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New xbox drm and blocks used games

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Comments

  • Registered Users Posts: 18,178 ✭✭✭✭VinLieger


    Pretty much confirmed now that ms new xbox is drm ready after these sleezy arrogant messages from one of their employees

    http://ie.ign.com/articles/2013/04/05/microsoft-creative-director-on-always-online-deal-with-it

    Yeah hes not gonna be there much longer, was on the fence about getting a new console, with this basically confirmed it looks like ill be sticking to my PC


  • Closed Accounts Posts: 14,983 ✭✭✭✭tuxy


    VinLieger wrote: »
    Yeah hes not gonna be there much longer, was on the fence about getting a new console, with this basically confirmed it looks like ill be sticking to my PC

    Will you be avoiding steam? A system that practically pioneered this type of drm?


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    tuxy wrote: »
    Will you be avoiding steam? A system that practically pioneered this type of drm?

    When Internet cuts out at least I can fire up civilisation 4 on steam and not be found for the next 24h...


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Pretty much confirmed now that ms new xbox is drm ready after these sleezy arrogant messages from one of their employees

    http://ie.ign.com/articles/2013/04/05/microsoft-creative-director-on-always-online-deal-with-it

    prety much Sony won the next gen console war so. I can easily call me " next gen piggy bank" by the name of "ps4 piggy bank"


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    tuxy wrote: »
    Will you be avoiding steam? A system that practically pioneered this type of drm?

    I don't think you can directly compare the pc platform Steam, with a console version of always on drm. Steam just works, it works on the pc I had a few years ago, it works on my current pc, it will work on the pc I'll build in five years time.

    Consoles though, come & go. Say the PS2 had a huge digital media presence like the current consoles. When the PS3 came out & support for the PS2 online as eventually dropped {as we seen with the original Xbox}, what would have happened to everything I bought? What if I had to replace the console after the service was terminated? Is everything lost? With Steam, you just use your next pc...that won't be the case for consoles. A Playstation Network service will not be kept running indefinitely for the PS3, it will eventually be turned off. Can the same be said for Steam when the next generation of pc processors or motherboards come along?


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  • Closed Accounts Posts: 7,960 ✭✭✭DarkJager


    I've had the Xbox and 360 and have enjoyed both of them but if these rumours are true, MS are making my next gen choice very easy indeed.


  • Registered Users, Registered Users 2 Posts: 4,314 ✭✭✭sink


    Microsoft are really shooting themselves in the foot if they go trough with it, they're basically hand the PS4 a major competitive advantage.


  • Registered Users Posts: 18,178 ✭✭✭✭VinLieger


    tuxy wrote: »
    Will you be avoiding steam? A system that practically pioneered this type of drm?

    Nope i use it regularly but as pointed out above it doesnt always have to be online. I can easily switch it to offline mode if i want or am forced to due to isp outage or steam downtime, and with the farce that was the simcity launch i dont think anybody is too eager for another round of forced always online.


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth




  • Moderators, Society & Culture Moderators Posts: 9,689 Mod ✭✭✭✭stevenmu


    An always online capability could be a very useful very feature to have. An always online requirement would be a disaster.

    I really hope that they are going with the former, and it's only chinese whispers that are turning it into the latter.

    I know Microsoft don't normally comment on rumours, but now that one of their employees seems to have stuck his feet in it, they'll hopefully come out with some kind of clarification soon.


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  • Registered Users, Registered Users 2 Posts: 7,873 ✭✭✭Grumpypants


    Retr0gamer wrote: »
    I think it's more publishers that want it not developers.

    They will care when their game under sells and the publisher can't afford to green light their next project.

    But overall I think the always on is more to combat piracy, Microsoft got screwed this gen when the Xbox got hacked and it impacted all the way down the line. Microsoft lost money, publishers lost money and developers lost money. The only way Microsoft could catch the hacked machines was when they went online and they got caught. It makes sense for them to ensure everyone goes online this time.

    Do I care if the xbox 720 requires an always online connect? Nope I'll still buy it, if they are smart they will make it use a tiny amount of bandwidth so people without broadband can easily hotspot through their phone.

    I'm pretty much connected 24 hours a day these days. Even when my crappy broadband is down I have a mobile dongle and my 3G phone to connect through. If all three are down then I might just have to do something else for an hour until its fixed. It is not going to put me off enjoying hours of gaming on the off chance that I may not be able to play for a few hours once a year.

