Advertisement
If you have a new account but are having problems posting or verifying your account, please email us on hello@boards.ie for help. Thanks :)
Hello all! Please ensure that you are posting a new thread or question in the appropriate forum. The Feedback forum is overwhelmed with questions that are having to be moved elsewhere. If you need help to verify your account contact hello@boards.ie
Hi there,
There is an issue with role permissions that is being worked on at the moment.
If you are having trouble with access or permissions on regional forums please post here to get access: https://www.boards.ie/discussion/2058365403/you-do-not-have-permission-for-that#latest

Wii U / Nintendo general news and discussion

1323335373841

Comments

  • Registered Users, Registered Users 2 Posts: 10,870 ✭✭✭✭Generic Dreadhead


    tok9 wrote: »
    How many controllers does one console need?

    3 types.

    But I reckon they bank a lot on the fact that everyone who was a hardcore Nintendo owner/player/fanboy still has their 4 GC controllers and 4 Wii Controllers :)


  • Registered Users, Registered Users 2 Posts: 13,080 ✭✭✭✭Maximus Alexander


    NTMK wrote: »
    Wireless introduces 8-20milliseconds of lag compared to wired

    Does anyone know why this is? I mean the signal travels at light speed either way, so I don't get where the lag comes from. Is it just due to electromagnetic interference?


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,518 CMod ✭✭✭✭Retr0gamer


    C14N wrote: »
    Did they? I mean I'm not tournament-level "hardcore" but I'm probably as much of a hardcore Smash player as I've come across outside of that, and I wasn't aware. Do you mean because of some unpopular Brawl mechanics like slipping and floatier physics?

    Well Brawl didn't go down well but it was more to do with Nintendo being very backwards about having their game content streamed or shown online. It resulted in copyright infringement notices and therefore Smash tournaments couldn't be streamed.
    CastorTroy wrote: »
    When it was recently reported there was a gamecube style controller in the works for Wii U, it was said to plug into a Wiimote. But then the complaints made about that wasn't the fact it need the Wiimote but rather the fact that apparently in the Smash community they want a wired controller as they're supposedly more responsive. Maybe someone from the fighters forum can be more specifc, but when I was reading was on about frame countng and all that.

    Wireless controllers are more responsive and in fighting games were every frame of animation counts it can put you at a big disadvantage. Another problem is if your controller disconnects for any reason you automatically forfeit and lose the match. Then there's logistics problems at tournaments


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,691 CMod ✭✭✭✭CiDeRmAn


    Didn't take long for someone to refer to GC controller owners as "fanboys" :rolleyes:

    Innovative this step is not but it is listening to some fans and providing an extra control method on top of using the Gamepad, using a Wii Remote and using a Pro controller.

    Why try and turn it into a negative?

    As I posted elsewhere there is already an adapter that allows one to use the GC controller on the WiiU, with it showing as a Pro controller.
    This will allow those playing SMB for the Wii on their WiiU to use a GC controller right now.
    No lag issues either.

    I means that the GC controller will be compatible with every game that uses the Pro, so MK8 will play with it, which is good for Mario Kart DD and Wii edition players.


  • Registered Users, Registered Users 2 Posts: 10,870 ✭✭✭✭Generic Dreadhead


    CiDeRmAn wrote: »
    Didn't take long for someone to refer to GC controller owners as "fanboys" :roll eyes:

    I wasn't in a derisory way, I've owned all the consoles since the SNES and the have more nintendo controllers than I have had sunny weekends :pac:


  • Closed Accounts Posts: 10,375 ✭✭✭✭kunst nugget


    CiDeRmAn wrote: »
    Didn't take long for someone to refer to GC controller owners as "fanboys" :rolleyes:

    Innovative this step is not but it is listening to some fans and providing an extra control method on top of using the Gamepad, using a Wii Remote and using a Pro controller.

    Why try and turn it into a negative?

    He was calling himself a fanboy. That's acceptable isn't it? From now on, console fans will all be sitting around on porches, drinking juice and saying 'He aiight! He's my fanboy!'


