Advertisement
If you have a new account but are having problems posting or verifying your account, please email us on hello@boards.ie for help. Thanks :)
Hello all! Please ensure that you are posting a new thread or question in the appropriate forum. The Feedback forum is overwhelmed with questions that are having to be moved elsewhere. If you need help to verify your account contact hello@boards.ie
Hi there,
There is an issue with role permissions that is being worked on at the moment.
If you are having trouble with access or permissions on regional forums please post here to get access: https://www.boards.ie/discussion/2058365403/you-do-not-have-permission-for-that#latest

The Walking Dead: 400 Days

2

Comments

  • Closed Accounts Posts: 4,997 ✭✭✭Grimebox


    Newaglish wrote: »
    So is it out or what? I couldn't find it on Steam.

    It's not even on the Telltale store :confused:


  • Registered Users, Registered Users 2 Posts: 29,841 ✭✭✭✭CastorTroy




  • Registered Users, Registered Users 2 Posts: 6,912 ✭✭✭SeantheMan


    Played 2 of the char, they have no appeal whatsoever....unless I get to play these characters at a later point....do I ?..

    Basically you get 5 chars..and about 15-20 mins with each. But is this gonna be an each week thing, where they continue the stories of said characters ?

    Also, because I formatted not too long ago, I had to go with a 'generic' storyline from the first game.


  • Registered Users, Registered Users 2 Posts: 2,861 ✭✭✭FlyingIrishMan


    Just finished it there, I enjoyed it anyway. It was only a fiver so I don't regret buying it.
    Nothing as good as the first season but obviously its just a way to bring people up to speed on the characters for the second season.


  • Registered Users, Registered Users 2 Posts: 6,912 ✭✭✭SeantheMan


    Ok finished it, relatively happy with the content and story for 5 euro

    However I'm a bit annoyed with the outcome
    Everyone came with the girl at the end, except the Asian dude...who I wanted to go more than anyone, I hope that's not the end of him in the game/next game


  • Registered Users, Registered Users 2 Posts: 13,084 ✭✭✭✭Kirby


    I'm shocked more boardsie's aren't talking about this. Maybe nobody has played it? :( I'm so curious to see what impact the choices made. Here are mine :
    For Vince the Asian prisoner who I did first, I shot Justin, the pyramid scheme banker guy. He seemed like a decent chap but the other guy looked like he could handle himself more and would be more useful.....statutory rape stuff not withstanding. Apparently this was the "bad" choice because Vince didn't go with the new group and stayed in the camp at the end. I assume if you shoot Danny instead, Vince will go to the new camp?

    I did Bonnie's story second. She was clearly having an affair with Leland, the old man. I accidentally clocked his wife and then I lied to him about it. He took the mysterious pack she had stolen and brought it with us. Bonnie joins the new group at the end.

    For Wyatt who I did third, I did rock paper scissors like 6 times and we kept picking the same one :P. Eventually he won and I got out of the car. I dragged the body back but my buddy left me there alone. Wyatt ended up coming in the end to the new group. I wonder what happens if you stay in the car instead?

    I did Shel's story fourth. The weird looking guy with no English showed up. My initial instinct was to fill him full of lead but when it came down to it, I let him live simply because he was unarmed, and completely beat up. My logic was that a bandit would have a weapon, and wouldn't look half dead. So I let him go and apparently it leads to an attack.
    Does that attack still happen if you kill him? Stephanie apparently stole food and supplies and was caught and the decision is whether to drive away with your sister or kill Stephanie for stealing from the group. I chose to kill her. Going it alone would be suicide and staying in the group means playing by their rules. So I shot her. Shel didn't come in the end with the new group and stayed in the old camp so I assume I did this one "wrong".

    I did Russell's story last and it confused the hell out of me. Your man who picks you up seemed like a total psycho. And I just didn't understand what was going on at all. Who was he? Why did he want to kill the two old people? Very confused. Although I'm fairly sure the old couple are the guys from Savannah in season one....the ones that Lee finds in the morgue. Anyway, I left the psycho there and you can hear shots fired as he walks away. So clearly that's where the blood stain that Shel stares at comes from. Russell was convinced by yer black wan to join the new group when she mentions that he might find somebody he knows.

    So in the end, 3 out of the 5 join the group. What happens in season 2 to the characters that don't join the group?

