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Destiny General Discussion Thread

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  • Registered Users, Registered Users 2 Posts: 14,347 ✭✭✭✭Grayditch


    I love Crucible, but I have to say I absolutely detest Supremacy. I know all about how it's supposed to be more tactical and push for different play styles but I think it's the worst thing about PVP.

    I seem to get 3 Supremacys for every Clash.


  • Registered Users, Registered Users 2 Posts: 48,417 ✭✭✭✭Mitch Connor


    Grayditch wrote: »
    I love Crucible, but I have to say I absolutely detest Supremacy. I know all about how it's supposed to be more tactical and push for different play styles but I think it's the worst thing about PVP.

    I seem to get 3 Supremacys for every Clash.

    I find it grand in a team of 3 or 4 clan mates - cause we are on headsets and things are more focused, but when you have 2 or 3 blueberries more often than not you see them just straight up ignoring the crests - and that is when it becomes horrid.


  • Moderators, Computer Games Moderators, Music Moderators, Regional Midlands Moderators Posts: 24,160 Mod ✭✭✭✭Angron


    Grayditch wrote: »
    I love Crucible, but I have to say I absolutely detest Supremacy. I know all about how it's supposed to be more tactical and push for different play styles but I think it's the worst thing about PVP.

    I seem to get 3 Supremacys for every Clash.

    I find it endlessly frustrating, because far too often I seem to wind up on a team that has little to no interest in capturing the tags. The number of times I've either gotten a mutual kill on an opponent, or they've killed me and a team mate finishes them off, only to see a team mate run by and ignoring the tags is absurd. At one point last week I got 3 games of Supremacy in a row, and had to turn off the game because I was just getting too annoyed.


  • Registered Users, Registered Users 2 Posts: 4,470 ✭✭✭SolvableKnave


    I honestly think that quick play is heavily weighted towards Supremacy at the moment. It seems the be the only mode I get for the first couple of games, everytime. And I hate being dropped into an in-progress supremacy match, on a team that was a man down and about 30 crests down. No thanks. Return to Orbit. Search again. Fresh game. Supremacy. FUBungo.


  • Registered Users, Registered Users 2 Posts: 14,347 ✭✭✭✭Grayditch


    It's a ****show on matchmaking alright. But even with 3 others on headsets, if we're winning and I'm doing well... I'm still not enjoying it. I just don't like it at all.

    You can do so many great things in a match that count for nothing. I think I'll stick to competitive to avoid it. Shame because I love clash.


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  • Registered Users, Registered Users 2 Posts: 14,347 ✭✭✭✭Grayditch


    I honestly think that quick play is heavily weighted towards Supremacy at the moment. It seems the be the only mode I get for the first couple of games, everytime.

    100%. I get three before I get to play Clash or Control.


  • Registered Users, Registered Users 2 Posts: 10,870 ✭✭✭✭Generic Dreadhead


    It feels like al the changes the made to D2s PvP make Supremacy far less palatable and playable than it was in D1

    The camping, weaker melees, slower overall map transversal, less speedy jump types, lack of CQC, scare ammo etc


  • Closed Accounts Posts: 648 ✭✭✭SeanHarty


    It feels like al the changes the made to D2s PvP make Supremacy far less palatable and playable than it was in D1

    The camping, weaker melees, slower overall map transversal, less speedy jump types, lack of CQC, scare ammo etc

    I think the fact its now 4v4, the maps are bigger and very few offer good cqc along with the camping the game type has been ruined.

    bring back running through tunnels with a shotty.


  • Registered Users, Registered Users 2 Posts: 13,428 ✭✭✭✭gimli2112


    I don't mind supremacy. My kdr suffers however as my mind goes blank when I see a crest and just run at it.


  • Posts: 12,836 ✭✭✭✭ [Deleted User]


    I think supremacy is infinitely better than the cluster**** it was in D1 as the pace is slower


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  • Registered Users, Registered Users 2 Posts: 4,470 ✭✭✭SolvableKnave


    gimli2112 wrote: »
    I don't mind supremacy. My kdr suffers however as my mind goes blank when I see a crest and just run at it.
    AdamD wrote: »
    I think supremacy is infinitely better than the cluster**** it was in D1 as the pace is slower

    I do not like Supremacy, but, in D2, my dislike for it is a little less than it was in D1. It's a little more palatable as a 4's mode with the slower TTK, but I wish it wasn't as favoured in QP.


