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Bf4 clans

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Comments

  • Registered Users, Registered Users 2 Posts: 5,343 ✭✭✭dunworth1


    SharpCoder wrote: »
    You're already on my list :p

    you just never join us when we're on lol

    What's your psn id?

    I only got bf4 on Saturday


  • Registered Users Posts: 533 ✭✭✭cobraeire


    Normally, there's a few of us alright, seems to be picking up again as well. I'd normally be on at least once or twice a week, work depending, but I'm a little distracted with Metal Gear at the minute :pac:

    What's your PS id anyway?

    What do you think of it Darren?


  • Registered Users Posts: 533 ✭✭✭cobraeire


    dunworth1 wrote: »
    What's your psn id?

    I only got bf4 on Saturday

    Ahh another Xbox fan that jumped a sinking ship ...excellent :)


  • Registered Users Posts: 359 ✭✭SharpCoder


    dunworth1 wrote: »
    What's your psn id?

    I only got bf4 on Saturday

    I know i was just kidding :pac: , My id is BordorFox

    You can join us anytime brian :cool:


  • Registered Users Posts: 359 ✭✭SharpCoder


    cobraeire wrote: »
    Ahh another Xbox fan that jumped a sinking ship ...excellent :)

    you won't matter anyways, you can't stay in a game for more than 10 minutes anyways dialup boy :pac::pac:


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  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    cobraeire wrote: »
    What do you think of it Darren?

    Only got it Saturday but I'm addicted already. Put it this way...I haven't played Battlefield all weekend, that's unheard of for me, ha. I can see myself wasting a lot of time with it :pac: I think they've done an exceptionally good job of promoting the stealth without completely removing the option of going mad. The base building side of it comes across a little daunting and grindy at first but it's pretty damn engaging. The fact I got it in a free swap for GTA(really lost interest) is a bonus :)


  • Registered Users Posts: 533 ✭✭✭cobraeire


    SharpCoder wrote: »
    you won't matter anyways, you can't stay in a game for more than 10 minutes anyways dialup boy :pac::pac:

    speaking of xbox fan boys.......:P you still hugging yours


  • Registered Users Posts: 533 ✭✭✭cobraeire


    Only got it Saturday but I'm addicted already. Put it this way...I haven't played Battlefield all weekend, that's unheard of for me, ha. I can see myself wasting a lot of time with it :pac: I think they've done an exceptionally good job of promoting the stealth without completely removing the option of going mad. The base building side of it comes across a little daunting and grindy at first but it's pretty damn engaging. The fact I got it in a free swap for GTA(really lost interest) is a bonus :)

    yeah..takes it a couple of hours to open up keeps getting better the more you play it,big ass game as well no wonder it got 10/10 well worth it


  • Registered Users, Registered Users 2 Posts: 251 ✭✭thurlesdrunk




  • Registered Users Posts: 359 ✭✭SharpCoder



    alans definately the medic so lol


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  • Registered Users, Registered Users 2 Posts: 2,531 ✭✭✭Titzon Toast


    SharpCoder wrote: »

    I'm trying to get Monk into the clan but that link doesn't seem to work.


  • Registered Users, Registered Users 2 Posts: 251 ✭✭thurlesdrunk


    I'm trying to get Monk into the clan but that link doesn't seem to work.

    Tell him to check his battlelog, I sent him an invite the other day, let us know if doesn't work


  • Registered Users Posts: 359 ✭✭SharpCoder


    i see his invite but he hasn't accepted it yet

    Dunworth1, do you want invited also? to the platoon?

    if so , let me know your battlelog id and i'll send one.


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    It's almost the same as his PSN one; dunworth1


  • Registered Users, Registered Users 2 Posts: 5,343 ✭✭✭dunworth1


    SharpCoder wrote:
    Dunworth1, do you want invited also? to the platoon?
    I click on the link you posted but it says invalid
    It's almost the same as his PSN one; dunworth1

    Stalker :P


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    dunworth1 wrote: »
    SharpCoder wrote:
    Dunworth1, do you want invited also? to the platoon?
    I click on the link you posted but it says invalid
    It's almost the same as his PSN one; dunworth1

    Stalker :P

    I prefer the term enthusiastic voyeur


  • Registered Users Posts: 359 ✭✭SharpCoder


    dunworth1 wrote: »
    I click on the link you posted but it says invalid

    it's behind a login wall, login to battlelog then click it and it will work.