    I've got to be honest, I somewhat enjoyed it but it feels incredibly disjointed.


  • Closed Accounts Posts: 4,997 ✭✭✭Grimebox


    I only played the one where you are in the bus on the way to the jail so far.
    I thought it wasn't great. The characters are very quick to shoot a man's leg off after seeing the zombies for only a minute. I didn't feel real at all


  • Registered Users, Registered Users 2 Posts: 6,912 ✭✭✭SeantheMan


    In relation to yours
    I did the same with Vince, shot the banker, he didn't go with the group ...he was the character I wanted to most...I hope this doesn't effect the next season or him being omitted

    Bonnie, I told him the truth that I killed her by accident, she went with the group...he took the pack..but obviously dies along the way somehow

    Wyatt, same happened me, lost RPS and he left me, Wyatt joined the group

    For Shel, I let the man go, and I refused to kill my friend and drove off in the RV instead - Shel and the kid joined the group

    For russel, I was alway apprehensive about that guy, In fact...I tried to shoot him in the head when I was covering him with the option [SHOOT HIM]......but he doesn't, and the man takes the gun off you
    I walked away

    Russell joined the group

    I'll probably play through it again just to get all them to join the group, the game was pretty short...Wyatts story was by far the most boring.

    Smashing the guys wife in the face with the crowbar and having to shoot off someones leg were the only real parts where I went WTF !


  • Registered Users, Registered Users 2 Posts: 30,107 ✭✭✭✭Zero-Cool


    quote - I'm shocked more boardsie's aren't talking about this. Maybe nobody has played it?

    Still waiting till Wednesday for PSN release :(


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 6,912 ✭✭✭SeantheMan


    Yeah, and on STEAM it's the old Splashscreen for Walking Dead with 'New DCL Available' underneath it, they could have done with advertising it more to show what the new content is.

    Because when you click on TWD splashscreen to take you to the page, you are still presented with the old game, you need to scroll down to find the DCL - 400 days


  • Closed Accounts Posts: 4,997 ✭✭✭Grimebox


    I'm ashamed to admit that I was on maybe the third or fourth character when I noticed
    its all set in the same diner


  • Registered Users, Registered Users 2 Posts: 13,084 ✭✭✭✭Kirby


    Grimebox wrote: »
    I'm ashamed to admit that I was on maybe the third or fourth character when I noticed
    its all set in the same diner

    Yeah there are quite a few links between the characters. For example,
    The bus that Bonnie walks past, is the prison bus that Vince escapes from. The blood stain in Shels episode at the diner, is the old cancer couple that the lunatic kills in Russell's episode.

    In Wyatt's episode, his friend abandons him because the crazy guy in the jeep shows up....the same guy as in Russell's episode. The guy they hit is the prison guard from Vince's episode....the black guard who runs away. When Wyatt leaves him, he turns and becomes a guard walker that Shel's group use chained up outside the diner.

    Also, if Russell kills the walker outside the diner, he wont show up in Bonnie's episode. If Russell leaves the walker, when Bonnie stumbles down the hill when being chased, he will attack her. Ofcourse, if you do Bonnie's ep before Russell's.....there is no walker at all.

    It's also heavily hinted that the group that chases Bonnie through the corn fields, is Shel's group. Shel talks about the missing fifth flashlight that they probably dropped in the field.

    The one I found the best, I didn't even notice it at first. Somebody else pointed it out to me. When Russell hides from the approaching jeep at the start of his episode, the body he hides beside is Carly....from season one. When she gets shot at the side of the road. I thought that was a nice touch.

    Lot's of links. None of them seem that important though. This really is mostly filler before the proper season 2 starts. Still, atleast we know most of the backstory behind the characters now and don't have to sit through heavy exposition.


  • Registered Users, Registered Users 2 Posts: 455 ✭✭penguinbloke


    Played through it twice, first time as an actual play through (only got 2 of them) and second time to have everybody. Looking forward to seeing what it affects in the second season.


  • Registered Users, Registered Users 2 Posts: 1,599 ✭✭✭James Howlett


    Kirby wrote: »
    I'm shocked more boardsie's aren't talking about this. Maybe nobody has played it? :(

    I downloaded this game as soon as I got home on Friday... but then I spent the rest of the weekend out in the sun.


