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More BF2

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  • Registered Users Posts: 37,299 ✭✭✭✭the_syco


    Rew wrote:
    Theres TWO new movies there!!!

    Also, B4STARDS!!! They got to beta test it. Me green with envy!
    There´s been a lot of rumours around the ability to blow stuff up in BF2, but here´s the deal: You cannot blow up buildings, roads etc. The only thing that can be “deformed” is objects that are part of the game play like bridges, radars etc which will be of great strategic use. According to Lars Gustavsson they gave up on grand scale deforming because A) it can change gameplay too much B) there are a lot of network code issues with sending the information about what is deformed and what´s not.
    Too bad, we hope to see it in BF3…
    :(


  • Moderators, Sports Moderators Posts: 8,679 Mod ✭✭✭✭Rew


    Sorry should have mentioned the vids. Did you read the part about shooting through some walls? cool...


  • Registered Users Posts: 5,554 ✭✭✭CyberGhost


    looks awesome thanks for the link!

    does anyone know if there are going to be urban maps? like modern day city and stuff?


  • Registered Users Posts: 37,299 ✭✭✭✭the_syco


    CyberGhost wrote:
    looks awesome thanks for the link!

    does anyone know if there are going to be urban maps? like modern day city and stuff?
    Most likely. Saw one in one of the earlier videos, and also some of the team are from the Desert Combat crew, so it looks good :)


  • Registered Users Posts: 10,304 ✭✭✭✭koneko


    I didn't see anyone post this link, so here it is:

    http://www.gamespot.com/pc/action/battlefield2/preview_6111826-2.html

    On the other hand, a map like Berlin is a blast to play with 16 players, but it feels crowded with 64--to the point of not being fun. Armed with that information, we have made each map scalable from 16 players to 100 players. When a level is set for a particular number of players, say 32, the playable area, spawn points, and number of vehicles are all adjusted to fit that number of players, [which] maintains balance.


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