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Will FFXV be a Spirits Within style disaster and bankrupt Square?

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  • 18-08-2014 1:40am
    #1
    Closed Accounts Posts: 2,563 ✭✭✭


    How do you fund a games on and off development for close to 10 years and still manage to turn a reasonable profit.

    Staff wages, moving engines to new consoles, money going down a black hole, it must be near 200 million at this point!

    The brand name is not at the near the strength it was in the late 90's, early 00's; This is a GTA style budget for a non GTA sized audience, I've an odd feeling the audacity of it could kill Square or severely cripple them.

    It'd be almost poetic/ironic at this point if it happened.

    I do sort look at the company with morbid curiosity (perhaps because there games are some of the first ones that showed me that games could tell stories, when nobody else was doing it), even though it's a long time since I truly enjoyed anything from them.

    Perhaps XV will finish the job Spirits Within couldn't.


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Comments

  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,211 CMod ✭✭✭✭Retr0gamer


    People were making games with stories long before the final fantasy series and doing it a hell of a lot better.

    Square soft might have screwed up with FFXIII but really it's the one misstep they have taken. The two sequels are superb games and for all it's flaws I still managed to enjoy FFXIII. They're other output has been superb, from the likes of Tactics Ogre, The World Ends with You and their mobile games including the excellent Chaos Rings, they've only really put their foot wrong once.

    What I'm more worried about with 15 is Nomura is in charge. Any game he has creative freedom over had been a turd (sorry kingdom hearts fans, it's true,) and he is worse than even David cage when it comes to writing. The engine hasn't been changed much for the move to next gen. The engine is scalable and PC based so I'd say took a minimal amount of work. However the game must have gone way over budget by now, it's gotten ridiculous and has meant there's been no kingdom hearts 3 since the entire KH production team had been tied up in the game since KH 2 was released.

    It is a complete disaster and approaching duke Nukem forever levels of silly but I hope it doesn't sink square because despite the aysayers they still make superb games.


  • Closed Accounts Posts: 2,563 ✭✭✭Adamantium


    I really enjoyed Bravely Default, then realised it was simply published by them.

    26 min over 8 years, the progression of graphics/concept is fascinating to watch, people lives have changed umpteen times in the making:



  • Registered Users Posts: 12,533 ✭✭✭✭Varik


    Square are much bigger than FF, but it doesn't matter how good 15 is as the FF has been permanently damaged from 13. 13, 13-2, and LR sales more than halved with each entry and their home market for home console RPGs isn't there any more to back them up.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,211 CMod ✭✭✭✭Retr0gamer


    To be fair Matrix (the ones behind bravely default) have done a hell of a lot of good work for Square lately and are nearly entirely composed of ex square staff. They've strong ties with square.


  • Registered Users Posts: 1,905 ✭✭✭Noxin


    Why are people ripping 13? I'm actually playing through it at the moment and fairly enjoying it.
    Ok the auto combat thing is pretty stupid but for myself and I'm sure many other FF fans, they just ignore this bit.
    Is there something I'm missing? Is it the class swapping? General storyline? Ending? (I'm not there yet so so spoilers)
    It is a lot more linear than most FF's though..


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  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,211 CMod ✭✭✭✭Retr0gamer


    FFXIII has a lot of problems. Although most FF's are just as linear as FFXIII they at least break it up or give the illusion of freedom. It breaks up the game so it doesn't become tiring. It's hard to have a long session of FFXIII because it becomes tiring. Also the story is utter ****e but that's hardly new for the series either.

    As for the battle system, I thought it was fantastic, arguably one of the best in the series.


  • Registered Users Posts: 4,122 ✭✭✭BeerWolf


    Final Fantasy without a world map to wander about in is not FF imo! :p


  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,211 CMod ✭✭✭✭Retr0gamer


    The world map is just for show, they're usually very linear until the end game. Other RPGs have worked without a world map as well, it's hardly essential. Also Final Fantasy is a series that radically reinvents itself with each iteration. People looking for consistency in the series are looking in the wrong place.


