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Arma 3 Alpha (Beta, full game)

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Comments

  • Registered Users, Registered Users 2 Posts: 6,699 ✭✭✭Glebee


    So far just playing through the campaign to get to grips with the game. The AI seems ok to play against. Its so different not being able to survice after taking a few rounds from the enemy. In and out of wastelands a bit as well.. Not too much though, getting high pings from the gaellords server.


  • Registered Users, Registered Users 2 Posts: 6,699 ✭✭✭Glebee


    Anybody know if theres any way to view your recent servers played list on the server choice screen...?


  • Registered Users, Registered Users 2 Posts: 1,595 ✭✭✭Laviski


    Glebee wrote: »
    Anybody know if theres any way to view your recent servers played list on the server choice screen...?

    view servers in the steam browser and see you can see the list of servers you were joined recently?

    in relation to the gaellords server pings are low mainly below 100
    there is issues from time to time for UPC user's


  • Registered Users, Registered Users 2 Posts: 37,306 ✭✭✭✭the_syco


    For graphics I use autodetect and then turn off most of the PP & AA Stuff.
    If it's anything like ARMA2, ensure you have a decent draw distance!

    =-=

    Have been playing ARMA2 Wastelands on CustomCombatGaming, and wondering how is the Wastelands on ARMA3 is like now? Last time I played, there was only very little crates, and no base parts.

    So is there much base parts around, and how are the ammo crate spawns? Also, can you affix explosives to vehicles yet?

    Finally, are there any servers that restart every 4 hours or so? Although I thought it would be annoying at first, found it to be a great feature on the CCG servers, as it meant that if you came on late in the day, all the loot and base-parts wouldn't have been mined already by the midday players.


  • Banned (with Prison Access) Posts: 890 ✭✭✭CrinkElite


    Hey Syco, If you like your ARMA 2 wasteland, I'd suggest omg-clan.biz, search omg and you should find it.

    They really have the balance right from a gameplay perspective and the scripting is very efficient which makes for very smooth frame rates.

    It beats them all hands down IMO.


  • Moderators, Computer Games Moderators Posts: 3,093 Mod ✭✭✭✭ktulu123


    My favorites are the CCG Wasteland ones. Tanks, gunships, jets & guns everywhere. Great craic


  • Registered Users, Registered Users 2 Posts: 12,279 ✭✭✭✭MadYaker


    Im playing arma 2 wasteland more than anything else at the moment. TCF and CCG are the best imo.

    I was playing Arma 3 wasteland a while ago and there was a guy in our squad playing with a controller!! He got dogs abuse over that, he couldn't hit anything.


  • Registered Users, Registered Users 2 Posts: 12,279 ✭✭✭✭MadYaker


    This is €22.49 on steam at the moment!


  • Registered Users, Registered Users 2 Posts: 757 ✭✭✭platinums


    Cant get enough of Hostile Takeover.(A3) Very polished and impressive capture and hold, usually the servers are full so 30/30/30 face offs.

    HC Infantry is a great easy to level up for a chopper pilot, then spend that cash over on the normal servers on tanks etc.
    Can be frustrating but can also be impressively rewarding.


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  • Registered Users, Registered Users 2 Posts: 5,578 ✭✭✭EoinHef


    Havent tried that mode or mod yet,not sure which it is. Ill have a look and see. Sounds very like KOTH though,played a lot of that a few months ago

    Been playing a lot of MP Arma 3 lately hosting the server locally. Just me and a mate but the performance is good. Playing mostly DUWS modified,the easier start allows to finish the map in one sitting. Really good fun. Using the AllinTerrain pack as well which is brilliant,adds so many maps over the vanilla

    Bout to order a PC/Server build that im going to use to host a dedicated server with random missions,mods etc. Decent i3,8gb of ram and an ssd and i reckon it will be good to go,cant wait:)


  • Registered Users, Registered Users 2 Posts: 7,182 ✭✭✭Genghiz Cohen


    EoinHef wrote: »
    PC/Server build
    host a dedicated server
    Decent i3,8gb of ram
    good to go

    Colour me skeptical.


  • Registered Users, Registered Users 2 Posts: 5,578 ✭✭✭EoinHef


    Colour me skeptical.

    Not really,server is a 32 bit process and arma can only utilise dual cores. Servers out there with quad cores running multiple instances. Ill be looking at one instance with maybe 20 player cap. The recomeded minimum is 2gb ram perinstance,and at least an old core 2 duo.

