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Unpopular Gaming Opinions

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  • Closed Accounts Posts: 7,752 ✭✭✭pablomakaveli


    C14N wrote: »
    I didn't know Borderlands was ever that hyped to begin with.

    Borderlands 2 certainly was. There was a massive circlejerk over that game when it came out.

    Calling people out for straight up bribes is usually ridiculous and unfounded, although there is still a problem with gaming journalism and general tendency to get on hype trains. For example:

    Z7oeODE.jpg?1

    That little award icon basically means that Titanfall was considered a great game before it was even done. That's the problem I, personally, have with game journalism.

    The latest example is Ubisoft giving game journalists a free Nexus 7 at a Watchdogs preview. Its no surprise thateven a lot of gamers think of gaming "journalism" as a joke.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,410 CMod ✭✭✭✭Retr0gamer


    I am far and away the best Street Fighter 4 player in Ireland and the people in the fighting game community only beat me because they are spammers and cheaters :)


  • Registered Users Posts: 8,405 ✭✭✭gizmo


    C14N wrote: »
    That little award icon basically means that Titanfall was considered a great game before it was even done. That's the problem I, personally, have with game journalism.
    Funny, that's actually the problem I have with a large swath of the gaming community. :pac:

    Basically, they'll see something they may or may not like the look of and jump to a conclusion without giving it even the slightest bit of thought. For instance, that badge clearly says E3, so since no games are actually launched at E3, it's safer to assume they're preview or show-based awards. A quick google would bring you here, confirming this.

    Now, you can argue that it's slightly deceptive marketing to put such a badge on a poster like that but that's a completely separate argument, regardless of its validity.

    On a related note, what one could legitimately glean from that link is that the "Game Critics Awards" are about as reliable as IGN are for previews and can therefore be safely ignored in the future. :)


  • Registered Users Posts: 27,645 ✭✭✭✭nesf


    gizmo wrote: »
    Funny, that's actually the problem I have with a large swath of the gaming community. :pac:

    Basically, they'll see something they may or may not like the look of and jump to a conclusion without giving it even the slightest bit of thought. For instance, that badge clearly says E3, so since no games are actually launched at E3, it's safer to assume they're preview or show-based awards. A quick google would bring you here, confirming this.

    Now, you can argue that it's slightly deceptive marketing to put such a badge on a poster like that but that's a completely separate argument, regardless of its validity.

    On a related note, what one could legitimately glean from that link is that the "Game Critics Awards" are about as reliable as IGN are for previews and can therefore be safely ignored in the future. :)

    What sense does an E3 award make though?


  • Registered Users Posts: 7,160 ✭✭✭tok9


    The latest example is Ubisoft giving game journalists a free Nexus 7 at a Watchdogs preview. Its no surprise thateven a lot of gamers think of gaming "journalism" as a joke.

    Why is that an issue? Have you never received a free item from something work related?

    Just recently the amazon fire launched and everyone at the event got a free Amazon fire.. I don't remember people being up in arms regarding it.


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  • Closed Accounts Posts: 10,375 ✭✭✭✭kunst nugget


    tok9 wrote: »
    Why is that an issue? Have you never received a free item from something work related?

    Just recently the amazon fire launched and everyone at the event got a free Amazon fire.. I don't remember people being up in arms regarding it.

    Yeah, I don't understand people getting irate about this. Companies from all walks of life have been handing out free stuff to journalists to promote whatever they're selling. It happens everywhere.


  • Registered Users Posts: 8,405 ✭✭✭gizmo


    nesf wrote: »
    What sense does an E3 award make though?
    Well it means that out of all of the games a particular journalist or publication saw or played during the Convention, that was the most notable one in its given category. Given the number of games on display at such a show and the level of access a lot of journalists get, it can be a useful gauge for what to keep an eye on in the future.

    How much weight you put behind such commendations of course depends on the journalist or publication in question and how much video/preview/trailer watching you do yourself in the lead up to the event or during it. In the case of Titanfall at E3, personally I'd put far more trust in a "Best FPS" award from PC Gamer than I would from the myriad of awards of IGN gave it.