  • Registered Users Posts: 10,870 ✭✭✭✭Generic Dreadhead


    Are people still playing FF? I thought it was a girls game now since FF8? Was there even a FF9 or did they just go straight in with the DOA Beach Volleyball cast for the more recent entires? (i'm kidding of course, but this game is a ****ing farce of the highest order)


  • Registered Users Posts: 7,410 ✭✭✭Icyseanfitz


    last FF i truly liked was 10, 13 was a joke in my opinion, but then i just play FF for the story, good gameplay is a bonus but its mainly just for a good story, 12 was crap in that regard and so was 13 (my opinion)

    ive lost all faith in the series to be honest, they dont know what people want anymore, the made 13 which most fans hated, they then decided to make a direct sequel to that game (havnt played it like many fans due to 13) and then proceed to make another direct sequel after that :confused: wheres the logic? they made 2 games no one wanted.

    meh i hope 15 turns out good but i doubt it will


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  • Moderators, Category Moderators, Science, Health & Environment Moderators, Social & Fun Moderators, Society & Culture Moderators Posts: 38,392 CMod ✭✭✭✭ancapailldorcha


    Noxin wrote: »
    Why are people ripping 13? I'm actually playing through it at the moment and fairly enjoying it.
    Ok the auto combat thing is pretty stupid but for myself and I'm sure many other FF fans, they just ignore this bit.
    Is there something I'm missing? Is it the class swapping? General storyline? Ending? (I'm not there yet so so spoilers)
    It is a lot more linear than most FF's though..

    It's not a remake of Final Fantasy VII is what essentially it boils down to. The combat system is the best of any of the mainstream FF games. The issue is that Square Enix don't trust you with it until the latter half of the game. It's a real shame as coming up with strategies to defeat enemies quickly enough to earn 5 stars is great motivation.

    We sat again for an hour and a half discussing maps and figures and always getting back to that most damnable creation of the perverted ingenuity of man - the County of Tyrone.

    H. H. Asquith



  • Registered Users Posts: 6,101 ✭✭✭MitchKoobski


    I enjoyed 13 and it's two sequels. All three had them had different combat systems that were fun to use (for me anyway) and they did manage to wrap up their large convoluted story and lore at the end of Lighting Returns in a satisfying way. The linearity never really bothered me in 13, there was more choice in 13-2 and then 13-3 went open-world but it was almost too much at one point.

    When you think about it FFX was linear for the first 9/10 of the game until you get to control the airship, but everyone remembers that fondly enough.

    Most fans did not hate FF XIII. A couple of people did not like the linear structure of the progression and a lot of other people who don't like Final Fantasy decided to jump on the "that was bollocks" bandwagon. Saying FFXIII was just plain bollocks is in the same category as saying "If your favourite is FFVII then you are an idiot".

    Spirits Within on the other hand, while praised for its graphics and attempt to do something different (Roger Ebert even gave it 3.5/4), it was an average film at best and no one other than Final Fantasy fans actually wanted to see it. Although I think I'll go back and watch it again just to see.....



    Final Fantasy XV will only cause them problems on release if it is actually bollocks to play or if they expect too much of a turnover. The Final Fantasy fans will buy it, but they need it to sell to so many others too.


  • Registered Users Posts: 12,533 ✭✭✭✭Varik


    Stopped playing 12 at the point near the edge of the world, got the platinum for 13 which I only did as I didn't think it would take as long as it did. The game didn't have any good characters, most felt like the temp characters you get at the start of the games.

    Everything square do for the longest while has had people thinking they've no idea what they're doing.

    10 hd had probably sold more than 15 will. Crowd fund 7, and actually make some money.


  • Moderators, Category Moderators, Science, Health & Environment Moderators, Social & Fun Moderators, Society & Culture Moderators Posts: 38,392 CMod ✭✭✭✭ancapailldorcha


    last FF i truly liked was 10, 13 was a joke in my opinion, but then i just play FF for the story, good gameplay is a bonus but its mainly just for a good story, 12 was crap in that regard and so was 13 (my opinion)

    ive lost all faith in the series to be honest, they dont know what people want anymore, the made 13 which most fans hated, they then decided to make a direct sequel to that game (havnt played it like many fans due to 13) and then proceed to make another direct sequel after that :confused: wheres the logic? they made 2 games no one wanted.

    meh i hope 15 turns out good but i doubt it will

    Most fans hated 13? What? Why did they turn it into a trilogy in that case? It's the same vocal minority than insist on slating the game while saying that a remake of a game most gamers of this generation couldn't give a flying monkeys about will somehow making a killing.

    We sat again for an hour and a half discussing maps and figures and always getting back to that most damnable creation of the perverted ingenuity of man - the County of Tyrone.

    H. H. Asquith



  • Registered Users Posts: 6,101 ✭✭✭MitchKoobski


    Final Fantasy XV was announced in May 2006 as Versus XIII. Feckin hell.


