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Elite: Dangerous

1707173757679

Comments

  • Registered Users, Registered Users 2 Posts: 19,566 ✭✭✭✭Tony EH


    Hmmm...can you own two ships of the same type?

    I might make the trip myself and get another Anaconda for a laugh.


  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,405 Admin ✭✭✭✭✭Mickeroo


    Tony EH wrote: »
    Hmmm...can you own two ships of the same type?

    I might make the trip myself and get another Anaconda for a laugh.

    Yeah you definitely can.


  • Registered Users, Registered Users 2 Posts: 19,566 ✭✭✭✭Tony EH


    I might fly out then tonight.

    But, as you say, what do I need to trade.

    Not making that trip just to get told "Sorry sir, but you'll need ____ for the "free" Anaconda"

    :mad:


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Tony EH wrote: »
    I might fly out then tonight.

    But, as you say, what do I need to trade.

    Not making that trip just to get told "Sorry sir, but you'll need ____ for the "free" Anaconda"

    :mad:




  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    So I went to my first engineer last night: Felicity Farseer. She was the closest to where I was in the map. I figure if she's offering FSD improvements, every future career option will benefit from that. The scanners will help with going for an exploration route in the short term to make the funds necessary to do whatever it is I'm supposed to do to get the improved stuff.

    However, I experienced my first case of being ganked in the game - in fact, it was my first experience of any sort of interaction with another human. Just as I was lifting off in my Type 6 which is built for cargo and has no weapons, my shields were stripped and I was taking damage. Now, being a sensible human, I was watching the Manchester Derby on my other screen and have the in-game volume set lower so I didn't realise I was under attack until I saw some flashing lights on my screen :D I wasn't even carrying any cargo, was just about to jet off and collect whatever macguffin it is I need for the Engineer. If that's the extent of multiplayer, then I think I'll just leave it alone and play solo :D


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  • Registered Users, Registered Users 2 Posts: 19,566 ✭✭✭✭Tony EH


    Shiminay wrote: »
    If that's the extent of multiplayer, then I think I'll just leave it alone and play solo :D

    It's largely that and o7.

    I got blasted in my unarmed Anaconda one time by some clown as I was gingerly coming out of the slot of some station. I said I was unarmed and carrying nothing to give him, but he wasn't bothered.

    In any case, I turned my Anaconda around and rammed him and he blew up. :pac:

    What a gobshite.


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Are you sure it wasnt the station?

    I dont play in Open as unless you grind towards a specific weapon set PVP is boring.


  • Registered Users, Registered Users 2 Posts: 19,566 ✭✭✭✭Tony EH


    dreamers75 wrote: »
    Are you sure it wasnt the station?

    I dont play in Open as unless you grind towards a specific weapon set PVP is boring.

    No, it definitely a player. In a Cobra, I think.

    I always play in Open. But, most of the time it seems to be just me. I get a lot of other pilots pop up on the dashboard readout. But I rarely see them in space, if you know what I mean.

    The vast majority are just going about their business. But, you'll get the odd ejit. For some people, multiplayer just equals deathmatch and nothing else. But, then again, what else can you do as a multiplayer in Elite? You can't really trade with anyone.

    I think people playing as pirates is fine thought. But, what I'd like to see implemented is a bounty system, where other players could go after players who are pirates. That would be great. A kind of career mode. Players can even set up as cops if they want.

    I also like to see players being able to group together and set up their own trading outposts. Say a bunch of players get enough money to buy a wee spaceport and then get goods that are tradable on the the market. It would be great.

    There's a couple of things that would liven the game up to a very real degree.


  • Moderators, Computer Games Moderators Posts: 23,216 Mod ✭✭✭✭Kiith


    If i went and got the free Anaconda, could i then sell it for a cheaper ship that i might be able to actually fit? Been tempted to give it another go over the last few weeks.


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Tony EH wrote: »
    No, it definitely a player. In a Cobra, I think.

    .

    Sorry was replying to Shiminay
    Kiith wrote: »
    If i went and got the free Anaconda, could i then sell it for a cheaper ship that i might be able to actually fit? Been tempted to give it another go over the last few weeks.

    Yeah sure but afaik you only get 80m from it, havent played in a while could be wrong.

    I would keep it tbh its the Swiss Army Knife of ships in Elite and oddly the best one for fighting Thargoids. Better than the end game Corvette and Cutter combined.