  • Registered Users, Registered Users 2 Posts: 251 ✭✭thurlesdrunk


    SharpCoder wrote: »
    it's behind a login wall, login to battlelog then click it and it will work.

    Nah, it's just because he has'nt paid his 50 euro monthly membership fee to us yet, once that comes through the join platoon link will appear ;-)


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    A year ago today, I hit 140.....sh t bucket well overflowing by now :)




  • Registered Users Posts: 533 ✭✭✭cobraeire


    A year ago today, I hit 140.....sh t bucket well overflowing by now :)



    Well done that man


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  • Registered Users, Registered Users 2 Posts: 984 ✭✭✭XtraFalcon


    A year ago today, I hit 140.....sh t bucket well overflowing by now :)


    "but dose hacks doe"



  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    XtraFalcon wrote: »
    A year ago today, I hit 140.....sh t bucket well overflowing by now :)


    "but dose hacks doe"


    Ha, bless him. He was so salty :)


  • Registered Users, Registered Users 2 Posts: 984 ✭✭✭XtraFalcon




  • Registered Users, Registered Users 2 Posts: 5,343 ✭✭✭dunworth1


    Nah, it's just because he has'nt paid his 50 euro monthly membership fee to us yet, once that comes through the join platoon link will appear ;-)

    Well feck that :p


  • Registered Users, Registered Users 2 Posts: 984 ✭✭✭XtraFalcon




  • Registered Users Posts: 10 Mule_IRE


    Hi,

    Check out our server on BF4 PS4 "Da Branch Ireland!!! Hardcore"

    Up and running now, all welcome!


  • Registered Users, Registered Users 2 Posts: 984 ✭✭✭XtraFalcon


    Mule_IRE wrote: »
    Hi,

    Check out our server on BF4 PS4 "Da Branch Ireland!!! Hardcore"

    Up and running now, all welcome!

    What kind of rotation are you running?


  • Registered Users Posts: 10 Mule_IRE


    XtraFalcon wrote: »
    What kind of rotation are you running?


    Hardcore Conquest Classic maps!


  • Registered Users, Registered Users 2 Posts: 984 ✭✭✭XtraFalcon




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  • Registered Users Posts: 5 Hitmansixfour


    Mule_IRE wrote: »
    Hardcore Conquest Classic maps!

    Hi guys. Just to add to what mule said, we have it set up on classic maps just to try get some traffic onto the server but if anyone wants anything in particular like a certain map/mode we would be happy to accommodate them if at all possible. Thanks


  • Registered Users, Registered Users 2 Posts: 984 ✭✭✭XtraFalcon


    Hi guys. Just to add to what mule said, we have it set up on classic maps just to try get some traffic onto the server but if anyone wants anything in particular like a certain map/mode we would be happy to accommodate them if at all possible. Thanks

    Seems interesting, we were actually discussing about a week or so ago in a party chat about jumping onto a Hardcore server to do a test run to see how we get on.

    Just asking about the rotation as usually most conquest servers these days are running Naval Strike maps which coupled with Hardcore would be devastating to an infantry player.


  • Registered Users Posts: 5 Hitmansixfour


    XtraFalcon wrote: »
    Seems interesting, we were actually discussing about a week or so ago in a party chat about jumping onto a Hardcore server to do a test run to see how we get on.

    Just asking about the rotation as usually most conquest servers these days are running Naval Strike maps which coupled with Hardcore would be devastating to an infantry player.

    I see your point indeed. We tend to stick to the original and smaller maps as they provide a better balance between infantry and vehicles. Rules out the sniperfests and spending all day running to points and dying immediately when you get there from an unseen sniper 2 miles away.

    If you want to try out any kind of server set up or game mode give me a message here and we will be more than happy to try and sort something out for you.

    Cheers


  • Registered Users, Registered Users 2 Posts: 984 ✭✭✭XtraFalcon


    Why the hell did they keep spawning there?



  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    XtraFalcon wrote: »
    Why the hell did they keep spawning there?

    Cos they're idiots. Typical fu King rooftop campers, delighted for them.


