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Battlefield 4 Chat

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  • Registered Users Posts: 10,331 ✭✭✭✭AbusesToilets


    Have to say, I find the helo piloting very slow and imprecise compared to BF3. Trying to make quick turns to navigate between the buildings seems to mostly end with me failing down sideways.

    The laser guided RPGs are silly too. A throwback to BFBC2 I guess. Not a fan.

    Also seems as though the air to air missiles don't do as much damage? I've hit the transport helo a couple of times with both missiles without destroying it.


  • Registered Users Posts: 37,299 ✭✭✭✭the_syco


    Find the machine gun thing on the choppers lethal to infantry :(

    Also, had two quick games of DOM. Entire different game, reminded me a bit of BLOPS.


  • Moderators, Computer Games Moderators Posts: 3,092 Mod ✭✭✭✭ktulu123


    Currently making a cinematic video of the game. The spectator mode is awesome, I no longer have to spend hours trying to record & get kills without a hud (Which is impossible btw). It's class to just flick through players & see all the ****e they get up to. I have also noticed that the standard of player is SHOCKING!! Was probably just day 1 of the Beta though.

    Also this might help people out. I was running this ok on high-ultra settings, but still getting some huge frame drops every now & then. I changed it to Ultra last night for the cinematics & it ran much smoother. It's also a fecking beautiful game


  • Registered Users Posts: 10,013 ✭✭✭✭Wonda-Boy


    DOM is a joke....the game cannot try to be two different things. Either make it like COD or dont, to me the game is a sidestep more then a step forward. And the fact that the game is only out and the amount of mongos sitting on top or every single building looking for cheap kills is a testament to bad level design. Leave that **** for "C" capture point only!


  • Registered Users Posts: 1,908 ✭✭✭mozattack


    BlitzKrieg wrote: »
    its back up now

    ignore mozattack. Kind of glad he hates bf4, maybe he'll go away now.

    Yeah cos this guys opinion really matters. LOL (and there is no one else sharing the same complaints... not)


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  • Registered Users Posts: 995 ✭✭✭iColdFusion


    Despite loving conquest I got bored of it pretty quickly, DOM is good fun though especially with the shotguns and I LOL'd when I found the USAS with frag rounds :D
    Ammo for the shotguns is broken too, every shell seems to use up 5 or 6 units so you run out fast and the crappy ammo packs only give you one shell :rolleyes:


  • Registered Users Posts: 10,331 ✭✭✭✭AbusesToilets


    Is it set up now that the Support class can only resupply certain munitions? A few times now I've used the M-25 and dropped the ammo resupply only to gain nothing.


  • Registered Users Posts: 6,778 ✭✭✭Evade


    Is it set up now that the Support class can only resupply certain munitions? A few times now I've used the M-25 and dropped the ammo resupply only to gain nothing.
    The small packs only give you a limited amount of bullets, the big crate like the one in BF3 resupplies grenades and gadgets too.


  • Registered Users Posts: 14,685 ✭✭✭✭BlitzKrieg


    Is it set up now that the Support class can only resupply certain munitions? A few times now I've used the M-25 and dropped the ammo resupply only to gain nothing.


    there are two types of ammo supply

    small which you start with and it only resupplies your primary weapon.

    large which requires an unlock and it resupplies everything.

    This is probably 1 of the 4 things that bug me most about it design wise as I have yet to see anything that justifies taking the small medpack/ammopack over the large one once its unlocked.

    Which for me is a serious issue in game design with the unlocks if its not addressed.

    In BF3 for the most part unlocks do not have a grind factor to them, you unlock a new gadget and use it over the old one, but it doesnt replace the old one, it does something different. Both the tug and mav spot enemies, but one is a drop it and forget it device and the other requires actual hands on time to operate it (sure you can park it somewhere and it works like a tug, but it still needs to be operated to get it to that spot) as such the unlocks open up options, not grind a progression.

    the med pack/ammo pack change is simply creating a grind right now. There needs to be a much more drastic difference between the two to allow options. It needs to encourage a player to take the small ammo/med pack over the large and still have a unique and beneficial role.