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,691 CMod ✭✭✭✭CiDeRmAn


    I get your drift now (pun intended!)
    I'd like to try the adapter myself for MK8, it plays nicely with the Gamepad, not the motion controls though, and I use a GC2 Wii/WiiU controller instead of the Pro and it plays much better, though it is modelled after the 360 controller.


  • Registered Users, Registered Users 2 Posts: 4,067 ✭✭✭Gunmonkey


    Picked up MK8 (so gorgeous :D ) and saw Minish Cap was on the Virtual Console, was talking to a friend about it so grabbed it to show him how the WiiU emulators run and the off screen capability.


  • Registered Users, Registered Users 2 Posts: 30,123 ✭✭✭✭Star Lord


    tok9 wrote: »
    It doesn't negate their innovations, I just personally think as a hardware manufacturer they get far too much credit for being innovative.

    Sure just give them back your D-pads and analogue sticks, wouldn't want to be using their innovations like... :pac: :D


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 3,606 ✭✭✭Mal-Adjusted


    I don't see what the big deal is. This is clearly something for the super hardcore/tournament players. the average Wii U owner will probably be happy with the Classic controller or Pro Controller anyway. It's hardly Nintendo's magic bullet but shouldn't be used as a stick to beat them with either.


  • Registered Users, Registered Users 2 Posts: 29,628 ✭✭✭✭CastorTroy


    Yeah I was just about to say, this is just Nintendo giving people an option.
    As far as I know Sony or Microsoft don't give the option to use Dualshock 3/360 controller on their new machines, let alone controllers from 2 generations ago. Would be great if we could then use a Dualshock 3 as second controller on PS4.

    And that wasn't meant as a dig at Sony or MS. Just pointing out that the more controller options there are, the more money Nintendo save their customers who already have controllers from previous gens.

    Now when can we use our NES controllers or hook up our Game&Watch? :)


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,691 CMod ✭✭✭✭CiDeRmAn


    CastorTroy wrote: »
    Now when can we use our NES controllers or hook up our Game&Watch? :)

    You called?
    Here you go linky dink, an adapter that will let you use your NES or SNES controllers on your Wii, in Pro controller mode, and hence on your WiiU as well!
    Mad but there you go!


  • Closed Accounts Posts: 3,575 ✭✭✭NTMK


    Does anyone know why this is? I mean the signal travels at light speed either way, so I don't get where the lag comes from. Is it just due to electromagnetic interference?

    Processing the wireless signal (sending and recieving). interference from other wireless devices and household appliances, lack of a true constant connection (wireless frequency plays a part)

    its not just one thing its a hundred small things


  • Registered Users, Registered Users 2 Posts: 13,080 ✭✭✭✭Maximus Alexander


    NTMK wrote: »
    Processing the wireless signal (sending and recieving). interference from other wireless devices and household appliances, lack of a true constant connection (wireless frequency plays a part)

    its not just one thing its a hundred small things

    It just occurred to me that wireless devices probably don't transmit and receive constantly as it would eat battery. I suspect they might poll a hundred (or some amount of) times per second instead, which would explain part of it.


  • Registered Users, Registered Users 2 Posts: 7,160 ✭✭✭tok9


    Sure just give them back your D-pads and analogue sticks, wouldn't want to be using their innovations like... :pac: :D

    If Nintendo had invented them.. sure.


  • Advertisement
  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,691 CMod ✭✭✭✭CiDeRmAn


    They invented the D pad and introduced the first modern analogue stick into console gaming.


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,073 CMod ✭✭✭✭johnny_ultimate


    Perfection is...

    GameCube_Analog_Stick.jpg

    Sorry, that's a bit NSFW.


  • Registered Users, Registered Users 2 Posts: 35,710 ✭✭✭✭o1s1n
    Master of the Universe


    There's definitely something, er... nippley about that photo :pac:


  • Registered Users, Registered Users 2 Posts: 10,366 ✭✭✭✭Kylo Ren


    Perfection is...

    Sorry, that's a bit NSFW.

    Concave > Convex for sticks imo.


  • Registered Users, Registered Users 2 Posts: 35,710 ✭✭✭✭o1s1n
    Master of the Universe


    Keno wrote: »
    Concave > Convex for sticks imo.