  • Registered Users Posts: 7,410 ✭✭✭Icyseanfitz


    anyone i know that likes/liked FF hated the characters/story from 13, the combat system was its redeeming feature, that and the visuals


  • Registered Users Posts: 7,410 ✭✭✭Icyseanfitz


    Most fans hated 13? What? Why did they turn it into a trilogy in that case? It's the same vocal minority than insist on slating the game while saying that a remake of a game most gamers of this generation couldn't give a flying monkeys about will somehow making a killing.

    thats what id like to know! makes no god damn sense! i couldnt care less about a remake of 7, 8, 9 or any game, would be nice but i already know the story so meh


  • Moderators, Category Moderators, Science, Health & Environment Moderators, Social & Fun Moderators, Society & Culture Moderators Posts: 38,392 CMod ✭✭✭✭ancapailldorcha


    thats what id like to know! makes no god damn sense! i couldnt care less about a remake of 7, 8, 9 or any game, would be nice but i already know the story so meh

    It makes perfect sense. Final Fantasy XIII sold well. And since the sequel sold well then it's reasonable to conclude that it was a fairly well liked game.

    We sat again for an hour and a half discussing maps and figures and always getting back to that most damnable creation of the perverted ingenuity of man - the County of Tyrone.

    H. H. Asquith



  • Registered Users Posts: 7,410 ✭✭✭Icyseanfitz


    we will have to agree to disagree, i dont really know anyone that truly likes the game its characters or its story


  • Moderators, Category Moderators, Science, Health & Environment Moderators, Social & Fun Moderators, Society & Culture Moderators Posts: 38,392 CMod ✭✭✭✭ancapailldorcha


    we will have to agree to disagree, i dont really know anyone that truly likes the game its characters or its story

    The story of all the games, with the potential exceptions of FFXII and FFT are drivel, as are most of the characters. I read Erikson when I want a good fantasy story. It'd be nice to have a decent story but they are games first and foremost.

    We sat again for an hour and a half discussing maps and figures and always getting back to that most damnable creation of the perverted ingenuity of man - the County of Tyrone.

    H. H. Asquith



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  • Registered Users Posts: 7,410 ✭✭✭Icyseanfitz


    The story of all the games, with the potential exceptions of FFXII and FFT are drivel, as are most of the characters. I read Erikson when I want a good fantasy story. It'd be nice to have a decent story but they are games first and foremost.

    that is all personal preference, i enjoy a good narrative in my games, its part of why i like gaming


  • Closed Accounts Posts: 4,447 ✭✭✭richymcdermott


    Jrpg usually have one sided stories with a bunch of kids with one or two adults take on god that tries to destroy the world.

    normally I only care for strong characters to help me continue playing games.

    ff15 will be bollocks cause I cannot think of one game that reached its expectations after a ten year lifecycle


  • Moderators, Category Moderators, Science, Health & Environment Moderators, Social & Fun Moderators, Society & Culture Moderators Posts: 38,392 CMod ✭✭✭✭ancapailldorcha


    that is all personal preference, i enjoy a good narrative in my games, its part of why i like gaming

    As do I, I just afford a higher level of importance to mechanics.

    We sat again for an hour and a half discussing maps and figures and always getting back to that most damnable creation of the perverted ingenuity of man - the County of Tyrone.

    H. H. Asquith



  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,381 CMod ✭✭✭✭johnny_ultimate


    I wish more franchises were just retired after their main creative talents have departed for pastures new. I understand the strong commercial motivations behind the never-ending flow of sequels, but from a purely artistic standpoint there's so much to be gained from shaking off the shackles of a big name IP and trying something new. I reckon many players would also be more accepting without the weight of history upon a new game's shoulders. Most of the games released under the FF name in recent years could easily exist as independent of the series with only minor tweaks.

    Oh, and FF13 deserves all the ire for crimes against storytelling in gaming :pac:


  • Registered Users Posts: 630 ✭✭✭hadoken13


    I stopped playing after 12.

    The likes of Mass Effect, Dragon Age, Fallout and Dark Souls have meant I no longer play any JRPGs.


  • Closed Accounts Posts: 2,563 ✭✭✭Adamantium


    The Spirits Within is a geniinely good movie in retrospect, has many elements of the series, spiritualism, lifestream Gaia, meteor from space (Jenova basically), great voice acting, a space cannon ( Sister Ray basically). It felt very Final Fantasy VII/VIII in tone and look.

    This was a time when Square wasn't pandering to the extent it is now, instead of making it some brave exciting work.

    It came a decade too early, before the resurgence of sci-fi in cinema, in terms of comic books and the like , the story was told in a very eastern style too (which remember putting me off too as a kid too) the look has been ripped "inspired" off from Mass Effect to Avatar.