  • Registered Users Posts: 219 ✭✭psnKOB79LFC


    Disappointed with the One gameplay:

    "Why can no one be honest and agree that the player movement speed is stupidly fast and should be more suited to arena shooters that BF.

    Yes I get it, it is not a simulator, but that doesn't excuse going even more chaotic. To me it is more Hardline 2 than BF4 successor "


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  • Registered Users Posts: 533 ✭✭✭cobraeire


    Disappointed with the One gameplay:

    "Why can no one be honest and agree that the player movement speed is stupidly fast and should be more suited to arena shooters that BF.

    Yes I get it, it is not a simulator, but that doesn't excuse going even more chaotic. To me it is more Hardline 2 than BF4 successor "

    I thought it looked great can't see the hardliners similarity between them if it's to slow paced then people giving out about it then just like bf4 they'll be patching the ****e out of it if a game comes out just leave the way it is what I seen from it impressed me ,take my money dice :)


  • Registered Users Posts: 460 ✭✭keithc83


    In the main i enjoyed the gameplay footage, and if anything it looked more Battlefront than Hardline. There are obviously still a few issues to sort out (reload glitch for one) and i'm not sure yet about the vehicles but we'll no doubt see more details and improvements before the release later this year. Like Alan said overall i'm very impressed and really looking forward to this. Especially getting to play as a squad, it'll be fun! :)


  • Registered Users, Registered Users 2 Posts: 984 ✭✭✭XtraFalcon


    Disappointed with the One gameplay:

    "Why can no one be honest and agree that the player movement speed is stupidly fast and should be more suited to arena shooters that BF.

    Yes I get it, it is not a simulator, but that doesn't excuse going even more chaotic. To me it is more Hardline 2 than BF4 successor "

    I really have no idea what you mean by mentioning player speed, it's not fast in my eyes at all and Hardline is the only arena-like (if even that) shooter in the Battlefield series.

    If simulators are your thing, you can go play Arma and get killed by a stray bullet after crawling around the raider-like squads for about 7 hours.

    In my eyes it looks brilliant, an actual jump forward. Watching some of the footage of people in the rubble of the buildings is a throwback to the Western Europe Style of 1942 maps while some of the untouched landscape and scenery of the maps ready to become desolate is the link to Bad Company 1 and 2 (Not so much BF3)

    The vehicles don't look to be over-used despite Stone-Mountain's squad attempting to taxi an armoured car.

    As I said I think it looks brilliant, BF4 looked amazing in the previews and when it was released it was only half a game due to the sheer amount of problems with it, time will tell but I can't see DICE making the same mistake this time around.

    I think it's going to be one of the best if all that's promised is delivered as long as it sticks to the core of the map design - Dynamic and Destructible.


  • Registered Users Posts: 460 ✭✭keithc83


    Actually speaking of highly anticipated upcoming titles, Alan you must be eagerly awaiting this one:

    I've got a brand new Combine Harvester...

    :pac:


  • Registered Users Posts: 533 ✭✭✭cobraeire


    keithc83 wrote: »
    Actually speaking of highly anticipated upcoming titles, Alan you must be eagerly awaiting this one:

    I've got a brand new Combine Harvester...

    :pac:

    OMG fook battlefield I'm going milk me some cows...****ing A


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  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan




    Considering I was extremely hesitant after the initial reveal, I'm definitely on board now. The HUGE difference in points between taking an objective and getting a kill essentially forces you to get on flags just to be competitive. Love it.
    Just my thoughts on the speed of the game, I'm ok with it. Remember that soldiers in WW1 carried very little gear, nothing like modern day. So a slight increase in speed fits with the timeline. Maybe it's just me, but with the increased FOV on PC, gameplay always appears quicker than it plays compared to console footage.

    *EDIT* I know it goes without sounding, but the sounds are amazing. The slight tinny echo from other soldiers when you're in the tank is such a good little detail.


    Really looking forward to this now, and with Ghost Recon next year as well it looks like we've a decent selection of team based grants coming up :)


  • Registered Users Posts: 359 ✭✭SharpCoder


    It takes long enough to run from one side of a conquest map to another as it is, why would i want them to make it so it takes a lot longer?