    Yeah I use the original PS1 analog pad a lot and there's something I find more comfortable about concave ones.

    PS1_Dual_Analog_with_Box.jpg

    I didn't have an n64 or Gamecube on release, but whenever I played my friends ones, I always found my thumb slipping off more than it should have.


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 29,628 ✭✭✭✭CastorTroy


    o1s1n wrote: »
    There's definitely something, er... nippley about that photo :pac:

    At least he didn't post the c-stick or it would've had a censor bar over it


  • Registered Users, Registered Users 2 Posts: 1,630 ✭✭✭gaynorvader


    o1s1n wrote: »
    Yeah I use the original PS1 analog pad a lot and there's something I find more comfortable about concave ones.

    PS1_Dual_Analog_with_Box.jpg

    I didn't have an n64 or Gamecube on release, but whenever I played my friends ones, I always found my thumb slipping off more than it should have.

    Convex all the way for me, but I appreciate that some people are wrong have different tastes. :P


  • Registered Users, Registered Users 2 Posts: 6,456 ✭✭✭weemcd


    Every single thing Nintendo has done since the inception of the Wii U has been amateur at best.

    Failure after failure after failure.

    Knew the console was fucked as soon as the release info came out, only slightly more powerful than ps3/xbox 360 that were out at the time, with much more powerful systems on the horizon. They had a chance with the touch screen controller ie. make it something sleek, desirable and comparable with the rise and rise of tablet gaming. But they made something like I would have had the idea for a drawing in technology class at school, on a lazy day.

    That gamecube controller announcement really is laughable, lets bring out an adapter for a controller that is 10+ old.

    "didn't try hard enough"


  • Registered Users, Registered Users 2 Posts: 9,070 ✭✭✭Tipsy McSwagger


    weemcd wrote: »
    Every single thing Nintendo has done since the inception of the Wii U has been amateur at best.

    Failure after failure after failure.

    Knew the console was fucked as soon as the release info came out, only slightly more powerful than ps3/xbox 360 that were out at the time, with much more powerful systems on the horizon. They had a chance with the touch screen controller ie. make it something sleek, desirable and comparable with the rise and rise of tablet gaming. But they made something like I would have had the idea for a drawing in technology class at school, on a lazy day.

    That gamecube controller announcement really is laughable, lets bring out an adapter for a controller that is 10+ old.

    "didn't try hard enough"

    It's for the Smash Brothers community and is a great move from Nintendo.


  • Closed Accounts Posts: 5,734 ✭✭✭J_E


    It's for the Smash Brothers community and is a great move from Nintendo.
    You know a company is on shaky ground when a controller adaptor is big hype though...


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,518 CMod ✭✭✭✭Retr0gamer


    Cydoniac wrote: »
    You know a company is on shaky ground when a controller adaptor is big hype though...

    It's not really though. The who,e sensationalist YouTube crowd are just blowing it out of proportion.


  • Registered Users, Registered Users 2 Posts: 18,296 ✭✭✭✭RobbingBandit


    Depends on how you view things really, the chance to use my wavebird controllers on a Wii U playing Windwaker HD is great, Mario Kart 8 will be awesome with those superb trigger buttons on the Gamecube controller, and as already mentioned the Gamecube pad will work great with Smash Bros too.


  • Registered Users, Registered Users 2 Posts: 9,070 ✭✭✭Tipsy McSwagger


    Cydoniac wrote: »
    You know a company is on shaky ground when a controller adaptor is big hype though...

    It's a big hype because (a) it's such a great controller, and (b) the Smash Bros community are die hards who love the GameCube controller.


  • Registered Users, Registered Users 2 Posts: 14,347 ✭✭✭✭Grayditch


    I'd be happy if they did the same on PS4, to allow PS3 controllers so I could have 4 player Towerfall.

    Surely this announcement will make the people who want it happy. And the people that don't want it... don't worry about it.

    Feelin' that MK8 bite now, but my laptop went titzup and needs replacing, so no Wii U on the horizon for me anytime soon.


  • Registered Users, Registered Users 2 Posts: 9,070 ✭✭✭Tipsy McSwagger


    Grayditch wrote: »
    I'd be happy if they did the same on PS4, to allow PS3 controllers so I could have 4 player Towerfall.

