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Super Mario Maker: The Boards Levels

15791011

Comments

  • Registered Users, Registered Users 2 Posts: 5,553 ✭✭✭murphyebass


    eoghanie wrote: »
    Try this one instead!!

    Map Code: 493E-0000-0018-B592
    Description: Goomba Graveyard
    Your NNID: Samus81

    That's good stuff. Really like the level design. One of the last jumps was a pain but I eventually got it.

    This game is so frustratingly brilliant.


  • Registered Users, Registered Users 2 Posts: 10,564 ✭✭✭✭OwaynOTT


    I can't remember who created 'if you're good st jumping...' but I did it in 18 seconds last night.


  • Registered Users, Registered Users 2 Posts: 5,553 ✭✭✭murphyebass


    Mr E wrote: »
    A regular level using the starter components. Can't wait to unlock more!
    Only 25% completion rate so far, but I don't think it's very hard?

    Map code: B577-0000-0018-281F
    Name: Double Back
    NNID: ewingd

    I kept dying in silly places on this one but nice design. I liked it


  • Registered Users, Registered Users 2 Posts: 13,668 ✭✭✭✭sryanbruen


    sligeach wrote: »
    Puzzler!?!

    WVW69ic1Mi8pzfI2qR

    Here's a very small self contained level that I've titled "Puzzler!?!" See if you can figure it out. The flagpole is in the shortest possible position. The levels ID is 210B-0000-0088-232C.

    Okay I finally got time to try this and jesus it is hard


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    sryanbruen wrote: »
    Okay I finally got time to try this and jesus it is hard

    I'm still the only person to complete it!


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  • Registered Users, Registered Users 2 Posts: 13,668 ✭✭✭✭sryanbruen


    Brand new tricky level to begin with, you will figure out how to complete it after a few tries of it.

    Name: Secret Door or Pipe?
    ID: 4008-0000-009C-015A


  • Registered Users, Registered Users 2 Posts: 13,668 ✭✭✭✭sryanbruen


    sligeach wrote: »
    I want to scream at some of the people that make the levels. Cack! Absolute cack is what most of the levels are. They're awful, riddled with poor design choices. Some are just troll levels. Go through a door, drop to your instant death. WTF? Would you be surprised to know they've no stars? I hate music notes, I hate swimming levels. Oh God, sorry about the rant but it's diarrhea what I play for the most part.

    No you're so right! I don't play any Underwater levels, I hate Underwater levels :mad: as well as old style Mario because of them not allowing you to do things like stomping against the wall to get up unlike in New Super Mario Bros Wii U.


  • Registered Users, Registered Users 2 Posts: 5,553 ✭✭✭murphyebass


    sryanbruen wrote: »
    No you're so right! I don't play any Underwater levels, I hate Underwater levels :mad: as well as old style Mario because of them not allowing you to do things like stomping against the wall to get up unlike in New Super Mario Bros Wii U.

    Ah now, not playing water levels is one thing but not playing original Mario levels due to no wall jumping is just mental.


  • Registered Users, Registered Users 2 Posts: 13,668 ✭✭✭✭sryanbruen


    Ah now, not playing water levels is one thing but not playing original Mario levels due to no wall jumping is just mental.

    I didn't say just no wall jumping. It was an example


  • Registered Users, Registered Users 2 Posts: 5,553 ✭✭✭murphyebass


    sryanbruen wrote: »
    I didn't say just no wall jumping. It was an example

    Don't mind me I'm just old and cranky.


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  • Registered Users, Registered Users 2 Posts: 10,564 ✭✭✭✭OwaynOTT


    If you don't play mario 1 style, you can't play as Megaman and ya can't be having that!


  • Registered Users, Registered Users 2 Posts: 18,168 ✭✭✭✭sligeach


    Another little puzzle. May be easy for some. Well it is easy if you know the trick. I think it's original.
    The answer is in the blocks

    WVW69id_AoQHXxpB11

    Level ID: 0F76-0000-009C-5923
    Name: The answer is in the blocks


  • Registered Users, Registered Users 2 Posts: 5,553 ✭✭✭murphyebass


    My first and by my own admission quite poor level.

