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Personal missions discussion thread

  • 15-01-2015 1:50pm
    #1
    Registered Users, Registered Users 2 Posts: 1,677 ✭✭✭


    Mission time!

    giphy.gif


«13

Comments

  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,362 CMod ✭✭✭✭Nody


    Aenaes wrote: »
    Mission time!

    giphy.gif
    More like this:

    TSBB_Frustration-440x293.jpg


  • Moderators, Motoring & Transport Moderators Posts: 9,982 Mod ✭✭✭✭Tenger


    Seems the missions are working from an improvement point of view....
    .... tried LT-1 earlier. Lost first three matches even though I did what I had to. Grrr!!
    4th match..... Ace tanker in my T37, top in XP earned.


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,362 CMod ✭✭✭✭Nody


    Tenger wrote: »
    Seems the missions are working from an improvement point of view....
    .... tried LT-1 earlier. Lost first three matches even though I did what I had to. Grrr!!
    4th match..... Ace tanker in my T37, top in XP earned.
    Don't count on it; doing the arty mission I one shotted a 50B 2 min in (and enjoy cursing for another five minutes about n00b clickers etc. from the guy who was sitting still for a minute before I blew him up) but my team still went and lost being a complete waste of space players :(


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,688 CMod ✭✭✭✭Spear


    So I've already gotten 8 missions or so done. Many of the early ones will just come naturally through even decent play. But some of the later ones are either dependent upon luck or just the enemy being morons. There's also the still objectionable and illogical inclusion of platoon requirements.

    Then again the light mission 10 is just to have a cammo net and camo applied.


  • Registered Users, Registered Users 2 Posts: 1,677 ✭✭✭Aenaes


    Spear wrote: »
    or just the enemy being morons.


    images?q=tbn:ANd9GcTJQ6I49TwaJAR1ydRm--Lw12b1XlMNbmJ3AofDHA5foJg18tIV


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  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,688 CMod ✭✭✭✭Spear


    Aenaes wrote: »
    images?q=tbn:ANd9GcTJQ6I49TwaJAR1ydRm--Lw12b1XlMNbmJ3AofDHA5foJg18tIV

    A chance that's only slightly less than the friendly team being full of morons.


  • Registered Users, Registered Users 2 Posts: 1,677 ✭✭✭Aenaes


    Well to have great games you generally need your team to be kinda bad so they're not accumulating damage/kills. You just hope they stay alive long enough to keep the horde at bay so you don't get swamped.


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,362 CMod ✭✭✭✭Nody


    //MOD

    I've broken out the mission posts to it's own thread because I got a feeling it will be an ongoing separate topic

    //MOD


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,362 CMod ✭✭✭✭Nody


    So far I'm on arty mission 3 (need to kill a light tank), HT 5 (kill two heavies), TD 4 (kill a tank without being spotted) and medium 3 (need to track a tank). I can say without a doubt the medium and light will be my by far two biggest banes; the spot 6k damage or play with arty and deal xxx etc. is out right painful (I hate light tanks!) and the medium "Kill two TDs a tier higher" or "Kill & assist in three arty kills" etc. are so counter intuitive on 90% of the maps for them to happen through good play ><


  • Registered Users Posts: 783 ✭✭✭Kromdar


    there was a mission for capping the base, i think? yesterday i watched most of a tier6/7 match circle each other and go for the respective flags. we won with ~20 or so players left alive. lots of whining that people are trying to kill the remaining 2/3 players instead of capping, too.


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  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,688 CMod ✭✭✭✭Spear


    Yup, one of the heavy missions is do 1000 damage and then win by capping the enemy base. It's fairly arbitrary and artificial given that an important factor behind the campaign is to teach people to be better players.


  • Registered Users Posts: 783 ✭✭✭Kromdar


    the problem with it was that heavies were ignoring the usual heavy fighting spots and trying to flank. it was a right mess. hopefully there'll be less of this nonsense in the coming weeks.


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,362 CMod ✭✭✭✭Nody


    Spear wrote: »
    Yup, one of the heavy missions is do 1000 damage and then win by capping the enemy base. It's fairly arbitrary and artificial given that an important factor behind the campaign is to teach people to be better players.
    Light has one as well, 20/40/60/80 points, don't get hit and at higher level deal X damage as well if I remember correctly.


  • Registered Users Posts: 783 ✭✭✭Kromdar




  • Moderators, Motoring & Transport Moderators Posts: 9,982 Mod ✭✭✭✭Tenger


    Kromdar wrote: »
    .... it was a right mess. hopefully there'll be less of this nonsense in the coming weeks.