    Similarly, at Rezzed in 2012, Hotline Miami (a game I had not heard of at the time) won game of the show from Eurogamer and RPS. That was enough to put it on many people's radars even if they hadn't already been wowed by the trailer which was released at the same convention. On a different scale, the Last of Us swept up a huge number of awards at E3 that same year. In both cases, they turned out to be games well worth watching out for. :)


  • Registered Users Posts: 27,645 ✭✭✭✭nesf


    gizmo wrote: »
    Well it means that out of all of the games a particular journalist or publication saw or played during the Convention, that was the most notable one in its given category. Given the number of games on display at such a show and the level of access a lot of journalists get, it can be a useful gauge for what to keep an eye on in the future.

    How much weight you put behind such commendations of course depends on the journalist or publication in question and how much video/preview/trailer watching you do yourself in the lead up to the event or during it. In the case of Titanfall at E3, personally I'd put far more trust in a "Best FPS" award from PC Gamer than I would from the myriad of awards of IGN gave it.

    Similarly, at Rezzed in 2012, Hotline Miami (a game I had not heard of at the time) won game of the show from Eurogamer and RPS. That was enough to put it on many people's radars even if they hadn't already been wowed by the trailer which was released at the same convention. On a different scale, the Last of Us swept up a huge number of awards at E3 that same year. In both cases, they turned out to be games well worth watching out for. :)

    My question is more, why does it need to be an award? I get it from a PR point of view, but from a consumer point of view reading about E3 coverage is infinitely more useful than an award, whereas post-release awards are fluff really, we've normally bought the games by that point if they're actually that good and we care about the genre.

    In general I think both are just symptomatic of the whole hype curse that lies on gaming these days (something definitely not restricted to just the journalists).


  • Registered Users Posts: 13,080 ✭✭✭✭Maximus Alexander


    nesf wrote: »
    My question is more, why does it need to be an award? I get it from a PR point of view, but from a consumer point of view reading about E3 coverage is infinitely more useful than an award, whereas post-release awards are fluff really, we've normally bought the games by that point if they're actually that good and we care about the genre.

    In general I think both are just symptomatic of the whole hype curse that lies on gaming these days (something definitely not restricted to just the journalists).

    I think if you're remembering a time when there wasn't hype in the gaming community, you're remembering incorrectly. Upcoming games have always been subject to massive hype, it's just amplified through the internet, but no more so than other media.


  • Registered Users Posts: 2,656 ✭✭✭C14N


    gizmo wrote: »
    Funny, that's actually the problem I have with a large swath of the gaming community. :pac:

    Basically, they'll see something they may or may not like the look of and jump to a conclusion without giving it even the slightest bit of thought. For instance, that badge clearly says E3, so since no games are actually launched at E3, it's safer to assume they're preview or show-based awards. A quick google would bring you here, confirming this.

    Now, you can argue that it's slightly deceptive marketing to put such a badge on a poster like that but that's a completely separate argument, regardless of its validity.

    On a related note, what one could legitimately glean from that link is that the "Game Critics Awards" are about as reliable as IGN are for previews and can therefore be safely ignored in the future. :)

    I don't in any way disagree that the community are just as susceptible (many a Youtube comment at the time declared that the XBO would be superior to the PS4 because it had Titanfall amongst others) but at the same time, there's no barrier for entry to be a gaming fan so I don't really expect much there. When your job is criticising games, the expected standard is a little higher.

    The fact that the awards were for previews was exactly my problem and realistically most people aren't going to know the difference between those awards and actual positive reviews (like The Last of Us pushed in their marketing). Sure, those of us who occupy message boards and other discussion forums will know to put no stock in it but plenty of people will see the extensive coverage in the run up to release as evidence of its supposed quality.

    I don't blame EA for this though at all though, you expect them to show that kind of stuff off. I blame the press for showering games with praise based upon what is essentially promotional material. You can write articles and show videos of what looks like it might be interesting without giving it awards and acclaim. Essentially telling us what to be excited about is not beneficial to consumers.


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  • Registered Users Posts: 8,405 ✭✭✭gizmo


    nesf wrote: »
    My question is more, why does it need to be an award? I get it from a PR point of view, but from a consumer point of view reading about E3 coverage is infinitely more useful than an award, whereas post-release awards are fluff really, we've normally bought the games by that point if they're actually that good and we care about the genre.

    In general I think both are just symptomatic of the whole hype curse that lies on gaming these days (something definitely not restricted to just the journalists).
    I'd imagine it boils down to two reasons really, awards are seen as more meaningful to people in general due to their perceived exclusiveness and secondly, they'll also appeal to people who want to find out about notable games but not necessarily have either the time or inclination to wade through a bunch of other previews or news pieces to find them.

