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Batman: Arkham Knight (performance issues)

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Comments

  • Registered Users, Registered Users 2 Posts: 1,824 ✭✭✭levitronix


    anyone running it on a 270x, i haven't had the time yet to start it only finished off cold cold heart last week


  • Closed Accounts Posts: 29,930 ✭✭✭✭TerrorFirmer


    levitronix wrote: »
    anyone running it on a 270x, i haven't had the time yet to start it only finished off cold cold heart last week

    My housemate is, 1920x1080 low settings for the best experience, but looks pretty bad - resolution is fine but textures are dreadful (2005 quality) and the framerate still jumps all over the place in certain parts.

    He hasn't tried any updates yet though.


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    Kiith wrote: »
    The patch gave me a bit of a performance increase, but turning off motion blur in the settings is what properly got the game running well for me. Playing it at max settings at 2560x1440 now without any issues.

    Game is actually very good. Shame so much of the focus was on the horrible pc optimisation. It's deserved, but still.


    Was it just motion blur?

    I turned a few things on and off on my end and I saw improvement

    but I'm still having issues with the memory leak, game plays fine for about an hour and then just goes to sh*t more and more until I'm forced to give up.


  • Registered Users, Registered Users 2 Posts: 1,824 ✭✭✭levitronix


    My housemate is, 1920x1080 low settings for the best experience, but looks pretty bad - resolution is fine but textures are dreadful (2005 quality) and the framerate still jumps all over the place in certain parts.

    He hasn't tried any updates yet though.

    i ll hold off for a bit then, :(


  • Moderators, Computer Games Moderators Posts: 23,282 Mod ✭✭✭✭Kiith


    BlitzKrieg wrote: »
    Was it just motion blur?

    I turned a few things on and off on my end and I saw improvement

    but I'm still having issues with the memory leak, game plays fine for about an hour and then just goes to sh*t more and more until I'm forced to give up.

    That's been happening for me now as well. Get about 90 minutes of play, and it starts to stutter quite a bit. Haven't really had much time to play it, so it wasn't as noticeable at first, but it's pretty annoying now.


  • Registered Users, Registered Users 2 Posts: 13,084 ✭✭✭✭Kirby


    TheDoc wrote: »
    I know I was in the minority, but clearly I've been through enough launch day issues to not lose my **** when a game isn't working on release (as much as it obviously annoys me) But the refund model was in place before the game launched, so there would have been no issues there.

    But thats not acceptable Doc. It just isnt. The fact that you are used to it doesnt change this. When you sell a product it's supposed to work. Nobody reasonable expects perfection but you have to sell something that works. This isn't an MMO. It's not going to get ongoing support for the next 5 years.

    When you buy a brand new TV, you arent told "Well there is a bunch of dead pixels in the middle and HDMI port 2 doesnt work and red shows up as blue and there is an extra 100 ms of lag.....but you werent expecting it to work right away were you? We might patch it sometime in the future. Maybe. If we feel like it"

    The gaming industry isnt some special flower and publishers have been treating it like it is. Like any other industry, if you ship a product with massive problems, there will be blowback.

    And thats not entitlement. Thats business.


  • Registered Users, Registered Users 2 Posts: 23,140 ✭✭✭✭TheDoc


    I'm not saying my stance is correct, and that people annoyed have misplaced anger. I perfectly understand the anger, and I agree that in an ideal world, products on release work as intended.

    But as to what I said, and my point, I've been gaming long enough to go through enough launches to know things don't always go smoothly, and I, personally, just don't lose my **** about it anymore.

    Sure I'm angry for a little bit, especially with games I book holidays of work for, but I get over it pretty quickly.

    I just think there has been a massive shift, very quickly between what used to be patience with titles and a sort of " ah it will get sorted, these things happen" to a visceral reaction from the community at large.

    In all honesty I really don't care, as I stated I wasn't going to be playing the game at launch, and rarely play any new game at launch that is mostly SP. Maybe that is because I'm just so versed in failed launches, that it gives time for things to blow over.

    Maybe if I'd like booked time of work and had planned to play this game, and have no options to play anything else, I'd be probably freaking my **** over what happened.


  • Posts: 8,385 ✭✭✭ [Deleted User]


    That's a resigned acceptance/tolerance that is bourne out of past experiences. That's as bad a state of affairs as those screaming as you don't bother buying the game until much later.

