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Super Mario Maker: The Boards Levels

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Comments

  • Registered Users, Registered Users 2 Posts: 18,168 ✭✭✭✭sligeach


    iamtony wrote: »
    Theirs more than one way?? Do share?

    It's possible to do it it with just 1 double spin jump. You can go until the seventh or eighth jump before doing the necessary double jump. That was why I thought it was a bit easy. Doesn't matter, all that matters is that you get there, not how you arrive.

    Edit: So easy in fact it has a completion rate of 1%. :p


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    sligeach wrote: »
    It's possible to do it it with just 1 double spin jump. You can go until the seventh or eighth jump before doing the necessary double jump. That was why I thought it was a bit easy. Doesn't matter, all that matters is that you get there, not how you arrive.

    Edit: So easy in fact it has a completion rate of 1%. :p
    1% your letting the side down! So my method isn't that unorthodox I just did and extra double jump or too to suit my needs! I thought you were going to say there's a secret block that leads straight to the end or something like that.


  • Registered Users, Registered Users 2 Posts: 10,564 ✭✭✭✭OwaynOTT


    iamtony wrote: »
    https://youtu.be/1VgJ6rJPav4 Star Star star

    I have to say im enjoying this recording malarkey, if anyone has any levels they would like me to play and record please let me know. Im here till about 11ish although ive already consumed 4 cans of beers so I cant guarantee quality;-)

    Sure you do all of mine if you have noting better to do. Or at least super Mario saw maker.


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    OwaynOTT wrote: »
    Sure you do all of mine if you have noting better to do. Or at least super Mario saw maker.
    Ah sure I'll give them a go, nobody else seems to be too bothered anyway. As soon I've finished this delicious Chinese I'll get on it!


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    iamtony wrote: »
    Ah sure I'll give them a go, nobody else seems to be too bothered anyway. As soon I've finished this delicious Chinese I'll get on it!

    Actually it won't be till tomorrow the women said I've to go to bed:-( I'm up at 4:30 tomorrow so probably for the best.


  • Registered Users, Registered Users 2 Posts: 55,537 ✭✭✭✭Mr E


    My 3rd full level is Flotilla.
    Airship based, but some skill challenges to destroy the 'engine rooms'. Hope you're good at throwing bombs. :)

    Enjoy!

    Name: Flotilla
    Code: 28B0-0000-0076-1846


  • Registered Users Posts: 6,943 ✭✭✭Machismo Fan


    New Mario Maker level. It contains a bunch of secrets and a bunch of flowers.

    Course ID: 88B9-0000-0077-7D60
    Course Name: Secrets and Flowers

    CP72uW0VEAQH5RC.jpg

    I'll do another catch up of the last few pages of levels tomorrow!


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    I have something evil coming your way, I just have to complete it myself first then I'll get on to your levels!


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    Ok the moment you've all been waiting for, this is very difficult.
    It started off as a warp pipe maze until I realised the maximum amount of pipes you can use is 10 so I had to scrap the original idea and come up with this.

    Course I.D BADA-0000-0077-E854

    Enjoy!
    P.s give it an ol star even if you can't finish it;-)


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  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    Mr E wrote: »
    My 3rd full level is Flotilla.
    Airship based, but some skill challenges to destroy the 'engine rooms'. Hope you're good at throwing bombs. :)

    Enjoy!

    Name: Flotilla
    Code: 28B0-0000-0076-1846
    That's a very well made level well done!


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    New Mario Maker level. It contains a bunch of secrets and a bunch of flowers.

    Course ID: 8889-0000-0077-7D60
    Course Name: Secrets and Flowers

    CP72uW0VEAQH5RC.jpg

    I'll do another catch up of the last few pages of levels tomorrow!

    Code should be 88B9-0000-0077-7D60


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    New Mario Maker level. It contains a bunch of secrets and a bunch of flowers.

    Course ID: 8889-0000-0077-7D60
    Course Name: Secrets and Flowers

    CP72uW0VEAQH5RC.jpg

    I'll do another catch up of the last few pages of levels tomorrow!
    That's another very well made level. The standards are definitely improving around here!


