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Tom Clancy's The Division

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  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,322 CMod ✭✭✭✭Spear


    Unless I just haven't rolled enough vectors to get a decent one, but my Black Market Ak-74 still outdoes it significantly.


  • Moderators, Computer Games Moderators Posts: 14,711 Mod ✭✭✭✭Dcully


    I don't think the vector is as great as people think. Drives me mad having to reload so frequently mid gun battle.

    The MP5 with extended mag with high fire rate bonus is where its at.

    I have a 56mag vector and it definitely has better burst dps than my 60 mag mp5, granted it has better talents.


  • Moderators, Sports Moderators Posts: 8,766 Mod ✭✭✭✭mossym


    how many phoenix credits do the blueprints for the high end guns tend to be?


  • Registered Users Posts: 9,893 ✭✭✭Canis Lupus


    I believe the Vector has best burst DPS, the Aug has best sustained DPS and whilst I don't really understand it I believe the MP5 catches up at high firearms levels. Reloading doesn't annoy me that much.

    @mossy I THINK they're around the 150-190 mark. So a few dailies and some DZ farming will get you there eventually (and you'll likely get some reasonable purple drops in the DZ in the meantime that'll bang up your DPS)


  • Closed Accounts Posts: 17,388 ✭✭✭✭Jayop


    mossym wrote: »
    how many phoenix credits do the blueprints for the high end guns tend to be?

    200+ generally


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  • Closed Accounts Posts: 17,388 ✭✭✭✭Jayop


    I've several high end weapons and the vector has the best stopping power so I'll use it on challenging and dz. I use other stuff for hard missions with a bigger clip because I'm lazy.


  • Moderators, Sports Moderators Posts: 8,766 Mod ✭✭✭✭mossym


    bit of work to do so, won't be shopping for any of those for a while!! might see if any of the vendors have something purple with reasonable DPS that will help me mow down some higher end baddies so i can get the phoenix credits


  • Closed Accounts Posts: 17,388 ✭✭✭✭Jayop


    mossym wrote: »
    bit of work to do so, won't be shopping for any of those for a while!! might see if any of the vendors have something purple with reasonable DPS that will help me mow down some higher end baddies so i can get the phoenix credits

    You'll amass the Phoenix credits really quick by doing all the daily missions. The return for killing named bosses is going up too.


  • Registered Users Posts: 9,893 ✭✭✭Canis Lupus


    Dcully wrote: »
    I have a 56mag vector and it definitely has better burst dps than my 60 mag mp5, granted it has better talents.

    56? Is that the yellow mag BP from the vendor in the base? Best I got was 40 but I'll roll more of them if I can get as high as that.


  • Registered Users Posts: 20,558 ✭✭✭✭dreamers75


    A gold vector with Fierce and Deadly talents is one of the best weapons in the game.


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  • Registered Users Posts: 6,222 ✭✭✭Calvin


    My purple AUG and ACR with 130k dps still stomp on my gold Vector which only has about 90-100k dps :pac: is it worth re-rolling to get a better roll?


  • Registered Users Posts: 170 ✭✭johnnybucks


    Can someone post the update note here please, webiste block here in work.


  • Registered Users Posts: 1,808 ✭✭✭Stokolan


    Here you go
    The Division – Incursion Patch Notes
    New patch notes for the Incursion Update have been released:

    New Features
    Falcon Lost
    Falcon Lost is a new incursion available in the Stuyvesant area
    You must be level 30 and have completed the mission "General Assembly" to access this mission
    The encounter is balanced for 4 players with high level gear

    Gear Sets
    Gear set equipment can be found by completing the most challenging activities in Manhattan
    Collecting and wearing gear sets grant powerful stat bonuses and talents

    Different Gear Sets:
    “Tactician's Authority” – enhances electronics and support capabilities
    “Striker's Battlegear” – provide bonuses for assault capabilities
    “Sentry's Call” – enhances marksman capabilities
    “Path of the Nomad” – provides bonuses for lone wanderers