    But remember this is a luxury item, it is mainly aimed at people who are living in houses with a lot of disposable income and most of those are connected to the internet in some form now. This is the main market they are selling to.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,560 CMod ✭✭✭✭Retr0gamer


    But overall I think the always on is more to combat piracy, Microsoft got screwed this gen when the Xbox got hacked and it impacted all the way down the line.

    Really? Locking games to an account is going to combat piracy? How well does that work on PC?

    If the console gets hacked the first thing they will get rid of is games being locked to a single account. This is purely aimed at the second hand market.

    I'd also love to see an accurate estimate of all the money the publishers and developers supposedly lost to piracy.

    I also don't see how reducing the possible consumer base by cutting out people with poor internet is going to benefit publishers and developers when games like Tomb Raider selling 3+ million aren't turning a profit.


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    I would not be surprised if on new Xbox announcement MS will just go "we won't force you to have full time Internet connection! **** yeah! We are awesome!"
    Where's in reality they wanted to have it, but this shiet storm just showed how pissed of people can get.

    As for your man. He is an idiot and should be fired. The whole "people should get with the times. Internet is great" shows the ignorance and lack of knowledge of the prick.


  • Registered Users, Registered Users 2 Posts: 29,171 ✭✭✭✭CastorTroy


    Wonder if it's a "must always be connected" in the way the sky box must always be connected.
    I'd say always being connected will also lead to them abusing the system by pushing lots of ads


  • Registered Users, Registered Users 2 Posts: 3,091 ✭✭✭Antar Bolaeisk


    Retr0gamer wrote: »
    I'd also love to see an accurate estimate of all the money the publishers and developers supposedly lost to piracy.

    Well I know they spend billions on all their drm systems which are inevitably circumvented, not to mention all the copies not sold due to people being put off by restrictive DRM. That's all pretty much money lost.

    With regards to drm coming to consoles, it's inevitable, all you need do is look at the PC to see where consoles are going.

    One thing I think consoles would be very well placed to do is gaming as a service, pay a monthly subscription and have all you can eat gaming (though download the games rather than stream them). This at least is a tangible reason for always online gaming and I would be shocked if neither console, let alone both, don't offer this.


  • Registered Users, Registered Users 2 Posts: 4,470 ✭✭✭SolvableKnave


    CastorTroy wrote: »
    Wonder if it's a "must always be connected" in the way the sky box must always be connected.
    I'd say always being connected will also lead to them abusing the system by pushing lots of ads

    The skybox doesn't need to be Always-Connected. I've never connected mine and it still works


  • Moderators Posts: 5,558 ✭✭✭Azza


    Well I know they spend billions on all their drm systems which are inevitably circumvented, not to mention all the copies not sold due to people being put off by restrictive DRM. That's all pretty much money lost.

    Any evidence to back up that claim. Billions sounds like a major major exaggeration.


  • Registered Users, Registered Users 2 Posts: 29,171 ✭✭✭✭CastorTroy


    The skybox doesn't need to be Always-Connected. I've never connected mine and it still works

    That was my point. All the documentation for the Sky box says you must have the box connected to a phoneline at all times, but in reality it doesn't matter unless there's something you want to do.


  • Registered Users, Registered Users 2 Posts: 6,721 ✭✭✭Otacon


    CastorTroy wrote: »
    That was my point. All the documentation for the Sky box says you must have the box connected to a phoneline at all times, but in reality it doesn't matter unless there's something you want to do.

    ...like in this case, play games.

    :pac:


  • Closed Accounts Posts: 4,447 ✭✭✭richymcdermott


    They will care when their game under sells and the publisher can't afford to green light their next project.

    But overall I think the always on is more to combat piracy, Microsoft got screwed this gen when the Xbox got hacked and it impacted all the way down the line. Microsoft lost money, publishers lost money and developers lost money. The only way Microsoft could catch the hacked machines was when they went online and they got caught. It makes sense for them to ensure everyone goes online this time.

    Do I care if the xbox 720 requires an always online connect? Nope I'll still buy it, if they are smart they will make it use a tiny amount of bandwidth so people without broadband can easily hotspot through their phone.

    I'm pretty much connected 24 hours a day these days. Even when my crappy broadband is down I have a mobile dongle and my 3G phone to connect through. If all three are down then I might just have to do something else for an hour until its fixed. It is not going to put me off enjoying hours of gaming on the off chance that I may not be able to play for a few hours once a year.

    But remember this is a luxury item, it is mainly aimed at people who are living in houses with a lot of disposable income and most of those are connected to the internet in some form now. This is the main market they are selling to.