  • Registered Users, Registered Users 2 Posts: 14,347 ✭✭✭✭Grayditch


    Yeah. I think I'd just be ok with it it if it didn't come up so much. I thought I was just being salty at first, but I got pretty decent at it and still don't like the game type.


  • Registered Users, Registered Users 2 Posts: 14,347 ✭✭✭✭Grayditch


    I knew the Warlocks super reminded me of something.

    hocus.jpg


  • Registered Users, Registered Users 2 Posts: 48,417 ✭✭✭✭Mitch Connor


    More scheduled maintenance.... Tuesday from 5 to 8....so guess we can say all of Tuesday given recent experience...

    Thet need to get far better at patching.


  • Registered Users, Registered Users 2 Posts: 13,428 ✭✭✭✭gimli2112


    Dammit reset day, the best day of the week.


    Pulled an exotic from a public event earlier that decrypted into Titan Boots.
    Automatically reloads smgs when stowed
    Didn't think much of it
    On the way into work it occurred to me I can equip the Antiope and Mini Tool and never have to reload
    Now it's all I think about


  • Registered Users, Registered Users 2 Posts: 4,458 ✭✭✭Josey Wales


    The thing that annoys me about Supremacy is the fact that my team mates more often than not seem more inclined to run away from a Blue crest than collect it. Its like they don't understand the value of them.


  • Registered Users, Registered Users 2 Posts: 48,417 ✭✭✭✭Mitch Connor


    gimli2112 wrote: »
    Dammit reset day, the best day of the week.


    Pulled an exotic from a public event earlier that decrypted into Titan Boots.
    Automatically reloads smgs when stowed
    Didn't think much of it
    On the way into work it occurred to me I can equip the Antiope and Mini Tool and never have to reload
    Now it's all I think about
    That is one of the things I like about Exotics in this version - while an SMG reload perk sounds rubbish - if you lean into the perk it can offer a really fun and deadly playstyle. I like that the exotics don't appear to give a massive OP advantage (though the warlock gloves that give health on melee hits seem like that - not tried them) but really allow you to 100% to a certain playstyle and try something else out.


  • Registered Users, Registered Users 2 Posts: 830 ✭✭✭nevelator


    From the patch notes in the weekly update:
    "Fixed an issue in which clan engrams would grant Trials of the Nine and raid rewards at only 10 Power "

    I thought that was a design choice rather than a bug!


  • Registered Users, Registered Users 2 Posts: 13,428 ✭✭✭✭gimli2112


    nevelator wrote: »
    From the patch notes in the weekly update:
    "Fixed an issue in which clan engrams would grant Trials of the Nine and raid rewards at only 10 Power "

    I thought that was a design choice rather than a bug!



    Yeah so did I
    TBH it's been pretty easy to rank up so far and I was more than happy to be getting the gear. Kind of feel guilty I'm getting all this stuff for free


  • Registered Users, Registered Users 2 Posts: 8,115 ✭✭✭sniper_samurai


    gimli2112 wrote: »
    Yeah so did I
    TBH it's been pretty easy to rank up so far and I was more than happy to be getting the gear. Kind of feel guilty I'm getting all this stuff for free

    Do a raid then Gim. No jumping puzzles this time for you to stumble into.


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  • Registered Users, Registered Users 2 Posts: 4,470 ✭✭✭SolvableKnave


    nevelator wrote: »
    From the patch notes in the weekly update:
    "Fixed an issue in which clan engrams would grant Trials of the Nine and raid rewards at only 10 Power "

    I thought that was a design choice rather than a bug!

    Hmmm, I thought so too, but when you hover over the engram before collecting it, it shows a PL similar to the Crucible and NF ones. I thought THAT was the bug.


  • Registered Users, Registered Users 2 Posts: 4,470 ✭✭✭SolvableKnave


    Do a raid then Gim. No jumping puzzles this time for you to stumble into.

    The Gauntlet would like a word. This IS Gim after all. ;)


  • Registered Users, Registered Users 2 Posts: 8,115 ✭✭✭sniper_samurai


    The Gauntlet would like a word. This IS Gim after all. ;)

    Not everyone needs to run, all he needs to due is sit down at the start. Should avoid falling into any open manholes that way.