    As for post release awards, I've always seen them as more congratulatory for the people involved rather than serving any kind of real commercial purpose. The only exceptions being the ones that do really well critically and commercially and get GOTY editions with said awards plastered all over them...preferably in a manner more tasteful than Arkham City. ;)

    As for hype, well some people like hype and getting excited about upcoming releases. The problems being when said hype leads people to ignore the facts and either greatly exaggerate a products strengths or, conversely, jump on a bandwagon to hammer home its perceived flaws. Examples of these, imo, would be Titanfall (From what I can see a damn good game that's far from the perceived saviour of FPS action or what I'd consider a true system seller) and Watch_Dogs (the fact that "downgrade" has entered the gamers lexicon causes me many a furrowed brow).
    C14N wrote: »
    Essentially telling us what to be excited about is not beneficial to consumers.
    I don't necessarily disagree with the rest of your post but I thought this part was worth highlighting. Basically, I do see the merit in such "awards" being given based on decent preview material, namely hands on demos or actual in-game footage. Any publication which awards titles showing only pre-rendered footage with accolades along the lines of "Game of the show" deserve to be thoroughly ignored however.

    As for the press being guilty of it in general, it's worth bearing in mind that these are separate companies and/or publications vying for readership numbers so will do their best to at least feature similar amounts of coverage as their competitors. On that note, even though I pour over previews, press releases and videos from most games announced at these conventions myself, I'm still interested to see what individuals on the ground felt was the most impressive game there. I can't imagine I'm the only person who feels this either so combine those two factors with the number of journalists/publications at these events and it's easy to see how a small number of high profile games can really rack up the convention gongs.

    All of that being said, I don't for one second feel that games journalists are immune from the hypetrain so this is far from a blanket defense of the profession, I merely used it as an example of how a lot of mostly ill-conceived ill will can be generated within the community by a somewhat shallow observation of something, whether it's a game, event or review, as per the thread topic. :)


  • Registered Users Posts: 2,656 ✭✭✭C14N


    gizmo wrote: »
    On that note, even though I pour over previews, press releases and videos from most games announced at these conventions myself, I'm still interested to see what individuals on the ground felt was the most impressive game there. I can't imagine I'm the only person who feels this either so combine those two factors with the number of journalists/publications at these events and it's easy to see how a small number of high profile games can really rack up the convention gongs.

    I can understand this, I just think they need to be more wary about forming any strong opinions on things. I like knowing a good bit about what's coming too, but more in a "this game looks like it could be good, keep an eye out for it" rather than "this game is going to be awesome" kind of way.

    In journalists' defence I see them getting a lot better ever since the GTA 5 scorgasm last year. The fact that Titanfall (amongst other big AAA next gen games) was a sub-90 game on Metacritic clearly shows they're not sticking to early hype too badly any more.


  • Closed Accounts Posts: 7,752 ✭✭✭pablomakaveli


    tok9 wrote: »
    Why is that an issue? Have you never received a free item from something work related?

    Just recently the amazon fire launched and everyone at the event got a free Amazon fire.. I don't remember people being up in arms regarding it.

    Everyone getting an item for free that has nothing related to the item being previewed is bribery. People are more likely to be positive about Watchdogs because they got a free tablet.

    The example you give is different because they gave the item that was being shown away for free


  • Registered Users Posts: 837 ✭✭✭Going Strong


    I've never taken much notice of game reviews. I'll take a look at them if I'm interested in a game yes but that's more to avoid the utterly crud ones with broken gameplay and the like. More often than not, a game that gets a "5 out of 10 and that's being generous" is one that I really enjoy playing and wout rate 9 out of 10 myself. It's all mostly opinion anyways like movie reviews, music reviews, tv show reviews and so on.


  • Registered Users Posts: 7,160 ✭✭✭tok9


    Everyone getting an item for free that has nothing related to the item being previewed is bribery. People are more likely to be positive about Watchdogs because they got a free tablet.

    The example you give is different because they gave the item that was being shown away for free

    Are you kidding me? Surely the latter is worse.

    Anyway, it's okay. I did say it was an unpopular opinion.


  • Registered Users Posts: 34,788 ✭✭✭✭krudler


    I've never taken much notice of game reviews. I'll take a look at them if I'm interested in a game yes but that's more to avoid the utterly crud ones with broken gameplay and the like. More often than not, a game that gets a "5 out of 10 and that's being generous" is one that I really enjoy playing and wout rate 9 out of 10 myself. It's all mostly opinion anyways like movie reviews, music reviews, tv show reviews and so on.