    Was surprised when i looked into it myself tbh. The biggest challenge will be bandwhith,its recomended about .5mb per player,currently have 10mb/s up so that leads me to the approx 20 player cap.


  • Registered Users, Registered Users 2 Posts: 1,143 ✭✭✭jumbobreakfast


    New terrain reveal at E3: http://arma3.com/countdown


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    New terrain reveal at E3: http://arma3.com/countdown

    Thats it in the background apparently.


  • Legal Moderators, Society & Culture Moderators Posts: 5,400 Mod ✭✭✭✭Maximilian


    OMG. You mean, space?


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  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Maximilian wrote: »
    OMG. You mean, space?

    Underneath that :pac:


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    lgiMlMdcvod-.878x0.Z-Z96KYq.jpg




    Tanoa South Pacific island 100km and DX12.


    Looks nice, cant wait to carpet bomb the **** out of it.


  • Registered Users, Registered Users 2 Posts: 5,578 ✭✭✭EoinHef


    Saw the trailer but i didnt realise the expansion was gonna have DX12 support. Sweet

    A lot of people in the forums asking were Bohemia going to support DX12 for Arma 3. Suppose this is the next best thing insted of them actually re doing the whole game.

    Be interesting to see the performance boost with DX12 and proper multi thread support for CPU's. AI in this game still kills framerates so id hope and guess we would see some improvemt there. Maybe even in AI behaviours...... but im getting ahead of myself here. For the moment the terrain looks really cool and cant wait to eventually get hands on with it.


    Also does that hut on the beach look like that famous screensaver? Definitely seen that before


  • Legal Moderators, Society & Culture Moderators Posts: 5,400 Mod ✭✭✭✭Maximilian


    Looking at BI's history, I'd say they will add DX12 to vanilla and not just those who buy the expansion. Some of the Arma 2 expansions added major improvements that were not exclusive to those expansions.


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    EoinHef wrote: »
    AI in this game still kills framerates so id hope and guess we would see some improvemt there. Maybe even in AI behaviours......

    Poor scripting causes most of that, you just cant have a 1000 AI :P

    So mission makers should use triggers :)


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  • Registered Users, Registered Users 2 Posts: 5,578 ✭✭✭EoinHef


    dreamers75 wrote: »
    Poor scripting causes most of that, you just cant have a 1000 AI :P

    So mission makers should use triggers :)

    Yeah i am fond of my large scale editor battles,hilarious but frames tank when there are a bajillion squads,tanks and helis! All that physx!! So much fun though:)

    It would be nice to see the whole game ported to DX12 alright and i do see bohemia as a fair minded developer imo so if they can im sure they will do it. What improvents it will actually bring have to wait and see.

    As someone said above they usually are very good in the sense that the content they release they focus hard on not splitting the community. In that sense porting the whole game makes sense.

    Although im much more looking forward to the new terrain/expansion than DX12


  • Registered Users, Registered Users 2 Posts: 757 ✭✭✭platinums


    The new map reminds me a lot of Lingor, my favourite map too.
    Cant help but wonder if all dem nu graphics is going to leave graphics cards distraught.

    Upgrades all round then, you'd swear Nvidia were paying them to push the envelope.


  • Registered Users, Registered Users 2 Posts: 2,320 ✭✭✭roast


    Hey everyone,

    Myself and a few buds are running an A3 Wastelands server if anyone is interested in hopping on. If anyone wants any further details, feel free to PM me. :)

    b_560_95_1.png


  • Registered Users, Registered Users 2 Posts: 5,578 ✭✭✭EoinHef


    Anybody up for a game of this tonight?

    Been looking at a co op mission called All Out Warfare:

    http://www.armaholic.com/page.php?id=26304

    Description:
    This is a player generated scenario : you are able to create enemy zones and tasks wherever you want .
    Enemy zones are fully customizable : number of vehicles, type of faction ...
    Tasks can be chosen between 9 different types .
    Access the mission generator from the flagpole under the hangar tent .
    The mission can be run on a dedicated server and fully support JIP, it was also made as performance friendly as possible.

    No mods needed although CBA 3 and Drifters No Fatigue are advisable just to make fatigue a non issue.

    Or any other missions anyone wants to suggest id be up for


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    BI bought a T72



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