    Trading
    Items dropped by enemies can be shared with other players
    Trade items by dropping them as loot from your inventory, so players in your group can pick them up
    You can only share items for during the first 2 hours after you have acquired them
    Items can only be shared with players who are currently in your group and who were also in your group when the item was originally dropped

    Assignments
    Assignments are automatically obtained when you log in and can be tracked from the map via the menu called “Mission Overview”
    Assignments are available for a limited time (24h for Daily Assignments and 7 days for Weekly Assignments), after which, they will be replaced by different assignments
    Most assignments can be completed while playing alone but some will require enlisting other agent’s assistance to complete

    Assignments come in different categories:
    Combat
    Dark Zone
    Crafting

    Assignement Teaser Video

    Dark Zone Supply Drops
    Dark Zone Supply Drops are a global event where the Strategic Homeland Defense agency airdrops multiple supply caches to assist Division agents
    Supply drops will occur multiple times over the course the day
    The supply drops will contain non-contaminated gear of all types that will be ready to use without the need for extraction
    These supply drops will be heavily sought after by other agents and enemy factions that roam the Dark Zone, so be ready for resistance

    Gear Score
    Every non-vanity gear piece that can be found when your agent is level 30 has a Gear Score value. The higher an item’s Gear Score, the stronger the item
    The overall Gear Score of your agent can be seen in your main menu next to your player level. Gear Score indicates the advancement of an agent
    Other agents’ Gear Scores are displayed next to their health bars
    Improving your gear and increasing your overall Gear Score will grant your agent access to the most dangerous high-end challenges

    Group Spectator Camera
    The Group Spectator Cam lets players spectate members of their group while waiting to be revived or the entire group to be down
    Players can use RB/LB, R1/L1 or Q/E keys to switch between group members

    New High-End Named Weapons
    Added new High-End named weapons:
    Warlord: Assault Rifle
    Valkyria: Submachine gun
    (Historian: Marksman Rifle) Please note that while the Historian will be implemented in the game with this update, it will not be acquirable in-game until update 1.2

    Game Changes
    Gameplay
    Turret skill can no longer suppress enemy NPCs, as this allowed named NPCs to be defeated too easily
    Recalibrating High-End items will now cost normal Credits instead of Phoenix Credits

    Phoenix Credits drop have been increased on lvl 31 and 32 named enemies:
    Level 30: 1-3 Phoenix Credits
    Level 31: 2-4 Phoenix Credits
    Level 32: 3-5 Phoenix Credits

    Dark Zone
    The vendor in the Church Safe House will now sell items in Dark Zone Funds instead of Phoenix Credits
    Added a new Dark Zone bracket for characters with Gear Score 160+

    Ranks requirements for Superior and High-End quality items at the Dark Zone Vendors have been adjusted:
    Superior (Purple) items: Rank 15 instead of 30
    High-End (Gold) level 30 (Gear Score 163): Rank 25 instead of 50
    High-End (Gold) level 31 (Gear Score 182): Rank 40 instead of 50

    Crafting
    Added new level 31 and 32 High-End items Blueprints to Vendors
    Removed Division Tech requirements from some level 31 High-End Blueprints

    Increased costs for converting crafting materials and crafting High-End items:
    10 Standard (Green) materials instead of 5 to craft 1 Specialized (Blue) material
    15 Specialized (Blue) materials instead of 5 to craft 1 High-End (Gold) material
    10 High-End (Gold) materials instead of 8 to craft 1 lvl 31 High-End (Gold) item

    Changed deconstruction yield of Standard (Green) and High-End (Gold) items:
    Deconstructing a Standard (Green) item yields 1 Standard material instead of 2
    Deconstructing a High-End (Gold) item yields 1 High-End material instead of 2

    User Interface
    Added gamepad deadzone calibration in settings menu (all platforms)