    If something gets utterly slated then chances are it is actually rubbish, but glowing reviews doesnt always equate to a great game, they're only opinions at the end of the day


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,605 CMod ✭✭✭✭CiDeRmAn


    krudler wrote: »
    If something gets utterly slated then chances are it is actually rubbish, but glowing reviews doesnt always equate to a great game, they're only opinions at the end of the day

    But, in the balance of averages, a glowing review does equate to a great game , unless it's in a genre you just don't like.
    They can hand out all the 9/10's they like to a strategic RPG, I'm still not going to enjoy playing it.
    And, as some magazines remind us, 5/10 means a game is a average, 7/10 suggests its objectively good and by the time you're looking at 9/10 is damn near perfect.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,410 CMod ✭✭✭✭Retr0gamer


    I've seen far too many reviews were reviewers have gotten caught up in the hype and a fairly average game has gotten 9 or 10 nearly across the board. I feel the problem there is the quality of game reviewers is just so low. The majority are excitable early 20 year olds that let the hype get to them. The games industry knows this and exploits it and why wouldn't they when reviews are so important for sales unlike most other media.


  • Registered Users Posts: 1,896 ✭✭✭penev10


    Retr0gamer wrote: »
    The majority are excitable early 20 year olds that let the hype get to them. .
    The pay for a staff writer is muck. Peanuts and monkeys.


  • Registered Users Posts: 837 ✭✭✭Going Strong


    It's one of my favourite things to do in a game store. Look at the amount of used copies of hyped games mere weeks after the launch. L.A. Noire was spectacular. I counted something like two dozen in the first week alone.


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  • Registered Users Posts: 1,630 ✭✭✭gaynorvader


    I've never taken much notice of game reviews. I'll take a look at them if I'm interested in a game yes but that's more to avoid the utterly crud ones with broken gameplay and the like. More often than not, a game that gets a "5 out of 10 and that's being generous" is one that I really enjoy playing and wout rate 9 out of 10 myself. It's all mostly opinion anyways like movie reviews, music reviews, tv show reviews and so on.

    It's why I tend to read a few player reviews, the good ones, the bad ones and the ones in the middle. They tend to give you a better feel for the game and certainly tend to score it nearer where it deserves.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,410 CMod ✭✭✭✭Retr0gamer


    penev10 wrote: »
    The pay for a staff writer is muck. Peanuts and monkeys.

    You get what you pay for. Most would be bottom of the barrel journalism graduates.


  • Registered Users Posts: 8,405 ✭✭✭gizmo


    Everyone getting an item for free that has nothing related to the item being previewed is bribery. People are more likely to be positive about Watchdogs because they got a free tablet.
    Personally, I find the idea that a good review on any website of note can be bought for $200 to be a bit laughable. Especially when you take into consideration the considerably larger amounts of money that goes into online advertising et al. On top of that, most of the major publications have rules in place which specifically disallow their staff accepting such gifts and even if they do, a decent number of them have donated them to GamesAid etc...
    Retr0gamer wrote: »
    I've seen far too many reviews were reviewers have gotten caught up in the hype and a fairly average game has gotten 9 or 10 nearly across the board. I feel the problem there is the quality of game reviewers is just so low. The majority are excitable early 20 year olds that let the hype get to them. The games industry knows this and exploits it and why wouldn't they when reviews are so important for sales unlike most other media.
    Conversely, a large portion of the games community has completely lost the run of themselves with what is considered "****e" and what a new game is "worth". I'd view it as a vicious cycle where anything less than an 8 or 9 is ignored by many, publishers knowing this (yay for focus testing), and then pushing everything from marketing to creative design in a direction that will appeal to as wide a target market as possible.


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,458 CMod ✭✭✭✭johnny_ultimate


    It's the 'scores' that are the downfall of contemporary game criticism. 95% of the time I hear people complaining about game reviewers, it tends to boil down to disagreement with the number slapped on the end. Don't get me wrong: there's no shortage of low quality game writers out there. But I think if more publications were brave enough to disregard a scoring system and ignore the Metacritic mentality, it would be a big improvement. I could see the quality of writing itself improve, but also lead to gamers themselves engaging in a less shallow analysis of the reviews. It's also unfortunate that so many commentors tend to completely disregard or even insult a writer if they don't agree with their conclusions - a review that doesn't conform with your opinion isn't any lesser, as long as it is logically and sensibly argued. The gaming community as a whole needs to be far more tolerant of different opinions, and not throw a ****storm whenever someone dares express an honest opinion. I was reading the fair and balanced Eurogamer review of Dragon's Crown recently, and the comments underneath were utterly puerile (my fault for reading comments, I suppose, but who the hell are these people?).