  • Registered Users, Registered Users 2 Posts: 13,668 ✭✭✭✭sryanbruen


    New challenging course

    Name: Airship Madness
    ID: 6754-0000-0078-1636


  • Registered Users Posts: 4,436 ✭✭✭Josey Wales


    I uploaded my 4th level today. It is harder than some of my previous levels but there are plenty of power ups around to make it easier.

    Title: Sodabread Plain 2
    Map Code: A6C7-0000-0079-7EBF
    Description/theme of the map: Again I'm using Super Mario World. And this time I wanted to make the level challenging but not overly so.
    Your NNID: The40Watt

    Previous Levels
    Quick Stroll - 1222-0000-0043-5D0A
    Outrageous Cave - 6A9D-0000-003E-684C
    Shortcake Falls - 4046-0000-0030-324A


  • Registered Users Posts: 15 Badpopeschild


    i've posted 3 other courses besides this one but this is the one i'm proudest of.
    There are no enemies hidden in ? blocks, there are secrets and hopefully no cheap deaths,
    There are 4 different sections and the 3rd section is the hardest.

    Map Code: {0F30-0000-0076-0880}
    Description/theme of the map: {Goomba Caverns}
    Your NNID: {BenHed63}


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  • Registered Users Posts: 1,445 ✭✭✭WeleaseWoderick


    Have barely had a chance to play so still only have the basic tools but went for something like a normal Mario level

    81D1-0000-0070-00DD


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    iamtony wrote: »
    Ok the moment you've all been waiting for, this is very difficult.
    It started off as a warp pipe maze until I realised the maximum amount of pipes you can use is 10 so I had to scrap the original idea and come up with this.

    Course I.D BADA-0000-0077-E854

    Enjoy!
    P.s give it an ol star even if you can't finish it;-)
    this one has yet to be completed. Sounds like a job for Sligeach.


  • Registered Users, Registered Users 2 Posts: 13,668 ✭✭✭✭sryanbruen


    My trickiest one yet

    Name: Bowser's Twin
    ID: F01B-0000-007F-A89B


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    I've recorded loads of levels over the last few days I'll stick a few up as a get a chance.
    To start with we have Fortress of Fire and Ice. This is a good level not too hard but enjoyable to play.

    http://youtu.be/1yP3KuwngzM


  • Registered Users, Registered Users 2 Posts: 5,303 ✭✭✭ionapaul


    iamtony wrote: »
    1
    2
    3
    Map Code: {0A36-0000-0017-8EBC}
    Description/theme of the map: {My first level}
    Your NNID: {Iamtony}

    This is the first boards.ie level I've completed - took a good few tries. Well done!


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  • Registered Users, Registered Users 2 Posts: 5,303 ✭✭✭ionapaul


    I think this is my first level that isn't completely terrible. :eek:

    Map code : 46E5-0000-0016-3FEF
    Crazy koopa castle run
    NID: marf1million
    OwaynOTT wrote: »
    Map code - 39E0-0000-0018-54C5

    Goom Hard 2: Goom Harder
    Mr E wrote: »
    A regular level using the starter components. Can't wait to unlock more!
    Only 25% completion rate so far, but I don't think it's very hard?

    Map code: B577-0000-0018-281F
    Name: Double Back
    NNID: ewingd

    Also got through these tonight - great work all, really enjoyed them! I'll hold my hand up and say I probably will only enjoy levels that have a moderate, rather than insanely high, level of difficulty :)


  • Registered Users Posts: 15 Badpopeschild


    I uploaded my 4th level today. It is harder than some of my previous levels but there are plenty of power ups around to make it easier.