    You can trade, fight and explore in it. No other ship has that flexibility.


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  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Kiith wrote: »
    If i went and got the free Anaconda, could i then sell it for a cheaper ship that i might be able to actually fit? Been tempted to give it another go over the last few weeks.


    cea.jpg


    Just run passenger missions to get the ships you want as you will be able to upgrade while working towards the next.


  • Registered Users, Registered Users 2 Posts: 19,566 ✭✭✭✭Tony EH


    dreamers75 wrote: »
    Sorry was replying to Shiminay

    Opps. Sorry. :o


  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    dreamers75 wrote: »
    Are you sure it wasnt the station?

    I dont play in Open as unless you grind towards a specific weapon set PVP is boring.
    It was definitely a ship that was shooting me, saw him on the radar. Fro mthe name (which I forget now) and the lack of a message popup that an AI pirate always seems to have, I took it to be a player.


    Misread one of the guide pages of where I could get the Meta-Alloys for the Engineer and went off many light years in the wrong direction. So that'll be on today's flight plan when I finish work.


  • Registered Users, Registered Users 2 Posts: 5,578 ✭✭✭EoinHef


    A player appears as a hollow icon on your radar where as NPC's appear as a solid icon.

    Handy way to determine if its a player of NPC.


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom




  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Yeah thats old must have added the thargoid and other ships.

    Look at the sidewinder :D


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    The Beluga Liner is much bigger than I thought.


  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    So I had 10 minutes to kill yesterday and poked my head into CEX on Georges St and found a Saitek x52 for less than half price, but with a little bit of wear and tear. I've not had a chance to test it yet, but could be a great find :D


  • Registered Users, Registered Users 2 Posts: 5,578 ✭✭✭EoinHef


    Flight stick is great for this game. It will take a bit of getting used to but once you get the hang of it i think its by far the best control method for the game.

    A mouse will always be more accurate,a controller easier to use but theres something about a stick in this game that feels great to me.


  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    Yea, if you're gonna fly a space ship, you may as well fly it right :D


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  • Registered Users, Registered Users 2 Posts: 19,566 ✭✭✭✭Tony EH


    I have no idea how anyone could play this game without a joystick.


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Shiminay wrote: »
    Yea, if you're gonna fly a space ship, you may as well fly it right :D


    This game completely changes once you start using a HOTAS.


  • Registered Users, Registered Users 2 Posts: 2,193 ✭✭✭Fian


    Had taken a break from this, started back into it again this week.

    Spent a few hours void opal mining, about to go and sell them this evening. Ridiculous money tbh, have a little over a 100 in my cargo hold which will sell for a significant percentage of the cash in my bank account, though i guess lot more money tied up in ships than is held in cash. VR HMD is probably a bit pay to win for void opals, makes it easy to navigate the rings and also means you can look around to see bright yellow asteroids across a wide field of view, where on a monitor you would need to spin the ship around rather than turn your head to see them all. Also looks great, expecially the detonations and when you are in close to asteroids abrasion blasting.

    Wasting lots of prospector limpets on non-core asteroids though. I am generally certain that the ones which have cores will have them, but lots of time I am not certain that other ones won't have them so i ping a limpet at them just in case. I guess a bit more time and i will get better at being sure which ones to prospect and which to skip.

    Mining in my krait Mrk II. Great visibility from that cockpit to look around with and it is >500m/s boost speed and >300m/s normal. Shame cargo space is limited though, I have 128 atm. Maybe should swap my class 6 shield out for a smaller one to increase cargo space, or swap my fuel scoop. Or just use the money i am making from void opals to buy a python for mining I guess. Though i am fond of the krait, its like a bigger better cobra.

    I bought 2 seismic charge things, in my underwing class 2 slots. 2 is too many, I have my abrasion blaster in class 3 hardpoint so will swap that out and put it in one of the class 2 slots instead.

    Slightly irritated to find turrets don't work anymore without multi crew. Not a big deal, just irritated I paid for turreted rather than fixed. I presume gimballed still work?

    i changed my computer and can't seem to get my x52-pro to work properly on new one. Can't get pinkie switch to work or the boost button on my throttle. I don't have the same software i used to have on old computer and can't seem to find it, to remove the clutch function from the throttle button ad presumably that would also help set up my pinkie switch for dual function on the other buttons. I am managing fine as is though. Just can't bind things like chaff etc.