  • Registered Users, Registered Users 2 Posts: 13,084 ✭✭✭✭Kirby


    I downloaded this game as soon as I got home on Friday... but then I spent the rest of the weekend out in the sun.

    Pfff. The sun wont save you from the zombie apocalypse! It might save you from the vampire apocalypse, sure, but nothing else! :P


  • Advertisement
  • Closed Accounts Posts: 4,997 ✭✭✭Grimebox


    Kirby wrote: »
    The one I found the best, I didn't even notice it at first. Somebody else pointed it out to me. When Russell hides from the approaching jeep at the start of his episode, the body he hides beside is Carly....from season one. When she gets shot at the side of the road. I thought that was a nice touch.
    There was even a achievement that pointed that one out!

    One thing I noticed that you didn't mention; one the of the guard dog zombies that was eating a puppy was the dying old lady from Russell's episode, which suggests that the crazy guy never executed her


  • Registered Users, Registered Users 2 Posts: 6,912 ✭✭✭SeantheMan


    I was delighted to hear that
    vernon messed up with the boat and is dead, I hated that group for screwing Lee over, so I didn't think twice about leaving them by driving off in the caravan. I knew I recognised the Afro-man from the cancer patients as soon as I seen him


  • Registered Users, Registered Users 2 Posts: 337 ✭✭Jacks Smirking Revenge


    Dumb question, but will the 400 Days DLC work with the Xbox 360 disc version of The Walking Dead?


  • Registered Users, Registered Users 2 Posts: 11,174 ✭✭✭✭Captain Chaos


    Dumb question, but will the 400 Days DLC work with the Xbox 360 disc version of The Walking Dead?

    I think you have to get the free trial of season 1 to play 400 days. Season 1 is used as the dlc launcher.


  • Closed Accounts Posts: 13,126 ✭✭✭✭calex71


    Ffs got it this evening and did it detect my save from past episodes ???? No :mad:

    This has been an issue since day one for some ands it's finally hit me. Tried the usual moving it, clearing cache etc but no luck looks like im playing with a randomly generated back story, not that it matters for this but it might come season 2


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 764 ✭✭✭ProjectColossus


    I had a similar problem, first off, do your save files exist in the following folder?

    C:\Users\xxxxx\Documents\Telltale Games\The Walking Dead


    If so, first backup the folder just in case, then copy the prefs prop file into here:

    C:\Program Files (x86)\Steam\steamapps\common\The Walking Dead\Pack\default

    You're going to be overwriting the prefs file here, so also back it up first.

    I was screwing around with some other trickery (deleting some save files to try and bring the game back to a specific state with decisions up to there) and I found it necessary to also disable steam cloud, as it kept "restoring" my newer saves.

    Worked for me and I was able to go into 400 days with my season 1 endgame preserved.

    If this works, I think it will be necessary to copy the prefs file accross every time you want to play though, which is a bit of a pain.


  • Closed Accounts Posts: 13,126 ✭✭✭✭calex71


    I had a similar problem, first off, do your save files exist in the following folder?

    C:\Users\xxxxx\Documents\Telltale Games\The Walking Dead


    If so, first backup the folder just in case, then copy the prefs prop file into here:

    C:\Program Files (x86)\Steam\steamapps\common\The Walking Dead\Pack\default

    You're going to be overwriting the prefs file here, so also back it up first.

    I was screwing around with some other trickery (deleting some save files to try and bring the game back to a specific state with decisions up to there) and I found it necessary to also disable steam cloud, as it kept "restoring" my newer saves.

    Worked for me and I was able to go into 400 days with my season 1 endgame preserved.

    If this works, I think it will be necessary to copy the prefs file accross every time you want to play though, which is a bit of a pain.


    On xbox :(


  • Registered Users, Registered Users 2 Posts: 764 ✭✭✭ProjectColossus


    calex71 wrote: »
    On xbox :(

    Ah sorry. How presumptuous of me :(


  • Registered Users, Registered Users 2 Posts: 12,996 ✭✭✭✭Sand


    Having finished the DLC I have to say I'm feeling pretty reassured by it for season 2. Apart from a handful of cameos or references, they seem to be going with a brand new set of characters, which is for the best - the ending of Season 1 was perfect, why drag it out to an inevitable decline? The new characters and their back-stories are interesting so it all seems well setup for the future.