    Title: Sodabread Plain 2
    Map Code: A6C7-0000-0079-7EBF
    Description/theme of the map: Again I'm using Super Mario World. And this time I wanted to make the level challenging but not overly so.
    Your NNID: The40Watt

    Previous Levels
    Quick Stroll - 1222-0000-0043-5D0A
    Outrageous Cave - 6A9D-0000-003E-684C
    Shortcake Falls - 4046-0000-0030-324A

    The first boards.ie level i completed and it's a good one


  • Registered Users, Registered Users 2 Posts: 10,564 ✭✭✭✭OwaynOTT


    iamtony wrote: »
    this one has yet to be completed. Sounds like a job for Sligeach.

    I git as far as the dry bone pipes. Was too tired and distracted to get through. The weekend maybe.


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    OwaynOTT wrote: »
    I git as far as the dry bone pipes. Was too tired and distracted to get through. The weekend maybe.

    Your only getting started at that stage!


  • Registered Users Posts: 6,943 ✭✭✭Machismo Fan


    New level, mostly based around Donut Blocks and Koopas.

    Course ID: 45E3-0000-0081-78FF
    Course Name: Dawdling Will Result In Death


  • Registered Users, Registered Users 2 Posts: 18,168 ✭✭✭✭sligeach


    A Tribute 2 Nintendo
    WVW69icR1EMuYowTLE

    "A Tribute 2 Nintendo". ID code: 1861-0000-0081-E29A. I hope you like it. It took a huge amount of work but it was a labour of love. It's an update to an earlier level. I added mosaic Bowser and Peach. There's also a new sub world section along with a massive amount of amiibo skin power ups.


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    sligeach wrote: »
    A Tribute 2 Nintendo
    WVW69icR1EMuYowTLE

    "A Tribute 2 Nintendo". ID code: 1861-0000-0081-E29A. I hope you like it. It took a huge amount of work but it was a labour of love. It's an update to an earlier level. I added mosaic Bowser and Peach. There's also a new sub world section along with a massive amount of amiibo skin power ups.
    This is brilliant and must of taken you a very long time to do, I've decided my two favourite level designers from Boards are Sligeach and Gar(whoever you are on here) top class levels from both of you!


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    iamtony wrote: »
    This is brilliant and must of taken you a very long time to do, I've decided my two favourite level designers from Boards are Sligeach and Gar(whoever you are on here) top class levels from both of you!

    Gar=machismo Fan


  • Closed Accounts Posts: 3 Garrus Vakarian


    Just got this last night.

    Made three levels so far. They are pretty basic, easy, early levels.

    Course ID: 7072-0000-0084-127A
    Course Name: 100 Coin GET! (+ Special Guests)

    Course ID: 913D-0000-0082-6224
    Course Name: Go! Super! Bowser!

    Course ID: 3C52-0000-0083-FF02
    Course Name: 50 Goomba Army

    I'll be sure to check you all of your levels! :)


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    Big Shrooms and Stars.
    Course i.d 11EF-0000-0084-9C50

    This was going to be a lot harder but I couldn't complete it myself so stars were added!


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  • Registered Users, Registered Users 2 Posts: 13,668 ✭✭✭✭sryanbruen


    Thank you very much for starring some of my levels iamtony. I followed you btw on Super Mario Maker.


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    sryanbruen wrote: »
    Thank you very much for starring some of my levels iamtony. I followed you btw on Super Mario Maker.

    No problem, thanks, you've made some good levels!


  • Registered Users, Registered Users 2 Posts: 13,668 ✭✭✭✭sryanbruen


    iamtony wrote: »
    No problem, thanks, you've made some good levels!

    I see nobody has still completed Bowser's Twin as it has a clear rate of 0.00%! Is it that hard?


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    sryanbruen wrote: »
    I see nobody has still completed Bowser's Twin as it has a clear rate of 0.00%! Is it that hard?

    I don't think I've played it I'll try give it a go tonight!


  • Registered Users, Registered Users 2 Posts: 18,168 ✭✭✭✭sligeach


    sryanbruen wrote: »
    I see nobody has still completed Bowser's Twin as it has a clear rate of 0.00%! Is it that hard?

    I finished it last night.


  • Registered Users Posts: 482 ✭✭souleater3000


    Got another new level. Spent a few hours doing this one. Not that its overly hard or anything.

