC and just keep waiting for games like in the list Gizmo posted.

    Economics of scale. There is a much higher customer base now for triple A releases then there was.


  • Registered Users Posts: 27,330 ✭✭✭✭super_furry


    Economics of scale. There is a much higher customer base now for triple A releases then there was.

    Maybe so, but the development costs and the money and staff it costs to make a triple A release are also much, much higher.

    In relative terms, games have never been cheaper.


  • Registered Users Posts: 22,929 ✭✭✭✭ShadowHearth


    Sorry I can't qoute properly on mobile phone so I'll try to answer in paragraph ( I'll forget half of it lol )

    I know not it's a subscription for additional statistic and bulk pay for upcoming dlc. Let's be honest, they cut out that statistic stuff and made in a subscription. Something like that should be included in a game already and I should not pay money for it again. As for downloadable content them I totally agree with you. Why should I pay for that content when I don't even know what will it be?! It's like you go and buy brand new merc and then salean takes subscription of you for a year too.
    For what?
    You know, new spoilers and wheels that we will make and give it for you.
    What if I won't like that style of wheels and spoilers?
    Well tough shiet lad, no choise, you have to take it or leave, but will keep the money!

    Now I would really like for people to fudge of with " but games cost so much to make QQ ". It's bull**** argument and excuse to make these subscriptions and other crap that publishers and developers do.
    Ging industry is like 100% of other industries in the world. You make investment in to your product. If its good, it will pay for investment and make profit. If its bad, then you will losse your investment, so make sure you make good product, not shiet. Companies who already made huge profits just dipping even more to screw their customer. That's all it is.

    As for dlc who made game crap without it: fallout 3 and new Vegas. Ending was sold as dlc.

    Dead space 2. Dlc that gives you all weapons and best armor from first shop for free. ( different side of the stock, but it still made game shiet )


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  • Registered Users Posts: 1,228 ✭✭✭Chairman Meow


    After hearing that from ashes DLC for ME3 is day 1 DLC that apparently adds a vital character who provides tons of backstory and is quite important overall, ive decided not to buy ME3. Ive no problem with crappy day 1 DLC like costumes or even extra missions that are optional, but leaving out something thats apparently really quite a big deal just to scrounge and extra 6 euro out of the player? GET TAE ****


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