    Surely this announcement will make the people who want it happy. And the people that don't want it... don't worry about it.

    Feelin' that MK8 bite now, but my laptop went titzup and needs replacing, so no Wii U on the horizon for me anytime soon.

    I bought a car last week so no WiiU for me either.


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 2,693 ✭✭✭Deano7788


    My God guys, would you sort out your prioities?!!!:eek:


  • Closed Accounts Posts: 4,447 ✭✭✭richymcdermott


    Cydoniac wrote: »
    You know a company is on shaky ground when a controller adaptor is big hype though...

    I could say the same thing about re releasing a game thats not even a year old on a next gen game that has no games cough cough * the last of us


  • Registered Users, Registered Users 2 Posts: 14,347 ✭✭✭✭Grayditch


    I could say the same thing about re releasing a game thats not even a year old on a next gen game that has no games cough cough * the last of us

    5c55a202.gif


  • Closed Accounts Posts: 5,734 ✭✭✭J_E


    I could say the same thing about re releasing a game thats not even a year old on a next gen game that has no games cough cough * the last of us
    Huh? I don't even have a PS3... that is the most childish Nintendo fanboy remark I've seen since the 90's when it actually mattered, lol!


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,073 CMod ✭✭✭✭johnny_ultimate


    I could say the same thing about re releasing a game thats not even a year old on a next gen game that has no games cough cough * the last of us

    And Nintendo have proven themselves far above re-releasing games to flesh out release schedules during the fallow first years of a console's lifespan and before the true AAA titles arrive.

    Now, if you'll excuse me, I have some Ocarina of Time, Mario 64, Star Fox 64 and Wind Waker to play.


  • Closed Accounts Posts: 4,447 ✭✭✭richymcdermott


    Cydoniac wrote: »
    Huh? I don't even have a PS3... that is the most childish Nintendo fanboy remark I've seen since the 90's when it actually mattered, lol!

    I am hardly a nintendo fan let alone fanboy , but it exactly proved my point , one stupid remark like the other , how can another option possibly leave a shakey ground over a controller when its another optional way of playing a game ?

    Is the pc gaming in crysis aswell because you can play games 450 different ways ? No I didnt think so


  • Closed Accounts Posts: 4,447 ✭✭✭richymcdermott


    And Nintendo have proven themselves far above re-releasing games to flesh out release schedules during the fallow first years of a console's lifespan and before the true AAA titles arrive.

    Now, if you'll excuse me, I have some Ocarina of Time, Mario 64, Star Fox 64 and Wind Waker to play.

    Oh yeah its obviously the same thing of re releasing games that are 15-20 years old games like re releasing a game that barely a year old and calling re mastered and people gladly paying 70 quid for it.

    But pay for it for all you want but forgive me for reading stupid comments on this thread from people who think their business men near their laptops and desktops.


  • Closed Accounts Posts: 5,056 ✭✭✭_Redzer_


    So Nintendo took a long, hard look at the PS4 and Xbox One controllers. With Smash Bros and other controller intensive games on the way, they needed something robust and adaptable to hardcore play. They spent millions on R&D to develop a bigger, better, stronger alternative to their competitors.

    What did they come up with? A Gamecube controller adapter for the Wii U:
    https://twitter.com/NintendoAmerica/status/472076848382607361

    Frankly, I can't fault the solution (yes, I am of the opinion that the GC controller is basically perfect).
    Why didn't they put GameCube ports in the wii u to begin with? Even if it didn't play the games I'd still prefer to play mario kart and smash bros with a proper controller.


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,073 CMod ✭✭✭✭johnny_ultimate


    Oh yeah its obviously the same thing of re releasing games that are 15-20 years old games like re releasing a game that barely a year old and calling re mastered and people gladly paying 70 quid for it.