    It (building your own course) gives you a good insight into the amount of work involved. I'm waaaaaaay off. Lol

    Fair play to ye for some of the levels I've played so far.

    Anyway here it is...

    "Careful now"
    Course ID: D8EC 0000 009C 767B


  • Registered Users, Registered Users 2 Posts: 18,168 ✭✭✭✭sligeach


    My first and by my own admission quite poor level.

    It (building your own course) gives you a good insight into the amount of work involved. I'm waaaaaaay off. Lol

    Fair play to ye for some of the levels I've played so far.

    Anyway here it is...

    "Careful now"
    Course ID: D8EC 0000 009C 767B

    "Careful now. Down with this sort of thing."


    Completed.


  • Registered Users, Registered Users 2 Posts: 18,168 ✭✭✭✭sligeach


    And it's not bad for your first attempt. Plus I remember when making my first level too and I'd only a limited palette of items to choose from.


  • Registered Users, Registered Users 2 Posts: 5,553 ✭✭✭murphyebass


    sligeach wrote: »
    And it's not bad for your first attempt. Plus I remember when making my first level too and I'd only a limited palette of items to choose from.

    It's bad when I look at the time I spent trying to get it to what it's at but yeah with the limited stuff available I was happy enough.

    I don't think it'll happen me but I can see how some people have become addicted to making levels.

    Honestly though it really does show the huge effort needed for game design that we as gamers take for granted.
    People should have to try making a level before giving out about how one plays.


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    sligeach wrote: »
    "Careful now. Down with this sort of thing."


    Completed.

    +1 not too bad, a bit cruel actually!


  • Registered Users, Registered Users 2 Posts: 18,168 ✭✭✭✭sligeach


    sryanbruen wrote: »
    Okay I finally got time to try this and jesus it is hard

    Have you figured out what to do or is it the execution of the solution that is hard?


  • Registered Users, Registered Users 2 Posts: 18,168 ✭✭✭✭sligeach


    iamtony wrote: »
    +1 not too bad, a bit cruel actually!

    It's a Father Ted reference. :D

    carefulnow.jpg


  • Registered Users, Registered Users 2 Posts: 5,553 ✭✭✭murphyebass


    sligeach wrote: »
    It's a Father Ted reference. :D

    carefulnow.jpg

    Sure is


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  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    sligeach wrote: »
    Another little puzzle. May be easy for some. Well it is easy if you know the trick. I think it's original.
    The answer is in the blocks

    WVW69id_AoQHXxpB11

    Level ID: 0F76-0000-009C-5923
    Name: The answer is in the blocks
    i don't know the trick? Tell me the trick??


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    iamtony wrote: »
    i don't know the trick? Tell me the trick??

    I finished it but I'm not sure if it's the way you intended, another good level none the less.


  • Registered Users, Registered Users 2 Posts: 18,168 ✭✭✭✭sligeach


    iamtony wrote: »
    I finished it but I'm not sure if it's the way you intended, another good level none the less.

    Tell me in a PM please. I put in so many blocks there may be an unforeseen method. I'm nearly sure there's only 1 method though.


  • Registered Users, Registered Users 2 Posts: 18,168 ✭✭✭✭sligeach


    I've found a second way. Not what I intended. I think it's what you may have done. It's not what I wanted, though you have to get the right trajectory. Now should I edit it.......hmmm?


  • Registered Users, Registered Users 2 Posts: 18,168 ✭✭✭✭sligeach


    The answer is in the blocks

    WVW69ieDMhkeJNSWwg

    I edited it and resubmitted it with what I think is the other unintended solution deleted.

    Level ID: 43EC-0000-009D-7772
    Name: The answer is in the blocks

    I'll delete the other original level shortly.


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    I'll send a p.m now.


  • Registered Users, Registered Users 2 Posts: 5,553 ✭✭✭murphyebass


    OwaynOTT wrote: »
    Last one tonight.
    Map code- 79DE-0000-0018-CECF
    NAME- Big Blue

    Tried this one the other night but didn't finish it.

    Got through it there curtesy of a cloud.

    I think my issue with this game will be my ocd not allowing me to pass on a level I can't complete.