  • Registered Users, Registered Users 2 Posts: 35,216 ✭✭✭✭Penn


    Was slightly worried when I heard each sub-story would only be about 20 minutes each, but they did such a good story with the writing and setting the characters up so quickly and so well.


  • Closed Accounts Posts: 4,997 ✭✭✭Grimebox


    Does anybody know for a fact if the choices in this will affect the next season? I really doubt it they will. A DLC which requires season 1 to heavily influence a sequel...? I think that would be a major fcuk up by the developers


  • Registered Users, Registered Users 2 Posts: 35,216 ✭✭✭✭Penn


    Grimebox wrote: »
    Does anybody know for a fact if the choices in this will affect the next season? I really doubt it they will. A DLC which requires season 1 to heavily influence a sequel...? I think that would be a major fcuk up by the developers

    Yeah, some text came up before you start saying that the choices in Season 1 affect the DLC, and the choices in the DLC will affect Season 2. Likely though it just means that some of the characters from the DLC will be background characters in Season 2 and may have one or two lines of different dialogue depending on your choices.


  • Closed Accounts Posts: 4,997 ✭✭✭Grimebox


    Penn wrote: »
    Yeah, some text came up before you start saying that the choices in Season 1 affect the DLC, and the choices in the DLC will affect Season 2. Likely though it just means that some of the characters from the DLC will be background characters in Season 2 and may have one or two lines of different dialogue depending on your choices.

    Do you know what choices from season 1 affected the DLC?


  • Registered Users, Registered Users 2 Posts: 35,216 ✭✭✭✭Penn


    Grimebox wrote: »
    Do you know what choices from season 1 affected the DLC?

    The ones I noticed anyway were:

    Russell's Story:
    If you chose to hide when the truck was coming, you hide in the grass beside a dead body. It's either Carly or Doug depending on which one Lily shot. (You also get a trophy/achievement called 'Reunited' for this)

    Shel's Story:
    When they capture the foreign guy, the members of the group are the cancer survivors that helped Lee in Episode 4. They talk about how Vernon stole the boat (mentioning how either they attacked Kenny/Ben or just stole it, depending on who went with Lee at the start of Episode 5).

    Only ones I noticed. Might be more depending on what dialogue choices you make.


  • Registered Users, Registered Users 2 Posts: 23,321 ✭✭✭✭J. Marston


    Finished this earlier. Very short, but I liked it.
    Did Russell first. Hid from the truck (didn't notice that it was Carly beside me, nice touch). I left the psycho guy and he killed the two old people. Russell joined the group.
    Vince second. I shot the banker guy, Justin. Vince didn't join the group. Also, I think he ran past the pharmacy from Season 1 when he was running away from the cops
    Shell Third. Chose to release the blindfolded guy and I chose to kill Stephanie. Shell didn't join the group
    Bonnie fourth. I told the truth to Leland. Bonnie went with the group.
    Wyatt last. I won the rock, paper, scissors and the psycho from the diner attacked me while I was in the car. I fought him off and drove away. Wyatt joined the group.
    Bit confused about the ending though. Out of the five, three joined the group. Is the aim to get them all in the group? Should I play through it again to do it "properly"?


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 35,216 ✭✭✭✭Penn


    J. Marston wrote: »
    Finished this earlier. Very short, but I liked it.
    Did Russell first. Hid from the truck (didn't notice that it was Carly beside me, nice touch). I left the psycho guy and he killed the two old people. Russell joined the group.
    Vince second. I shot the banker guy, Justin. Vince didn't join the group. Also, I think he ran past the pharmacy from Season 1 when he was running away from the cops
    Shell Third. Chose to release the blindfolded guy and I chose to kill Stephanie. Shell didn't join the group
    Bonnie fourth. I told the truth to Leland. Bonnie went with the group.
    Wyatt last. I won the rock, paper, scissors and the psycho from the diner attacked me while I was in the car. I fought him off and drove away. Wyatt joined the group.
    Bit confused about the ending though. Out of the five, three joined the group. Is the aim to get them all in the group? Should I play through it again to do it "properly"?
    No. I don't actually think it's possible to get them all to join. From reading the Wiki, it says that when Tavia (the woman recruiting them at the end) can say that either "There might be people you know there" or "There's people of all ages there", the first one means Russell and Wyatt go with you (Russell's looking for his grandmother and Wyatt's looking for the guy he was with) and the second one means Shel and her sister goes with you (because Shel think's it'd be good because there'll be young people for her sister to be with). Bonnie always goes with you and Vince goes if you shot the accused rapist guy.