    I actually think there's more justification for re-releasing a game at full price when it's still considered a relatively 'premium' title. I have no intention of buying it whatsoever having played the original, but then for people who never played it before it's not a bad deal at all for a definitely improved version of a great game - and it's ridiculous these days to pay 70 euro for any title when they're all available significantly cheaper with a bare minimum of shopping around :)

    Frankly, I find Nintendo's method of re-releases a bit cheeky - paying full retail price for a fifteen year old game doesn't at all appeal to me, especially since other companies have released strong remakes digitally at a much more attractive initial price point (see the Team Ico ones or the MGS re-releases, or indeed many PC efforts). I'm not going to buy Last of Us PS4, but then I didn't buy Ocarina of Time 3DS either.
    But pay for it for all you want but forgive me for reading stupid comments on this thread from people who think their business men near their laptops and desktops.

    I'd strongly disagree with the claims that a GC controller adapter is some sort of reprehensible indicator of complete creative or commercial bankruptcy or collapse - more a nice little niche product that I happily welcome. But your rebuttal argument was just as silly, which I think you admit yourself :)


  • Advertisement
  • Closed Accounts Posts: 4,447 ✭✭✭richymcdermott


    I actually think there's more justification for re-releasing a game at full price when it's still considered a relatively 'premium' title. I have no intention of buying it whatsoever having played the original, but then for people who never played it before it's not a bad deal at all for a definitely improved version of a great game - especially since it's ridiculous these days to pay 70 euro for any title :)

    Frankly, I find Nintendo's method of re-releases a bit cheeky - paying full retail price for a fifteen year old game doesn't at all appeal to me, especially since other companies have released strong remakes digitally at a much more attractive price point (see the Team Ico ones or the MGS re-releases). I'm not going to buy Last of Us PS4, but then I didn't buy Ocarina of Time 3DS either.



    I'd strongly disagree with the claims that a GC controller is some sort of indicator of complete creative or commercial bankruptcy or collapse. But your rebuttal argument was just as silly, which I think you admit yourself :)



    It was basically the point I was trying to make , I would not of bought the likes of oot , wind waker or other nintendo remakes if I had play them before . The response was suppose to be silly to tackle the other silly comment since this thread is 90% nonsense.

    I could care less about the brand or the plastic box at the end of day and the games soley matter :)


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,691 CMod ✭✭✭✭CiDeRmAn


    Regarding remakes.
    Nintendo have the pricing there all wrong.
    Star Fox 64 on the 3DS is far far too light with anything new to the package to warrant a price akin to its launch price on the N64!
    On the other hand, Zelda OoT is a stunning remake with improvements everywhere. It's also a vast adventure with plenty to keep the gamer going. So I felt, and still do, that it's well worth the €40 or so price.
    Ico/SotC is probably the standard bearer for awesome value and is there with the Orange Box in terms of desert island games.

    But it goes to show they are all at it, recognising the remaster as a revenue stream on every console, no matter if it's something we've all been looking for, like the aforementioned Ico/SotC pack or something I never knew was interesting like the Sly Cooper trilogy.


  • Registered Users, Registered Users 2 Posts: 9,070 ✭✭✭Tipsy McSwagger


    What I really like about Nintendo is they made the WiiU backwards compatible for Wii games & controllers. This is a feature that is not talked about enough and a major selling point. If Sony or Microsoft did this then I honestly believe either the PS4 would be uncatchable or X1 would be level on sales. Instead of having to buy TLOU again with slightly better visuals, just pop your PS3 version in and play away. This is something I'll be doing when I get a WiiU and dust off my copy of Twilight Princess.


  • Registered Users, Registered Users 2 Posts: 2,656 ✭✭✭C14N


    Cydoniac wrote: »
    You know a company is on shaky ground when a controller adaptor is big hype though...

    It's not really that big hype though. It's just a nice add on. The big hype is for the games that will use it like Mario Kart and Smash Bros.
    I actually think there's more justification for re-releasing a game at full price when it's still considered a relatively 'premium' title...for people who never played it before it's not a bad deal at all for a definitely improved version of a great game

    I disagree. While I liked The Last of Us and take no issues with its re-release, it's a lot less justified when its so recent. It's a game you can still find in stock everywhere on a console that's still in stock everywhere. If you want to play the game, it's not very hard to do. Compare this to Wind Waker where you would have to buy a Wii/Gamecube (both out of production by now) and then a second hand copy of the game. Re-releasing it makes it a lot easier for new gamers. On top of this, TLOU still hasn't aged a bit. If it was released this summer exactly as original, people would still be clamouring over it and talking about how fantastic it looks. In comparison, WW was released in SD on a 12 year old system, the re-release is a huge boost visually, they made a game this old look like like a current-gen game. Not to mention that they've added in uses for the Wii U gamepad.