    Smaller devs need an immediate cash return so big failures, like this, harm everyone


  • Registered Users, Registered Users 2 Posts: 2,241 ✭✭✭ZeroThreat


    Some people take things a little too seriously :D

    https://www.youtube.com/watch?v=eOUOzL04Byg


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  • Registered Users, Registered Users 2 Posts: 2,013 ✭✭✭SirLemonhead


    ZeroThreat wrote: »
    Some people take things a little too seriously :D

    https://www.youtube.com/watch?v=eOUOzL04Byg

    Why are pretty much all youtube "gamer" personalities nothing but incredibly irritating?


  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    And in the least surprising news of the day...

    Sources: Warner Bros. Knew That Arkham Knight PC Was a Mess For Months


  • Registered Users, Registered Users 2 Posts: 13,084 ✭✭✭✭Kirby


    This is what happens when you have people running companies who dont understand what it is their company makes and sells.

    In the past, a person would have a profession and a business. Their business would grow and they could potentially end up as a CEO have a large and successful company that they built when it was just them. But they still understand their product even though they dont do the nitty gritty any more. Because they used to make it themselves.

    Now, you have CEO's and managers who are headhunted from other industries because "they are successful"....and transplanted into a company of which they have zero knowledge. And it leads to disasters like this.

    They knew what condition the game was in. And sold it anyway. Ridiculous.


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja




  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    Sorry but no, **** this archive link nonsense.

    Had Kotaku not reached out to people within WB or been open to contact with them, there would be no confirmation of the publishers negligence on the PC port. This is the kind of reporting that should be encouraged not stubbornly "boycotted" because some people got offended at some articles.


  • Registered Users, Registered Users 2 Posts: 5,437 ✭✭✭FAILSAFE 00


    Hmmm, 2 anonymous sources for that article.

    I'd have little fath in Kotaku.


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  • Registered Users, Registered Users 2 Posts: 1,824 ✭✭✭levitronix


    i tried to play last night in medium low settings on a r9 270x and fighting was impossible


  • Registered Users, Registered Users 2 Posts: 30,123 ✭✭✭✭Star Lord


    levitronix wrote: »
    i tried to play last night in medium low settings on a r9 270x and fighting was impossible

    Try editing the ini file and turning off blur. Made it pretty playable (on low settings, 720p, with occasional stuttering) on my old 7870, so the R9 270x should manage it much better.


  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    Digital Foundry have an article up on it now...

    What does it take to run Arkham Knight smoothly on PC?

    Nothing overly surprising but there are some links to the recommended ini changes that may be helpful for some folk.


  • Registered Users, Registered Users 2 Posts: 45 brensplit


    Guys if you are having problems with PC (which most are)


    This thread is a godsend, I have it working at a playable level now:

    https://steamcommunity.com/sharedfiles/filedetails/?id=467817222


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    gizmo wrote: »
    Sorry but no, **** this archive link nonsense.

    Had Kotaku not reached out to people within WB or been open to contact with them, there would be no confirmation of the publishers negligence on the PC port. This is the kind of reporting that should be encouraged not stubbornly "boycotted" because some people got offended at some articles.


    You don't have to click the archive link, y'know.
    This is the kind of reporting that should be encouraged

    Please don't get me started on this. I don't give a damn about encouraging Kotaku to do anything but go away.


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  • Registered Users, Registered Users 2 Posts: 13,084 ✭✭✭✭Kirby


    Message from Warner Bros. Interactive Entertainment

    11 July - gary.lake-schaal


    We have heard the PC gaming community outcry of disappointment for the initial launch of Batman: Arkham Knight on PC. Again, we would like to apologize to you, the fans, and let you know that we are taking full responsibility for releasing a product that did not meet our quality standards, which is why we suspended sales of the game as soon as we understood the issues. The Batman: Arkham Knight fans are extremely important to us and our highest priority is ensuring PC users get the full, high quality experience of Batman: Arkham Knight they deserve. Rocksteady Studios has created an amazing game with Batman: Arkham Knight and they are now working closely with us and our partners to ensure that we offer the same experience on PC. Once the PC version is fully updated, Rocksteady and all parties will agree that it meets a superior quality bar and we will then make the game available for sale.

    Addressing the PC performance issues is still our top priority and at this time, we believe we have identified a number of fixes for the larger issues that were affecting PC players at launch. These fixes are currently being implemented into the game and once we have been able to do some initial testing, we’ll have a better idea on the status of our progress. We’ll provide an update on how things are developing next week.