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    That spawn in, zooming down motion is just sexy.
    Making it so that only the dedicated mechanic (who has to Spawn as the driver in the vehicle) can repair the tanks and jeeps is a nice little touch. Makes it highly unlikely the enemy will steal your tank when some idiot bails out at half health. Beta can't come soon enough.


  • Registered Users, Registered Users 2 Posts: 984 ✭✭✭XtraFalcon


    That spawn in, zooming down motion is just sexy.
    Making it so that only the dedicated mechanic (who has to Spawn as the driver in the vehicle) can repair the tanks and jeeps is a nice little touch. Makes it highly unlikely the enemy will steal your tank when some idiot bails out at half health. Beta can't come soon enough.

    Also the tank will become a total powerhouse depending on how many gunners spawn on you. With a communicating crew you could rip a team apart.


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    XtraFalcon wrote: »
    Also the tank will become a total powerhouse depending on how many gunners spawn on you. With a communicating crew you could rip a team apart.

    Tanks should instil fear in infantry though. They should make you scatter for cover. The flip side, is with every soldier now capable of damaging armour, with a communicating crew....and Cobra......you could rip a tank apart :pac:[/quote]


  • Registered Users Posts: 533 ✭✭✭cobraeire


    Tanks should instil fear in infantry though. They should make you scatter for cover. The flip side, is with every soldier now capable of damaging armour, with a communicating crew....and Cobra......you could rip a tank apart :pac:
    [/quote]
    No jeep stuff :(


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    cobraeire wrote: »
    No jeep stuff :(

    As far as I know, every class has the option to equip an anti-tank grenade. Assault class have the anti-material rifle as well I think and didn't they say something about dynamite? Pretty sure I heard it mentioned.


  • Registered Users Posts: 219 ✭✭psnKOB79LFC


    SharpCoder wrote: »
    It takes long enough to run from one side of a conquest map to another as it is, why would i want them to make it so it takes a lot longer?

    Your comment here is exactly the problem (in general terms). Why shouldn't there be a distance to cover to get from one side of the map to another... maybe walking to the other side of the map isn't a good idea so, perhaps use transport or take a closer flag?

    Having a value on a life actually gives the game more suspense other than it being a spawn, kill, die, spawn, kill, die mini-game.

    I mentioned above that I thought it was too fast and while I think it is a touch COD like with the speed a lot of this was down to the fact that I was referring to PC gameplay (more twitchy) and in respect to good players (faster reflexes).

    Essentially so I will wait and see...certainly not a game changer.

    Paul_booth_fan, I agree that it is great that objective play seems to be rewarded better but did anyone notice that one team lost despite having way more flag captures. Okay it didn't say how long those flags were captured and that is a crucial stat too but I wonder is the ticket bleed off or something?


  • Registered Users Posts: 219 ✭✭psnKOB79LFC


    As far as I know, every class has the option to equip an anti-tank grenade. Assault class have the anti-material rifle as well I think and didn't they say something about dynamite? Pretty sure I heard it mentioned.

    "Recon" definately have dynamite alright.


  • Registered Users Posts: 359 ✭✭SharpCoder


    Your comment here is exactly the problem (in general terms). Why shouldn't there be a distance to cover to get from one side of the map to another... maybe walking to the other side of the map isn't a good idea so, perhaps use transport or take a closer flag?

    Having a value on a life actually gives the game more suspense other than it being a spawn, kill, die, spawn, kill, die mini-game.

    I mentioned above that I thought it was too fast and while I think it is a touch COD like with the speed a lot of this was down to the fact that I was referring to PC gameplay (more twitchy) and in respect to good players (faster reflexes).

    Essentially so I will wait and see...certainly not a game changer.

    Paul_booth_fan, I agree that it is great that objective play seems to be rewarded better but did anyone notice that one team lost despite having way more flag captures. Okay it didn't say how long those flags were captured and that is a crucial stat too but I wonder is the ticket bleed off or something?

    Well i think it boils down to game length and not holding up official game servers, it's bad enough to find a game server on BF4 as it is that's not full, could you imagine a wait for hours at a time to get in a game?

    Games like arma that offer this type of long ass game is ok because they're not official game servers 95% of the time, and on PC, consoles don't have this luxury in most cases.

    it's ok to be a lil faster than normal slow, just as long as we don't end up running along walls, sending dogs to take down the blimp and jumping into spaceships...:pac:


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