    So that dialogue choice by Tavia means you're essentially choosing between Russell & Wyatt, or Shel & her sister.


  • Closed Accounts Posts: 4,997 ✭✭✭Grimebox


    Penn wrote: »
    No. I don't actually think it's possible to get them all to join. From reading the Wiki, it says that when Tavia (the woman recruiting them at the end) can say that either "There might be people you know there" or "There's people of all ages there", the first one means Russell and Wyatt go with you (Russell's looking for his grandmother and Wyatt's looking for the guy he was with) and the second one means Shel and her sister goes with you (because Shel think's it'd be good because there'll be young people for her sister to be with). Bonnie always goes with you and Vince goes if you shot the accused rapist guy.

    So that dialogue choice by Tavia means you're essentially choosing between Russell & Wyatt, or Shel & her sister.
    I got them all to join on my first attempt (I'm that good)

    My choices were
    Russell: Dodge the truck and walk out on the nutjob at the end
    Vince: Throw the gun in the bin, shoot the guy who claims to be innocent
    Wyatt: Lose paper/rock/scissors and attempt to drag the cop, your friend will drive off
    Shell: Kill the blindfolded guy, call your sister's bluff on her wanting to shoot Stephaine, drive off instead of killing her
    Bonnie: I actually can't remember what I did here. I didn't think this episode was great. I think I didn't admit to anything and just tried to get away from the bandits rather than being sentimental around the dying woman.

    At the very end, it seems like you can convince some of them to come with you anyway. Wyatt/Russell seemed to be on the fence but mention of meeting people they might know tided them over.


  • Registered Users, Registered Users 2 Posts: 12,996 ✭✭✭✭Sand


    Penn wrote: »
    No. I don't actually think it's possible to get them all to join. From reading the Wiki, it says that when Tavia (the woman recruiting them at the end) can say that either "There might be people you know there" or "There's people of all ages there", the first one means Russell and Wyatt go with you (Russell's looking for his grandmother and Wyatt's looking for the guy he was with) and the second one means Shel and her sister goes with you (because Shel think's it'd be good because there'll be young people for her sister to be with). Bonnie always goes with you and Vince goes if you shot the accused rapist guy.

    So that dialogue choice by Tavia means you're essentially choosing between Russell & Wyatt, or Shel & her sister.

    It is possible to get them all to join.
    Vince: Keep the banker. Shoot the other guy. Vince will join right up.

    Shel: Kill the prisoner. Drive away (Don't shoot Stephanie)

    Wyatt: Doesn't really matter - just have Tavia say there could be people they know there.

    Russel: Doesnt really matter - just have Tavia say there could be people they know there.

    Bonnie: Doesnt really matter. She'll always join.


  • Registered Users, Registered Users 2 Posts: 35,216 ✭✭✭✭Penn


    Oh. That's interesting. I guess I f*cked up in Shel's story then, as I chose to shoot Stephanie and stay with the group. I guess if you did that and then said there's people of all ages there then Shel might have come, but Wyatt and Russell might not.

    Ah well, wasn't too fond of Shel anyway.


  • Registered Users, Registered Users 2 Posts: 4,523 ✭✭✭Potatoeman


    The choices from previous episodes dont seem to make that big of a difference. I missed most of them as its been a while since I played through.


  • Closed Accounts Posts: 13,126 ✭✭✭✭calex71


    wasn't there a spoiler thread for this game so we didn't have to use tags :confused:


  • Registered Users, Registered Users 2 Posts: 23,321 ✭✭✭✭J. Marston


    Grimebox wrote: »
    I got them all to join on my first attempt (I'm that good)

    My choices were
    Russell: Dodge the truck and walk out on the nutjob at the end
    Vince: Throw the gun in the bin, shoot the guy who claims to be innocent
    Wyatt: Lose paper/rock/scissors and attempt to drag the cop, your friend will drive off
    Shell: Kill the blindfolded guy, call your sister's bluff on her wanting to shoot Stephaine, drive off instead of killing her
    Bonnie: I actually can't remember what I did here. I didn't think this episode was great. I think I didn't admit to anything and just tried to get away from the bandits rather than being sentimental around the dying woman.