    Ghost Ship (B04D-0000-0088-0002)


  • Registered Users, Registered Users 2 Posts: 10,564 ✭✭✭✭OwaynOTT


    Lost Cities of Gold 6E94-0000-0089-1A28

    donaltheDoNAL


  • Registered Users, Registered Users 2 Posts: 13,668 ✭✭✭✭sryanbruen


    sligeach wrote: »
    I finished it last night.

    I followed you on it as well sligeach. At least I'm not the only one who completed it.


  • Registered Users, Registered Users 2 Posts: 18,168 ✭✭✭✭sligeach


    Puzzler!?!

    WVW69ic1Mi8pzfI2qR

    Here's a very small self contained level that I've titled "Puzzler!?!" See if you can figure it out. The flagpole is in the shortest possible position. The levels ID is 210B-0000-0088-232C.


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  • Registered Users, Registered Users 2 Posts: 10,564 ✭✭✭✭OwaynOTT


    sryanbruen wrote: »
    I followed you on it as well sligeach. At least I'm not the only one who completed it.

    I finished it as well.


  • Closed Accounts Posts: 3 Garrus Vakarian


    Played and passed (and starred!) the levels from the first 2 pages of the thread. Some tough ones there!

    Have done a few more myself. Nothing too difficult yet.

    Course Code : 8394-0000-008B-FD7D
    Course Name : 20 Second Mario


    Course Code : 3DAC-0000-0085-99E3
    Course Name : Saturday. 3am.


    Course Code : 875C-0000-008B-DCDD
    Course Name : Bowser's Koopa Wrecking Crew


  • Closed Accounts Posts: 3 Garrus Vakarian


    sryanbruen wrote: »
    I see nobody has still completed Bowser's Twin as it has a clear rate of 0.00%! Is it that hard?

    Yup! Completed it.

    Good level!


  • Registered Users, Registered Users 2 Posts: 10,564 ✭✭✭✭OwaynOTT


    ****ng tree fell on my hand and can't play now!


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    OwaynOTT wrote: »
    ****ng tree fell on my hand and can't play now!

    Well that sucks sorry to hear that I hope you can still build levels!


  • Registered Users, Registered Users 2 Posts: 18,168 ✭✭✭✭sligeach


    OwaynOTT wrote: »
    ****ng tree fell on my hand and can't play now!

    That's a bit strange. Sorry, how did that happen?


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  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    sligeach wrote: »
    Puzzler!?!

    WVW69ic1Mi8pzfI2qR

    Here's a very small self contained level that I've titled "Puzzler!?!" See if you can figure it out. The flagpole is in the shortest possible position. The levels ID is 210B-0000-0088-232C.
    Figured it out, and completed it, I won't give anything away but it very clever!

    I didn't even comment on miiverse as the finishing photo could give it away;-)


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    Anthony, your ghost ship level is great! Very good idea!


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    I'd also like to point out that while I tirelessly play through all y'all's levels my last too masterpieces remain unplayed by most and unfinished by all:-)


  • Registered Users, Registered Users 2 Posts: 10,564 ✭✭✭✭OwaynOTT


    sligeach wrote: »
    That's a bit strange. Sorry, how did that happen?

    Was doing a bit of garden work and one of the trees turned out to be rotten and I tried to stop it from falling on the shed and got my hand caught.
    iamtony wrote: »
    I'd also like to point out that while I tirelessly play through all y'all's levels my last too masterpieces remain unplayed by most and unfinished by all:-)

    Well I have a legitimate excuse but I think I attempted at least 50% of them. And by the way, I can prob still do levels but it's a bit awkward.
    Hopefully it's not too serious and only a bit of swelling.
    By the way, I did throw up a level yesterday that could kept you going for 20 mins or so.


  • Registered Users, Registered Users 2 Posts: 10,564 ✭✭✭✭OwaynOTT


    iamtony wrote: »
    Figured it out, and completed it, I won't give anything away but it very clever!

    I didn't even comment on miiverse as the finishing photo could give it away;-)

    Oh! So wanna play that know.


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