    As for my other issues with the game:

    2. The menu design is horrible, quite frankly the need to show off gun porn is working against the ease one should have to swap up the kit between lives, the top bar should be drop down but it isnt. The fact that the horrible BF3 menus look absolutely genius in comparison is a major warning sign.

    3. I'm really hoping this is some beta issue, but the IPD/RPG combo is *odd* I kind of get it if the vehicles were going to be somewhat dominant and in certain ways they are, but its far too easy to run a engie/recon combo at the moment, I would have thought it would have worked like the javelin/soflam where only certain rocket launchers can use the lock on and their standard mode is limited. At the moment the RPG is effective on its own and super effective with the IPD

    4. This is probably the most minor, I really need the new reload system in the vehicles to be more clear. Especially the attack choppers. It keeps telling me I have one missile ready to fire, but I cant fire it, I need to wait til it loads two to fire. All rather frustrating.


    Aside from that my biggest issue is the horrible FPS I suffer, but thats a beta issue that I hope is resolved. From my understanding of whats being said around, the beta is putting too much work on the CPU and not the GPU and as a result performance gets severely bottlenecked if you got a crap CPU. And I have a crap cpu, its the next item on my *if I have money* list to replace. But I am hoping that the full game will put the work on my GPU instead.


  • Registered Users Posts: 448 ✭✭Mad_Dave


    I'm suprised they've made such a poor beta generally available on PSN this close to release date. Anyone playing this who hasn't played BF before, or is on the fence between COD:Ghosts and this is surely going to be put off. For me this game was a definite day one purchase, now I'll probally wait for some reviews before considering buying.


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  • Registered Users Posts: 14,685 ✭✭✭✭BlitzKrieg


    Mad_Dave wrote: »
    I'm suprised they've made such a poor beta generally available on PSN this close to release date. Anyone playing this who hasn't played BF before, or is on the fence between COD:Ghosts and this is surely going to be put off. For me this game was a definite day one purchase, now I'll probally wait for some reviews before considering buying.


    and it just keeps going and going and going

    177012.jpg

    http://www.boards.ie/vbulletin/showthread.php?p=74852333


    The betas are always called a disaster.

    Yet somehow people have retroactively reimagined the bf3 beta as some perfect example of all bf3 was going to be. When frankly it was a piss poor representation of the final product.


  • Registered Users Posts: 448 ✭✭Mad_Dave


    Mad_Dave wrote: »
    I'm suprised they've made such a poor beta generally available on PSN this close to release date.

    Feel like I should clarify this comment - I meant I'm suprised that this beta is on general release, rather than a registration system, not that it's poor generally.


  • Moderators, Technology & Internet Moderators Posts: 17,133 Mod ✭✭✭✭cherryghost


    I loved the BF3 beta but I've not been excited one bit by what I've been presented with in BF4 so far. That said I've the game preordered so I will delve deeper into it at launch.


  • Registered Users Posts: 7,845 ✭✭✭Grumpypants


    I jumped into a match with a ton of people on the roofs of buildings but I just got into the helicopter with the side gunner, flew along behind the buildings then turn parallel and rise up just above roof level. Then the gunner has 6 or 7 snipers all looking over the other side to rip apart.

    We did this and cleared off the roofs, the problem is when we got shot down and tried to spawn to do it again some idiots were just taking the choppers so they could get up on the roof quickly and start sniping again letting the choppers crash and burn.

    I am liking that you can now shoot from cover at corners rather than having people do the step in step out dance.


  • Moderators, Computer Games Moderators Posts: 14,707 Mod ✭✭✭✭Dcully


    The roof BS really ruins the map, reminds me of one of the maps from Aftermath i believe.
    Every server with 80% of the population camping on roofs, ****ing stupid.