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Fian wrote: »
    Had taken a break from this, started back into it again this week.

    Spent a few hours void opal mining, about to go and sell them this evening. Ridiculous money tbh, have a little over a 100 in my cargo hold which will sell for a significant percentage of the cash in my bank account, though i guess lot more money tied up in ships than is held in cash. VR HMD is probably a bit pay to win for void opals, makes it easy to navigate the rings and also means you can look around to see bright yellow asteroids across a wide field of view, where on a monitor you would need to spin the ship around rather than turn your head to see them all. Also looks great, expecially the detonations and when you are in close to asteroids abrasion blasting.

    Wasting lots of prospector limpets on non-core asteroids though. I am generally certain that the ones which have cores will have them, but lots of time I am not certain that other ones won't have them so i ping a limpet at them just in case. I guess a bit more time and i will get better at being sure which ones to prospect and which to skip.

    Mining in my krait Mrk II. Great visibility from that cockpit to look around with and it is >500m/s boost speed and >300m/s normal. Shame cargo space is limited though, I have 128 atm. Maybe should swap my class 6 shield out for a smaller one to increase cargo space, or swap my fuel scoop. Or just use the money i am making from void opals to buy a python for mining I guess. Though i am fond of the krait, its like a bigger better cobra.

    I bought 2 seismic charge things, in my underwing class 2 slots. 2 is too many, I have my abrasion blaster in class 3 hardpoint so will swap that out and put it in one of the class 2 slots instead.

    Slightly irritated to find turrets don't work anymore without multi crew. Not a big deal, just irritated I paid for turreted rather than fixed. I presume gimballed still work?

    i changed my computer and can't seem to get my x52-pro to work properly on new one. Can't get pinkie switch to work or the boost button on my throttle. I don't have the same software i used to have on old computer and can't seem to find it, to remove the clutch function from the throttle button ad presumably that would also help set up my pinkie switch for dual function on the other buttons. I am managing fine as is though. Just can't bind things like chaff etc.


    The trick to finding fissure asteroids is just going for the super bright yellow ones.



    52025734_1060793630773316_9042810830046887936_o.jpg?_nc_cat=111&_nc_ht=scontent-dub4-1.xx&oh=483aa6b41bdf7cce2be5b44e5bc1c19f&oe=5D6E723F


  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    Tony EH wrote: »
    I have no idea how anyone could play this game without a joystick.
    Venom wrote: »
    This game completely changes once you start using a HOTAS.
    It was very playable with a controller tbh, I swapped the lateral rotation from Right stick to Left and put FSD on L3 which were the only changes I made.

    There are a LOT of hat-switches on the X52 and I briefly looked at the controls at lunch to see what was what (there's a default profile for the stick in the game and it picked it up without problem) but there'll be some tweaking in my future for sure. There doesn't seem to be any specific differentiation on the hat switches shown in the config menu. One of the switches seems pretty banjaxed on the controller (joys of a second-hand purchase I suppose) so we'll see how it fares.

    Sitting on just shy of 10m and I'm thinking of trading in the Type6 for an Asp Explorer to try and make some proper money via Road 2 Riches so I can get into the big ships


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Do you have anything fitted out for combat?


    Are you in Open or solo or PG?


  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    I have an Eagle: https://inara.cz/cmdr-fleet/174425/939618/ There doesn't really seem to be an awful lot more I can do with it.

    Edit: was in Open, but after getting badly ganked at the Farseer base, I went back to Solo, but I'm happy with either.


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Shiminay wrote: »
    It was very playable with a controller tbh, I swapped the lateral rotation from Right stick to Left and put FSD on L3 which were the only changes I made.

    There are a LOT of hat-switches on the X52 and I briefly looked at the controls at lunch to see what was what (there's a default profile for the stick in the game and it picked it up without problem) but there'll be some tweaking in my future for sure. There doesn't seem to be any specific differentiation on the hat switches shown in the config menu. One of the switches seems pretty banjaxed on the controller (joys of a second-hand purchase I suppose) so we'll see how it fares.

    Sitting on just shy of 10m and I'm thinking of trading in the Type6 for an Asp Explorer to try and make some proper money via Road 2 Riches so I can get into the big ships


    Passenger missions in the Type 6 will earn you huge amounts of credits very quickly and faction rank which is needed for ships like the Vette and Cutter. The other option is to outfit the Type 6 for deep core mining which is the other big money maker in the game and much more fun than just flying back and forward between a station and a landmark.