    Sony have been losing money for years, have had to deal with for piracy with both psp and ps3 , and have had hacks on the ps3 console.

    but they offer free online service and looks to have invested alot into the ps4 yet they are not going down the drm route ms seems to be doing.


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  • Moderators, Society & Culture Moderators Posts: 9,689 Mod ✭✭✭✭stevenmu


    CastorTroy wrote: »
    That was my point. All the documentation for the Sky box says you must have the box connected to a phoneline at all times, but in reality it doesn't matter unless there's something you want to do.
    That's a really interesting point. It might be a case of of them saying "it must always be connected", but it's actually only for certain services.

    There were rumours about it being a complete entertainment center, and I think there were also rumours about it having TV/movie functionality. It would be very cool if it was "always on" and would download you favourite shows etc as they were released so you could watch them whenever you got in.


  • Closed Accounts Posts: 4,660 ✭✭✭COYVB


    Retr0gamer wrote: »
    I'd also love to see an accurate estimate of all the money the publishers and developers supposedly lost to piracy.

    It's impossible to arrive at a figure really. Every download isn't a lost sale, as most downloaders download buckets of games they'd never have entertained buying. Interestingly, when it comes to movies and music at least, those who download the most tend to spend the most on buying the stuff they like


  • Registered Users, Registered Users 2 Posts: 7,873 ✭✭✭Grumpypants


    Retr0gamer wrote: »
    Really? Locking games to an account is going to combat piracy? How well does that work on PC?

    If the console gets hacked the first thing they will get rid of is games being locked to a single account. This is purely aimed at the second hand market.

    I'd also love to see an accurate estimate of all the money the publishers and developers supposedly lost to piracy.

    I also don't see how reducing the possible consumer base by cutting out people with poor internet is going to benefit publishers and developers when games like Tomb Raider selling 3+ million aren't turning a profit.

    Ask Gabe he will tell you it works really well. Locking games to single accounts was probably the single most important step in reviving the PC market because developers can now make money again even if they continue to fall foul to pirates, they manage to sell enough legit copies on Steam to make a living.

    If a console gets hacked are you saying that the people hacking it are going to spend all the money to hack it, lose their warranty, risk it breaking, risk getting their console and gamertag banned just so they can still go to the store and pay a fiver less for a used game? Or will the majority of them download games for free?

    Piracy numbers are hard to nail down due to the nature of piracy but looking at this article you can see that Crysis which took 3 years to hit the 3 million sales mark had been downloaded almost 1 million times in the first year on just one torrent site. Spore hit 1.7 million downloads in 3 months.

    The Witcher 2 enjoyed huge success and was DRM free when it hit the 1 million sales mark their CEO announced the downloads had hit 4.5 million!

    Cutting out a tiny % of people with poor internet to bring in greater revenue from the others is their long term plan. Microsoft get a slice of every single game sold on the xbox. They want to protect that long term income.

    I always see the argument what about people in countries with no internet? Well MS don't care about them they are not their market. Ferrari don't worry about people who live in poor countries with bad roads when selling their cars. It is not the market they are after. MS only need to sell to the hundreds of millions that have good internet connections to make money.


  • Registered Users, Registered Users 2 Posts: 7,873 ✭✭✭Grumpypants


    The skybox doesn't need to be Always-Connected. I've never connected mine and it still works

    Really? You can watch Sky One without being connected to that great big Sky Satellite in space?


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Really? You can watch Sky One without being connected to that great big Sky Satellite in space?

    I am pretty sure he was talking about phone line, which sky forced on you.


  • Registered Users, Registered Users 2 Posts: 3,091 ✭✭✭Antar Bolaeisk


    Azza wrote: »
    Any evidence to back up that claim. Billions sounds like a major major exaggeration.

    No, I just plucked it out of the air, I apologise. However, I also didn't give a time-frame within which those fictional billions were spent.


  • Posts: 15,814 ✭✭✭✭ [Deleted User]


    The skybox doesn't need to be Always-Connected. I've never connected mine and it still works

    If you read through the literature that arrives in the post every few weeks it must be connected to the internet in order to make use of the on demand and box office content. You can get Sky without a phone line but they change you a one off fee, or at least they used to. I just pulled out the Ethernet cable from our Sky box and the on-demand content has all but disappeared.

    If you want to make the comparison between the proposed restrictions on the upcoming Xbox and Sky, it would be more apt to say that you can watch Sky as long as the dish on the side of your house and the satellite in space are communicating. If you take the dish down or there is very sever weather you won't get your Sky channels.


  • Registered Users, Registered Users 2 Posts: 29,171 ✭✭✭✭CastorTroy


    stevenmu wrote: »
    That's a really interesting point. It might be a case of of them saying "it must always be connected", but it's actually only for certain services.