    At the very end, it seems like you can convince some of them to come with you anyway. Wyatt/Russell seemed to be on the fence but mention of meeting people they might know tided them over.
    Sand wrote: »
    It is possible to get them all to join.
    Vince: Keep the banker. Shoot the other guy. Vince will join right up.

    Shel: Kill the prisoner. Drive away (Don't shoot Stephanie)

    Wyatt: Doesn't really matter - just have Tavia say there could be people they know there.

    Russel: Doesnt really matter - just have Tavia say there could be people they know there.

    Bonnie: Doesnt really matter. She'll always join.
    Feck it. I'll just copy those choices and get everyone in the group. I don't want characters missing from season 2.


  • Registered Users, Registered Users 2 Posts: 764 ✭✭✭ProjectColossus


    J. Marston wrote: »
    Feck it. I'll just copy those choices and get everyone in the group. I don't want characters missing from season 2.

    Why don't you copy your current save to another slot, then rewind one of them and play through to
    get all 5 characters
    . Then when there is information about how the decisions will affect the sequel, you can chose which save file to continue.

    It might be the case that the decisions that carry over are pretty incidental, sort of how the decisions from Season 1 are mostly only background details in 400 days. Maybe
    all the characters will end up in the camp
    early in season 2 one way or the other (to level the playing field so to speak - narrative will be much easier to construct if every player is in the same place because
    the characters are forced back together
    ), and the decisions you made in 400 days will be referenced or talked about.


  • Registered Users, Registered Users 2 Posts: 4,080 ✭✭✭EoghanIRL


    I though the first 2 or 3 episodes from the first season were ok but the last few went downhill quick .

    I might give it a go though . Anybody know how much it will cost?


  • Advertisement
  • Closed Accounts Posts: 7,645 ✭✭✭Daemos


    Only realised last night that this was out
    I played as Russell first. I didn't hide from the truck - really disappointed now knowing I'd see Carly if I did - and eventually left the guy I was with. Didn't join the group

    Vince next. I didn't shoot the banker, I shot the other guy, mainly because it was his idea, but also I misunderstood what would happen. I thought they'd just try to shoot the strap off, not the whole fecking foot! Vince joined the group, which was good because he was my favourite of the five

    Then Bonnie. Accidentally killed yer one, but told Leland the truth. She also joined the group

    Onto Wyatt, I lost the rock-paper-scissors game, but then decided to leave the cop behind - and was then subsequently left behind myself! Instant karma. Didn't join the group

    Finally I was Shel. I let the blindfolded guy go, but then decided to kill Stephanie. Also didn't join

    Overall it was pretty good, and I found myself more attached to the characters than I thought i would be. It's funny that I had similar situations to deal with but dealt with them differently depending on the character

    I'm speculating now, but
    Tavia mentioned that she's from a walled community... Anyone else think we might be headed for Woodbury?


  • Closed Accounts Posts: 7,645 ✭✭✭Daemos


    EoghanIRL wrote: »
    I though the first 2 or 3 episodes from the first season were ok but the last few went downhill quick .

    I might give it a go though . Anybody know how much it will cost?
    Same as a single episode from last season, €5


  • Registered Users, Registered Users 2 Posts: 12,996 ✭✭✭✭Sand


    Daemos wrote: »

    I'm speculating now, but
    Tavia mentioned that she's from a walled community... Anyone else think we might be headed for Woodbury?

    Unlikely.
    Any community that survives would need be walled or otherwise defensible so its not all that significant that Tavia is from one. And apart from a short cameo by Glenn in Episode 1 when they were looking to hook people, they've steered clear of the comic/tv series. Which I think is the wisest choice: They can do whatever they like with their own characters and setting but they cant touch any of the comic/tv characters or events.


  • Closed Accounts Posts: 4,997 ✭✭✭Grimebox


    I hope to god they don't try and tie in the TV show. That has turned into a train wreck towards the end


  • Registered Users, Registered Users 2 Posts: 30,107 ✭✭✭✭Zero-Cool


    trying to save some money, i have credit on my xtravision account so said I'd get PSN credit off them. 2 and a half weeks later, still no PSN credit in stock. Not waiting anymore and gonna get this.