    It should only take you a night or two to earn enough to move up to something like a Python or a Krait which are both amazing multirole ships.


  • Registered Users, Registered Users 2 Posts: 2,193 ✭✭✭Fian


    void opal mining is a bit ridiculous tbh. I made 175 million in <2 hours yesterday evening. After selling cargo I decided to pop to founders world to buy a class 3 limpet collector. While I was there I realised my previous couple of hours work would buy me a fully A-rated combat specialised fer de lance. Or a python if I want to mine in that instead of my krait II. Or buy both and still have more cash than i had a week ago.

    Or give it another couple of evenings and I can buy a second anaconda to fit out for exploration maybe, to save me the bother of swapping out modules. Tbh this is a bit insane.

    Still would need to engineer them of course, but it used to be bloody hard and long grind to get to a conda.

    Also I was 25% into tycoon (last rank before trading elite) at the weekend. made 25% in two consecutive (fairly short) evenings.

    And this stuff is not even an exploit.


    Can i ask a quick question though - i see from reddit that there used to be a bug where asp explorer would generate double void opals from each chunk by hitting them with 4 abrasion blasers on its class 1 hardpoints. I assume that is patched out/fixed?


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  • Closed Accounts Posts: 885 ✭✭✭Internet Friend


    It was a case that having two abrasion blasters (regardless of ship) would always generate two chunks (from one) when hit with both at the same time, but I believe that's been fixed now.


  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    I kinda like the bit of RP - no passenger with any money of worth's gonna want to travel around in a Type-6 :D I might just get the Dolphin and have fun with it :)


  • Registered Users, Registered Users 2 Posts: 2,193 ✭✭✭Fian


    To add experminetal effects to an engineered module - do you have to go to an engineer that specialises in that module? For my level 5 thrusters to add drag drives do I go to Professor palin? Or can another engineer do it?


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Fian wrote: »
    To add experminetal effects to an engineered module - do you have to go to an engineer that specialises in that module? For my level 5 thrusters to add drag drives do I go to Professor palin? Or can another engineer do it?


    You can go to any engineer who mods thrusters to add the special effect.


  • Registered Users, Registered Users 2 Posts: 7,416 ✭✭✭Dave_The_Sheep


    Decided to get back into this after dusting off the old X-52.

    Still a complete novice. Any beginners tips that you want to pass on that you wish you knew back in the day?


  • Registered Users, Registered Users 2 Posts: 2,193 ✭✭✭Fian


    Decided to get back into this after dusting off the old X-52.

    Still a complete novice. Any beginners tips that you want to pass on that you wish you knew back in the day?

    Game has gotten much much quicker imo. I suggest tbh that you take your time and just explore the game.

    But if you do want to leapfrog up the ship ladder quickly void opals mining will get you to an anaconda in about 10 hours playtime or so.

    Passenger evacuation missions are pretty fun and will rank up for empire/fed rank ridiculously quickly.

    engineering FSD and thrusters is really worthwhile.

    Krait 2 is a cool multipurpose ship.


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  • Registered Users Posts: 255 ✭✭AAAAAAAAA


    Don't worry too much about the ship you're in unless you're doing PVP

    Throw a fuel scoop on a cheap ship and learn to explore

    White dwarfs are evil


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Bigger space ships!!!


    https://twitter.com/EliteDangerous/status/1147518335204114433


    Kinda hoping the next announcment is ED2 and not more DLC, but it will be DLC.


  • Registered Users Posts: 2,129 ✭✭✭Sesshoumaru


    I tried mining for the first time ever since picking up the game again this week. Couldn't find the fabled void opals, but made a pretty penny mining low temp diamonds. I'm going to head out again tomorrow night looking for void opals and see if I can fill my cargo hold with them :)

    I like the mining mechanics. It feels like a bit of challenge, not just holding in the fire button with a mining laser equipped.


  • Registered Users Posts: 11 sollisb


    I tried mining for the first time ever since picking up the game again this week. Couldn't find the fabled void opals, but made a pretty penny mining low temp diamonds. I'm going to head out again tomorrow night looking for void opals and see if I can fill my cargo hold with them :)

    I like the mining mechanics. It feels like a bit of challenge, not just holding in the fire button with a mining laser equipped.