  • Registered Users, Registered Users 2 Posts: 13,668 ✭✭✭✭sryanbruen


    sligeach wrote: »
    Have you figured out what to do or is it the execution of the solution that is hard?

    Yeah I haven't, I can't figure out the puzzle as there is no secret box and plenty of enemies surrounding.


  • Registered Users, Registered Users 2 Posts: 5,553 ✭✭✭murphyebass


    Map Code: 9F37-0000-0018-FE1B
    Description: Large and in Charge
    NNID: cherryghost1

    Pretty straight forward, not entirely easy :) None of that overly complicated stuff.

    I liked that one. A bit of trickery but nothing to complex.

    Fun level. Fair play.


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  • Registered Users, Registered Users 2 Posts: 10,564 ✭✭✭✭OwaynOTT


    Tried this one the other night but didn't finish it.

    Got through it there curtesy of a cloud.

    I think my issue with this game will be my ocd not allowing me to pass on a level I can't complete.

    You can check out completion rates to see if a level is difficult or not.


  • Registered Users, Registered Users 2 Posts: 5,553 ✭✭✭murphyebass


    Star Lord wrote: »
    Simple level, but had fun making it:
    Map Code: 1585-0000-0018-76eb
    Description/theme: Leaps of faith!
    Your NNID: DamoElDiablo

    Some precision swimming...
    Map Code: 92fd-0000-0018-aca9
    Description/theme: Down where it's wetter
    Your NNID: DamoElDiablo

    Leap of faith was good. Just the last jump got me a few times.

    Not in the mood for an underwater level right now but I'll come back to it.


  • Registered Users, Registered Users 2 Posts: 5,553 ✭✭✭murphyebass


    Played through most of yours this morning, pretty good. Here's my castle one:

    Map Code: 07D8-0000-001B-1925
    Description: Castle Assault 1
    NNID: cherryghost1

    Nice level. Expected it to be harder. Well designed though. Good detail


  • Registered Users, Registered Users 2 Posts: 13,668 ✭✭✭✭sryanbruen


    sligeach wrote: »
    Another little puzzle. May be easy for some. Well it is easy if you know the trick. I think it's original.
    The answer is in the blocks

    WVW69id_AoQHXxpB11

    Level ID: 0F76-0000-009C-5923
    Name: The answer is in the blocks

    It says the course could not be found


  • Registered Users, Registered Users 2 Posts: 55,537 ✭✭✭✭Mr E


    He deleted it and resubmitted it with a fix. Keep reading the thread. :)


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    sligeach wrote: »
    The answer is in the blocks

    WVW69ieDMhkeJNSWwg

    I edited it and resubmitted it with what I think is the other unintended solution deleted.

    Level ID: 43EC-0000-009D-7772
    Name: The answer is in the blocks

    I'll delete the other original level shortly.
    Completed this one as well:-) not telling you how I did it this time in case it's not your intended way again ha ha and You edit it!


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  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    sryanbruen wrote: »
    Yeah I haven't, I can't figure out the puzzle as there is no secret box and plenty of enemies surrounding.

    It's tough to do even after you figure out how to do it! Thanks for playing and staring all my levels by the way:-)


  • Registered Users, Registered Users 2 Posts: 13,668 ✭✭✭✭sryanbruen


    iamtony wrote: »
    It's tough to do even after you figure out how to do it! Thanks for playing and staring all my levels by the way:-)

    It's the least I could do for you playing and starring mine :)


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    sryanbruen wrote: »
    It's the least I could do for you playing and starring mine :)

    I'll play a few more of your when I get a chance.


  • Registered Users, Registered Users 2 Posts: 18,168 ✭✭✭✭sligeach


    iamtony is the most compitent player on these boards. He sussed out the solution again. I may be wrong but I think a lot of people won't be aware of the ability needed to solve it.


  • Registered Users, Registered Users 2 Posts: 3,801 ✭✭✭iamtony


    sligeach wrote: »
    iamtony is the most compitent player on these boards. He sussed out the solution again. I may be wrong but I think a lot of people won't be aware of the ability needed to solve it.
    Cheers man thanks! Don't know if it's true but I'll take it;-)


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  • Registered Users, Registered Users 2 Posts: 30,123 ✭✭✭✭Star Lord


    iamtony wrote: »
    It's tough to do even after you figure out how to do it!