    Similar experience last night for me. People playing to missions rather than to win. A few stated it in chat.

    I guess it will be like this for the next week- 10 days. Then the majority of players will go back to more 'normal' play.

    Nice earner with the missions so far...am up to 4-5 on all but Arty. Earned enough to buy my JagdPanther II..... (I'm using my Tier 6-7 tanks as they are Elite and/or good crews)


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,362 CMod ✭✭✭✭Nody


    I was going for the secondaries over and over again until I realized 25k silver is one game in a premium tank; why bang my head on a wall for those secondaries when I can simply take out my premium tank for the silver (and possibly get a bit further on the HT/TD missions)...


  • Moderators, Motoring & Transport Moderators Posts: 9,982 Mod ✭✭✭✭Tenger


    Nody wrote: »
    I was going for the secondaries over and over again until I realized 25k silver is one game in a premium tank; why bang my head on a wall for those secondaries ....

    I thought the idea was that having all the secondaries on the LT,MT,HT,TD lines mean no need to get the APG awards? So no need really if you can do all 5 sets.


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,688 CMod ✭✭✭✭Spear


    No, it's only the secondaries on the final mission that gives an extra token.

    Completing the final primary gives 4, and the secondary gives a fifth. With 4 lines done with their secondaries, you can gain 20 tokens, and avoid the need for the 5 line, presumably arty for many people.


  • Registered Users, Registered Users 2 Posts: 36,170 ✭✭✭✭ED E


    That moment when you need 1000 dmg dealt and get 998 :pac:


  • Registered Users Posts: 529 ✭✭✭VikingG


    I think the missions are great.... though I have to start to look at them as a long term goal and not try to rush through... meaning I will just enable them all .. have an idea what I need to do ... but then just try to play the game normally.

    today I was focusing on doing damage/kills on the move in a LT where I might have been better hanging back and getting a win for the team


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  • Registered Users, Registered Users 2 Posts: 1,677 ✭✭✭Aenaes


    VikingG wrote: »
    I think the missions are great.... though I have to start to look at them as a long term goal and not try to rush through... meaning I will just enable them all .. have an idea what I need to do ... but then just try to play the game normally.

    today I was focusing on doing damage/kills on the move in a LT where I might have been better hanging back and getting a win for the team

    If you press Tab in battle, it shows the mission requirements at the bottom of the screen.


  • Registered Users, Registered Users 2 Posts: 4,528 ✭✭✭copeyhagen


    the straw that broke the camels back for wg i think. thread on the forums was up to page 27 in a day when i went home at 4. all complaints.

    such a bad bad implementation.

    light tanks rushing to spot enemy. mediums rushing to kill arty.

    unicums playing like pancakes.. worst idea EVER


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,362 CMod ✭✭✭✭Nody


    Wait until they implement PvE (yes it's being discussed appearantly)...


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,362 CMod ✭✭✭✭Nody


    So a weekend in on the mission how are you finding them? Personally I've got the Heavy Tank and TD up to the platoon missions; LT is on the cap 25% and MT is set someone on fire on the Stug.

    By far the hardest mission so far have been "hit three targets as a LT while moving" and anything relating to capping. The number of games going to cap and you being even remotely close are so few and far between. The kill two mediums also had me greatly annoyed simply because most games had 1 to 2 mediums (and if someone else killed it...).


  • Registered Users, Registered Users 2 Posts: 1,677 ✭✭✭Aenaes


    Lights: 4/15
    Mediums: 13/15
    Heavies: 6/15
    TDs: 7/15
    SPGs: 4/15

    I was stuck on the "hit three targets as a LT while moving" for a while too. It didn't help that was I trying it in the T21 since we don't seem to get along too well. I completed it after in the WZ-131.

    I didn't start the artillery missions until yesterday but realised I had better get some out of the way rather than leaving them all to last and getting frustrated.