    *falls into gap at front of saferoom in the Pleasure Gardens:pac:


  • Registered Users, Registered Users 2 Posts: 1,781 ✭✭✭PetKing


    nevelator wrote:
    I thought that was a design choice rather than a bug!

    I'm going to grow fat and lazy in a hammock, being showered in those engrams. I'd thank ye but it's too much effort :p


  • Registered Users, Registered Users 2 Posts: 10,870 ✭✭✭✭Generic Dreadhead


    PetKing wrote: »
    I'm going to grow fat and lazy with strength

    *drops Power Ammo brick*


  • Registered Users, Registered Users 2 Posts: 8,115 ✭✭✭sniper_samurai


    PetKing wrote: »
    I'm going to grow fat and lazy in a hammock, being showered in those engrams. I'd thank ye but it's too much effort :p

    mgs2_55_637.jpg


  • Registered Users, Registered Users 2 Posts: 593 ✭✭✭cavemeister


    nevelator wrote: »
    From the patch notes in the weekly update:
    "Fixed an issue in which clan engrams would grant Trials of the Nine and raid rewards at only 10 Power "

    I thought that was a design choice rather than a bug!

    I logged in last Sunday morning and the Prosecutor was waiting for me. Felt bad for doing SFA to get it but it's such a PvP beast!


  • Registered Users, Registered Users 2 Posts: 389 ✭✭CDBWhoop


    Its been posted before no doubt but I saw this elsewhere (here) and there were a few I wasn't aware of so thought it might be useful.

    1) The Blight - trigger this by stepping into the shadows of the little blights and then stepping out and firing at the big blight (you'll have a buff for about 4 seconds that allows you to damage the big blight before you'll need to step back into the little blight to re-buff). Do this enough and the big blight will "die" and you'll have a boss to kill.

    2) Cabal (the drill) - There will be a ship that flies in, watch for it (usually around 30% and again around 60%). Unload on that thing, destroy it, and trigger the heroic.

    3) Cabal...again...
    - For the one with the big extractor where every time you kill a psion, it starts burning you inside the bubble....after each psion dies, watch the extractor for a vent to open. First vents will open at the top (there's one on each of three sides), destroy those (they share damage - destroy one, destroy all). After those are destroyed, vents open in the middle of the extractor, if you destroy those, there will be a single vent randomly opened on a single side of the bottom - destroy this to trigger the heroic. Vents are open briefly at the beginning of the event - you can damage/destroy them at that time too

    4) Glimmer extraction
    - At each glimmer extraction site, there will be a smaller thing on the ground that looks a little different from the other mechanical looking things. I like to think of it as the energy source - destroy it. Destroy that at each site to trigger the heroic. Don't stress if you miss one earlier - any not destroyed in earlier sites will be present at the next site

    5) Vex Conflux
    - while you're stopping vex from sacrificing themselves, look for the wispy tendrils that are coming out from the conflux, those are leading to three different spots where you can stand in a circle and capture those points. Capture all three as quickly as possible to trigger the heroic. You have to capture all three with about 1:06 remaining to safely trigger heroic

    6) Servitor
    - Watch for the baby servitors that feed the big one, kill them quickly to spawn the heroic (there should be one initially, and then three...need to kill all four quickly)

    7) Fallen Walker
    - When you bust a leg, the walker spits out orbs, pick them up, put them in the holes on either side of the containment fields that unlock the cannons. Unlock all three containment fields to trigger the heroic.

    8) Witch ritual
    - So you know how you have to stand on those circles to be able to hit the witches? Well, after you kill the witches, do the same thing and the little crystals on top of either side of the portal can be shot - destroy them to trigger the heroic.


  • Registered Users, Registered Users 2 Posts: 13,428 ✭✭✭✭gimli2112


    The Blight one is so annoying when people join and start killing the taken. Stop it I scream STOP IT!!.... but nobody listens


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  • Moderators, Computer Games Moderators, Music Moderators, Regional Midlands Moderators Posts: 24,160 Mod ✭✭✭✭Angron


    gimli2112 wrote: »
    The Blight one is so annoying when people join and start killing the taken. Stop it I scream STOP IT!!.... but nobody listens
    When I was doing the Ether Extraction one, and there was one of the little generators left to trigger the heroic, some git dived in, blasted their super, killed everything and ended the event without getting the heroic started. To say I was annoyed would put it mildly.

    I also find it a particular pain in the arse to get people to do the Vex plates properly.


This discussion has been closed.
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