  • Registered Users Posts: 2,213 ✭✭✭MajesticDonkey


    Yeah, snipers on the roofs is annoying the fook out of me. That, and the map repetitiveness. Although I love the game and the new changes, I don't think I'll be playing much until the full game comes out.


  • Registered Users Posts: 260 ✭✭Stingerbar


    Really enjoying it

    BF3 was a much bigger jump from BFBC2, graphically and so on. This seems like less of a jump, but from what I've played of the Beta so far, it seems like good fun. I'm not gonna get into all the stats of the guns and **** this time, just enjoy the game. Brilliant fights around D on conquest, entire upper level v the lower level, bitter fighting, same with C, elevators dinging and people opening up from behind bars whilst choppers circle and try to mill everyone out of it
    Tanks and vehicles feel fine, sound is much improved. Some are saying we die too quick.. feels like I am shooting forever to kill someone, probably just my ****ty aim. Looking forward to full game


  • Registered Users Posts: 2,790 ✭✭✭2Mad2BeMad


    Stingerbar wrote: »
    Really enjoying it

    BF3 was a much bigger jump from BFBC2, graphically and so on. This seems like less of a jump, but from what I've played of the Beta so far, it seems like good fun. I'm not gonna get into all the stats of the guns and **** this time, just enjoy the game. Brilliant fights around D on conquest, entire upper level v the lower level, bitter fighting, same with C, elevators dinging and people opening up from behind bars whilst choppers circle and try to mill everyone out of it
    Tanks and vehicles feel fine, sound is much improved. Some are saying we die too quick.. feels like I am shooting forever to kill someone, probably just my ****ty aim. Looking forward to full game

    well in terms of graphics
    they havnt released the HD Texture update for the game, so everything looks real crappy and plain, im seeing alot of dull colours in this beta :pac:

    the leveloution crap their on about, well this middle building thing is mad annoying
    its basicly camp city for anyteam up their
    no one cares for the objectives, its all about camping at the elevators or parachuting down onto roofs for camping sniper spots
    , i like the idea they had with the blocks they done for the bridge , kind of tacticful.

    not liking some of the class set ups either
    I am enjoying it though, i can only imagine the full release with 64 players on conquest
    be chaos :D


  • Closed Accounts Posts: 1,885 ✭✭✭SherlockWatson


    mozattack wrote: »
    Don't bother!

    Keep practicing you might get good and enjoy it!


  • Registered Users Posts: 5,933 ✭✭✭Logical Fallacy


    2Mad2BeMad wrote: »
    the leveloution crap their on about, well this middle building thing is mad annoying
    its basicly camp city for anyteam up their
    no one cares for the objectives, its all about camping at the elevators or parachuting down onto roofs for camping sniper spots
    , i like the idea they had with the blocks they done for the bridge , kind of tacticful.

    It's all about teamwork. Played with 15 guys earlier, 3 squads. Upon spawn we would take the two gimmes, then a member from each squad would be picked up in the Transport Chopper, drop one on A or E (depending on our starting spawns) and his squad spawns in, the rest of us drop at B and cap that. After that the guys at B move on C, split and head for all 3 sets of elevators, A squad is picked up by the Heli and head for the roof...they drop as we hit the elevator button and the transport Heli is backed up by the attack Heli and we take C.

    5 flag burn until the enemy catches something and then you just fall of them and smash them out, pre-emptively dropping guys on points we own based off enemy movement around the map.

    We steamrolled teams doing this, all wins in the games we played by more than 500 tickets.

    It sounds complex and awkward, but they are clearly driving heavy teamwork and tactic focused gameplay in 4 with Commander mode and in game comms.

    I have my issues with the Beta but I like where BF4 is headed, it seems to be heavy on teamwork, the guys who dont play well together will lose.