  • Registered Users, Registered Users 2 Posts: 4,528 ✭✭✭copeyhagen


    ok, so things settled down a bit after the intial noob fest, still a lot of bad playing across the board.

    up to the platoon missions on the mt and the tds. i dont normally play platoon except the odd time with my brother, so they will be tough.

    light tank im stuck on the hit 3 targets while moving, every time i get two done, i try to yolo to get the last one and not happening.

    the medium tank one to kill a lt took ages, i had about 10 games with 0 or 1 lt, so finding one was hard.

    using my vk3001d for most of the emdium missions, flying through them.

    obj704 and t110e4 for tds and jt 88 too.

    bought a hummel for the spgs, anyone who claims the arty isnt broken, im averaging at least 2 kills per game in a 75% crewed hummel. rarely miss too. hummel was most fun for me back when i played arty, so rather than picking a tier 9 on the other trees i just went for a fun one. stuck on the lt one ages.

    speaking of arty, had at least 3 games yesterday where i was one shot in tier 9 or 10 medium tanks by arty, such horse ****e. got one shot while travelling (not in a straight line) in the type 64 at about 65kmph. IMPOSSIBLE shot.

    i dont really play ht that much, so im grinding through a few lines at tier 8 - they have proven to be the hardest missions for me, even though on paper theyre easy. i have about 5 of them done.


  • Registered Users Posts: 8 awgz


    I've never seen unicorns playing so badly before......my main problem though are the platoon missions. I finally got into a random platoon to do the first td platoon mission and omg was it painful. If anyone needs help/ wants to help me with the platoon missions then give me a pm in-game (username:awgz).

    To be fair I've never laughed so much as when a 13 90 bounced 4 shots on my wtE100 because he was going for that shoot on the move mission.


  • Registered Users, Registered Users 2 Posts: 36,170 ✭✭✭✭ED E


    Tracking the enemy with an SPG is tricky. Kept just nuking them instead :p


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,362 CMod ✭✭✭✭Nody


    ED E wrote: »
    Tracking the enemy with an SPG is tricky. Kept just nuking them instead :p
    Go with biggest splash range and aim for a cluster of enemies; hopefully one of them will only be tracked :P

    Also happy to help with platoons if you drop me a message first in game first to let me know you're from boards (I ignore random platoon invites from strangers as I get a few every night). In game name is Dangrim (CRY II).


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  • Registered Users, Registered Users 2 Posts: 3,739 ✭✭✭BigEejit


    I suppose I better get a few of these done as well .... I definitely need the money as I have to buy a e75 ...whether i get a female crew member is another matter ...

    by the way, if you got the choice, what tank would you put a crew of women into?


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,688 CMod ✭✭✭✭Spear


    Quickybabys latest video made a interesting point about the female crews. They get Sisterhood of Steel for free, and enough XP for their first perk free too. That's equivalent to 630k XP worth of battles before they fire a shot.


  • Registered Users, Registered Users 2 Posts: 3,739 ✭✭✭BigEejit


    So i suppose putting them in a tier 6 or 7 tank and training them up would be best. Don't know what QB would do though as it seems all his high tier tanks have 100% crews with multiple skills.


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,362 CMod ✭✭✭✭Nody


    BigEejit wrote: »
    So i suppose putting them in a tier 6 or 7 tank and training them up would be best. Don't know what QB would do though as it seems all his high tier tanks have 100% crews with multiple skills.
    Personally as you need to assign them to a nation etc. when you get them I'm planning to put them in my next grind tanks (UK TD, Arty & Germany Arty) that don't have crew yet. The only problem is I need to check how many the final tank has to make sure I'll get enough crew ><


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,688 CMod ✭✭✭✭Spear


    BigEejit wrote: »
    So i suppose putting them in a tier 6 or 7 tank and training them up would be best. Don't know what QB would do though as it seems all his high tier tanks have 100% crews with multiple skills.

    Taking the most advantage would mean using them long term, so either in a tank you'll be playing down the line, or at the start of a grind up a line.


  • Registered Users, Registered Users 2 Posts: 4,528 ✭✭✭copeyhagen


    spg5 isnt bugged, but the translation is incorrect.

    i tracked 5 tanks in one game yesterday and nobody damaged them so i didnt complete the mission, even though the requiremnents doesnt say they need to be damaged by someone else.

    stronk communist translatorz


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  • Registered Users, Registered Users 2 Posts: 1,677 ✭✭✭Aenaes


    They have to be killed while tracked. The translation isn't the best but I got the gist of it.


  • Registered Users, Registered Users 2 Posts: 3,739 ✭✭✭BigEejit


    copeyhagen wrote: »
    spg5 isnt bugged, but the translation is incorrect.

    i tracked 5 tanks in one game yesterday and nobody damaged them so i didnt complete the mission, even though the requiremnents doesnt say they need to be damaged by someone else.

    stronk communist translatorz
    well dammit ... I thought it was just broken as i was blowing the tracks off multiple tanks per game .... so the trick is to hit something in front of the lemming train and hope they can blow it up....