    Only realised though my saves are gone after my last ps3 was stolen, does this DLC work with previous saves? and does anyone know if season 2 uses decisions from the first game?

    Edit: Ah balls just read

    Echoes of the choices you made in Season 1 will carry over into 400 Days and the choices you make in 400 Days will resonate into Season 2.

    Think I'll play through season 1 again so before this.


  • Moderators, Computer Games Moderators Posts: 10,909 Mod ✭✭✭✭F1ngers


    sheehy83 wrote: »
    trying to save some money, i have credit on my xtravision account so said I'd get PSN credit off them. 2 and a half weeks later, still no PSN credit in stock. Not waiting anymore and gonna get this.

    Only realised though my saves are gone after my last ps3 was stolen, does this DLC work with previous saves? and does anyone know if season 2 uses decisions from the first game?

    Edit: Ah balls just read

    Echoes of the choices you made in Season 1 will carry over into 400 Days and the choices you make in 400 Days will resonate into Season 2.

    Think I'll play through season 1 again so before this.

    Do you not have PS+.
    Your saves will be in the cloud, assuming you set it up that way.


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 30,107 ✭✭✭✭Zero-Cool


    F1ngers wrote: »
    Do you not have PS+.
    Your saves will be in the cloud, assuming you set it up that way.

    I didn't have it back then, very annoyingly. This is a balls, I wouldn't mind making different decisions but then I dont want to change a thing either.


  • Registered Users, Registered Users 2 Posts: 30,107 ✭✭✭✭Zero-Cool


    finally played it and cleared it, thought it was a class piece of DLC, especially for a fiver.

    Vince - Shot the paedo but actually by accident. I thought whoever's chain I
    shot meant they would come with me, didn't really think that through :pac:. Turns out it worked for the best since Vince joins the group at
    the end because of it.

    Wyatt - Lost the game and tried to drag the cop back, buddy took
    off.

    Shel - Let the blindfold guy go and drove off in the rv

    Bonnie - Clocked the wife but told the truth

    Russel - Hid from truck (aaawwww Carly!) tried to shoot the psycho, left him in the end. Mostly due to I recognised him from chasing Wyatt.

    Nice little hints from season 1 and other chapters from 400 days. Everyone
    joined the group at the end so was happy to see that.

    I made a new save file to go back and play wyatts bit to get the rock,paper,sissors trophy and was class how the voice actors had different lines even if you chose the same dialogue option.

    Can't wait for season 2.


  • Registered Users, Registered Users 2 Posts: 1,599 ✭✭✭James Howlett


    I think I screwed up my playthrough.

    To me the two most interesting characters were Vince and Shel and neither of them joined the group for me. Tempted though I am to breakthe unwritten rule of not replaying to change choices made I won't because I did Vince's first and don't fancy playing the whole thing again.

    Also, in Vince's story:
    I assuemd that I/We would carry off whomever was shot in the prison bus. I don't remember seeing "leave the shot person there to be eaten by zombies" as a button prompt on screen.


  • Closed Accounts Posts: 4,997 ✭✭✭Grimebox


    The prison bus was done very poorly imo. I don't think anyone knew the decision they were making. These prisonors had just met their first zombie and instantly they're willing to blow someones leg off to escape? It doesn't make sense. Why not shoot the chain, like every player thought they were going to do?


  • Registered Users, Registered Users 2 Posts: 35,216 ✭✭✭✭Penn


    Grimebox wrote: »
    The prison bus was done very poorly imo. I don't think anyone knew the decision they were making. These prisonors had just met their first zombie and instantly they're willing to blow someones leg off to escape? It doesn't make sense. Why not shoot the chain, like every player thought they were going to do?

    I thought it was explained pretty well actually.
    They already tried to shoot the chain. You realise that doesn't work and you have to shoot the leg-cuff instead so you'll be shooting someone else in the foot. I thought it was pretty clear that you were essentially choosing who to leave behind for the walkers. Plus, the gunshot from shooting the guard brought a load of walkers towards them and they realised they had to escape.


  • Advertisement
Advertisement