    Bug Fixes
    Fixed a bug that could prevent characters from accessing the game if they had too many items in their inventory
    Fixed a bug where sometimes the weapon talents would not activate if the player has the exact stat requirements
    Fixed a bug where players could exit the Dark Zone on East 43rd street
    Reloading stripper clips is now correctly interrupted by firing the weapon (marksman rifles and shotguns)
    Fixed an issue where buying a weapon with a pre-attached scope using the buy and equip feature sometimes caused the scope to un-equip
    Fixed an exploit where players could shoot through corners of covers
    Fixed a number of locations where NPCs could shoot through walls
    Fixed an exploit where players could ignore the fire rate of certain weapons
    Fixed some locations where players would get stuck in Queen Tunnel Camp mission
    Fixed various prop collisions so that players no longer become stuck
    Fixed a bug where the final cut scenes would unlock before the final missions were completed
    Fixed a bug where the Water Supply side mission would not activate
    Fixed an issue where the Morphine Supply side mission sometimes would not complete
    Players no longer receive too much XP for completing the Morphine Supply side mission
    The buff from Smart Cover no longer stacks if multiple teammates are using it on the same piece of cover
    Fixed some bugs where deployable skills would not activate under certain circumstances
    Fixed a bug where voice chat volume indicators would overlap in the group UI frame
    Fixed a bug where receiving a group invite via Matchmaking would sometimes not show up on the screen
    Fixed a bug where the dead teammate icon would turn into a blue dot instead of a red cross if the players were too far away from each other
    Fixed an issue where a player would be unable to inspect the appearance of his/her character while changing outfits
    Fixed some UI elements for mission overview frame and adjusted some of the misaligned icons
    Corrected the colors for the appearance items in the Mission rewards list
    NPC’s will no longer ignore the player while they are attempting to interact with props (arming/disarming bombs)
    Fixed a bug where a NPC would sometimes not leave its spawn area during the Morphine Supply side mission
    Fixed a bug where NPC’s would sometimes not respawn at one of the landmarks in the Dark Zone
    Several clipping issues have been fixed with various appearance items
    Some tooltips have been updated with more clear information
    And many more
    PC specific
    Added new resolution scaling and lighting options
    Added support for reporting players on PC. Players can now type in chat /report
    Improvements to resolution detection and switching between display modes
    Fixed some issues with camera movement while using Tobii Eye Tracker
    Fixed screen look for minimap when using Tobii Eye Tracker
    Fixed several issues with Logitech peripherals
    Fixed several graphic issues due to dual monitor display
    Fixed an issue where players could move UI elements out of the visible screen area


  • Registered Users Posts: 23,137 ✭✭✭✭TheDoc


    Decided against taking a day of work for it, and of course the lads start messaging me and instantly regret it haha. On the plus side will probably get carried through it later haha.

    Although talk about high drop rates, the lads went through the incursion on hard five times, got all the gear sets complete, and are now going through it on Challenge.


  • Registered Users Posts: 1,905 ✭✭✭Noxin


    TheDoc wrote: »
    Although talk about high drop rates, the lads went through the incursion on hard five times, got all the gear sets complete, and are now going through it on Challenge.

    Well that sounds like a load of $hite. It took them a couple of hours to get almost fully geared? Patch done. Next content please?


  • Registered Users Posts: 6,222 ✭✭✭Calvin


    According to Reddit, you can get 4 HE drops from challenging bosses each time...nice.


  • Registered Users Posts: 4,267 ✭✭✭mcgovern


    According to Reddit, you can get 4 HE drops from challenging bosses each time...nice.

    Some only give you two, I think it depends on what type of items that boss drops.

    I did two Hard missions at lunch, got a HE drop on each.


  • Registered Users Posts: 2,498 ✭✭✭ECO_Mental


    Just downloaded the update my gear score is 154? Don't know if that's good or bad. I suppose post yours as ur get them

    6.1kWp south facing, South of Cork City



  • Registered Users Posts: 5,575 ✭✭✭ZiabR


    ECO_Mental wrote: »
    Just downloaded the update my gear score is 154? Don't know if that's good or bad. I suppose post yours as ur get them

    Well DZ6 is ranked at 161 so you are a little off. I am at 175 myself.