  • Registered Users, Registered Users 2 Posts: 4,528 ✭✭✭copeyhagen


    yes. theres so many bugged missions.

    imo they could have had the same 15 missions for every class.

    blow off a track.
    do 1k damage
    kill a heavy etc etc

    would have been a whole lot easier. obv missions like 8k damage arnt doable in other classes so maybe just the final mission could have been class specific.

    stupid commi's


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,362 CMod ✭✭✭✭Nody


    BigEejit wrote: »
    well dammit ... I thought it was just broken as i was blowing the tracks off multiple tanks per game .... so the trick is to hit something in front of the lemming train and hope they can blow it up....
    No the trick is to get it down to one shootable health AND track it; then every tank in the game will try to KS it...


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Well, did a good lash of missions for TDs last night. Platooned with my buddy and used e25's. Now I am on last mission, but no way I'll ne able to do it in e25 :(. Will have to use my borsik, load up derp gun with premium and off I go for some hunting.
    Will have to give buddy a hand with previous mission too, so will have more fun in e25! I am so glad I got that little fecker and it is great money printing machine!


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  • Registered Users, Registered Users 2 Posts: 4,528 ✭✭✭copeyhagen


    finished the tds' mission last night.

    t110e4 - done 5k damage but no kill, so got one female crew member. trained her up for japs and started that line, free xp'd to tier 5, so far its not a bad tank.. looking forward to tier 8-10. retarted the td15 mission then after to try get second crew member, easily doable i think.

    should get the mediums done tonight, only 2 left.

    personally, lt's are proving hardest so far.. even after not playing arty for about 2 years i am kicking ass in the hummel lol.

    arty is so op..


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,362 CMod ✭✭✭✭Nody


    copeyhagen wrote: »
    finished the tds' mission last night.

    t110e4 - done 5k damage but no kill, so got one female crew member. trained her up for japs and started that line, free xp'd to tier 5, so far its not a bad tank.. looking forward to tier 8-10. retarted the td15 mission then after to try get second crew member, easily doable i think.

    should get the mediums done tonight, only 2 left.

    personally, lt's are proving hardest so far.. even after not playing arty for about 2 years i am kicking ass in the hummel lol.

    arty is so op..
    Is it not 1 crew member / tier 15 mission per tank and 20 in total (4 tanks x 5 lines)?


  • Registered Users, Registered Users 2 Posts: 4,528 ✭✭✭copeyhagen


    yes, sorry, i meant extra token, not crew member.

    i can see myself being stuck on either the LTs or SPG down the line.


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,362 CMod ✭✭✭✭Nody


    copeyhagen wrote: »
    yes, sorry, i meant extra token, not crew member.

    i can see myself being stuck on either the LTs or SPG down the line.
    For sure; I think it's sort of doable for the first two, maybe three but after that it's way way out in RNGJesus land for my taste.


  • Registered Users, Registered Users 2 Posts: 1,677 ✭✭✭Aenaes


    Finished the heavy mission myself last night. Earn 8k damage by either damage dealt, damage blocked or damage received. It only took one battle in my Maus.


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Aenaes wrote: »
    Finished the heavy mission myself last night. Earn 8k damage by either damage dealt, damage blocked or damage received. It only took one battle in my Maus.

    I watched quickybaby do it in Maus too. Looks like its the best tank to do it. Its a shame I dont have Maus. :(


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,688 CMod ✭✭✭✭Spear


    I watched quickybaby do it in Maus too. Looks like its the best tank to do it. Its a shame I dont have Maus. :(

    I've already met the requirements for the last HT mission three times or so, unfortunately I haven't completed the predecessors to it. In my case it was done in IS-4, T110E5 and IS-7.


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,362 CMod ✭✭✭✭Nody


    I watched quickybaby do it in Maus too. Looks like its the best tank to do it. Its a shame I dont have Maus. :(
    Maus, E100, 110 up (bouncy turret), VK4502P, IS-7 all come in mind as potential candidates to be honest.


  • Registered Users, Registered Users 2 Posts: 36,170 ✭✭✭✭ED E


    Aenaes wrote: »
    Finished the heavy mission myself last night. Earn 8k damage by either damage dealt, damage blocked or damage received. It only took one battle in my Maus.

    Im gonna have real trouble getting that in a Tier VI....


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Hmmm I do have IS-7, so maybe doable even for me. I am stuck on the mission where I need to do 1000 damage and win by caping... Its like Merphies Law now, every **** go to hunt that last prick instead of capping!


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