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  • Registered Users Posts: 10,013 ✭✭✭✭Wonda-Boy


    Any game no matter how bad is great with teamwork and friends. But if BF4 is only gonna be successful when people play as a team and work with tactics we are doomed. With the level of people out there still grasping the idea that when someone in your squad is howling for a medic or ammo......

    THROW HIM SOME FFS!

    I gets a feeling that if you play this on your own alot its not gonna be pretty.


  • Registered Users Posts: 7,845 ✭✭✭Grumpypants


    It's the open beta all the people who think getting 20 kills for themselves is doing good are still playing it.

    But after a while they filter away or learn how to play. But I have found the best thing to do is swap around your squads until you get into a good one.

    We had the same issue with medal of honor that took a week or two to settle down and lose the cod run and gun players now it's the most fun I have online with any tactical shooter.so glad to see so much of the game incorporated into bf4.

    I started using the second screen stuff last night. Having the map open in battlelog full screen on a second monitor is pretty good, gives you a good idea of what's going on and I was using the app to change load outs mid game. You can even get it to jump into a match while I was finishing making a cup of tea in the kitchen!


  • Registered Users Posts: 22,929 ✭✭✭✭ShadowHearth


    Still runs like a dog on my PC even at Medium settings. I dont know if I will bother trying beta anymore.

    They are not patching beta? I presume they will just get the worst of it on this build and then put all the fixes in retail version? I will wait till then.


  • Registered Users Posts: 3,191 ✭✭✭uncle_sam_ie


    Still runs like a dog on my PC even at Medium settings. I dont know if I will bother trying beta anymore.

    They are not patching beta? I presume they will just get the worst of it on this build and then put all the fixes in retail version? I will wait till then.

    ShadowHearth, are you using the beta drivers? 331.40

    http://www.maximumpc.com/nvidia_dubs_geforce_33140_beta_driver_essential_update_battlefield_4_players

    I'm on a 2500K with a GTX 670 and the game runs perfect.


  • Registered Users Posts: 1,389 ✭✭✭KillerShamrock


    Dcully wrote: »
    The roof BS really ruins the map, reminds me of one of the maps from Aftermath i believe.
    Every server with 80% of the population camping on roofs, ****ing stupid.

    I agree but im guilty of it from time to time :p

    I dont think it will be too bad in the full version as the commander will be there and they will have tomahawks and then the ac130 even the counter radar thingy will stop them seeing who is coming their way, so those roof campers will be easy cannon fodder for a good commander and team


  • Moderators, Computer Games Moderators Posts: 3,092 Mod ✭✭✭✭ktulu123


    New Cinematic I made with the spectator mode called "This is Battlefield 4"

    Hope you enjoy it! Took HOURS to make :P

    Edit: Make sure you watch it in 1080p



    If you can, give me a hand on Reddit with this too. Cheers!

    http://redd.it/1nuh4o


  • Registered Users Posts: 5,933 ✭✭✭Logical Fallacy


    I love elevator campers.



  • Registered Users Posts: 22,929 ✭✭✭✭ShadowHearth


    ShadowHearth, are you using the beta drivers? 331.40

    http://www.maximumpc.com/nvidia_dubs_geforce_33140_beta_driver_essential_update_battlefield_4_players

    I'm on a 2500K with a GTX 670 and the game runs perfect.

    Yeah m8. Got those drivers and it still runs like ass.


  • Closed Accounts Posts: 3,575 ✭✭✭NTMK


    Yeah m8. Got those drivers and it still runs like ass.

    win 7? ive heard of issues being caused by the lack of DX11.1/2 features in win 7


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  • Registered Users Posts: 555 ✭✭✭tim3000


    On the xbox tanks are rather in-accurate, the shells veer to the right slightly. Hope this will be fixed for the actual game, very poor hit detection in the tanks too. Vehicles feel boxy and awkward to control. Also I don't like the fact that the second the building collapses you die.

    Other than that its all right not exactly mind blowing. It has dulled my excitement somewhat to be honest.


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