    I figured it out pretty quickly, but haven't managed to nail the timing yet.

    Haven't had much time to play recently, will try to get through more of the levels soon!


  • Registered Users, Registered Users 2 Posts: 5,553 ✭✭✭murphyebass


    Star Lord wrote: »
    I figured it out pretty quickly, but haven't managed to nail the timing yet.

    Haven't had much time to play recently, will try to get through more of the levels soon!

    I was trying to figure this one out last night but got distracted by all the sport and alcohol. Might get a chance tonight.

    Like starlord time is not my friend.
    That said I've managed 5 hours since I got it on Friday which is good for me.
    Thank god for offscreen play.

    Definitely an addictive game with soooooo much content. It's a little hard to know where to start with it.

    Only for you guys putting up levels I'm not really sure where I'd go first.


  • Registered Users Posts: 6,943 ✭✭✭Machismo Fan


    I turned an idea in one of my levels into a whole level on it's own where you ride a vine from start to finish moving up and down to dodge obstacles:

    Course Title: Cruise the Vine!
    Course ID: 332E-0000-00A5-1198

    I'm now up to 29 levels made and I'd say at least 10 or so of them are actually pretty decent!


  • Registered Users, Registered Users 2 Posts: 5,553 ✭✭✭murphyebass


    Star Lord wrote: »
    Map code: 0e7d-0000-0020-f950
    Description: Castle Torment

    Fair play good level. Pretty decent difficulty imo but doable.

    One small thing I'd change is the distance in between walls for wall jumping should be slightly further apart as it made it a pain when jumping from one to another. Just an observation.

    Otherwise I'd highly recommend this one I must say.

    Best boards level I've tried so far.


  • Registered Users, Registered Users 2 Posts: 10,564 ✭✭✭✭OwaynOTT


    Everyone keep your eyes peeled for Wario's Goldmine! Should be up by the weekend, finding it hard lately to find the time to make levels and playing has taken a back seat, so sorry to anyone whose new levels I haven't played yet.


  • Registered Users, Registered Users 2 Posts: 13,668 ✭✭✭✭sryanbruen


    Fair play good level. Pretty decent difficulty imo but doable.

    One small thing I'd change is the distance in between walls for wall jumping should be slightly further apart as it made it a pain when jumping from one to another. Just an observation.

    Otherwise I'd highly recommend this one I must say.

    Best boards level I've tried so far.

    I got it in 3 tries and I saw your comment on it :)


  • Registered Users, Registered Users 2 Posts: 5,553 ✭✭✭murphyebass


    sryanbruen wrote: »
    I got it in 3 tries and I saw your comment on it :)

    Must have been 3 tries without alcohol.

    I up the difficulty on most games these days by being half cut most times I play.

    That's my excuse anyways.

    I'm tempted to try dark souls but fear I wouldn't last long. lol


  • Registered Users, Registered Users 2 Posts: 539 ✭✭✭coffee to go


    Ran through some more boardsie levels from here last night, starring as a I went.

    I managed to complete Sligeach's 'Puzzler' level (though I'm not sure I did it the proper way), but his 'Answer is in the blocks' level has me totally stumped I have to admit :confused:.

    I have put together a couple of my own, but I haven't got around to uploading them yet. Must pull the finger out!


  • Registered Users, Registered Users 2 Posts: 5,553 ✭✭✭murphyebass


    CastorTroy wrote: »
    Probably a thousand the same already available but figured would test the upload feature with something really simple

    Map Code: 67BE-0000-0026-FD6A
    Description/theme of the map: One Jump
    Your NNID: CastorTroy (may be CastorTroy81 :))

    10mins of my life I'll never get back but I got there.

    And I agree with the other comment troll indeed. 😅


  • Registered Users, Registered Users 2 Posts: 5,553 ✭✭✭murphyebass


    Star Lord wrote: »
    Enjoyed making this one:

    Code: 25AC-0000-002D-CB5C
    Description: Ghost house? Fun house!

    Liked that one. Interesting stuff. Nice whip at the end too. Oh matron


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