    What I really like about Nintendo is they made the WiiU backwards compatible for Wii games & controllers. This is a feature that is not talked about enough and a major selling point. If Sony or Microsoft did this then I honestly believe either the PS4 would be uncatchable or X1 would be level on sales. Instead of having to buy TLOU again with slightly better visuals, just pop your PS3 version in and play away. This is something I'll be doing when I get a WiiU and dust off my copy of Twilight Princess.

    While I really liked that too and wish the other manufacturers did it, I think it's part of the reason there was so much confusion about the Wii U with people thinking it's just an add on. You can only use one of the touch screen pads afaik so to a lot of people it seems like the main controller will still be the Wii remotes, which makes it really seem like it's a "Wii 1.5" more than anything.


  • Posts: 15,814 ✭✭✭✭ [Deleted User]


    Oh yeah its obviously the same thing of re releasing games that are 15-20 years old games like re releasing a game that barely a year old and calling re mastered and people gladly paying 70 quid for it.

    But pay for it for all you want but forgive me for reading stupid comments on this thread from people who think their business men near their laptops and desktops.

    TLoU is the perfect candidate for a PS4 release. It struggled on the PS3 and on older machines it turned the fans into 747 engines. Eveb for full price it's a nice little package given that it contains all the DLC and will run smoother on the new console. Certainly far preferable to Nintendo charging full price for a rerelease of a 15 year old game. At least when Sony rerelease an old title you get it for a knockdown price.


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,073 CMod ✭✭✭✭johnny_ultimate


    C14N wrote: »
    I disagree. While I liked The Last of Us and take no issues with its re-release, it's a lot less justified when its so recent. It's a game you can still find in stock everywhere on a console that's still in stock everywhere. If you want to play the game, it's not very hard to do. Compare this to Wind Waker where you would have to buy a Wii/Gamecube (both out of production by now) and then a second hand copy of the game. Re-releasing it makes it a lot easier for new gamers. On top of this, TLOU still hasn't aged a bit. If it was released this summer exactly as original, people would still be clamouring over it and talking about how fantastic it looks. In comparison, WW was released in SD on a 12 year old system, the re-release is a huge boost visually, they made a game this old look like like a current-gen game. Not to mention that they've added in uses for the Wii U gamepad.

    What's interesting about the Last of Us is that it has largely maintained its 'premium' pricing since release, quite like the way Nintendo first party releases tend to actually. While there's plentiful stock, it's not exactly easy to get at a dirt cheap price point the way you would with most games 12 months later. Now add to that the fact that the remastered edition is running at 1080/60 compared to 720/30 (plus surely many other technical improvements) - suggesting a serious graphical upgrade, if not quite as radical as SD to HD - and that it comes bundled with all the extra content (Left Behind seemingly being one of the perilously few cases of genuinely worthwhile, meaty, story-based DLC) and it actually seems like quite an attractive package even a year after release. From a business - and even artistic - perspective, the transition between hardware generations is a great time to re-release a game, because the original buzz is still there, you can overcome the technical limitations in a clear way and there's a market there of new customers who might not have owned the original release or are desperate for something to keep their console from gathering dust.

    I'm still not going to buy it TLoU Remastered since I own the PS3 version, or I won't at least until (or indeed if) it's heavily discounted :pac:

    The difference with Nintendo's games is that there's a perception that pulling a beloved game out of the archive and giving it a coat of paint is a cheap way to make lots of money - and this is a perception enhanced by how others have handled the whole remake thing. Sticking with ICO and Shadow of the Colossus: there's two games that really benefited from the increased oomph of the PS3 (especially since the original SoTC ran at approximately 12FPS :p), and were actually quite rare and expensive games (although the ICO reprint made that a little less expensive). Yet Sony managed to re-release them in one package at an attractive price.

