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Overwatch - Blizzard's latest game

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  • Registered Users Posts: 10,870 ✭✭✭✭Generic Dreadhead


    Penn wrote: »

    Those 1st 3 are a f**king joke alright.

    The last two seem like a connection issue combined with the size of the AOE contact, not ideal, pretty frustrating, but a bit more understand


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,316 CMod ✭✭✭✭Nody


    J. Marston wrote: »
    Winston needs some kind of buff. It's telling that he's still pretty weak while this tank meta is dominating.
    All that's needed is to bring Ana back in line by reducing 'nade duration, effect (don't let it stop healing), increase cooldown and reduce her healing per shot so she's not the best single target healer even before her 'nade, with the best single target ultimate with the biggest effect on the enemy team's healing. In short bring her more in line with the other healers abilities and effect and you'll suddenly see Winston having a role in the backlines (as with three tank setup you don't have a backline for him to smash).


  • Registered Users Posts: 10,870 ✭✭✭✭Generic Dreadhead


    Winstons Shield is 500 HP right?


  • Registered Users Posts: 2,301 ✭✭✭madcabbage


    J. Marston wrote: »
    Winston needs some kind of buff. It's telling that he's still pretty weak while this tank meta is dominating.

    Check out Miro for the South Korean team in the World Cup, that might suggest otherwise.


  • Registered Users Posts: 6,744 ✭✭✭raze_them_all_


    Yeah but if you use that argument, check out the best player in the world on this char...nobody would get buffed


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  • Registered Users Posts: 6,283 ✭✭✭fixXxer


    madcabbage wrote: »
    Check out Miro for the South Korean team in the World Cup, that might suggest otherwise.

    I'd wager that if that guy was presented with ****e tied to a stick, he'd still find a way to beat you.


  • Registered Users Posts: 2,301 ✭✭✭madcabbage


    Yeah but if you use that argument, check out the best player in the world on this char...nobody would get buffed

    A stupid arguement to be fair, but he proves he can be efficient in the correct hands.


  • Registered Users Posts: 6,744 ✭✭✭raze_them_all_


    madcabbage wrote: »
    A stupid arguement to be fair, but he proves he can be efficient in the correct hands.

    Which is literally just miros!


  • Registered Users Posts: 33,766 ✭✭✭✭Penn


    Nody wrote: »
    And the player would have died to a Hanzo doing a head shot next to the entrance as well there; shall we nerf Hanzo arrows while we're at it?

    Shot/projectile going through the open panel in the wall = Ok
    Hooking through the open panel in the wall and pulling them around by the entrance at the side because of the hook chain phasing through the wall = Not ok.

    So no, we shouldn't nerf Hanzo arrows while we're at it because it's a completely different thing. The two are not equatable.


  • Registered Users Posts: 10,870 ✭✭✭✭Generic Dreadhead


    I "mained" Winston before I moved on to Roadhog. He's good, but 3 Tank Meta problem means he's sidelined.

    I main Zarya now. Life is better


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  • Registered Users Posts: 10,870 ✭✭✭✭Generic Dreadhead


    I'm a big fan of these guys OW YT channel.

    Here's a handy video which can make Lucio a little less boring for you, Find out why INSIDE! Opposition HATES Him



    And Rheinheart..... you can Sub to them, I reccomend you do as their videos are short and informative



  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,316 CMod ✭✭✭✭Nody


    Penn wrote: »
    Shot/projectile going through the open panel in the wall = Ok
    Hooking through the open panel in the wall and pulling them around by the entrance at the side because of the hook chain phasing through the wall = Not ok.

    So no, we shouldn't nerf Hanzo arrows while we're at it because it's a completely different thing. The two are not equatable.
    They are exactly equal which is about the simple fact that the hit box for said missile is larger than the person being hit (which is how someone gets hooked get around a wall in the first place) and as shown below by killing characters that can not be seen exploiting same hitbox using Genji, Hanzo etc. as well.


  • Registered Users Posts: 28,100 ✭✭✭✭TitianGerm


    Is that the SR your talking about? I'm currently at 1941.

    Yup that's the one.

    I'm 2650. Some of the lads I play with are 2900+ but we can group up whenever they are not on and help you climb. Your going to see an awful lot of guys doing whatever the hell they want at 1941 and not helping the team. I was 2100~ last season.


  • Registered Users Posts: 33,766 ✭✭✭✭Penn


    Nody wrote: »
    They are exactly equal which is about the simple fact that the hit box for said missile is larger than the person being hit (which is how someone gets hooked get around a wall in the first place) and as shown below by killing characters that can not be seen exploiting same hitbox using Genji, Hanzo etc. as well.

    But you're talking about a completely different issue. RH's chain hook goes through the open gaps in the wall and hits Hanzo. Fair enough, wasn't who the person was aiming at but a hit is a hit. However, as the gap in the wall isn't large enough for Hanzo to be pulled through, the chain instead passes through the wall and pulls Hanzo to RH through a completely different opening in the wall. How you think this is somehow fair or shouldn't be fixed is beyond me.


  • Registered Users Posts: 3,803 ✭✭✭Benzino


    Nody wrote: »
    And it ensures you clear the point for about 5s between running in and out on top of kills. It is one of the strongest ultimates in the game atm and it can be triggered at any time inc. when the suit is killed ensuring you pull a full health suit directly without downtime.

