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D&D Subforum / Pen & Paper RPG Discussion Thread

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Comments

  • Registered Users, Registered Users 2 Posts: 10,485 ✭✭✭✭Banjo


    That looks like how I thought babies were made when I was 12


  • Moderators, Sports Moderators Posts: 52,021 Mod ✭✭✭✭Necro


    My eyes are burning at that pic :pac:

    Never let me be dungeon mapper. I'd have Fourier's poor head wrecked for intricate details of every room :P


  • Closed Accounts Posts: 13,404 ✭✭✭✭sKeith


    anyone else having issues imagining the corners in the circular statue room?


  • Registered Users, Registered Users 2 Posts: 10,558 ✭✭✭✭Fourier


    sKeith wrote: »
    anyone else having issues imagining the corners in the circular statue room?
    Ha!! Well it's one of those pointy circles.:D


  • Registered Users, Registered Users 2 Posts: 10,558 ✭✭✭✭Fourier


    sKeith wrote: »
    Heres what i have so far.
    As if my mind had been rendered with perfect accuracy.


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  • Registered Users, Registered Users 2 Posts: 6,631 ✭✭✭Mollyb60


    My map is more disappointing than Keiths. :(

    435439.jpg


  • Closed Accounts Posts: 13,404 ✭✭✭✭sKeith


    wheres the troll ? :D


    435442.png


  • Registered Users, Registered Users 2 Posts: 6,631 ✭✭✭Mollyb60


    It's a map, it doesn't record live things. Only structure, fixtures and fittings.


  • Registered Users, Registered Users 2 Posts: 12,637 ✭✭✭✭OldGoat


    Forests are live things
    /Pedant.
    :)

    I'm older than Minecraft goats.



  • Closed Accounts Posts: 13,404 ✭✭✭✭sKeith


    i put the troll in, because he is gonna be there when we get back.


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  • Moderators, Sports Moderators Posts: 52,021 Mod ✭✭✭✭Necro


    sKeith wrote: »
    i put the troll in, because he is gonna be there when we get back.

    I have a feeling we'll be ok. A certain someone may come to collect their agreed treasure ;)


  • Moderators, Sports Moderators Posts: 52,021 Mod ✭✭✭✭Necro


    No one answered me... are we happy with my proposed formation?


  • Closed Accounts Posts: 13,404 ✭✭✭✭sKeith


    You've left our cleric Moy exposed at the rear there.


  • Moderators, Sports Moderators Posts: 52,021 Mod ✭✭✭✭Necro


    sKeith wrote: »
    You've left our cleric Moy exposed at the rear there.

    Well we can shunt Xanthea to the back and push Moy into line with Saeros. Leave Othegre behind us. I was following the guidelines in the rules where they have dwarf/warrior and cleric guarding the rear.

    So new formation would be

    Bandy Ekbard
    Othegre
    Elin Goodie
    Saeros Moy
    Xanthea Betty.

    Given the spiral staircase we'll need to cover the rear at all times so might be a better shout.


  • Closed Accounts Posts: 13,404 ✭✭✭✭sKeith


    looks good.


  • Registered Users, Registered Users 2 Posts: 10,558 ✭✭✭✭Fourier


    Goodie leveling up:

    Improved Bowmanship:
    +2 to damage with bow
    +1 chance to hit
    Your AC is one lower when fighting a single opponent
    Each range is 10' longer
    A strike might paralyse an opponent (I do the roll)


  • Registered Users, Registered Users 2 Posts: 10,558 ✭✭✭✭Fourier


    Xanthea, what exactly is your sword? Which type?


  • Closed Accounts Posts: 16,705 ✭✭✭✭Tigger


    Fourier wrote: »
    Goodie leveling up:

    Improved Bowmanship:
    +2 to damage with bow
    +1 chance to hit
    Your AC is one lower when fighting a single opponent
    Each range is 10' longer
    A strike might paralyse an opponent (I do the roll)

    yay
    whatvdid the potions di to ny agility

    my hits are now+ 3 to hitvat close range

    pe pew


  • Closed Accounts Posts: 13,404 ✭✭✭✭sKeith


    Fourier wrote: »
    Xanthea, what exactly is your sword? Which type?
    https://www.boards.ie/vbulletin/showpost.php?p=105323585&postcount=500
    Two handed sword


  • Registered Users, Registered Users 2 Posts: 10,558 ✭✭✭✭Fourier


    Xanthea:

    Improved Two-Handed Swordsmanship:
    +2 to Hitting
    Damage is now 2d6 + 1
    Hitting opponents may stun them
    In combat you have a chance to deflect attacks


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  • Registered Users, Registered Users 2 Posts: 10,558 ✭✭✭✭Fourier


    Tigger wrote: »
    yay
    whatvdid the potions di to ny agility

    my hits are now+ 3 to hitvat close range

    pe pew
    Double movement rate and you can attack twice a round


  • Registered Users, Registered Users 2 Posts: 10,485 ✭✭✭✭Banjo


    Wow! You make Speedy Gonzalez look like regular Gonzalez. And tall!


  • Closed Accounts Posts: 16,705 ✭✭✭✭Tigger


    Fourier wrote: »
    Double movement rate and you can attack twice a round
    aww thakns


  • Closed Accounts Posts: 16,705 ✭✭✭✭Tigger


    Fourier wrote: »
    Double movement rate and you can attack twice a round

    an innow faster than mybhorse ?


  • Closed Accounts Posts: 16,705 ✭✭✭✭Tigger


    ook

    is my new sword better
    yobsaid itvwas extra sharp?
    shouldningove itvto banjo


  • Moderators, Sports Moderators Posts: 52,021 Mod ✭✭✭✭Necro


    Tigger wrote: »
    ook

    is my new sword better
    yobsaid itvwas extra sharp?
    shouldningove itvto banjo

    Clerics sadly can't use blades...
    Clerics can use any form of armor and weapons except for
    weapons that have a sharp edge. This eliminates weapons
    such as swords, axes, and arrows, but not slings, maces, or
    other blunt items. Strict holy doctrine prevents clerics from
    using any cutting or impaling weapons.


  • Closed Accounts Posts: 13,404 ✭✭✭✭sKeith


    Maybe give bandy the upgrade. Swap?


  • Registered Users, Registered Users 2 Posts: 10,485 ✭✭✭✭Banjo


    Im a bride of the Divine! No blades for me :( even though my God would be kind of cool with it.


  • Registered Users, Registered Users 2 Posts: 10,558 ✭✭✭✭Fourier


    Tigger wrote: »
    ook

    is my new sword better
    yobsaid itvwas extra sharp?
    shouldningove itvto banjo
    Yeah, it's +1 to damage over the normal bastard sword.


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  • Closed Accounts Posts: 16,705 ✭✭✭✭Tigger


    Fourier wrote: »
    Yeah, it's +1 to damage over the normal bastard sword.

    so its d8 +1
    ill hold itvfor the minute
    i mght swap itvfor the pencil later


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