    If you want I can show you a system with VO. I've extracted a few billion so far.


  • Registered Users, Registered Users 2 Posts: 2,193 ✭✭✭Fian


    I have changed my computer since I bought my x52 pro.

    I have downloaded drivers but the software I got is different from the software that came with it originally. I can't figure out how to turn off the "clutch" function to enable me to use that button to boost. Much more importantly I can't get the "pinky" switch to work to double the number of buttons, teh pionky switch just doesn't function.

    I have had to cut down on the amount of stuff mapped to the hotas, and since I use VR that is particularly awkward when i need to use a keyboard button. I am managing, though unable to e.g. bind both chaff & shield boosters, but it is irritating. I am not buying certain modules because I know I won't be able to map a button to use them.

    Has anyone else dealt with this? anyone have a link to the original software/button mapping & calibration stuff?


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  • Registered Users Posts: 11 sollisb


    There's a fix for both of these issues... I'm off to the doc right now, I'll post more when I return. From memory, there is an icon in the system tray, which you can open and turn off 'something' to fix one of them.


  • Registered Users, Registered Users 2 Posts: 2,193 ✭✭✭Fian


    sollisb wrote: »
    There's a fix for both of these issues... I'm off to the doc right now, I'll post more when I return. From memory, there is an icon in the system tray, which you can open and turn off 'something' to fix one of them.

    I think that is turning off "clutch mode" to fix teh boost button on the throttle (button "i" iirc). But not in my system tray i think I need software that i don't have. Unfortunately I don't have the cd that came with the x52 anymore.


  • Registered Users Posts: 11 sollisb


    https://forums.frontier.co.uk/threads/x52-pinkie-button.373908/

    To fix Clutch

    Control Panel -> Game Controllers -> X52 Pro (highlighted) -> Properties (button) -> MFD (tab) -> uncheck Enable Clutch Mode


  • Registered Users, Registered Users 2 Posts: 7,416 ✭✭✭Dave_The_Sheep


    I also had that issue when starting out. X52 is a strange beast, software wise.


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    https://twitter.com/EliteDangerous/status/1164483541859786752


    Fleet Carriers? 40billion are they? Might pick up 2.


  • Registered Users, Registered Users 2 Posts: 2,500 ✭✭✭ECO_Mental


    dreamers75 wrote: »
    https://twitter.com/EliteDangerous/status/1164483541859786752


    Fleet Carriers? 40billion are they? Might pick up 2.

    I think that's ok..they are aimed at squadrons and with mining now etc credits are easy. Your squadron pooling resources to get one should be fun.

    Only picked this back up again this week after a good few months off. Need to dust off the cutter and fit her out for mining. Havent done the new mining yet but I've seen the massive amounts of credit with LTD now

    6.1kWp south facing, South of Cork City



  • Registered Users, Registered Users 2 Posts: 5,578 ✭✭✭EoinHef


    So there aimed at individual players according to obsidian ant,thats a surprise but a welcome one to me


    May have a reason to jump back in before the big one next year:D


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    EoinHef wrote: »


    May have a reason to jump back in before the big one next year:D

    Elite Dangerous 2 ?

    plz


  • Registered Users, Registered Users 2 Posts: 5,578 ✭✭✭EoinHef


    dreamers75 wrote: »
    Elite Dangerous 2 ?

    plz

    Yeah i could get behind that for sure,i dont think it will be Elite 2 though. Ive a feeling its a large update that may leave the current gen of consoles behind.

    Too much of a coincidence to me that the release date is right when the next gen of consoles will be launched.

    Either way,hope its worth the wait!


  • Registered Users, Registered Users 2 Posts: 2,193 ✭✭✭Fian


    I hope it is ok to post about no man's sky here - since there are obvious cross-overs with elite.

    Anyway I bought it yesterday on Steam, it is currently 50% off for the next few days. It is VR compatible now but i mainly played in 2D yesterday to try to figure out what i was doing before moving to VR. mouse and keyboard controls probably easier to use than the VR ones.

    Very different game tbh, and Elite is definitely better, but having said that it was 1:30 am before I noticed the time and turned it off to go to bed, which is a pretty good endorsement I guess.

    Lots of running around gathering resources on planets, not much space flight, though.


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