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Icons Issue 1 : Withdrawal Symptoms

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  • Registered Users Posts: 10,485 ✭✭✭✭Banjo


    OOC : No need for rolls, typically only smart tech or AIs can resist you unless you try to do something funky that requires a little finesse. Meanwhile, with his super strength Plasma Squirrel can easily through you through the skylight. Survival is not guaranteed, but that's something to bring up with him once/if (delete as per doctors recommendation) you recover from the massive head trauma

    Like a hairy bullet with buck teeth, Squirramorph speeds towards the skylight window. Thankfully, as she nears, she senses the automatic opening mechanism, it's cogs and cam shafts like little extra oblong fingers and toes for her to flex. Flex she does, popping the glass up at one end, leaving just enough room for her to scrabble through and onto the roof.

    There is no sign of the other creature on the roof, but she does see something shiny and rectangular on the terrace floor.

    (T-3)


  • Moderators, Sports Moderators Posts: 51,530 Mod ✭✭✭✭Necro


    Squiramorph scampers towards the shiny rectangular item.


  • Registered Users Posts: 35,024 ✭✭✭✭Baggly


    Plas shouts up to SM - 'see if you can find a rope to lower to us. Oh and call the squirrelcopter!!'


  • Registered Users Posts: 10,485 ✭✭✭✭Banjo


    It's a silver business card, which, as she scampers towards it, she can see has a stylised fox profile outlined in mirror finish on it. There's a single hazlenut in chocolate balanced on top of it, possibly stolen from one of the trays down below, and written in a hurried hand the word "Run" with two X's underneath.


  • Registered Users Posts: 35,024 ✭✭✭✭Baggly


    OOC: I presume im not strong enough to jump to the skylight? Could i get up the same way the dog thing did?


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  • Moderators, Sports Moderators Posts: 51,530 Mod ✭✭✭✭Necro


    Banjo wrote:
    It's a silver business card, which, as she scampers towards it, she can see has a stylised fox profile outlined in mirror finish on it. There's a single hazlenut in chocolate balanced on top of it, possibly stolen from one of the trays down below, and written in a hurried hand the word "Run" with two X's underneath.

    Squiramorph nibbles on the chocolate and looks around the rooftop for a rope or anything to help the others climb up.

    If nothing she morphs back to human form and tries to contact RUPERT.


  • Registered Users Posts: 10,485 ✭✭✭✭Banjo


    Pter wrote: »
    OOC: I presume im not strong enough to jump to the skylight? Could i get up the same way the dog thing did?

    You can try. Plas's strength means he can jump farther than most, though he'd know he can't get the height from a single jump to reach the skylight. He'd also know from the look of the shelves and ducts that there's a decent chance they'll fall over or come off their moorings when something of his size crashes into them. But if you don't roll, you'll never know for sure! :cool:


  • Registered Users Posts: 10,485 ✭✭✭✭Banjo


    Necro wrote: »
    Squiramorph nibbles on the chocolate and looks around the rooftop for a rope or anything to help the others climb up.

    If nothing she morphs back to human form and tries to contact RUPERT.

    Aside from the wreckage of a door, there's not a lot to be seen up here.
    RUPERT answers almost instantly and begins his approach.

    OOC : He'll arrive in 2 pages time.

    T-4


  • Closed Accounts Posts: 13,404 ✭✭✭✭sKeith


    Shelly heads towards the north wall and opens the long slidey door.


  • Moderators, Sports Moderators Posts: 51,530 Mod ✭✭✭✭Necro


    While waiting for Rupert, Squiramorph examines the door, checking for anything beneath it or within the door mechanisms that might fashion into some form of aid for her comrades below.

    After that she goes back to the skylight, shouts down to others.

    'Clear the way, incoming!'

    She smashes the window of the skylight to allow for more space for others to try and jump out, once it seems below her is clear.


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  • Registered Users Posts: 10,485 ✭✭✭✭Banjo


    sKeith wrote: »
    Shelly heads towards the north wall and opens the long slidey door.

    The long slidey door - marked Inventory - opens onto a large space dominated by shelving and pallets loaded with boxes of chocolates. Towards the right theirs a fenced-off freight lift. Yellow arrows on the floor indicate that the loading dock is off to the left. The walls are dotted with narrow horizontal slit windows that do no look like they open or that an adult could fit through them.

    There's an audible beep-boop-beep-boop in this room, much like the shaping and cooling area where they saw that dashing gent earlier.

    (Shelly is at T-3)


  • Closed Accounts Posts: 13,404 ✭✭✭✭sKeith


    Sheely rips open a box of chocolate and removes a sample product. She opens the product and tries a bite. While savouring the product she enters and tries to operate the elevator.


  • Registered Users Posts: 35,024 ✭✭✭✭Baggly


    Plas stacks a load of pallets to a couple of metres in height and attempts to jump up to the skylight.


    EDIT: Changing several to a couple, in the interests of specificity.


  • Registered Users Posts: 35,024 ✭✭✭✭Baggly


    OOC: Banjo, whats the strength rating on the walls?


  • Registered Users Posts: 10,485 ✭✭✭✭Banjo


    (ooc : plas doesn't have the source book, but they look like concrete. You want to go for the wall or the pallet stacking?)