    We can also assure you that because of this latest launch, we are modifying the internal review process for all of our games. For those who are waiting for the updated version of the game on PC, please know that we are working on this every day. For the players who are continuing to play Batman: Arkham Knight on PC, fixes are continually being made to the game as we await the final updated version.

    Our continued focus on getting the right PC fixes in place for the main game has had an impact on the development of all DLC content for the PC version of the game. This means that the Batman: Arkham Knight – Batgirl: A Matter of Family DLC will not be available on July 14 for those who are currently playing the PC version of the game. We apologize for the delay and only want to make sure that any content that we offer is up to the standards that PC players expect.

    Thanks again for your continued patience, Warner Bros. Interactive Entertainment.

    http://steamcommunity.com/games/208650/announcements/detail/145588947502686164


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    11699004_919234318116022_2132751446810171915_o.jpg

    11698961_919234324782688_646142234091571120_o.jpg

    11713690_919234344782686_3307597266994706291_o.jpg


    Zee benchmark....it lies!!!!

    Runs like a dog :pac:


  • Registered Users, Registered Users 2 Posts: 5,437 ✭✭✭FAILSAFE 00


    dreamers75 wrote: »


    Zee benchmark....it lies!!!!

    Runs like a dog :pac:
    The benchmark test in the game is so funny because it doesn't even reflect the in-game performance. The game itself is locked to 30 FPS while the benchmark wasn't frame locked so many gamers were scratching their heads saying they could get 60 FPS in the benchmark but not the game.


  • Posts: 8,385 ✭✭✭ [Deleted User]


    Everything looks like a cardboard cut out there in the second image


  • Moderators, Computer Games Moderators Posts: 23,282 Mod ✭✭✭✭Kiith


    dreamers75 wrote: »
    Zee benchmark....it lies!!!!

    Runs like a dog :pac:

    Have you tried turning off motion blur in the .ini file? It made a massive difference for me, and the game went from totally unplayable to running quite well (for an hour or two till the memory leak happens) straight away.


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Kiith wrote: »
    Have you tried turning off motion blur in the .ini file? It made a massive difference for me, and the game went from totally unplayable to running quite well (for an hour or two till the memory leak happens) straight away.

    Havent touched anything only finished origins tonight so no rush on this one.

    Will have a look at the tweaks later in the week, just wanted to see how bad it was :P


  • Registered Users, Registered Users 2 Posts: 10,258 ✭✭✭✭DARK-KNIGHT


    few that i know have this on xbox one and ps4 and its being criticised for too much use of the batmobile??


  • Registered Users, Registered Users 2 Posts: 1,189 ✭✭✭Squaredude


    Yeah it's very heavy on the use of the batmobile


  • Moderators, Computer Games Moderators Posts: 23,282 Mod ✭✭✭✭Kiith


    I wouldn't say it's that bad. You do use it a fair amount, but i found myself only using it for drone fights, and to launch myself across the city. Much more fun gliding around. If you are playing it, upgrade it pretty early on and you'll fly through any encounters.


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Nothing expected for 6 weeks, cant link but its on pcgamer website.


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  • Closed Accounts Posts: 14,983 ✭✭✭✭tuxy


    dreamers75 wrote: »
    Nothing expected for 6 weeks, cant link but its on pcgamer website.

    Was it this info?
    http://www.kotaku.com.au/2015/07/batman-arkham-knight-wont-be-fixed-on-pc-until-spring-claims-leaked-email/

    Spring in Australia so Autumn here.


  • Closed Accounts Posts: 12,452 ✭✭✭✭The_Valeyard


    Jaysus I'll be finished the game by then.


  • Posts: 8,385 ✭✭✭ [Deleted User]


    I have witcher 2,3 and when is Fallout out? Batman will be a Steam sale purchase some time next year


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Even tho it wasnt great i just finished origins and have all others completed. Im gonna hang back on this one.


  • Registered Users, Registered Users 2 Posts: 2,006 ✭✭✭edgecutter


    Other than being locked at 30fps, I haven't had any difficulties running this game.


  • Moderators, Computer Games Moderators Posts: 23,282 Mod ✭✭✭✭Kiith


    It's actually really good once you do get it running well. Shame they ****ed up the performance so badly.