    Bioware when they're having trouble point to the designs of TSW and say make it more like that"

    Cameron said that without it, it's unlikely Avatar would have almost nigh on impossible to make

    Relased a decade later, TSW would have been a hit, guarantee it.
    Speaking with Xbox World 360 magazine, Mass Effect 3 art director Derek Watts said that he and his team looked at the Final Fantasy film for inspiration.

    "Yeah, you know we actually reference a lot from Final Fantasy: The Spirits Within. We used a lot of their GUIs and the way they did their ship - that was kind of like in some of the early designs for the Normandy," he said.

    "Our attack helicopters are loosely based off that movie. There's some great stuff, especially their glowing GUI screens; we used those a lot. I keep a folder of that stuff and I still actually tell the guys 'just go back and look at that. Change it like that!'"


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,381 CMod ✭✭✭✭johnny_ultimate


    I loved the Spirits Within - when I was ten. I rewatched the opening act recently for some reason, and it was miserable fare. Po-faced sci-fi of the blandest sort. The technology on display is now amusingly quaint and primitive, while several talented actors turn in what are arguably their most forced, stilted performances. The whole thing simply feels 'wrong' and a misguided folly. It is barely connected with Final Fantasy even by the standards of a series that has often radically differed with each passing instalment.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,211 CMod ✭✭✭✭Retr0gamer


    Varik wrote: »
    Everything square do for the longest while has had people thinking they've no idea what they're doing.

    Only FFXIII has been disappointing. FFXIV was a disaster but by all accounts they turned that into one of the best MMO's around in the end. I can't think of anything else they have published that has been bad with the exception of Dream Drop Distance but even then Birth by Sleep wasn't as obnoxious as other KH games.
    Most fans hated 13? What? Why did they turn it into a trilogy in that case?

    The reason for that is poor development. Square pumped out high quality assets for FFXIII before they even had a game or narrative nailed down. Once they had that out of the way they realised they had produced so many art assets that they wouldn't be able to use them all in one game and it would be a waste. So they stitched some areas together, wrote the story around it and used the unused assets for the two sequels. Really Square wasn't ready for the big development team management needed for last gen.
    we will have to agree to disagree, i dont really know anyone that truly likes the game its characters or its story

    Anyone that plays Final Fantasy for the story is playing the wrong series. Cough... join the megatenists... cough.
    I wish more franchises were just retired after their main creative talents have departed for pastures new. I understand the strong commercial motivations behind the never-ending flow of sequels, but from a purely artistic standpoint there's so much to be gained from shaking off the shackles of a big name IP and trying something new. I reckon many players would also be more accepting without the weight of history upon a new game's shoulders. Most of the games released under the FF name in recent years could easily exist as independent of the series with only minor tweaks.

    Final Fantasy though has never had one single guiding influence. Sakaguchi bowed out after the first game and was only really a manager and the series has been under a slew of different creative directors for each game. It lead to the wild reinvention and innovation that characterises the series and I'm glad of it, if anything FF is never stale and always different. More than any other series FF has the ability to recover because it's never the same game each time.


  • Moderators, Category Moderators, Science, Health & Environment Moderators, Social & Fun Moderators, Society & Culture Moderators Posts: 38,392 CMod ✭✭✭✭ancapailldorcha


    Oh, and FF13 deserves all the ire for crimes against storytelling in gaming :pac:

    Why exactly? It has a better story than the more celebrated entries in the series.

    We sat again for an hour and a half discussing maps and figures and always getting back to that most damnable creation of the perverted ingenuity of man - the County of Tyrone.

    H. H. Asquith



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  • Moderators, Category Moderators, Science, Health & Environment Moderators, Social & Fun Moderators, Society & Culture Moderators Posts: 38,392 CMod ✭✭✭✭ancapailldorcha


    Retr0gamer wrote: »
    The reason for that is poor development. Square pumped out high quality assets for FFXIII before they even had a game or narrative nailed down. Once they had that out of the way they realised they had produced so many art assets that they wouldn't be able to use them all in one game and it would be a waste. So they stitched some areas together, wrote the story around it and used the unused assets for the two sequels. Really Square wasn't ready for the big development team management needed for last gen.

    Didn't know that. FFXIII must have been profitable at the very least for them to risk throwing even more money at those assets.

    We sat again for an hour and a half discussing maps and figures and always getting back to that most damnable creation of the perverted ingenuity of man - the County of Tyrone.

    H. H. Asquith



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