    Compare it to the Wind Waker and it seems even more attractive. Don't get me wrong, Nintendo's remakes do tend to have that extra layer of polish and refinement compared to most remakes (there's a lot of dodgy ones out there with little more than some ugly texture replacement), but even then I'm not convinced they justify a full-price release. In the WW's case, there's also the fact the game infamously has significant amounts of cut content due to the fact it was rushed to release. If they had of added that, then you have a different story altogether. But even with full HD visuals, a couple of GamePad additions and a few minor adjustments to the game's most grievous design errors, I doubt the re-release cost them anywhere near enough to justify paying the same price as a whole new Zelda. At a reasonably reduced price, I'm sure the temptation to double-dip would be a whole lot more appealing - especially when you see entire series being re-released on the same disc.

    Worth mentioning the genuinely worthy remakes out there, though: something like Persona 4: The Golden more than justifies full price with its plethora of added content and refinements (even if I don't think I'll have to seventy hours to play through the game again!) or the Ys remakes which are so fundamentally altered as to be almost completely different games.


  • Advertisement
  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,518 CMod ✭✭✭✭Retr0gamer


    I've seen last of us discounted in plenty of online sales. Playasia had it on sale a while ago, sold out in a matter of a few hours though :)


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,073 CMod ✭✭✭✭johnny_ultimate


    Retr0gamer wrote: »
    I've seen last of us discounted in plenty of online sales. Playasia had it on sale a while ago, sold out in a matter of a few hours though :)

    Kind of proves the point :) It's still very much in demand, and barring flash sales it's still being sold for 30-40 euro in most places most of the time (compared to the rapid and definitive discounts you see with most titles - you'd actively struggle to pay 30-40 euro with a lot of games 6 months after release :pac:). I could be wrong, but don't think it's even had many significant PSN discounts, although I'm sure the PS3 version will show up on PS+ sometime after Remastered makes its appearance.


  • Registered Users, Registered Users 2 Posts: 3,606 ✭✭✭Mal-Adjusted


    If anyone watches Reviewtech USA, he makes the argument that TLOU remastered is basically a sweetener for 360 owners who are considering which console to upgrade to and missed it in the 7th gen, as opposed to trying to convince PS3 owners to get it again.


  • Posts: 15,814 ✭✭✭✭ [Deleted User]


    Kind of proves the point :) It's still very much in demand, and barring flash sales it's still being sold for 30-40 euro in most places most of the time (compared to the rapid and definitive discounts you see with most titles - you'd actively struggle to pay 30-40 euro with a lot of games 6 months after release :pac:). I could be wrong, but don't think it's even had many significant PSN discounts, although I'm sure the PS3 version will show up on PS+ sometime after Remastered makes its appearance.

    Compare it to Beyond Two Souls which was equally hyped and seemed for all intents to be one of last years biggest games, you can pick it up for under 20 euro in most places. I paid 14 for a new copy a few weeks back and you'd struggle to find TLoU for anything close to that, even second hand.

    I have the PS3 version but never got around to playing it. My brother had my copy from the day I got it till months later and with my huge backlog of titles it's one I want to set aside a few days for and just jump into it. I had planned to play through it awhile back but the announcement of the PS4 version has me thinking I'll hold off for a bit as if the upgrade is as good as a few people have informed me it is then I think it's a game which will benefit from being played in the best possible presentation


  • Closed Accounts Posts: 5,056 ✭✭✭_Redzer_


    What I really like about Nintendo is they made the WiiU backwards compatible for Wii games & controllers. This is a feature that is not talked about enough and a major selling point. If Sony or Microsoft did this then I honestly believe either the PS4 would be uncatchable or X1 would be level on sales. Instead of having to buy TLOU again with slightly better visuals, just pop your PS3 version in and play away. This is something I'll be doing when I get a WiiU and dust off my copy of Twilight Princess.

    And pay €100-€200 extra to have the PS3/360 chips in it.

    No thanks, not worth it when I still have my PS3.

    BC won't be an issue in future for the consoles as they'll keep their PC architecture.
    It could be a problem for Nintendo if they decide to switch over for their next console.


  • Advertisement
Advertisement