    And also, to extend on gizmo's point above, games are far more than products, and need to be discussed to such.


  • Closed Accounts Posts: 613 ✭✭✭Radiosonde


    Long opinion piece here on video game reviews: http://tevisthompson.com/on-videogame-reviews/ A bit contrarian but he makes some good points, I particularly like the way he notes that game review debates are often about whether a game deserves "awarding a 9 or 10", when it should be about whether it deserves a 2 or a 10. (Bioshock Infinite spoilers).


  • Registered Users Posts: 7,160 ✭✭✭tok9


    Jesus..

    Bioshock Infinite is the worst game he's played last generation. He needs to play more games.. not even taking into account that I loved Infinite.

    That said I'm not going to tell him he's an idiot etc. It's his opinion and I completely disagree.


  • Registered Users Posts: 5,732 ✭✭✭Magill


    Yeah gaming review scores and how people react to them are strange compared to say movies. I'd typically have a quick look on IMDB before watching something, as long as its over 6 or even a high 5 i'd probably watch it unless its something that I know I wouldn't like. A lot of gamers are of the opinion that even an 8/10 is a bad review for a game... and a 7... damn... must be complete garbage !

    Then you end up with lots of games getting 9's and 10's when really they're only above average... like some of the recent CoD's and clones (Titanfall)... because everyone is wrapped up in the hype and then after a month or so they're completely forgotten about and shall never be considered great games in future years.


  • Closed Accounts Posts: 4,997 ✭✭✭Grimebox


    There is a ton of hyperbole in that but I largely agree. I found it to be a mediocre shooter set in a stale world.


  • Registered Users Posts: 27,645 ✭✭✭✭nesf


    I think if you're remembering a time when there wasn't hype in the gaming community, you're remembering incorrectly. Upcoming games have always been subject to massive hype, it's just amplified through the internet, but no more so than other media.

    I remember Sinclair User talking up forthcoming games in the late 80s and the beginning of the 90s, like you say though, the whole thing lacked the critical mass that internet has given us. This is the core issue, it isn't that we get one, maybe two, magazines a month and that was our game coverage but we have many different outlets vying for people's attention and making a lot of noise to try and drive up pageviews to pay the bills even when the games aren't even out yet.

    It's not so much that there's hype, that's normal, it's that it's being quite carefully cultivated by publishers whereas in the old days Electronic Arts wasn't quite as deft at it. And gizmo is quite right to point out that the gaming community is complicit in this, both reviewers and players.


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  • Registered Users Posts: 13,080 ✭✭✭✭Maximus Alexander


    nesf wrote: »
    I remember Sinclair User talking up forthcoming games in the late 80s and the beginning of the 90s, like you say though, the whole thing lacked the critical mass that internet has given us. This is the core issue, it isn't that we get one, maybe two, magazines a month and that was our game coverage but we have many different outlets vying for people's attention and making a lot of noise to try and drive up pageviews to pay the bills even when the games aren't even out yet.

    It's not so much that there's hype, that's normal, it's that it's being quite carefully cultivated by publishers whereas in the old days Electronic Arts wasn't quite as deft at it. And gizmo is quite right to point out that the gaming community is complicit in this, both reviewers and players.

    While what you say is correct, I don't think this is anything unique to the gaming industry. The film industry, and to a lesser extent TV these days, is a perfect example. The hype machine for films is almost identical to that of games. Once you start getting into the range of 10s to 100s of millions in production values, publishers will become very adept at driving the hype machine.

    I'm not sure that there is any way to get away from this, or that gamers in particular can be blamed - the blame lies with human nature perhaps.

    My own personal approach to figuring out if a game is worth my time is to ignore the best and worst reviews, and find out what the people in the middle like and dislike. This tends to leave you with a good feel for whether or not the things they liked are things that you like and whether the things that bothered them will bother you. The same approach works pretty well for Tripadvisor reviews and the like. :D


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