    This is why her ult is not overpowered or underpowered. You might get a kill or 2, but most experienced players will get out of the way in which case you are clearing the point for about 5 seconds (which might not happen as they can hide behind the payload). Hardly overpowered.
    Nody wrote: »
    4s of unlimited damage tanking on a 10s recharge which allows her to for example get up to a Bastion which would melt Reinhardt's shield in about 2s. It's the top absorbing shield with the lowest cooldown recycle with the longest duration.

    And Bastion would destroy her once the shield drops. It may be the best absorbing shield, but it has a shorter duration and provides less cover (it's possible to shoot her feet if she is pointing upwards slightly). You are not going to be holding an chokepoint with it unlike Reinhardt.
    Nody wrote: »
    Except all other tanks are also short range damage dealers with less range and without any mobility except for Winston's jump.

    Yes, they deal the most damage at short range, but they can still do damage at a distance. Roadhog can grab people from a distance along with his alt fire. Zarya has her alt fire which is pretty deadly when charged up and Reinhardt has the Fire strike which has something like a 6-10 second cooldown (his charge means he can be on top of people very quickly too).

    With D.Va, you'd be better off sneezing in their direction and hope they catch a cold.
    Nody wrote: »
    Knocking people off cliffs, off lifts, elevators, healers around corners etc. is a big deal esp. when it's on a 5s cooldown (Lucio is on 4s, Pharao at 11s).

    It is, but D.Va doesn't knock people back that far, so they would want to be pretty close to the edge to begin with. You are not going to be racking up kills with it.
    Nody wrote: »
    D'Va currently is at the peak of her power and will likely get nerfed in the months to come.

    I think she is on par with Reinhardt and Zarya. Winston definitely needs a buff and I think Roadhog will soon (which they acknowledge).


  • Posts: 0 [Deleted User]


    Look at all this glorious discussion about strategies and game balance


  • Registered Users Posts: 6,283 ✭✭✭fixXxer


    Look at all this glorious discussion about strategies and game balance

    I know. Its what I always hoped this thread would be <3


  • Registered Users Posts: 10,870 ✭✭✭✭Generic Dreadhead


    Look at all this glorious discussion about strategies and game balance

    It's one of the more civil debates I've seen on Boards :pac:


  • Registered Users Posts: 2,301 ✭✭✭madcabbage


    Anyone know the reason why you can't have two teams of Reinhardts in custom games without giving me the obvious answer?... Great craic playing against bots on Hard.


  • Registered Users Posts: 6,283 ✭✭✭fixXxer


    madcabbage wrote: »
    Anyone know the reason why you can't have two teams of Reinhardts in custom games without giving me the obvious answer?... Great craic playing against bots on Hard.

    All that grunting and shouting would sound like a german porno?


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  • Registered Users Posts: 570 ✭✭✭Adventagious


    It's one of the more civil debates I've seen on Boards :pac:

    Just wait until the Genji mains start chiming in, then it'll stop being so civil.

    God damn it I hate Genji so much just hold still so i can KILL YOU.


  • Registered Users Posts: 10,870 ✭✭✭✭Generic Dreadhead


    Just wait until the Genji mains start chiming in, then it'll stop being so civil.

    God damn it I hate Genji so much just hold still so i can KILL YOU.

    Genji mains were not born long enough ago to use Forum type websites. They use Snapchat


  • Registered Users Posts: 6,283 ✭✭✭fixXxer


    Just wait until the Genji mains start chiming in, then it'll stop being so civil.

    God damn it I hate Genji so much just hold still so i can KILL YOU.

    I thought it was agreed we all hated Mei the most. Like, I'm just about to kill someon... hey why am I slowing down? OH F*CK OFF MEI NOT AGAIN


  • Registered Users Posts: 10,870 ✭✭✭✭Generic Dreadhead


    Once you start playing Mei you realise you actually love her.

    Like in school when you take the mick out of a girl you like :pac:

    We've incorporated her in a decent 6 stack comp to great success.

    #PlayMei2017


  • Registered Users Posts: 570 ✭✭✭Adventagious


    Must admit I've resorted to Mei a good bit since Dva got buffed.

    RING THE BELL OF SHAME.

    In truth i'm usually happy to see her on my team if we're defending. Especially if it's Hanamura or Volskaya where she can use the wall to split the team in two pretty easy. Isolated enemies are easy kills!


  • Registered Users Posts: 6,283 ✭✭✭fixXxer


    #PlayMei2017

    Cant remember if i posted this before but...

    No one likes Mei
    https://youtu.be/8ZzLCIH2OZo


  • Registered Users Posts: 23,180 ✭✭✭✭J. Marston


    I love Mei. She's A-Mei-zing!

    One of my favourite things in the game is freezing someone, popping an icicle in their skull and then using the "Sorry, sorry, I'm sorry, sorry...." voice line.


  • Registered Users Posts: 33,766 ✭✭✭✭Penn


    Those few seconds when you're frozen, Mei is right in front of you and you can she her smile as she casually aims directly at your face, and there's nothing you can do... :(:(:(


  • Registered Users Posts: 10,870 ✭✭✭✭Generic Dreadhead


    Penn wrote: »
    Those few seconds when you're frozen, Mei is right in front of you and you can she her smile as she casually aims directly at your face, and there's nothing you can do... :(:(:(

    a5af247508e9a8baa994951c1f8e3cf9.jpg


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  • Registered Users Posts: 10,870 ✭✭✭✭Generic Dreadhead


    Turns out, the guys I linked earlier just did a vid on the whole Roadhog Hook thingy



This discussion has been closed.
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