  • Registered Users, Registered Users 2 Posts: 8,324 ✭✭✭chrislad


    Finally! Did a full install of Windows 10 and it worked! Seems to have been a clash in my old video drivers and new. I did remove them and do a cclean after but still, working now! Performance seems okay. Few frame drops in the batmobile but nothing too major.


  • Registered Users, Registered Users 2 Posts: 8,324 ✭✭✭chrislad


    Scratch that. Major issues. Massive slowdown once I play more than an hour. It's a shame as the game is fantastic, much better than Arkham City. Hopefully the August patch will fix things up.


  • Registered Users, Registered Users 2 Posts: 14,382 ✭✭✭✭Potential-Monke


    So i have this sitting in my library since April, never even got round to installing as i was away the week it released, and returned to the issues it has.

    I'm wondering, should i bother at all installing it yet (I know there's a patch this month), or should i give it a go? When they changed the specs the night before release, i suddenly didn't have a good enough CPU or GPU for minimum...

    I have an i5 3570k and PowerColor Radeon HD7850 v2 2GB GDDR5


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  • Registered Users, Registered Users 2 Posts: 11,397 ✭✭✭✭Digital Solitude


    I can't see it being playable on that GPU, even now


  • Registered Users, Registered Users 2 Posts: 30,123 ✭✭✭✭Star Lord


    I have an i5 3570k and PowerColor Radeon HD7850 v2 2GB GDDR5

    I played most of the game using an i5 750 and a HD 7870 2GB. it was mostly playable at a lower resolution, but the frame rate was still all over the place, especially when in the batmobile.

    I'd say give it a try just to see, but I'd hold off till after the patch at this stage, which SHOULD help. Is due within 2 weeks according to an update from WB during the week.


  • Closed Accounts Posts: 29,930 ✭✭✭✭TerrorFirmer


    If the patch brings the performance into realistic line with other games, a 7850 2GB should still be plenty for a game like Arkham Knight. :)


  • Registered Users, Registered Users 2 Posts: 772 ✭✭✭abbir


    So i have this sitting in my library since April, never even got round to installing as i was away the week it released, and returned to the issues it has.

    I'm wondering, should i bother at all installing it yet (I know there's a patch this month), or should i give it a go? When they changed the specs the night before release, i suddenly didn't have a good enough CPU or GPU for minimum...

    I have an i5 3570k and PowerColor Radeon HD7850 v2 2GB GDDR5

    They talked about the patch a couple of days ago. One of the points was

    "Min Spec AMD GPU is once again the Radeon HD 7870 2GB".

    However, despite saying the "interim" patch would be out in August, they're saying "If all goes well, we expect to issue the patch in the next few weeks. We’ll be sure to report back in the next two weeks on how the testing is coming along."

    Your CPU is fine, they never changed the CPU requirements as far as I remember.

    http://steamcommunity.com/games/208650/announcements/detail/145592751466193037


  • Posts: 8,385 ✭✭✭ [Deleted User]


    FFS a 6870 was able to handle Shadow of Mordor at high barring particulate effects (same as Origins actually) and now a 7870 is minimum?

    They've really ballsed this up huh


  • Moderators, Technology & Internet Moderators Posts: 7,423 Mod ✭✭✭✭pleasant Co.


    Get used to it, "next gen" issues are here


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  • Registered Users, Registered Users 2 Posts: 15,449 ✭✭✭✭Vicxas


    I got Arkham Knight to work (kinda) on my 970.

    I had to disable all the fancy Nvidia stuff like enhanced lighting, shadows, etc. So the random crashes with code dumps popping up have stopped but the game is chugging.

    A discovered that this is a very prevalent issue when the game is installed on the HDD, so i've decided to wait until the patch in September before i play again, as i'm just not doing the game justice.


  • Closed Accounts Posts: 29,930 ✭✭✭✭TerrorFirmer


    FFS a 6870 was able to handle Shadow of Mordor at high barring particulate effects (same as Origins actually) and now a 7870 is minimum?

    They've really ballsed this up huh

    Yeah, a HD7870 as a minimum is ridiculous, that actually makes it pretty much the most demanding PC game currently in existence, which is just ludicrous.


  • Posts: 8,385 ✭✭✭ [Deleted User]


    Yeah, this is not this gens Crisis, PC breaker level game


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75




  • Registered Users, Registered Users 2 Posts: 15,449 ✭✭✭✭Vicxas


    dreamers75 wrote: »

    Patch gone,


    WB leaked it by mistake, then pulled it again. :(


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