  • Registered Users Posts: 5,575 ✭✭✭ZiabR


    Does anyone know the locations of the Gear sets? I logged on briefly and saw that the safehouse in DZ6 sells parts of the Nomad set that I can buy right now but it is not the set I want. DZ5 vendor sells none of them so who is selling the other set pieces?

    I know the vendor at the home base has alot of pieces but again not them all.


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  • Closed Accounts Posts: 17,388 ✭✭✭✭Jayop


    Did the download. Just over 3gb.

    All set for me tonight. Think I'll be trying the incursion on hard for now


  • Registered Users Posts: 4,267 ✭✭✭mcgovern


    logik wrote: »
    Does anyone know the locations of the Gear sets? I logged on briefly and saw that the safehouse in DZ6 sells parts of the Nomad set that I can buy right now but it is not the set I want. DZ5 vendor sells none of them so who is selling the other set pieces?

    I know the vendor at the home base has alot of pieces but again not them all.

    The rest are random drops from Incursions I think. There is none in any of the other DZ vendors anyway.

    Edit: Some drop in supply drops too.


  • Closed Accounts Posts: 17,388 ✭✭✭✭Jayop


    https://www.reddit.com/r/thedivision/comments/4efyco/how_to_obtain_gear_sets_11_edition/

    Edit: Sorry should have said what it is. Basically a list of where to get all the gear sets from. Which vendor/boss/mission etc.


  • Moderators, Computer Games Moderators Posts: 14,711 Mod ✭✭✭✭Dcully


    My new stats after a few DZ drops.

    Tom_Clancy_s_The_Division_2016_4_12_15_57_43.jpg


    and a bit more health for pvp

    Tom_Clancy_s_The_Division_2016_4_12_15_57_55.jpg


  • Moderators, Computer Games Moderators Posts: 10,410 Mod ✭✭✭✭Andrew76


    Dcully wrote: »
    My new stats after a few DZ drops.

    Tom_Clancy_s_The_Division_2016_4_12_15_57_43.jpg


    and a bit more health for pvp

    Tom_Clancy_s_The_Division_2016_4_12_15_57_55.jpg

    Nice. How you finding the game post patch? You buy those greens from dz vendor? Dz lvl 40 requirement do you know?

    Raging I'm not able to play it at the minute. Watching a stream of Falcon Lost to tide me over.


  • Registered Users Posts: 20,558 ✭✭✭✭dreamers75


    I like the new cleaner screen for Firearms etc on gear.

    You dont have 2 talents unlocked on your weapons? Is that by choice?


  • Registered Users Posts: 28,099 ✭✭✭✭TitianGerm


    Dcully wrote: »
    My new stats after a few DZ drops.

    Tom_Clancy_s_The_Division_2016_4_12_15_57_43.jpg


    and a bit more health for pvp

    Tom_Clancy_s_The_Division_2016_4_12_15_57_55.jpg

    Why are you using greens? Surely the perks on HE Armour would be something to improve your character?


  • Closed Accounts Posts: 17,388 ✭✭✭✭Jayop


    I just can't wait to get on tonight. Really hoping to knock out a solid three hour session and get big improvements to my stats. I'd say you'll quickly see everyone up to 200k dps and then much more gradual improvements after that. The challenging missions will be a piece of piss with those kind of stats although I'd prefer a little more health.


  • Moderators, Computer Games Moderators Posts: 14,711 Mod ✭✭✭✭Dcully


    @dreamer no not buy choice,in the second image i have them unlocked for the aug.

    @Andrew well considering i got only high end drop of any use in the DZ in the last week and maybe 3-4 useless high end items they had to do something about the drop rates.
    I haven't tried any pve content yet so cant comment but overall the game is all the better knowing that farming in the DZ has meaning now.

    @emmettkenny those greens are set items, they are not your low quality greens.


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  • Registered Users Posts: 5,415 ✭✭✭.G.


    Wnet collecting loot last night and then forgot to break it all down and convert to gold before the patch :mad:


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