  • Registered Users Posts: 35,024 ✭✭✭✭Baggly


    OOC: pallets please


  • Registered Users Posts: 10,558 ✭✭✭✭Fourier


    Indigo attempts to help Plas in stacking the pallets and then tries to climb them. His muscles feel odd, like he's being sitting on a couch all day, probably being in gas form for so long. He could do with a spot of climbing.


  • Registered Users Posts: 10,485 ✭✭✭✭Banjo


    Ok the ceiling is around 20 feet up. A pallet is about 6 or 7 inches deep. Between you you can stack 10 neatly and stably in a turn.
    The work surfaces are about 30 inches off the ground.
    Pallets are pine.
    I'll give you the benefit of the doubt, a 6 foot vertical standing jump if you have super strength, 3 foot if you're 3-6 str.
    Talk me through your plan. Quickly! Not that there's necessarily a clock ticking....


  • Registered Users Posts: 10,485 ✭✭✭✭Banjo


    sKeith wrote: »
    Sheely rips open a box of chocolate and removes a sample product. She opens the product and tries a bite. While savouring the product she enters and tries to operate the elevator.

    Roll a d6 and let me know what allergies Shelly has.

    There's only a Down button on the lift.


  • Registered Users Posts: 10,558 ✭✭✭✭Fourier


    Indigo looks at the walls, concrete! He concentrates, he's never done this before...he quickly places a hand on the wall and attempts to control the atoms. Starting with those in his hand and quickly running the mental unknitting of molecules down his finger tips and into the wall, trying to open a circular hole in wall.

    OOC: Taking "Affects X" standard effect, payed with by Determination


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  • Registered Users Posts: 35,024 ✭✭✭✭Baggly


    Seeing the pallet plan just won't stack up, pun intended, Plas moves to a section of wall far enough away from whatever indigo is doing that won't interfere with each other and attempts to punch a hole in the wall.


  • Registered Users Posts: 10,485 ✭✭✭✭Banjo


    Pter wrote: »
    Seeing the pallet plan just won't stack up, pun intended, Plas moves to a section of wall far enough away from whatever indigo is doing that won't interfere with each other and attempts to punch a hole in the wall.

    Which wall? (Nsew)


  • Registered Users Posts: 10,558 ✭✭✭✭Fourier


    OOC: Indigo is going W


  • Registered Users Posts: 35,024 ✭✭✭✭Baggly


    OOC: east please


  • Registered Users Posts: 10,485 ✭✭✭✭Banjo


    Plasma Squirrel begins punching the wall through to reception (Roll Str vs Difficulty 5 to break through quickly if you want, but there's the risk of a failure causing harm. You could switch to punching the window too, but I'm here to adjudicate, not tell you what to do!).

    On the opposite side of the room, Indigo lays hands on the curved wall which (rolled last night, massive success) begins to hum and crack, beads of moisture beginning to form on the surface, becoming rivulets and then a wave that soaks the assembly room floor. The crumbling powder left behind puts up no resistance. On the far side of the wall is a cylindrical stairwell leading up and down - he recognises it from earlier when he followed Plasma Squirrel upstairs after the embattled brawler got himself beaten up.

    OOC EDIT : To be clear, you're on the ground floor where Plas and Shelly were dragged away, not in the basement where Plas was coming from

    (T-4 for you guys. Moscow still has a couple of moves in hand)


  • Registered Users Posts: 35,024 ✭✭✭✭Baggly


    Plas doesn't hit if the wall and decides to hit the window instead. 'Access to reception will be assured!' He thinks....


  • Registered Users Posts: 10,485 ✭✭✭✭Banjo


    Pter wrote: »
    Plas doesn't hit if the wall and decides to hit the window instead. 'Access to reception will be assured!' He thinks....

    I see sir is going for the bulletproof glass - an excellent choice. With his super strength Plasma Squirrel can easily punch a fist through in one panel. However, if you want to actually get through it, you'll need a bigger hole. That will take a few punch-throughs and you're under time pressure. So either spend a couple of precious pages punching or else.....

    How about this? Plasma Squirrel focuses (Stunt : Super Strength - Roll Str vs Diff 5) and unleashes a barrage of punches (Emulation : Fast Attack - lets you attack multiple times in one panel but you have to split your strength between all attacks - you can roll up to 7 attacks as long as the sum of all the modifiers you add to your D6 rolls does not exceed 7.

    So here's how you play. The glass starts at difficulty 3. You have 7 power points. You can roll as many D6+(power points) vs the glass as you want but you must spend a minimum of 1 power point per roll and you cannot spend more than 7. So not as many as you want, just as many as you can fit in between 1 and 7.

    If you can score a Massive success (5+), you can reduce that difficulty by 2.
    If you score a major (+3-4), you can reduce it by one.
    Score a marginal (0) and it counts as a hit but you lose an additional power point!
    Score a MAssive Failure (-1) and you lose a PP.

    Remember, that means your first roll is vs [d6+3] not the number 3!

    Let me know if that first roll - the Strength one vs 5 - is a massive success btw.

    3 Hits required! Go!


  • Registered Users Posts: 35,024 ✭✭✭✭Baggly


    Plasma Squirrel decides to not follow through on an initial weak punch with more punches. He walks over to the newly formed hole and walks through.

    'well done indigo spirit'


  • Registered Users Posts: 10,558 ✭✭✭✭Fourier


    Indigo feels rather pleased with himself, momentarily staring at his hand as the vibrations come to a halt. He then runs up the stairs.


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  • Registered Users Posts: 35,024 ✭✭✭✭Baggly


    Plas follows indigo


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