    There were rumours about it being a complete entertainment center, and I think there were also rumours about it having TV/movie functionality. It would be very cool if it was "always on" and would download you favourite shows etc as they were released so you could watch them whenever you got in.

    But the problem then could be "Here's all these great features for the system we will give you in exchange for you always being connected..... if you live in America. Outside America you have a lot of features you can't use."


  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,560 CMod ✭✭✭✭Retr0gamer


    Ask Gabe he will tell you it works really well. Locking games to single accounts was probably the single most important step in reviving the PC market because developers can now make money again even if they continue to fall foul to pirates, they manage to sell enough legit copies on Steam to make a living.

    Again, how does steam stop piracy? As far as I'm aware having steam works built into your game is as much protection from piracy as having a paper mache umbrella to protect you from the rain.

    Think about what you are saying. Are the hackers really going to go 'oh noes! games are locked to a single account, the nextbox is totally hack proof!'. If they find a way to hack the machine and blow it wide open having games linked to ann account isn't going to do jack to prevent piracy. It hasn't worked with steam. Do you actually think that more games on PC are selling because steam is stopping people from pirating games or is it because it's a fantastic integrated system that makes sense which offers a great platform on which to play games, form communities and offers exceptional value for money during it's sales?

    The only real reason for always online consoles is data gathering so they can find out what to advertise to you and sell your data as a commodity for advertising and if they block second hand games then it's a way for them to control the market even more by taking away your some of your consumer rights in exchange for more money in their pockets.
    If a console gets hacked are you saying that the people hacking it are going to spend all the money to hack it, lose their warranty, risk it breaking, risk getting their console and gamertag banned just so they can still go to the store and pay a fiver less for a used game? Or will the majority of them download games for free?

    I've done it as have thousands of others to play import games since I've had a PS1, so yes.
    Piracy numbers are hard to nail down due to the nature of piracy but looking at this article you can see that Crysis which took 3 years to hit the 3 million sales mark had been downloaded almost 1 million times in the first year on just one torrent site. Spore hit 1.7 million downloads in 3 months.

    The Witcher 2 enjoyed huge success and was DRM free when it hit the 1 million sales mark their CEO announced the downloads had hit 4.5 million!

    I know all this which is why I was asking for accurate figures on revenue lost due to piracy, which you won't find. Also those are for PC based games not for console based games.
    I always see the argument what about people in countries with no internet? Well MS don't care about them they are not their market. Ferrari don't worry about people who live in poor countries with bad roads when selling their cars. It is not the market they are after. MS only need to sell to the hundreds of millions that have good internet connections to make money.

    I actually find it stupid and narrow minded of MS. Those poorer countries with not internet are the ones that MS should be looking toward to sell the next XBox at the end of it's life cycle since they will have much better economies in the next 5 years. Sony has had great success marketing the PS2 in emerging nations such as India, China, South America. Really with videogame budgets getting out of hand they really need to be broadening the market instead of reducing it, because if a publisher can't reach enough people to make their game profitable they'll go bust or look elsewhere.


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  • Registered Users, Registered Users 2 Posts: 7,873 ✭✭✭Grumpypants


    Sony have been losing money for years, have had to deal with for piracy with both psp and ps3 , and have had hacks on the ps3 console.

    but they offer free online service and looks to have invested alot into the ps4 yet they are not going down the drm route ms seems to be doing.

    Yip and I will be buying my PS4 before my Xbox 720, the PS4 is shaping up to be the better option but having to connect to the internet is not going to stop me buying the Xbox either.

    I'm not supporting their move i'm explaining why they are making the decision (if in fact it is true, seeing as no one knows for sure yet)

    I can see the Twitter guy's point although it was badly made but then again that is what happens when you use Twitter for anything you just sound like a snappy arrogant ass.

    Mobile phone needs to be always connected to the mobile network to work. This is true.

    His hover does need to be always connected to the electricity network to work. Unless you have some fancy robot battery powered hover. This is true.

    The sky box needs an always on connection to the Sky satellite to work. This is true.

    The industry is moving to an always connected model, not just to piss people off but companies want to have you connecting to their company on a more regular basis. That way they can monitor your habits and sell you more crap you don't need.

    Look at the PS4 in their press conference they promised to know what you are going to want! That will be because the machine monitors everything you do and will guess what you want. Didn't he say the console will have the game downloaded before you even realize you want to buy it. Now I don't think for a second that will actually work but that is what they are going for.


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